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//
// DO NOT EDIT. THIS FILE IS GENERATED FROM $SRCDIR/xpcom/threads/nsIEventTarget.idl
//
/// `interface nsIEventTarget : nsISupports`
///
// The actual type definition for the interface. This struct has methods
// declared on it which will call through its vtable. You never want to pass
// this type around by value, always pass it behind a reference.
#[repr(C)]
pub struct nsIEventTarget {
vtable: &'static nsIEventTargetVTable,
/// This field is a phantomdata to ensure that the VTable type and any
/// struct containing it is not safe to send across threads by default, as
/// XPCOM is generally not threadsafe.
///
/// If this type is marked as [rust_sync], there will be explicit `Send` and
/// `Sync` implementations on this type, which will override the inherited
/// negative impls from `Rc`.
__nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>,
// Make the rust compiler aware that there might be interior mutability
// in what actually implements the interface. This works around UB
// that a rust lint would make blatantly obvious, but doesn't exist.
// This prevents optimizations, but those optimizations weren't available
// before rustc switched to LLVM 16, and they now cause problems because
// of the UB.
// Until there's a lint available to find all our UB, it's simpler to
// avoid the UB in the first place, at the cost of preventing optimizations
// in places that don't cause UB. But again, those optimizations weren't
// available before.
__maybe_interior_mutability: ::std::cell::UnsafeCell<[u8; 0]>,
}
// Implementing XpCom for an interface exposes its IID, which allows for easy
// use of the `.query_interface<T>` helper method. This also defines that
// method for nsIEventTarget.
unsafe impl XpCom for nsIEventTarget {
const IID: nsIID = nsID(0xa03b8b63, 0xaf8b, 0x4164,
[0xb0, 0xe5, 0xc4, 0x1e, 0x8b, 0x2b, 0x7c, 0xfa]);
}
// We need to implement the RefCounted trait so we can be used with `RefPtr`.
// This trait teaches `RefPtr` how to manage our memory.
unsafe impl RefCounted for nsIEventTarget {
#[inline]
unsafe fn addref(&self) {
self.AddRef();
}
#[inline]
unsafe fn release(&self) {
self.Release();
}
}
// This trait is implemented on all types which can be coerced to from nsIEventTarget.
// It is used in the implementation of `fn coerce<T>`. We hide it from the
// documentation, because it clutters it up a lot.
#[doc(hidden)]
pub trait nsIEventTargetCoerce {
/// Cheaply cast a value of this type from a `nsIEventTarget`.
fn coerce_from(v: &nsIEventTarget) -> &Self;
}
// The trivial implementation: We can obviously coerce ourselves to ourselves.
impl nsIEventTargetCoerce for nsIEventTarget {
#[inline]
fn coerce_from(v: &nsIEventTarget) -> &Self {
v
}
}
impl nsIEventTarget {
/// Cast this `nsIEventTarget` to one of its base interfaces.
#[inline]
pub fn coerce<T: nsIEventTargetCoerce>(&self) -> &T {
T::coerce_from(self)
}
}
// This interface is marked as [rust_sync], meaning it is safe to be transferred
// and used from multiple threads silmultaneously. These override the default
// from the __nosync marker type allowng the type to be sent between threads.
unsafe impl Send for nsIEventTarget {}
unsafe impl Sync for nsIEventTarget {}
// Every interface struct type implements `Deref` to its base interface. This
// causes methods on the base interfaces to be directly avaliable on the
// object. For example, you can call `.AddRef` or `.QueryInterface` directly
// on any interface which inherits from `nsISupports`.
impl ::std::ops::Deref for nsIEventTarget {
type Target = nsISupports;
#[inline]
fn deref(&self) -> &nsISupports {
unsafe {
::std::mem::transmute(self)
}
}
}
// Ensure we can use .coerce() to cast to our base types as well. Any type which
// our base interface can coerce from should be coercable from us as well.
impl<T: nsISupportsCoerce> nsIEventTargetCoerce for T {
#[inline]
fn coerce_from(v: &nsIEventTarget) -> &Self {
T::coerce_from(v)
}
}
// This struct represents the interface's VTable. A pointer to a statically
// allocated version of this struct is at the beginning of every nsIEventTarget
// object. It contains one pointer field for each method in the interface. In
// the case where we can't generate a binding for a method, we include a void
// pointer.
#[doc(hidden)]
#[repr(C)]
pub struct nsIEventTargetVTable {
/// We need to include the members from the base interface's vtable at the start
/// of the VTable definition.
pub __base: nsISupportsVTable,
/* [noscript,notxpcom] boolean isOnCurrentThreadInfallible (); */
pub IsOnCurrentThreadInfallible: unsafe extern "system" fn (this: *const nsIEventTarget) -> bool,
/* boolean isOnCurrentThread (); */
pub IsOnCurrentThread: unsafe extern "system" fn (this: *const nsIEventTarget, _retval: *mut bool) -> ::nserror::nsresult,
/* [binaryname(Dispatch),noscript] void dispatchFromC (in alreadyAddRefed_nsIRunnable event, [default (DISPATCH_NORMAL)] in unsigned long flags); */
/// Unable to generate binding because `Rust only supports [ref] / [ptr] native types`
pub Dispatch: *const ::libc::c_void,
/* [binaryname(DispatchFromScript)] void dispatch (in nsIRunnable event, in unsigned long flags); */
pub DispatchFromScript: unsafe extern "system" fn (this: *const nsIEventTarget, event: *const nsIRunnable, flags: u32) -> ::nserror::nsresult,
/* [noscript] void delayedDispatch (in alreadyAddRefed_nsIRunnable event, in unsigned long delay); */
/// Unable to generate binding because `Rust only supports [ref] / [ptr] native types`
pub DelayedDispatch: *const ::libc::c_void,
/* [noscript] void registerShutdownTask (in nsITargetShutdownTask task); */
/// Unable to generate binding because `native type nsITargetShutdownTask unsupported`
pub RegisterShutdownTask: *const ::libc::c_void,
/* [noscript] void unregisterShutdownTask (in nsITargetShutdownTask task); */
/// Unable to generate binding because `native type nsITargetShutdownTask unsupported`
pub UnregisterShutdownTask: *const ::libc::c_void,
}
// The implementations of the function wrappers which are exposed to rust code.
// Call these methods rather than manually calling through the VTable struct.
impl nsIEventTarget {
/// ```text
/// /**
/// * This flag specifies the default mode of event dispatch, whereby the event
/// * is simply queued for later processing. When this flag is specified,
/// * dispatch returns immediately after the event is queued.
/// */
/// ```
///
pub const DISPATCH_NORMAL: u32 = 0;
/// ```text
/// /**
/// * This flag specifies that the dispatch is occurring from a running event
/// * that was dispatched to the same event target, and that event is about to
/// * finish.
/// *
/// * A thread pool can use this as an optimization hint to not spin up
/// * another thread, since the current thread is about to become idle.
/// *
/// * These events are always async.
/// */
/// ```
///
pub const DISPATCH_AT_END: u32 = 2;
/// ```text
/// /**
/// * This flag specifies that the dispatched event may block the thread on
/// * which it executes, usually by doing some sort of I/O. This information
/// * may be used by the event target to execute the job on a thread
/// * specifically dedicated to doing I/O, leaving other threads available for
/// * CPU-intensive work.
/// */
/// ```
///
pub const DISPATCH_EVENT_MAY_BLOCK: u32 = 4;
/// ```text
/// /**
/// * This flag specifies that the dispatched event should be delivered to the
/// * target thread even if the thread has been configured to block dispatching
/// * of runnables. This is generally done for threads which have their own
/// * internal event loop, such as thread pools or the timer thread, and will not
/// * service runnables dispatched to them until shutdown.
/// */
/// ```
///
pub const DISPATCH_IGNORE_BLOCK_DISPATCH: u32 = 8;
/// ```text
/// /**
/// * IsOnCurrentThread() should return true if events dispatched to this target
/// * can possibly run on the current thread, and false otherwise. In the case
/// * of an nsIEventTarget for a thread pool, it should return true on all
/// * threads in the pool. In the case of a non-thread nsIEventTarget such as
/// * ThrottledEventQueue, it should return true on the thread where events are
/// * expected to be processed, even if no events from the queue are actually
/// * being processed right now.
/// *
/// * When called on an nsISerialEventTarget, IsOnCurrentThread can be used to
/// * ensure that no other thread has "ownership" of the event target. As such,
/// * it's useful for asserting that an object is only used on a particular
/// * thread. IsOnCurrentThread can't guarantee that the current event has been
/// * dispatched through a particular event target.
/// *
/// * The infallible version of IsOnCurrentThread() is optimized to avoid a
/// * virtual call for non-thread event targets. Thread targets should set
/// * mThread to their virtual PRThread. Non-thread targets should leave
/// * mThread null and implement IsOnCurrentThreadInfallible() to
/// * return the correct answer.
/// *
/// * The fallible version of IsOnCurrentThread may return errors, such as during
/// * shutdown. If it does not return an error, it should return the same result
/// * as the infallible version. The infallible method should return the correct
/// * result regardless of whether the fallible method returns an error.
/// */
/// ```
///
/// `[noscript,notxpcom] boolean isOnCurrentThreadInfallible ();`
#[inline]
pub unsafe fn IsOnCurrentThreadInfallible(&self, ) -> bool {
((*self.vtable).IsOnCurrentThreadInfallible)(self, )
}
/// `boolean isOnCurrentThread ();`
#[inline]
pub unsafe fn IsOnCurrentThread(&self, _retval: *mut bool) -> ::nserror::nsresult {
((*self.vtable).IsOnCurrentThread)(self, _retval)
}
/// ```text
/// /**
/// * Dispatch an event to this event target. This function may be called from
/// * any thread, and it may be called re-entrantly.
/// *
/// * @param event
/// * The alreadyAddRefed<> event to dispatch.
/// * NOTE that the event will be leaked if it fails to dispatch.
/// * @param flags
/// * The flags modifying event dispatch. The flags are described in detail
/// * below.
/// *
/// * @throws NS_ERROR_INVALID_ARG
/// * Indicates that event is null.
/// * @throws NS_ERROR_UNEXPECTED
/// * Indicates that the thread is shutting down and has finished processing
/// * events, so this event would never run and has not been dispatched.
/// */
/// ```
///
/// `[binaryname(Dispatch),noscript] void dispatchFromC (in alreadyAddRefed_nsIRunnable event, [default (DISPATCH_NORMAL)] in unsigned long flags);`
const _Dispatch: () = ();
/// ```text
/// /**
/// * Version of Dispatch to expose to JS, which doesn't require an alreadyAddRefed<>
/// * (it will be converted to that internally)
/// *
/// * @param event
/// * The (raw) event to dispatch.
/// * @param flags
/// * The flags modifying event dispatch. The flags are described in detail
/// * below.
/// *
/// * @throws NS_ERROR_INVALID_ARG
/// * Indicates that event is null.
/// * @throws NS_ERROR_UNEXPECTED
/// * Indicates that the thread is shutting down and has finished processing
/// * events, so this event would never run and has not been dispatched.
/// */
/// ```
///
/// `[binaryname(DispatchFromScript)] void dispatch (in nsIRunnable event, in unsigned long flags);`
#[inline]
pub unsafe fn DispatchFromScript(&self, event: *const nsIRunnable, flags: u32) -> ::nserror::nsresult {
((*self.vtable).DispatchFromScript)(self, event, flags)
}
/// ```text
/// /**
/// * Dispatch an event to this event target, but do not run it before delay
/// * milliseconds have passed. This function may be called from any thread.
/// *
/// * @param event
/// * The alreadyAddrefed<> event to dispatch.
/// * @param delay
/// * The delay (in ms) before running the event. If event does not rise to
/// * the top of the event queue before the delay has passed, it will be set
/// * aside to execute once the delay has passed. Otherwise, it will be
/// * executed immediately.
/// *
/// * @throws NS_ERROR_INVALID_ARG
/// * Indicates that event is null.
/// * @throws NS_ERROR_UNEXPECTED
/// * Indicates that the thread is shutting down and has finished processing
/// * events, so this event would never run and has not been dispatched, or
/// * that delay is zero.
/// */
/// ```
///
/// `[noscript] void delayedDispatch (in alreadyAddRefed_nsIRunnable event, in unsigned long delay);`
const _DelayedDispatch: () = ();
/// ```text
/// /**
/// * Register an task to be run on this event target when it begins shutting
/// * down. Shutdown tasks may be run in any order, and this function may be
/// * called from any thread.
/// *
/// * The event target may or may not continue accepting events during or after
/// * the shutdown task. The precise behaviour here depends on the event target.
/// *
/// * @param task
/// * The task to be registered to the target thread.
/// * NOTE that unlike `dispatch`, this will not leak the task if it fails.
/// *
/// * @throws NS_ERROR_INVALID_ARG
/// * Indicates that task is null.
/// * @throws NS_ERROR_NOT_IMPLEMENTED
/// * Indicates that this event target doesn't support shutdown tasks.
/// * @throws NS_ERROR_UNEXPECTED
/// * Indicates that the thread is already shutting down, and no longer
/// * accepting events.
/// */
/// ```
///
/// `[noscript] void registerShutdownTask (in nsITargetShutdownTask task);`
const _RegisterShutdownTask: () = ();
/// ```text
/// /**
/// * Unregisters an task previously registered with registerShutdownTask. This
/// * function may be called from any thread.
/// *
/// * @param task
/// * The task previously registered with registerShutdownTask
/// *
/// * @throws NS_ERROR_INVALID_ARG
/// * Indicates that task is null.
/// * @throws NS_ERROR_NOT_IMPLEMENTED
/// * Indicates that this event target doesn't support shutdown tasks.
/// * @throws NS_ERROR_UNEXPECTED
/// * Indicates that the thread is already shutting down, and no longer
/// * accepting events, or that the shutdown task cannot be found.
/// */
/// ```
///
/// `[noscript] void unregisterShutdownTask (in nsITargetShutdownTask task);`
const _UnregisterShutdownTask: () = ();
}