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//
// DO NOT EDIT. THIS FILE IS GENERATED FROM $SRCDIR/accessible/interfaces/nsIAccessibleTypes.idl
//
/// `interface nsIAccessibleScrollType : nsISupports`
///
/// ```text
/// /**
/// * These constants control the scrolling of an object or substring into a
/// * window. Note, keep them synchronized with IA2ScrollType.
/// */
/// ```
///
// The actual type definition for the interface. This struct has methods
// declared on it which will call through its vtable. You never want to pass
// this type around by value, always pass it behind a reference.
#[repr(C)]
pub struct nsIAccessibleScrollType {
vtable: &'static nsIAccessibleScrollTypeVTable,
/// This field is a phantomdata to ensure that the VTable type and any
/// struct containing it is not safe to send across threads by default, as
/// XPCOM is generally not threadsafe.
///
/// If this type is marked as [rust_sync], there will be explicit `Send` and
/// `Sync` implementations on this type, which will override the inherited
/// negative impls from `Rc`.
__nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>,
// Make the rust compiler aware that there might be interior mutability
// in what actually implements the interface. This works around UB
// that a rust lint would make blatantly obvious, but doesn't exist.
// This prevents optimizations, but those optimizations weren't available
// before rustc switched to LLVM 16, and they now cause problems because
// of the UB.
// Until there's a lint available to find all our UB, it's simpler to
// avoid the UB in the first place, at the cost of preventing optimizations
// in places that don't cause UB. But again, those optimizations weren't
// available before.
__maybe_interior_mutability: ::std::cell::UnsafeCell<[u8; 0]>,
}
// Implementing XpCom for an interface exposes its IID, which allows for easy
// use of the `.query_interface<T>` helper method. This also defines that
// method for nsIAccessibleScrollType.
unsafe impl XpCom for nsIAccessibleScrollType {
const IID: nsIID = nsID(0x05cd38b1, 0x94b3, 0x4cdf,
[0x83, 0x71, 0x39, 0x35, 0xa9, 0x61, 0x14, 0x05]);
}
// We need to implement the RefCounted trait so we can be used with `RefPtr`.
// This trait teaches `RefPtr` how to manage our memory.
unsafe impl RefCounted for nsIAccessibleScrollType {
#[inline]
unsafe fn addref(&self) {
self.AddRef();
}
#[inline]
unsafe fn release(&self) {
self.Release();
}
}
// This trait is implemented on all types which can be coerced to from nsIAccessibleScrollType.
// It is used in the implementation of `fn coerce<T>`. We hide it from the
// documentation, because it clutters it up a lot.
#[doc(hidden)]
pub trait nsIAccessibleScrollTypeCoerce {
/// Cheaply cast a value of this type from a `nsIAccessibleScrollType`.
fn coerce_from(v: &nsIAccessibleScrollType) -> &Self;
}
// The trivial implementation: We can obviously coerce ourselves to ourselves.
impl nsIAccessibleScrollTypeCoerce for nsIAccessibleScrollType {
#[inline]
fn coerce_from(v: &nsIAccessibleScrollType) -> &Self {
v
}
}
impl nsIAccessibleScrollType {
/// Cast this `nsIAccessibleScrollType` to one of its base interfaces.
#[inline]
pub fn coerce<T: nsIAccessibleScrollTypeCoerce>(&self) -> &T {
T::coerce_from(self)
}
}
// Every interface struct type implements `Deref` to its base interface. This
// causes methods on the base interfaces to be directly avaliable on the
// object. For example, you can call `.AddRef` or `.QueryInterface` directly
// on any interface which inherits from `nsISupports`.
impl ::std::ops::Deref for nsIAccessibleScrollType {
type Target = nsISupports;
#[inline]
fn deref(&self) -> &nsISupports {
unsafe {
::std::mem::transmute(self)
}
}
}
// Ensure we can use .coerce() to cast to our base types as well. Any type which
// our base interface can coerce from should be coercable from us as well.
impl<T: nsISupportsCoerce> nsIAccessibleScrollTypeCoerce for T {
#[inline]
fn coerce_from(v: &nsIAccessibleScrollType) -> &Self {
T::coerce_from(v)
}
}
// This struct represents the interface's VTable. A pointer to a statically
// allocated version of this struct is at the beginning of every nsIAccessibleScrollType
// object. It contains one pointer field for each method in the interface. In
// the case where we can't generate a binding for a method, we include a void
// pointer.
#[doc(hidden)]
#[repr(C)]
pub struct nsIAccessibleScrollTypeVTable {
/// We need to include the members from the base interface's vtable at the start
/// of the VTable definition.
pub __base: nsISupportsVTable,
}
// The implementations of the function wrappers which are exposed to rust code.
// Call these methods rather than manually calling through the VTable struct.
impl nsIAccessibleScrollType {
/// ```text
/// /**
/// * Scroll the top left of the object or substring to the top left of the
/// * window (or as close as possible).
/// */
/// ```
///
pub const SCROLL_TYPE_TOP_LEFT: u32 = 0;
/// ```text
/// /**
/// * Scroll the bottom right of the object or substring to the bottom right of
/// * the window (or as close as possible).
/// */
/// ```
///
pub const SCROLL_TYPE_BOTTOM_RIGHT: u32 = 1;
/// ```text
/// /**
/// * Scroll the top edge of the object or substring to the top edge of the
/// * window (or as close as possible).
/// */
/// ```
///
pub const SCROLL_TYPE_TOP_EDGE: u32 = 2;
/// ```text
/// /**
/// * Scroll the bottom edge of the object or substring to the bottom edge of
/// * the window (or as close as possible).
/// */
/// ```
///
pub const SCROLL_TYPE_BOTTOM_EDGE: u32 = 3;
/// ```text
/// /**
/// * Scroll the left edge of the object or substring to the left edge of the
/// * window (or as close as possible).
/// */
/// ```
///
pub const SCROLL_TYPE_LEFT_EDGE: u32 = 4;
/// ```text
/// /**
/// * Scroll the right edge of the object or substring to the right edge of the
/// * window (or as close as possible).
/// */
/// ```
///
pub const SCROLL_TYPE_RIGHT_EDGE: u32 = 5;
/// ```text
/// /**
/// * Scroll an object the minimum amount necessary in order for the entire
/// * frame to be visible (if possible).
/// */
/// ```
///
pub const SCROLL_TYPE_ANYWHERE: u32 = 6;
}
/// `interface nsIAccessibleCoordinateType : nsISupports`
///
/// ```text
/// /**
/// * These constants define which coordinate system a point is located in.
/// */
/// ```
///
// The actual type definition for the interface. This struct has methods
// declared on it which will call through its vtable. You never want to pass
// this type around by value, always pass it behind a reference.
#[repr(C)]
pub struct nsIAccessibleCoordinateType {
vtable: &'static nsIAccessibleCoordinateTypeVTable,
/// This field is a phantomdata to ensure that the VTable type and any
/// struct containing it is not safe to send across threads by default, as
/// XPCOM is generally not threadsafe.
///
/// If this type is marked as [rust_sync], there will be explicit `Send` and
/// `Sync` implementations on this type, which will override the inherited
/// negative impls from `Rc`.
__nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>,
// Make the rust compiler aware that there might be interior mutability
// in what actually implements the interface. This works around UB
// that a rust lint would make blatantly obvious, but doesn't exist.
// This prevents optimizations, but those optimizations weren't available
// before rustc switched to LLVM 16, and they now cause problems because
// of the UB.
// Until there's a lint available to find all our UB, it's simpler to
// avoid the UB in the first place, at the cost of preventing optimizations
// in places that don't cause UB. But again, those optimizations weren't
// available before.
__maybe_interior_mutability: ::std::cell::UnsafeCell<[u8; 0]>,
}
// Implementing XpCom for an interface exposes its IID, which allows for easy
// use of the `.query_interface<T>` helper method. This also defines that
// method for nsIAccessibleCoordinateType.
unsafe impl XpCom for nsIAccessibleCoordinateType {
const IID: nsIID = nsID(0xc9fbdf10, 0x619e, 0x436f,
[0xbf, 0x4b, 0x85, 0x66, 0x68, 0x6f, 0x15, 0x77]);
}
// We need to implement the RefCounted trait so we can be used with `RefPtr`.
// This trait teaches `RefPtr` how to manage our memory.
unsafe impl RefCounted for nsIAccessibleCoordinateType {
#[inline]
unsafe fn addref(&self) {
self.AddRef();
}
#[inline]
unsafe fn release(&self) {
self.Release();
}
}
// This trait is implemented on all types which can be coerced to from nsIAccessibleCoordinateType.
// It is used in the implementation of `fn coerce<T>`. We hide it from the
// documentation, because it clutters it up a lot.
#[doc(hidden)]
pub trait nsIAccessibleCoordinateTypeCoerce {
/// Cheaply cast a value of this type from a `nsIAccessibleCoordinateType`.
fn coerce_from(v: &nsIAccessibleCoordinateType) -> &Self;
}
// The trivial implementation: We can obviously coerce ourselves to ourselves.
impl nsIAccessibleCoordinateTypeCoerce for nsIAccessibleCoordinateType {
#[inline]
fn coerce_from(v: &nsIAccessibleCoordinateType) -> &Self {
v
}
}
impl nsIAccessibleCoordinateType {
/// Cast this `nsIAccessibleCoordinateType` to one of its base interfaces.
#[inline]
pub fn coerce<T: nsIAccessibleCoordinateTypeCoerce>(&self) -> &T {
T::coerce_from(self)
}
}
// Every interface struct type implements `Deref` to its base interface. This
// causes methods on the base interfaces to be directly avaliable on the
// object. For example, you can call `.AddRef` or `.QueryInterface` directly
// on any interface which inherits from `nsISupports`.
impl ::std::ops::Deref for nsIAccessibleCoordinateType {
type Target = nsISupports;
#[inline]
fn deref(&self) -> &nsISupports {
unsafe {
::std::mem::transmute(self)
}
}
}
// Ensure we can use .coerce() to cast to our base types as well. Any type which
// our base interface can coerce from should be coercable from us as well.
impl<T: nsISupportsCoerce> nsIAccessibleCoordinateTypeCoerce for T {
#[inline]
fn coerce_from(v: &nsIAccessibleCoordinateType) -> &Self {
T::coerce_from(v)
}
}
// This struct represents the interface's VTable. A pointer to a statically
// allocated version of this struct is at the beginning of every nsIAccessibleCoordinateType
// object. It contains one pointer field for each method in the interface. In
// the case where we can't generate a binding for a method, we include a void
// pointer.
#[doc(hidden)]
#[repr(C)]
pub struct nsIAccessibleCoordinateTypeVTable {
/// We need to include the members from the base interface's vtable at the start
/// of the VTable definition.
pub __base: nsISupportsVTable,
}
// The implementations of the function wrappers which are exposed to rust code.
// Call these methods rather than manually calling through the VTable struct.
impl nsIAccessibleCoordinateType {
/// ```text
/// /**
/// * The coordinates are relative to the screen.
/// */
/// ```
///
pub const COORDTYPE_SCREEN_RELATIVE: u32 = 0;
/// ```text
/// /**
/// * The coordinates are relative to the window.
/// */
/// ```
///
pub const COORDTYPE_WINDOW_RELATIVE: u32 = 1;
/// ```text
/// /**
/// * The coordinates are relative to the upper left corner of the bounding box
/// * of the immediate parent.
/// */
/// ```
///
pub const COORDTYPE_PARENT_RELATIVE: u32 = 2;
}