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//
// DO NOT EDIT. THIS FILE IS GENERATED FROM $SRCDIR/netwerk/base/nsINetworkConnectivityService.idl
//
/// `interface nsINetworkConnectivityService : nsISupports`
///
// The actual type definition for the interface. This struct has methods
// declared on it which will call through its vtable. You never want to pass
// this type around by value, always pass it behind a reference.
#[repr(C)]
pub struct nsINetworkConnectivityService {
vtable: &'static nsINetworkConnectivityServiceVTable,
/// This field is a phantomdata to ensure that the VTable type and any
/// struct containing it is not safe to send across threads by default, as
/// XPCOM is generally not threadsafe.
///
/// If this type is marked as [rust_sync], there will be explicit `Send` and
/// `Sync` implementations on this type, which will override the inherited
/// negative impls from `Rc`.
__nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>,
// Make the rust compiler aware that there might be interior mutability
// in what actually implements the interface. This works around UB
// that a rust lint would make blatantly obvious, but doesn't exist.
// This prevents optimizations, but those optimizations weren't available
// before rustc switched to LLVM 16, and they now cause problems because
// of the UB.
// Until there's a lint available to find all our UB, it's simpler to
// avoid the UB in the first place, at the cost of preventing optimizations
// in places that don't cause UB. But again, those optimizations weren't
// available before.
__maybe_interior_mutability: ::std::cell::UnsafeCell<[u8; 0]>,
}
// Implementing XpCom for an interface exposes its IID, which allows for easy
// use of the `.query_interface<T>` helper method. This also defines that
// method for nsINetworkConnectivityService.
unsafe impl XpCom for nsINetworkConnectivityService {
const IID: nsIID = nsID(0x2693457e, 0x3ba5, 0x4455,
[0x99, 0x1f, 0x53, 0x50, 0x94, 0x6a, 0xdb, 0x12]);
}
// We need to implement the RefCounted trait so we can be used with `RefPtr`.
// This trait teaches `RefPtr` how to manage our memory.
unsafe impl RefCounted for nsINetworkConnectivityService {
#[inline]
unsafe fn addref(&self) {
self.AddRef();
}
#[inline]
unsafe fn release(&self) {
self.Release();
}
}
// This trait is implemented on all types which can be coerced to from nsINetworkConnectivityService.
// It is used in the implementation of `fn coerce<T>`. We hide it from the
// documentation, because it clutters it up a lot.
#[doc(hidden)]
pub trait nsINetworkConnectivityServiceCoerce {
/// Cheaply cast a value of this type from a `nsINetworkConnectivityService`.
fn coerce_from(v: &nsINetworkConnectivityService) -> &Self;
}
// The trivial implementation: We can obviously coerce ourselves to ourselves.
impl nsINetworkConnectivityServiceCoerce for nsINetworkConnectivityService {
#[inline]
fn coerce_from(v: &nsINetworkConnectivityService) -> &Self {
v
}
}
impl nsINetworkConnectivityService {
/// Cast this `nsINetworkConnectivityService` to one of its base interfaces.
#[inline]
pub fn coerce<T: nsINetworkConnectivityServiceCoerce>(&self) -> &T {
T::coerce_from(self)
}
}
// Every interface struct type implements `Deref` to its base interface. This
// causes methods on the base interfaces to be directly avaliable on the
// object. For example, you can call `.AddRef` or `.QueryInterface` directly
// on any interface which inherits from `nsISupports`.
impl ::std::ops::Deref for nsINetworkConnectivityService {
type Target = nsISupports;
#[inline]
fn deref(&self) -> &nsISupports {
unsafe {
::std::mem::transmute(self)
}
}
}
// Ensure we can use .coerce() to cast to our base types as well. Any type which
// our base interface can coerce from should be coercable from us as well.
impl<T: nsISupportsCoerce> nsINetworkConnectivityServiceCoerce for T {
#[inline]
fn coerce_from(v: &nsINetworkConnectivityService) -> &Self {
T::coerce_from(v)
}
}
// This struct represents the interface's VTable. A pointer to a statically
// allocated version of this struct is at the beginning of every nsINetworkConnectivityService
// object. It contains one pointer field for each method in the interface. In
// the case where we can't generate a binding for a method, we include a void
// pointer.
#[doc(hidden)]
#[repr(C)]
pub struct nsINetworkConnectivityServiceVTable {
/// We need to include the members from the base interface's vtable at the start
/// of the VTable definition.
pub __base: nsISupportsVTable,
/* [infallible] readonly attribute nsINetworkConnectivityService_ConnectivityState DNSv4; */
pub GetDNSv4: unsafe extern "system" fn (this: *const nsINetworkConnectivityService, aDNSv4: *mut u32) -> ::nserror::nsresult,
/* [infallible] readonly attribute nsINetworkConnectivityService_ConnectivityState DNSv6; */
pub GetDNSv6: unsafe extern "system" fn (this: *const nsINetworkConnectivityService, aDNSv6: *mut u32) -> ::nserror::nsresult,
/* [infallible] readonly attribute nsINetworkConnectivityService_ConnectivityState IPv4; */
pub GetIPv4: unsafe extern "system" fn (this: *const nsINetworkConnectivityService, aIPv4: *mut u32) -> ::nserror::nsresult,
/* [infallible] readonly attribute nsINetworkConnectivityService_ConnectivityState IPv6; */
pub GetIPv6: unsafe extern "system" fn (this: *const nsINetworkConnectivityService, aIPv6: *mut u32) -> ::nserror::nsresult,
/* [infallible] readonly attribute nsINetworkConnectivityService_ConnectivityState NAT64; */
pub GetNAT64: unsafe extern "system" fn (this: *const nsINetworkConnectivityService, aNAT64: *mut u32) -> ::nserror::nsresult,
/* void recheckDNS (); */
pub RecheckDNS: unsafe extern "system" fn (this: *const nsINetworkConnectivityService) -> ::nserror::nsresult,
/* void recheckIPConnectivity (); */
pub RecheckIPConnectivity: unsafe extern "system" fn (this: *const nsINetworkConnectivityService) -> ::nserror::nsresult,
}
// The implementations of the function wrappers which are exposed to rust code.
// Call these methods rather than manually calling through the VTable struct.
impl nsINetworkConnectivityService {
pub const UNKNOWN: u32 = 0;
pub const OK: u32 = 1;
pub const NOT_AVAILABLE: u32 = 2;
/// `[infallible] readonly attribute nsINetworkConnectivityService_ConnectivityState DNSv4;`
#[inline]
pub unsafe fn GetDNSv4(&self, aDNSv4: *mut u32) -> ::nserror::nsresult {
((*self.vtable).GetDNSv4)(self, aDNSv4)
}
/// `[infallible] readonly attribute nsINetworkConnectivityService_ConnectivityState DNSv6;`
#[inline]
pub unsafe fn GetDNSv6(&self, aDNSv6: *mut u32) -> ::nserror::nsresult {
((*self.vtable).GetDNSv6)(self, aDNSv6)
}
/// `[infallible] readonly attribute nsINetworkConnectivityService_ConnectivityState IPv4;`
#[inline]
pub unsafe fn GetIPv4(&self, aIPv4: *mut u32) -> ::nserror::nsresult {
((*self.vtable).GetIPv4)(self, aIPv4)
}
/// `[infallible] readonly attribute nsINetworkConnectivityService_ConnectivityState IPv6;`
#[inline]
pub unsafe fn GetIPv6(&self, aIPv6: *mut u32) -> ::nserror::nsresult {
((*self.vtable).GetIPv6)(self, aIPv6)
}
/// `[infallible] readonly attribute nsINetworkConnectivityService_ConnectivityState NAT64;`
#[inline]
pub unsafe fn GetNAT64(&self, aNAT64: *mut u32) -> ::nserror::nsresult {
((*self.vtable).GetNAT64)(self, aNAT64)
}
/// `void recheckDNS ();`
#[inline]
pub unsafe fn RecheckDNS(&self, ) -> ::nserror::nsresult {
((*self.vtable).RecheckDNS)(self, )
}
/// `void recheckIPConnectivity ();`
#[inline]
pub unsafe fn RecheckIPConnectivity(&self, ) -> ::nserror::nsresult {
((*self.vtable).RecheckIPConnectivity)(self, )
}
}