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//
// DO NOT EDIT. THIS FILE IS GENERATED FROM $SRCDIR/xpcom/threads/nsIEnvironment.idl
//
/// `interface nsIEnvironment : nsISupports`
///
/// ```text
/// /**
/// * Scriptable access to the current process environment.
/// *
/// */
/// ```
///
// The actual type definition for the interface. This struct has methods
// declared on it which will call through its vtable. You never want to pass
// this type around by value, always pass it behind a reference.
#[repr(C)]
pub struct nsIEnvironment {
vtable: &'static nsIEnvironmentVTable,
/// This field is a phantomdata to ensure that the VTable type and any
/// struct containing it is not safe to send across threads by default, as
/// XPCOM is generally not threadsafe.
///
/// If this type is marked as [rust_sync], there will be explicit `Send` and
/// `Sync` implementations on this type, which will override the inherited
/// negative impls from `Rc`.
__nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>,
// Make the rust compiler aware that there might be interior mutability
// in what actually implements the interface. This works around UB
// that a rust lint would make blatantly obvious, but doesn't exist.
// This prevents optimizations, but those optimizations weren't available
// before rustc switched to LLVM 16, and they now cause problems because
// of the UB.
// Until there's a lint available to find all our UB, it's simpler to
// avoid the UB in the first place, at the cost of preventing optimizations
// in places that don't cause UB. But again, those optimizations weren't
// available before.
__maybe_interior_mutability: ::std::cell::UnsafeCell<[u8; 0]>,
}
// Implementing XpCom for an interface exposes its IID, which allows for easy
// use of the `.query_interface<T>` helper method. This also defines that
// method for nsIEnvironment.
unsafe impl XpCom for nsIEnvironment {
const IID: nsIID = nsID(0x101d5941, 0xd820, 0x4e85,
[0xa2, 0x66, 0x9a, 0x34, 0x69, 0x94, 0x08, 0x07]);
}
// We need to implement the RefCounted trait so we can be used with `RefPtr`.
// This trait teaches `RefPtr` how to manage our memory.
unsafe impl RefCounted for nsIEnvironment {
#[inline]
unsafe fn addref(&self) {
self.AddRef();
}
#[inline]
unsafe fn release(&self) {
self.Release();
}
}
// This trait is implemented on all types which can be coerced to from nsIEnvironment.
// It is used in the implementation of `fn coerce<T>`. We hide it from the
// documentation, because it clutters it up a lot.
#[doc(hidden)]
pub trait nsIEnvironmentCoerce {
/// Cheaply cast a value of this type from a `nsIEnvironment`.
fn coerce_from(v: &nsIEnvironment) -> &Self;
}
// The trivial implementation: We can obviously coerce ourselves to ourselves.
impl nsIEnvironmentCoerce for nsIEnvironment {
#[inline]
fn coerce_from(v: &nsIEnvironment) -> &Self {
v
}
}
impl nsIEnvironment {
/// Cast this `nsIEnvironment` to one of its base interfaces.
#[inline]
pub fn coerce<T: nsIEnvironmentCoerce>(&self) -> &T {
T::coerce_from(self)
}
}
// Every interface struct type implements `Deref` to its base interface. This
// causes methods on the base interfaces to be directly avaliable on the
// object. For example, you can call `.AddRef` or `.QueryInterface` directly
// on any interface which inherits from `nsISupports`.
impl ::std::ops::Deref for nsIEnvironment {
type Target = nsISupports;
#[inline]
fn deref(&self) -> &nsISupports {
unsafe {
::std::mem::transmute(self)
}
}
}
// Ensure we can use .coerce() to cast to our base types as well. Any type which
// our base interface can coerce from should be coercable from us as well.
impl<T: nsISupportsCoerce> nsIEnvironmentCoerce for T {
#[inline]
fn coerce_from(v: &nsIEnvironment) -> &Self {
T::coerce_from(v)
}
}
// This struct represents the interface's VTable. A pointer to a statically
// allocated version of this struct is at the beginning of every nsIEnvironment
// object. It contains one pointer field for each method in the interface. In
// the case where we can't generate a binding for a method, we include a void
// pointer.
#[doc(hidden)]
#[repr(C)]
pub struct nsIEnvironmentVTable {
/// We need to include the members from the base interface's vtable at the start
/// of the VTable definition.
pub __base: nsISupportsVTable,
/* void set (in AString aName, in AString aValue); */
pub Set: unsafe extern "system" fn (this: *const nsIEnvironment, aName: *const ::nsstring::nsAString, aValue: *const ::nsstring::nsAString) -> ::nserror::nsresult,
/* AString get (in AString aName); */
pub Get: unsafe extern "system" fn (this: *const nsIEnvironment, aName: *const ::nsstring::nsAString, _retval: *mut ::nsstring::nsAString) -> ::nserror::nsresult,
/* boolean exists (in AString aName); */
pub Exists: unsafe extern "system" fn (this: *const nsIEnvironment, aName: *const ::nsstring::nsAString, _retval: *mut bool) -> ::nserror::nsresult,
}
// The implementations of the function wrappers which are exposed to rust code.
// Call these methods rather than manually calling through the VTable struct.
impl nsIEnvironment {
/// ```text
/// /**
/// * Set the value of an environment variable.
/// *
/// * @param aName the variable name to set.
/// * @param aValue the value to set.
/// */
/// ```
///
/// `void set (in AString aName, in AString aValue);`
#[inline]
pub unsafe fn Set(&self, aName: *const ::nsstring::nsAString, aValue: *const ::nsstring::nsAString) -> ::nserror::nsresult {
((*self.vtable).Set)(self, aName, aValue)
}
/// ```text
/// /**
/// * Get the value of an environment variable.
/// *
/// * @param aName the variable name to retrieve.
/// * @return returns the value of the env variable. An empty string
/// * will be returned when the env variable does not exist or
/// * when the value itself is an empty string - please use
/// * |exists()| to probe whether the env variable exists
/// * or not.
/// */
/// ```
///
/// `AString get (in AString aName);`
#[inline]
pub unsafe fn Get(&self, aName: *const ::nsstring::nsAString, _retval: *mut ::nsstring::nsAString) -> ::nserror::nsresult {
((*self.vtable).Get)(self, aName, _retval)
}
/// ```text
/// /**
/// * Check the existence of an environment variable.
/// * This method checks whether an environment variable is present in
/// * the environment or not.
/// *
/// * - For Unix/Linux platforms we follow the Unix definition:
/// * An environment variable exists when |getenv()| returns a non-NULL value.
/// * An environment variable does not exist when |getenv()| returns NULL.
/// * - For non-Unix/Linux platforms we have to fall back to a
/// * "portable" definition (which is incorrect for Unix/Linux!!!!)
/// * which simply checks whether the string returned by |Get()| is empty
/// * or not.
/// *
/// * @param aName the variable name to probe.
/// * @return if the variable has been set, the value returned is
/// * PR_TRUE. If the variable was not defined in the
/// * environment PR_FALSE will be returned.
/// */
/// ```
///
/// `boolean exists (in AString aName);`
#[inline]
pub unsafe fn Exists(&self, aName: *const ::nsstring::nsAString, _retval: *mut bool) -> ::nserror::nsresult {
((*self.vtable).Exists)(self, aName, _retval)
}
}