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//
// DO NOT EDIT. THIS FILE IS GENERATED FROM $SRCDIR/netwerk/base/nsIAuthPrompt2.idl
//
/// `interface nsIAuthPrompt2 : nsISupports`
///
/// ```text
/// /**
/// * An interface allowing to prompt for a username and password. This interface
/// * is usually acquired using getInterface on notification callbacks or similar.
/// * It can be used to prompt users for authentication information, either
/// * synchronously or asynchronously.
/// */
/// ```
///
// The actual type definition for the interface. This struct has methods
// declared on it which will call through its vtable. You never want to pass
// this type around by value, always pass it behind a reference.
#[repr(C)]
pub struct nsIAuthPrompt2 {
vtable: &'static nsIAuthPrompt2VTable,
/// This field is a phantomdata to ensure that the VTable type and any
/// struct containing it is not safe to send across threads by default, as
/// XPCOM is generally not threadsafe.
///
/// If this type is marked as [rust_sync], there will be explicit `Send` and
/// `Sync` implementations on this type, which will override the inherited
/// negative impls from `Rc`.
__nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>,
// Make the rust compiler aware that there might be interior mutability
// in what actually implements the interface. This works around UB
// that a rust lint would make blatantly obvious, but doesn't exist.
// This prevents optimizations, but those optimizations weren't available
// before rustc switched to LLVM 16, and they now cause problems because
// of the UB.
// Until there's a lint available to find all our UB, it's simpler to
// avoid the UB in the first place, at the cost of preventing optimizations
// in places that don't cause UB. But again, those optimizations weren't
// available before.
__maybe_interior_mutability: ::std::cell::UnsafeCell<[u8; 0]>,
}
// Implementing XpCom for an interface exposes its IID, which allows for easy
// use of the `.query_interface<T>` helper method. This also defines that
// method for nsIAuthPrompt2.
unsafe impl XpCom for nsIAuthPrompt2 {
const IID: nsIID = nsID(0x651395eb, 0x8612, 0x4876,
[0x8a, 0xc0, 0xa8, 0x8d, 0x4d, 0xce, 0x9e, 0x1e]);
}
// We need to implement the RefCounted trait so we can be used with `RefPtr`.
// This trait teaches `RefPtr` how to manage our memory.
unsafe impl RefCounted for nsIAuthPrompt2 {
#[inline]
unsafe fn addref(&self) {
self.AddRef();
}
#[inline]
unsafe fn release(&self) {
self.Release();
}
}
// This trait is implemented on all types which can be coerced to from nsIAuthPrompt2.
// It is used in the implementation of `fn coerce<T>`. We hide it from the
// documentation, because it clutters it up a lot.
#[doc(hidden)]
pub trait nsIAuthPrompt2Coerce {
/// Cheaply cast a value of this type from a `nsIAuthPrompt2`.
fn coerce_from(v: &nsIAuthPrompt2) -> &Self;
}
// The trivial implementation: We can obviously coerce ourselves to ourselves.
impl nsIAuthPrompt2Coerce for nsIAuthPrompt2 {
#[inline]
fn coerce_from(v: &nsIAuthPrompt2) -> &Self {
v
}
}
impl nsIAuthPrompt2 {
/// Cast this `nsIAuthPrompt2` to one of its base interfaces.
#[inline]
pub fn coerce<T: nsIAuthPrompt2Coerce>(&self) -> &T {
T::coerce_from(self)
}
}
// Every interface struct type implements `Deref` to its base interface. This
// causes methods on the base interfaces to be directly avaliable on the
// object. For example, you can call `.AddRef` or `.QueryInterface` directly
// on any interface which inherits from `nsISupports`.
impl ::std::ops::Deref for nsIAuthPrompt2 {
type Target = nsISupports;
#[inline]
fn deref(&self) -> &nsISupports {
unsafe {
::std::mem::transmute(self)
}
}
}
// Ensure we can use .coerce() to cast to our base types as well. Any type which
// our base interface can coerce from should be coercable from us as well.
impl<T: nsISupportsCoerce> nsIAuthPrompt2Coerce for T {
#[inline]
fn coerce_from(v: &nsIAuthPrompt2) -> &Self {
T::coerce_from(v)
}
}
// This struct represents the interface's VTable. A pointer to a statically
// allocated version of this struct is at the beginning of every nsIAuthPrompt2
// object. It contains one pointer field for each method in the interface. In
// the case where we can't generate a binding for a method, we include a void
// pointer.
#[doc(hidden)]
#[repr(C)]
pub struct nsIAuthPrompt2VTable {
/// We need to include the members from the base interface's vtable at the start
/// of the VTable definition.
pub __base: nsISupportsVTable,
/* boolean promptAuth (in nsIChannel aChannel, in uint32_t level, in nsIAuthInformation authInfo); */
pub PromptAuth: unsafe extern "system" fn (this: *const nsIAuthPrompt2, aChannel: *const nsIChannel, level: u32, authInfo: *const nsIAuthInformation, _retval: *mut bool) -> ::nserror::nsresult,
/* nsICancelable asyncPromptAuth (in nsIChannel aChannel, in nsIAuthPromptCallback aCallback, in nsISupports aContext, in uint32_t level, in nsIAuthInformation authInfo); */
pub AsyncPromptAuth: unsafe extern "system" fn (this: *const nsIAuthPrompt2, aChannel: *const nsIChannel, aCallback: *const nsIAuthPromptCallback, aContext: *const nsISupports, level: u32, authInfo: *const nsIAuthInformation, _retval: *mut*const nsICancelable) -> ::nserror::nsresult,
}
// The implementations of the function wrappers which are exposed to rust code.
// Call these methods rather than manually calling through the VTable struct.
impl nsIAuthPrompt2 {
/// ```text
/// /** @name Security Levels */
/// /**
/// * The password will be sent unencrypted. No security provided.
/// */
/// ```
///
pub const LEVEL_NONE: u32 = 0;
/// ```text
/// /**
/// * Password will be sent encrypted, but the connection is otherwise
/// * insecure.
/// */
/// ```
///
pub const LEVEL_PW_ENCRYPTED: u32 = 1;
/// ```text
/// /**
/// * The connection, both for password and data, is secure.
/// */
/// ```
///
pub const LEVEL_SECURE: u32 = 2;
/// ```text
/// /**
/// * Requests a username and a password. Implementations will commonly show a
/// * dialog with a username and password field, depending on flags also a
/// * domain field.
/// *
/// * @param aChannel
/// * The channel that requires authentication.
/// * @param level
/// * One of the level constants from above. See there for descriptions
/// * of the levels.
/// * @param authInfo
/// * Authentication information object. The implementation should fill in
/// * this object with the information entered by the user before
/// * returning.
/// *
/// * @retval true
/// * Authentication can proceed using the values in the authInfo
/// * object.
/// * @retval false
/// * Authentication should be cancelled, usually because the user did
/// * not provide username/password.
/// *
/// * @note Exceptions thrown from this function will be treated like a
/// * return value of false.
/// * @deprecated use asyncPromptAuth
/// */
/// ```
///
/// `boolean promptAuth (in nsIChannel aChannel, in uint32_t level, in nsIAuthInformation authInfo);`
#[inline]
pub unsafe fn PromptAuth(&self, aChannel: *const nsIChannel, level: u32, authInfo: *const nsIAuthInformation, _retval: *mut bool) -> ::nserror::nsresult {
((*self.vtable).PromptAuth)(self, aChannel, level, authInfo, _retval)
}
/// ```text
/// /**
/// * Asynchronously prompt the user for a username and password.
/// * This has largely the same semantics as promptUsernameAndPassword(),
/// * but must return immediately after calling and return the entered
/// * data in a callback.
/// *
/// * If the user closes the dialog using a cancel button or similar,
/// * the callback's nsIAuthPromptCallback::onAuthCancelled method must be
/// * called.
/// * Calling nsICancelable::cancel on the returned object SHOULD close the
/// * dialog and MUST call nsIAuthPromptCallback::onAuthCancelled on the provided
/// * callback.
/// *
/// * This implementation may:
/// *
/// * 1) Coalesce identical prompts. This means prompts that are guaranteed to
/// * want the same auth information from the user. A single prompt will be
/// * shown; then the callbacks for all the coalesced prompts will be notified
/// * with the resulting auth information.
/// * 2) Serialize prompts that are all in the same "context" (this might mean
/// * application-wide, for a given window, or something else depending on
/// * the user interface) so that the user is not deluged with prompts.
/// *
/// * @throw
/// * This method may throw any exception when the prompt fails to queue e.g
/// * because of out-of-memory error. It must not throw when the prompt
/// * could already be potentially shown to the user. In that case information
/// * about the failure has to come through the callback. This way we
/// * prevent multiple dialogs shown to the user because consumer may fall
/// * back to synchronous prompt on synchronous failure of this method.
/// */
/// ```
///
/// `nsICancelable asyncPromptAuth (in nsIChannel aChannel, in nsIAuthPromptCallback aCallback, in nsISupports aContext, in uint32_t level, in nsIAuthInformation authInfo);`
#[inline]
pub unsafe fn AsyncPromptAuth(&self, aChannel: *const nsIChannel, aCallback: *const nsIAuthPromptCallback, aContext: *const nsISupports, level: u32, authInfo: *const nsIAuthInformation, _retval: *mut*const nsICancelable) -> ::nserror::nsresult {
((*self.vtable).AsyncPromptAuth)(self, aChannel, aCallback, aContext, level, authInfo, _retval)
}
}