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//
// DO NOT EDIT. THIS FILE IS GENERATED FROM $SRCDIR/netwerk/base/nsIRandomGenerator.idl
//
/// `interface nsIRandomGenerator : nsISupports`
///
/// ```text
/// /**
/// * Interface used to generate random data.
/// *
/// * @threadsafe
/// */
/// ```
///
// The actual type definition for the interface. This struct has methods
// declared on it which will call through its vtable. You never want to pass
// this type around by value, always pass it behind a reference.
#[repr(C)]
pub struct nsIRandomGenerator {
vtable: &'static nsIRandomGeneratorVTable,
/// This field is a phantomdata to ensure that the VTable type and any
/// struct containing it is not safe to send across threads by default, as
/// XPCOM is generally not threadsafe.
///
/// If this type is marked as [rust_sync], there will be explicit `Send` and
/// `Sync` implementations on this type, which will override the inherited
/// negative impls from `Rc`.
__nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>,
// Make the rust compiler aware that there might be interior mutability
// in what actually implements the interface. This works around UB
// that a rust lint would make blatantly obvious, but doesn't exist.
// This prevents optimizations, but those optimizations weren't available
// before rustc switched to LLVM 16, and they now cause problems because
// of the UB.
// Until there's a lint available to find all our UB, it's simpler to
// avoid the UB in the first place, at the cost of preventing optimizations
// in places that don't cause UB. But again, those optimizations weren't
// available before.
__maybe_interior_mutability: ::std::cell::UnsafeCell<[u8; 0]>,
}
// Implementing XpCom for an interface exposes its IID, which allows for easy
// use of the `.query_interface<T>` helper method. This also defines that
// method for nsIRandomGenerator.
unsafe impl XpCom for nsIRandomGenerator {
const IID: nsIID = nsID(0x2362d97a, 0x747a, 0x4576,
[0x88, 0x63, 0x69, 0x76, 0x67, 0x30, 0x92, 0x09]);
}
// We need to implement the RefCounted trait so we can be used with `RefPtr`.
// This trait teaches `RefPtr` how to manage our memory.
unsafe impl RefCounted for nsIRandomGenerator {
#[inline]
unsafe fn addref(&self) {
self.AddRef();
}
#[inline]
unsafe fn release(&self) {
self.Release();
}
}
// This trait is implemented on all types which can be coerced to from nsIRandomGenerator.
// It is used in the implementation of `fn coerce<T>`. We hide it from the
// documentation, because it clutters it up a lot.
#[doc(hidden)]
pub trait nsIRandomGeneratorCoerce {
/// Cheaply cast a value of this type from a `nsIRandomGenerator`.
fn coerce_from(v: &nsIRandomGenerator) -> &Self;
}
// The trivial implementation: We can obviously coerce ourselves to ourselves.
impl nsIRandomGeneratorCoerce for nsIRandomGenerator {
#[inline]
fn coerce_from(v: &nsIRandomGenerator) -> &Self {
v
}
}
impl nsIRandomGenerator {
/// Cast this `nsIRandomGenerator` to one of its base interfaces.
#[inline]
pub fn coerce<T: nsIRandomGeneratorCoerce>(&self) -> &T {
T::coerce_from(self)
}
}
// Every interface struct type implements `Deref` to its base interface. This
// causes methods on the base interfaces to be directly avaliable on the
// object. For example, you can call `.AddRef` or `.QueryInterface` directly
// on any interface which inherits from `nsISupports`.
impl ::std::ops::Deref for nsIRandomGenerator {
type Target = nsISupports;
#[inline]
fn deref(&self) -> &nsISupports {
unsafe {
::std::mem::transmute(self)
}
}
}
// Ensure we can use .coerce() to cast to our base types as well. Any type which
// our base interface can coerce from should be coercable from us as well.
impl<T: nsISupportsCoerce> nsIRandomGeneratorCoerce for T {
#[inline]
fn coerce_from(v: &nsIRandomGenerator) -> &Self {
T::coerce_from(v)
}
}
// This struct represents the interface's VTable. A pointer to a statically
// allocated version of this struct is at the beginning of every nsIRandomGenerator
// object. It contains one pointer field for each method in the interface. In
// the case where we can't generate a binding for a method, we include a void
// pointer.
#[doc(hidden)]
#[repr(C)]
pub struct nsIRandomGeneratorVTable {
/// We need to include the members from the base interface's vtable at the start
/// of the VTable definition.
pub __base: nsISupportsVTable,
/* void generateRandomBytes (in unsigned long aLength, [array, size_is (aLength), retval] out octet aBuffer); */
pub GenerateRandomBytes: unsafe extern "system" fn (this: *const nsIRandomGenerator, aLength: u32, aBuffer: *mut *mut u8) -> ::nserror::nsresult,
/* void generateRandomBytesInto ([array, size_is (aLength)] in octet aBuffer, in unsigned long aLength); */
pub GenerateRandomBytesInto: unsafe extern "system" fn (this: *const nsIRandomGenerator, aBuffer: *mut u8, aLength: u32) -> ::nserror::nsresult,
}
// The implementations of the function wrappers which are exposed to rust code.
// Call these methods rather than manually calling through the VTable struct.
impl nsIRandomGenerator {
/// ```text
/// /**
/// * Generates the specified amount of random bytes.
/// *
/// * @param aLength
/// * The length of the data to generate.
/// * @param aBuffer
/// * A buffer that contains random bytes of size aLength.
/// */
/// ```
///
/// `void generateRandomBytes (in unsigned long aLength, [array, size_is (aLength), retval] out octet aBuffer);`
#[inline]
pub unsafe fn GenerateRandomBytes(&self, aLength: u32, aBuffer: *mut *mut u8) -> ::nserror::nsresult {
((*self.vtable).GenerateRandomBytes)(self, aLength, aBuffer)
}
/// ```text
/// /**
/// * Fills aBuffer with random bytes.
/// *
/// * @param aBuffer
/// * A buffer to fill with random bytes.
/// * @param aLength
/// * Length of aBuffer.
/// */
/// ```
///
/// `void generateRandomBytesInto ([array, size_is (aLength)] in octet aBuffer, in unsigned long aLength);`
#[inline]
pub unsafe fn GenerateRandomBytesInto(&self, aBuffer: *mut u8, aLength: u32) -> ::nserror::nsresult {
((*self.vtable).GenerateRandomBytesInto)(self, aBuffer, aLength)
}
}