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//
// DO NOT EDIT. THIS FILE IS GENERATED FROM $SRCDIR/dom/audiochannel/nsIAudioChannelAgent.idl
//
/// `typedef uint32_t nsSuspendedTypes;`
///
pub type nsSuspendedTypes = u32;
/// `interface nsISuspendedTypes : nsISupports`
///
// The actual type definition for the interface. This struct has methods
// declared on it which will call through its vtable. You never want to pass
// this type around by value, always pass it behind a reference.
#[repr(C)]
pub struct nsISuspendedTypes {
vtable: &'static nsISuspendedTypesVTable,
/// This field is a phantomdata to ensure that the VTable type and any
/// struct containing it is not safe to send across threads by default, as
/// XPCOM is generally not threadsafe.
///
/// If this type is marked as [rust_sync], there will be explicit `Send` and
/// `Sync` implementations on this type, which will override the inherited
/// negative impls from `Rc`.
__nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>,
// Make the rust compiler aware that there might be interior mutability
// in what actually implements the interface. This works around UB
// that a rust lint would make blatantly obvious, but doesn't exist.
// This prevents optimizations, but those optimizations weren't available
// before rustc switched to LLVM 16, and they now cause problems because
// of the UB.
// Until there's a lint available to find all our UB, it's simpler to
// avoid the UB in the first place, at the cost of preventing optimizations
// in places that don't cause UB. But again, those optimizations weren't
// available before.
__maybe_interior_mutability: ::std::cell::UnsafeCell<[u8; 0]>,
}
// Implementing XpCom for an interface exposes its IID, which allows for easy
// use of the `.query_interface<T>` helper method. This also defines that
// method for nsISuspendedTypes.
unsafe impl XpCom for nsISuspendedTypes {
const IID: nsIID = nsID(0x2822a840, 0xf009, 0x11e5,
[0xa8, 0x37, 0x08, 0x00, 0x20, 0x0c, 0x9a, 0x66]);
}
// We need to implement the RefCounted trait so we can be used with `RefPtr`.
// This trait teaches `RefPtr` how to manage our memory.
unsafe impl RefCounted for nsISuspendedTypes {
#[inline]
unsafe fn addref(&self) {
self.AddRef();
}
#[inline]
unsafe fn release(&self) {
self.Release();
}
}
// This trait is implemented on all types which can be coerced to from nsISuspendedTypes.
// It is used in the implementation of `fn coerce<T>`. We hide it from the
// documentation, because it clutters it up a lot.
#[doc(hidden)]
pub trait nsISuspendedTypesCoerce {
/// Cheaply cast a value of this type from a `nsISuspendedTypes`.
fn coerce_from(v: &nsISuspendedTypes) -> &Self;
}
// The trivial implementation: We can obviously coerce ourselves to ourselves.
impl nsISuspendedTypesCoerce for nsISuspendedTypes {
#[inline]
fn coerce_from(v: &nsISuspendedTypes) -> &Self {
v
}
}
impl nsISuspendedTypes {
/// Cast this `nsISuspendedTypes` to one of its base interfaces.
#[inline]
pub fn coerce<T: nsISuspendedTypesCoerce>(&self) -> &T {
T::coerce_from(self)
}
}
// Every interface struct type implements `Deref` to its base interface. This
// causes methods on the base interfaces to be directly avaliable on the
// object. For example, you can call `.AddRef` or `.QueryInterface` directly
// on any interface which inherits from `nsISupports`.
impl ::std::ops::Deref for nsISuspendedTypes {
type Target = nsISupports;
#[inline]
fn deref(&self) -> &nsISupports {
unsafe {
::std::mem::transmute(self)
}
}
}
// Ensure we can use .coerce() to cast to our base types as well. Any type which
// our base interface can coerce from should be coercable from us as well.
impl<T: nsISupportsCoerce> nsISuspendedTypesCoerce for T {
#[inline]
fn coerce_from(v: &nsISuspendedTypes) -> &Self {
T::coerce_from(v)
}
}
// This struct represents the interface's VTable. A pointer to a statically
// allocated version of this struct is at the beginning of every nsISuspendedTypes
// object. It contains one pointer field for each method in the interface. In
// the case where we can't generate a binding for a method, we include a void
// pointer.
#[doc(hidden)]
#[repr(C)]
pub struct nsISuspendedTypesVTable {
/// We need to include the members from the base interface's vtable at the start
/// of the VTable definition.
pub __base: nsISupportsVTable,
}
// The implementations of the function wrappers which are exposed to rust code.
// Call these methods rather than manually calling through the VTable struct.
impl nsISuspendedTypes {
/// ```text
/// /**
/// * The suspended enum is used for delaying autoplay video in non-visited tab
/// *
/// * Note: the "remote side" must control the AudioChannelAgent using
/// * nsIAudioChannelAgentCallback.windowSuspendChanged() callback instead using
/// * play/pause methods or any button in the webpage.
/// *
/// * - SUSPENDED_BLOCK
/// * It's used to prevent auto-playing media in inactive page in order to
/// * reduce the power consumption, and the media can't be resumed until the
/// * page becomes active again. It would change the internal state of
/// * MediaElement when it's being blocked/resumed, so it won't trigger the
/// * related JS event. eg. "play" and "pause" event.
/// */
/// ```
///
pub const NONE_SUSPENDED: u32 = 0;
pub const SUSPENDED_BLOCK: u32 = 1;
}
/// `interface nsIAudioChannelAgentCallback : nsISupports`
///
// The actual type definition for the interface. This struct has methods
// declared on it which will call through its vtable. You never want to pass
// this type around by value, always pass it behind a reference.
#[repr(C)]
pub struct nsIAudioChannelAgentCallback {
vtable: &'static nsIAudioChannelAgentCallbackVTable,
/// This field is a phantomdata to ensure that the VTable type and any
/// struct containing it is not safe to send across threads by default, as
/// XPCOM is generally not threadsafe.
///
/// If this type is marked as [rust_sync], there will be explicit `Send` and
/// `Sync` implementations on this type, which will override the inherited
/// negative impls from `Rc`.
__nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>,
// Make the rust compiler aware that there might be interior mutability
// in what actually implements the interface. This works around UB
// that a rust lint would make blatantly obvious, but doesn't exist.
// This prevents optimizations, but those optimizations weren't available
// before rustc switched to LLVM 16, and they now cause problems because
// of the UB.
// Until there's a lint available to find all our UB, it's simpler to
// avoid the UB in the first place, at the cost of preventing optimizations
// in places that don't cause UB. But again, those optimizations weren't
// available before.
__maybe_interior_mutability: ::std::cell::UnsafeCell<[u8; 0]>,
}
// Implementing XpCom for an interface exposes its IID, which allows for easy
// use of the `.query_interface<T>` helper method. This also defines that
// method for nsIAudioChannelAgentCallback.
unsafe impl XpCom for nsIAudioChannelAgentCallback {
const IID: nsIID = nsID(0x15c05894, 0x408e, 0x4798,
[0xb5, 0x27, 0xa8, 0xc3, 0x2d, 0x9c, 0x5f, 0x8c]);
}
// We need to implement the RefCounted trait so we can be used with `RefPtr`.
// This trait teaches `RefPtr` how to manage our memory.
unsafe impl RefCounted for nsIAudioChannelAgentCallback {
#[inline]
unsafe fn addref(&self) {
self.AddRef();
}
#[inline]
unsafe fn release(&self) {
self.Release();
}
}
// This trait is implemented on all types which can be coerced to from nsIAudioChannelAgentCallback.
// It is used in the implementation of `fn coerce<T>`. We hide it from the
// documentation, because it clutters it up a lot.
#[doc(hidden)]
pub trait nsIAudioChannelAgentCallbackCoerce {
/// Cheaply cast a value of this type from a `nsIAudioChannelAgentCallback`.
fn coerce_from(v: &nsIAudioChannelAgentCallback) -> &Self;
}
// The trivial implementation: We can obviously coerce ourselves to ourselves.
impl nsIAudioChannelAgentCallbackCoerce for nsIAudioChannelAgentCallback {
#[inline]
fn coerce_from(v: &nsIAudioChannelAgentCallback) -> &Self {
v
}
}
impl nsIAudioChannelAgentCallback {
/// Cast this `nsIAudioChannelAgentCallback` to one of its base interfaces.
#[inline]
pub fn coerce<T: nsIAudioChannelAgentCallbackCoerce>(&self) -> &T {
T::coerce_from(self)
}
}
// Every interface struct type implements `Deref` to its base interface. This
// causes methods on the base interfaces to be directly avaliable on the
// object. For example, you can call `.AddRef` or `.QueryInterface` directly
// on any interface which inherits from `nsISupports`.
impl ::std::ops::Deref for nsIAudioChannelAgentCallback {
type Target = nsISupports;
#[inline]
fn deref(&self) -> &nsISupports {
unsafe {
::std::mem::transmute(self)
}
}
}
// Ensure we can use .coerce() to cast to our base types as well. Any type which
// our base interface can coerce from should be coercable from us as well.
impl<T: nsISupportsCoerce> nsIAudioChannelAgentCallbackCoerce for T {
#[inline]
fn coerce_from(v: &nsIAudioChannelAgentCallback) -> &Self {
T::coerce_from(v)
}
}
// This struct represents the interface's VTable. A pointer to a statically
// allocated version of this struct is at the beginning of every nsIAudioChannelAgentCallback
// object. It contains one pointer field for each method in the interface. In
// the case where we can't generate a binding for a method, we include a void
// pointer.
#[doc(hidden)]
#[repr(C)]
pub struct nsIAudioChannelAgentCallbackVTable {
/// We need to include the members from the base interface's vtable at the start
/// of the VTable definition.
pub __base: nsISupportsVTable,
/* void windowVolumeChanged (in float aVolume, in boolean aMuted); */
pub WindowVolumeChanged: unsafe extern "system" fn (this: *const nsIAudioChannelAgentCallback, aVolume: libc::c_float, aMuted: bool) -> ::nserror::nsresult,
/* void windowSuspendChanged (in uint32_t aSuspend); */
pub WindowSuspendChanged: unsafe extern "system" fn (this: *const nsIAudioChannelAgentCallback, aSuspend: u32) -> ::nserror::nsresult,
/* void windowAudioCaptureChanged (in boolean aCapture); */
pub WindowAudioCaptureChanged: unsafe extern "system" fn (this: *const nsIAudioChannelAgentCallback, aCapture: bool) -> ::nserror::nsresult,
}
// The implementations of the function wrappers which are exposed to rust code.
// Call these methods rather than manually calling through the VTable struct.
impl nsIAudioChannelAgentCallback {
/// ```text
/// /**
/// * Notified when the window volume/mute is changed
/// */
/// ```
///
/// `void windowVolumeChanged (in float aVolume, in boolean aMuted);`
#[inline]
pub unsafe fn WindowVolumeChanged(&self, aVolume: libc::c_float, aMuted: bool) -> ::nserror::nsresult {
((*self.vtable).WindowVolumeChanged)(self, aVolume, aMuted)
}
/// ```text
/// /**
/// * Notified when the window needs to be suspended or resumed.
/// */
/// ```
///
/// `void windowSuspendChanged (in uint32_t aSuspend);`
#[inline]
pub unsafe fn WindowSuspendChanged(&self, aSuspend: u32) -> ::nserror::nsresult {
((*self.vtable).WindowSuspendChanged)(self, aSuspend)
}
/// ```text
/// /**
/// * Notified when the capture state is changed.
/// */
/// ```
///
/// `void windowAudioCaptureChanged (in boolean aCapture);`
#[inline]
pub unsafe fn WindowAudioCaptureChanged(&self, aCapture: bool) -> ::nserror::nsresult {
((*self.vtable).WindowAudioCaptureChanged)(self, aCapture)
}
}
/// `interface nsIAudioChannelAgent : nsISupports`
///
/// ```text
/// /**
/// * This interface provides an agent for gecko components to participate
/// * in the audio channel service. Gecko components are responsible for
/// * 1. Notifying the agent when they start/stop using this channel.
/// * 2. Notifying the agent when they are audible.
/// *
/// * The agent will invoke a callback to notify Gecko components of
/// * 1. Changes to the playable status of this channel.
/// */
/// ```
///
// The actual type definition for the interface. This struct has methods
// declared on it which will call through its vtable. You never want to pass
// this type around by value, always pass it behind a reference.
#[repr(C)]
pub struct nsIAudioChannelAgent {
vtable: &'static nsIAudioChannelAgentVTable,
/// This field is a phantomdata to ensure that the VTable type and any
/// struct containing it is not safe to send across threads by default, as
/// XPCOM is generally not threadsafe.
///
/// If this type is marked as [rust_sync], there will be explicit `Send` and
/// `Sync` implementations on this type, which will override the inherited
/// negative impls from `Rc`.
__nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>,
// Make the rust compiler aware that there might be interior mutability
// in what actually implements the interface. This works around UB
// that a rust lint would make blatantly obvious, but doesn't exist.
// This prevents optimizations, but those optimizations weren't available
// before rustc switched to LLVM 16, and they now cause problems because
// of the UB.
// Until there's a lint available to find all our UB, it's simpler to
// avoid the UB in the first place, at the cost of preventing optimizations
// in places that don't cause UB. But again, those optimizations weren't
// available before.
__maybe_interior_mutability: ::std::cell::UnsafeCell<[u8; 0]>,
}
// Implementing XpCom for an interface exposes its IID, which allows for easy
// use of the `.query_interface<T>` helper method. This also defines that
// method for nsIAudioChannelAgent.
unsafe impl XpCom for nsIAudioChannelAgent {
const IID: nsIID = nsID(0x4d212770, 0x5d7b, 0x446f,
[0x93, 0x94, 0x63, 0x2e, 0x35, 0x1d, 0x96, 0xee]);
}
// We need to implement the RefCounted trait so we can be used with `RefPtr`.
// This trait teaches `RefPtr` how to manage our memory.
unsafe impl RefCounted for nsIAudioChannelAgent {
#[inline]
unsafe fn addref(&self) {
self.AddRef();
}
#[inline]
unsafe fn release(&self) {
self.Release();
}
}
// This trait is implemented on all types which can be coerced to from nsIAudioChannelAgent.
// It is used in the implementation of `fn coerce<T>`. We hide it from the
// documentation, because it clutters it up a lot.
#[doc(hidden)]
pub trait nsIAudioChannelAgentCoerce {
/// Cheaply cast a value of this type from a `nsIAudioChannelAgent`.
fn coerce_from(v: &nsIAudioChannelAgent) -> &Self;
}
// The trivial implementation: We can obviously coerce ourselves to ourselves.
impl nsIAudioChannelAgentCoerce for nsIAudioChannelAgent {
#[inline]
fn coerce_from(v: &nsIAudioChannelAgent) -> &Self {
v
}
}
impl nsIAudioChannelAgent {
/// Cast this `nsIAudioChannelAgent` to one of its base interfaces.
#[inline]
pub fn coerce<T: nsIAudioChannelAgentCoerce>(&self) -> &T {
T::coerce_from(self)
}
}
// Every interface struct type implements `Deref` to its base interface. This
// causes methods on the base interfaces to be directly avaliable on the
// object. For example, you can call `.AddRef` or `.QueryInterface` directly
// on any interface which inherits from `nsISupports`.
impl ::std::ops::Deref for nsIAudioChannelAgent {
type Target = nsISupports;
#[inline]
fn deref(&self) -> &nsISupports {
unsafe {
::std::mem::transmute(self)
}
}
}
// Ensure we can use .coerce() to cast to our base types as well. Any type which
// our base interface can coerce from should be coercable from us as well.
impl<T: nsISupportsCoerce> nsIAudioChannelAgentCoerce for T {
#[inline]
fn coerce_from(v: &nsIAudioChannelAgent) -> &Self {
T::coerce_from(v)
}
}
// This struct represents the interface's VTable. A pointer to a statically
// allocated version of this struct is at the beginning of every nsIAudioChannelAgent
// object. It contains one pointer field for each method in the interface. In
// the case where we can't generate a binding for a method, we include a void
// pointer.
#[doc(hidden)]
#[repr(C)]
pub struct nsIAudioChannelAgentVTable {
/// We need to include the members from the base interface's vtable at the start
/// of the VTable definition.
pub __base: nsISupportsVTable,
/* void init (in mozIDOMWindow window, in nsIAudioChannelAgentCallback callback); */
pub Init: unsafe extern "system" fn (this: *const nsIAudioChannelAgent, window: *const mozIDOMWindow, callback: *const nsIAudioChannelAgentCallback) -> ::nserror::nsresult,
/* void initWithWeakCallback (in mozIDOMWindow window, in nsIAudioChannelAgentCallback callback); */
pub InitWithWeakCallback: unsafe extern "system" fn (this: *const nsIAudioChannelAgent, window: *const mozIDOMWindow, callback: *const nsIAudioChannelAgentCallback) -> ::nserror::nsresult,
/* void notifyStartedPlaying (in uint8_t audible); */
pub NotifyStartedPlaying: unsafe extern "system" fn (this: *const nsIAudioChannelAgent, audible: u8) -> ::nserror::nsresult,
/* void notifyStoppedPlaying (); */
pub NotifyStoppedPlaying: unsafe extern "system" fn (this: *const nsIAudioChannelAgent) -> ::nserror::nsresult,
/* void notifyStartedAudible (in uint8_t audible, in uint32_t reason); */
pub NotifyStartedAudible: unsafe extern "system" fn (this: *const nsIAudioChannelAgent, audible: u8, reason: u32) -> ::nserror::nsresult,
}
// The implementations of the function wrappers which are exposed to rust code.
// Call these methods rather than manually calling through the VTable struct.
impl nsIAudioChannelAgent {
pub const AUDIO_AGENT_STATE_NORMAL: i32 = 0;
pub const AUDIO_AGENT_STATE_MUTED: i32 = 1;
pub const AUDIO_AGENT_STATE_FADED: i32 = 2;
/// ```text
/// /**
/// * Initialize the agent with a channel type.
/// * Note: This function should only be called once.
/// *
/// * @param window
/// * The window
/// * @param callback
/// * 1. Once the playable status changes, agent uses this callback function
/// * to notify Gecko component.
/// * 2. The callback is allowed to be null. Ex: telephony doesn't need to
/// * listen change of the playable status.
/// * 3. The AudioChannelAgent keeps a strong reference to the callback
/// * object.
/// */
/// ```
///
/// `void init (in mozIDOMWindow window, in nsIAudioChannelAgentCallback callback);`
#[inline]
pub unsafe fn Init(&self, window: *const mozIDOMWindow, callback: *const nsIAudioChannelAgentCallback) -> ::nserror::nsresult {
((*self.vtable).Init)(self, window, callback)
}
/// ```text
/// /**
/// * This method is just like init(), except the audio channel agent keeps a
/// * weak reference to the callback object.
/// *
/// * In order for this to work, |callback| must implement
/// * nsISupportsWeakReference.
/// */
/// ```
///
/// `void initWithWeakCallback (in mozIDOMWindow window, in nsIAudioChannelAgentCallback callback);`
#[inline]
pub unsafe fn InitWithWeakCallback(&self, window: *const mozIDOMWindow, callback: *const nsIAudioChannelAgentCallback) -> ::nserror::nsresult {
((*self.vtable).InitWithWeakCallback)(self, window, callback)
}
/// ```text
/// /**
/// * Notify the agent that we want to start playing.
/// * Note: Gecko component SHOULD call this function first then start to
/// * play audio stream only when return value is true.
/// */
/// ```
///
/// `void notifyStartedPlaying (in uint8_t audible);`
#[inline]
pub unsafe fn NotifyStartedPlaying(&self, audible: u8) -> ::nserror::nsresult {
((*self.vtable).NotifyStartedPlaying)(self, audible)
}
/// ```text
/// /**
/// * Notify the agent we no longer want to play.
/// *
/// * Note : even if notifyStartedPlaying() returned false, the agent would
/// * still be registered with the audio channel service and receive callbacks
/// * for status changes. So notifyStoppedPlaying must still eventually be
/// * called to unregister the agent with the channel service.
/// */
/// ```
///
/// `void notifyStoppedPlaying ();`
#[inline]
pub unsafe fn NotifyStoppedPlaying(&self, ) -> ::nserror::nsresult {
((*self.vtable).NotifyStoppedPlaying)(self, )
}
/// ```text
/// /**
/// * Notify agent that we already start producing audible data.
/// *
/// * Note : sometime audio might become silent during playing, this method is used to
/// * notify the actually audible state to other services which want to know
/// * about that, ex. tab sound indicator.
/// */
/// ```
///
/// `void notifyStartedAudible (in uint8_t audible, in uint32_t reason);`
#[inline]
pub unsafe fn NotifyStartedAudible(&self, audible: u8, reason: u32) -> ::nserror::nsresult {
((*self.vtable).NotifyStartedAudible)(self, audible, reason)
}
}