Copy as Markdown

Other Tools

//
// DO NOT EDIT. THIS FILE IS GENERATED FROM $SRCDIR/widget/nsIPrintSettingsWin.idl
//
/// `interface nsIPrintSettingsWin : nsISupports`
///
/// ```text
/// /**
/// * Simplified PrintSettings for Windows interface
/// */
/// ```
///
// The actual type definition for the interface. This struct has methods
// declared on it which will call through its vtable. You never want to pass
// this type around by value, always pass it behind a reference.
#[repr(C)]
pub struct nsIPrintSettingsWin {
vtable: &'static nsIPrintSettingsWinVTable,
/// This field is a phantomdata to ensure that the VTable type and any
/// struct containing it is not safe to send across threads by default, as
/// XPCOM is generally not threadsafe.
///
/// If this type is marked as [rust_sync], there will be explicit `Send` and
/// `Sync` implementations on this type, which will override the inherited
/// negative impls from `Rc`.
__nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>,
// Make the rust compiler aware that there might be interior mutability
// in what actually implements the interface. This works around UB
// that a rust lint would make blatantly obvious, but doesn't exist.
// This prevents optimizations, but those optimizations weren't available
// before rustc switched to LLVM 16, and they now cause problems because
// of the UB.
// Until there's a lint available to find all our UB, it's simpler to
// avoid the UB in the first place, at the cost of preventing optimizations
// in places that don't cause UB. But again, those optimizations weren't
// available before.
__maybe_interior_mutability: ::std::cell::UnsafeCell<[u8; 0]>,
}
// Implementing XpCom for an interface exposes its IID, which allows for easy
// use of the `.query_interface<T>` helper method. This also defines that
// method for nsIPrintSettingsWin.
unsafe impl XpCom for nsIPrintSettingsWin {
const IID: nsIID = nsID(0xc63eed41, 0x6ac5, 0x459e,
[0x8a, 0x64, 0x03, 0x3e, 0xb9, 0xad, 0x77, 0x0a]);
}
// We need to implement the RefCounted trait so we can be used with `RefPtr`.
// This trait teaches `RefPtr` how to manage our memory.
unsafe impl RefCounted for nsIPrintSettingsWin {
#[inline]
unsafe fn addref(&self) {
self.AddRef();
}
#[inline]
unsafe fn release(&self) {
self.Release();
}
}
// This trait is implemented on all types which can be coerced to from nsIPrintSettingsWin.
// It is used in the implementation of `fn coerce<T>`. We hide it from the
// documentation, because it clutters it up a lot.
#[doc(hidden)]
pub trait nsIPrintSettingsWinCoerce {
/// Cheaply cast a value of this type from a `nsIPrintSettingsWin`.
fn coerce_from(v: &nsIPrintSettingsWin) -> &Self;
}
// The trivial implementation: We can obviously coerce ourselves to ourselves.
impl nsIPrintSettingsWinCoerce for nsIPrintSettingsWin {
#[inline]
fn coerce_from(v: &nsIPrintSettingsWin) -> &Self {
v
}
}
impl nsIPrintSettingsWin {
/// Cast this `nsIPrintSettingsWin` to one of its base interfaces.
#[inline]
pub fn coerce<T: nsIPrintSettingsWinCoerce>(&self) -> &T {
T::coerce_from(self)
}
}
// Every interface struct type implements `Deref` to its base interface. This
// causes methods on the base interfaces to be directly avaliable on the
// object. For example, you can call `.AddRef` or `.QueryInterface` directly
// on any interface which inherits from `nsISupports`.
impl ::std::ops::Deref for nsIPrintSettingsWin {
type Target = nsISupports;
#[inline]
fn deref(&self) -> &nsISupports {
unsafe {
::std::mem::transmute(self)
}
}
}
// Ensure we can use .coerce() to cast to our base types as well. Any type which
// our base interface can coerce from should be coercable from us as well.
impl<T: nsISupportsCoerce> nsIPrintSettingsWinCoerce for T {
#[inline]
fn coerce_from(v: &nsIPrintSettingsWin) -> &Self {
T::coerce_from(v)
}
}
// This struct represents the interface's VTable. A pointer to a statically
// allocated version of this struct is at the beginning of every nsIPrintSettingsWin
// object. It contains one pointer field for each method in the interface. In
// the case where we can't generate a binding for a method, we include a void
// pointer.
#[doc(hidden)]
#[repr(C)]
pub struct nsIPrintSettingsWinVTable {
/// We need to include the members from the base interface's vtable at the start
/// of the VTable definition.
pub __base: nsISupportsVTable,
/* [noscript] attribute AString deviceName; */
pub GetDeviceName: unsafe extern "system" fn (this: *const nsIPrintSettingsWin, aDeviceName: *mut ::nsstring::nsAString) -> ::nserror::nsresult,
/* [noscript] attribute AString deviceName; */
pub SetDeviceName: unsafe extern "system" fn (this: *const nsIPrintSettingsWin, aDeviceName: *const ::nsstring::nsAString) -> ::nserror::nsresult,
/* [noscript] attribute AString driverName; */
pub GetDriverName: unsafe extern "system" fn (this: *const nsIPrintSettingsWin, aDriverName: *mut ::nsstring::nsAString) -> ::nserror::nsresult,
/* [noscript] attribute AString driverName; */
pub SetDriverName: unsafe extern "system" fn (this: *const nsIPrintSettingsWin, aDriverName: *const ::nsstring::nsAString) -> ::nserror::nsresult,
/* [noscript] attribute nsDevMode devMode; */
/// Unable to generate binding because `native type DEVMODEW unsupported`
pub GetDevMode: *const ::libc::c_void,
/* [noscript] attribute nsDevMode devMode; */
/// Unable to generate binding because `native type DEVMODEW unsupported`
pub SetDevMode: *const ::libc::c_void,
/* [notxpcom] void copyFromNative (in nsHdc hdc, in nsDevMode devMode); */
/// Unable to generate binding because `Rust only supports [ref] / [ptr] native types`
pub CopyFromNative: *const ::libc::c_void,
/* [notxpcom] void copyToNative (in nsDevMode devMode); */
/// Unable to generate binding because `native type DEVMODEW unsupported`
pub CopyToNative: *const ::libc::c_void,
}
// The implementations of the function wrappers which are exposed to rust code.
// Call these methods rather than manually calling through the VTable struct.
impl nsIPrintSettingsWin {
/// ```text
/// /**
/// * Data Members
/// *
/// * Each of these data members make a copy
/// * of the contents. If you get the value,
/// * you own the memory.
/// *
/// * The following three pieces of data are needed
/// * to create a DC for printing. These are typcially
/// * gotten via the PrintDLG call ro can be obtained
/// * via the "m_pd" data member of the CPrintDialog
/// * in MFC.
/// */
/// ```
///
/// `[noscript] attribute AString deviceName;`
#[inline]
pub unsafe fn GetDeviceName(&self, aDeviceName: *mut ::nsstring::nsAString) -> ::nserror::nsresult {
((*self.vtable).GetDeviceName)(self, aDeviceName)
}
/// ```text
/// /**
/// * Data Members
/// *
/// * Each of these data members make a copy
/// * of the contents. If you get the value,
/// * you own the memory.
/// *
/// * The following three pieces of data are needed
/// * to create a DC for printing. These are typcially
/// * gotten via the PrintDLG call ro can be obtained
/// * via the "m_pd" data member of the CPrintDialog
/// * in MFC.
/// */
/// ```
///
/// `[noscript] attribute AString deviceName;`
#[inline]
pub unsafe fn SetDeviceName(&self, aDeviceName: *const ::nsstring::nsAString) -> ::nserror::nsresult {
((*self.vtable).SetDeviceName)(self, aDeviceName)
}
/// `[noscript] attribute AString driverName;`
#[inline]
pub unsafe fn GetDriverName(&self, aDriverName: *mut ::nsstring::nsAString) -> ::nserror::nsresult {
((*self.vtable).GetDriverName)(self, aDriverName)
}
/// `[noscript] attribute AString driverName;`
#[inline]
pub unsafe fn SetDriverName(&self, aDriverName: *const ::nsstring::nsAString) -> ::nserror::nsresult {
((*self.vtable).SetDriverName)(self, aDriverName)
}
/// `[noscript] attribute nsDevMode devMode;`
const _GetDevMode: () = ();
/// `[noscript] attribute nsDevMode devMode;`
const _SetDevMode: () = ();
/// ```text
/// /**
/// * Copy relevant print settings from native Windows device.
/// *
/// * @param hdc HDC to copy from
/// * @param devMode DEVMODE to copy from
/// */
/// ```
///
/// `[notxpcom] void copyFromNative (in nsHdc hdc, in nsDevMode devMode);`
const _CopyFromNative: () = ();
/// ```text
/// /**
/// * Copy relevant print settings to native windows structures.
/// *
/// * @param devMode DEVMODE to be populated.
/// */
/// ```
///
/// `[notxpcom] void copyToNative (in nsDevMode devMode);`
const _CopyToNative: () = ();
}