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//! This file has been automatically generated by `objc2`'s `header-translator`.
//! DO NOT EDIT
use core::ffi::*;
use core::ptr::NonNull;
use objc2::__framework_prelude::*;
use objc2_foundation::*;
use crate::*;
extern_class!(
/// Groups parameters for the creation of a Metal argument table.
///
/// Argument tables provide resource bindings to your Metal pipeline states.
///
#[unsafe(super(NSObject))]
#[derive(Debug, PartialEq, Eq, Hash)]
pub struct MTL4ArgumentTableDescriptor;
);
extern_conformance!(
unsafe impl NSCopying for MTL4ArgumentTableDescriptor {}
);
unsafe impl CopyingHelper for MTL4ArgumentTableDescriptor {
type Result = Self;
}
extern_conformance!(
unsafe impl NSObjectProtocol for MTL4ArgumentTableDescriptor {}
);
impl MTL4ArgumentTableDescriptor {
extern_methods!(
/// Determines the number of buffer-binding slots for the argument table.
///
/// The maximum value of this parameter is 31.
#[unsafe(method(maxBufferBindCount))]
#[unsafe(method_family = none)]
pub fn maxBufferBindCount(&self) -> NSUInteger;
/// Setter for [`maxBufferBindCount`][Self::maxBufferBindCount].
#[unsafe(method(setMaxBufferBindCount:))]
#[unsafe(method_family = none)]
pub fn setMaxBufferBindCount(&self, max_buffer_bind_count: NSUInteger);
/// Determines the number of texture-binding slots for the argument table.
///
/// The maximum value of this parameter is 128.
#[unsafe(method(maxTextureBindCount))]
#[unsafe(method_family = none)]
pub fn maxTextureBindCount(&self) -> NSUInteger;
/// Setter for [`maxTextureBindCount`][Self::maxTextureBindCount].
#[unsafe(method(setMaxTextureBindCount:))]
#[unsafe(method_family = none)]
pub fn setMaxTextureBindCount(&self, max_texture_bind_count: NSUInteger);
/// Determines the number of sampler state-binding slots for the argument table.
///
/// The maximum value of this parameter is 16.
#[unsafe(method(maxSamplerStateBindCount))]
#[unsafe(method_family = none)]
pub fn maxSamplerStateBindCount(&self) -> NSUInteger;
/// Setter for [`maxSamplerStateBindCount`][Self::maxSamplerStateBindCount].
#[unsafe(method(setMaxSamplerStateBindCount:))]
#[unsafe(method_family = none)]
pub fn setMaxSamplerStateBindCount(&self, max_sampler_state_bind_count: NSUInteger);
/// Configures whether Metal initializes the bindings to nil values upon creation of argument table.
///
/// The default value of this property is
/// <doc
/// ://com.apple.documentation/documentation/swift/false>.
#[unsafe(method(initializeBindings))]
#[unsafe(method_family = none)]
pub fn initializeBindings(&self) -> bool;
/// Setter for [`initializeBindings`][Self::initializeBindings].
#[unsafe(method(setInitializeBindings:))]
#[unsafe(method_family = none)]
pub fn setInitializeBindings(&self, initialize_bindings: bool);
/// Controls whether Metal should reserve memory for attribute strides in the argument table.
///
/// Set this value to true if you intend to provide dynamic attribute strides when binding vertex
/// array buffers to the argument table by calling ``MTL4ArgumentTable/setAddress:attributeStride:atIndex:``
///
/// The default value of this property is
/// <doc
/// ://com.apple.documentation/documentation/swift/false>.
#[unsafe(method(supportAttributeStrides))]
#[unsafe(method_family = none)]
pub fn supportAttributeStrides(&self) -> bool;
/// Setter for [`supportAttributeStrides`][Self::supportAttributeStrides].
#[unsafe(method(setSupportAttributeStrides:))]
#[unsafe(method_family = none)]
pub fn setSupportAttributeStrides(&self, support_attribute_strides: bool);
/// Assigns an optional label with the argument table for debug purposes.
#[unsafe(method(label))]
#[unsafe(method_family = none)]
pub fn label(&self) -> Option<Retained<NSString>>;
/// Setter for [`label`][Self::label].
///
/// This is [copied][objc2_foundation::NSCopying::copy] when set.
#[unsafe(method(setLabel:))]
#[unsafe(method_family = none)]
pub fn setLabel(&self, label: Option<&NSString>);
);
}
/// Methods declared on superclass `NSObject`.
impl MTL4ArgumentTableDescriptor {
extern_methods!(
#[unsafe(method(init))]
#[unsafe(method_family = init)]
pub fn init(this: Allocated<Self>) -> Retained<Self>;
#[unsafe(method(new))]
#[unsafe(method_family = new)]
pub fn new() -> Retained<Self>;
);
}
impl DefaultRetained for MTL4ArgumentTableDescriptor {
#[inline]
fn default_retained() -> Retained<Self> {
Self::new()
}
}
extern_protocol!(
/// Provides a mechanism to manage and provide resource bindings for buffers, textures, sampler states and other Metal resources.
///
pub unsafe trait MTL4ArgumentTable: NSObjectProtocol {
#[cfg(feature = "MTLGPUAddress")]
/// Binds a GPU address to a buffer binding slot.
///
/// - Parameters:
/// - gpuAddress: The GPU address of a ``MTLBuffer`` to set.
/// - bindingIndex: a valid binding index in the buffer binding range.
/// It is an error for this value to match or exceed the value of property
/// ``MTL4ArgumentTableDescriptor/maxBufferBindCount`` on the descriptor
/// from which you created this argument table.
///
/// # Safety
///
/// `bindingIndex` might not be bounds-checked.
#[unsafe(method(setAddress:atIndex:))]
#[unsafe(method_family = none)]
unsafe fn setAddress_atIndex(&self, gpu_address: MTLGPUAddress, binding_index: NSUInteger);
#[cfg(feature = "MTLGPUAddress")]
/// Binds a GPU address to a buffer binding slot, providing a dynamic vertex stride.
///
/// This method requires that the value of property ``MTL4ArgumentTableDescriptor/supportAttributeStrides`` on the
/// descriptor from which you created this argument table is true.
///
/// - Parameters:
/// - gpuAddress: The GPU address of a ``MTLBuffer`` to set.
/// - stride: The stride between attributes in the buffer.
/// - bindingIndex: a valid binding index in the buffer binding range.
/// It is an error for this value to match or exceed the value of property
/// ``MTL4ArgumentTableDescriptor/maxBufferBindCount`` on the descriptor
/// from which you created this argument table.
///
/// # Safety
///
/// - `stride` might not be bounds-checked.
/// - `bindingIndex` might not be bounds-checked.
#[unsafe(method(setAddress:attributeStride:atIndex:))]
#[unsafe(method_family = none)]
unsafe fn setAddress_attributeStride_atIndex(
&self,
gpu_address: MTLGPUAddress,
stride: NSUInteger,
binding_index: NSUInteger,
);
#[cfg(feature = "MTLTypes")]
/// Binds a resource to a buffer binding slot.
///
/// - Parameters:
/// - resourceID: The ``MTLResourceID`` of the Metal resource to bind.
/// - bindingIndex: a valid binding index in the buffer binding range.
/// It is an error for this value to match or exceed the value of property
/// ``MTL4ArgumentTableDescriptor/maxBufferBindCount`` on the descriptor
/// from which you created this argument table.
///
/// # Safety
///
/// `bindingIndex` might not be bounds-checked.
#[unsafe(method(setResource:atBufferIndex:))]
#[unsafe(method_family = none)]
unsafe fn setResource_atBufferIndex(
&self,
resource_id: MTLResourceID,
binding_index: NSUInteger,
);
#[cfg(feature = "MTLTypes")]
/// Binds a texture to a texture binding slot.
///
/// - Parameters:
/// - resourceID: The ``MTLResourceID`` of the ``MTLTexture`` instance to bind.
/// - bindingIndex: a valid binding index in the texture binding range.
/// It is an error for this value to match or exceed the value of property
/// ``MTL4ArgumentTableDescriptor/maxTextureBindCount`` on the descriptor
/// from which you created this argument table.
///
/// # Safety
///
/// `bindingIndex` might not be bounds-checked.
#[unsafe(method(setTexture:atIndex:))]
#[unsafe(method_family = none)]
unsafe fn setTexture_atIndex(&self, resource_id: MTLResourceID, binding_index: NSUInteger);
#[cfg(feature = "MTLTypes")]
/// Binds a sampler state to a sampler state binding slot.
///
/// - Parameters:
/// - resourceID: The ``MTLResourceID`` of the ``MTLSamplerState`` instance to bind.
/// - bindingIndex: a valid binding index in the sampler binding range.
/// It is an error for this value to match or exceed the value of property
/// ``MTL4ArgumentTableDescriptor/maxSamplerStateBindCount`` on the descriptor
/// from which you created this argument table.
///
/// # Safety
///
/// `bindingIndex` might not be bounds-checked.
#[unsafe(method(setSamplerState:atIndex:))]
#[unsafe(method_family = none)]
unsafe fn setSamplerState_atIndex(
&self,
resource_id: MTLResourceID,
binding_index: NSUInteger,
);
#[cfg(feature = "MTLDevice")]
/// The device from which you created this argument table.
#[unsafe(method(device))]
#[unsafe(method_family = none)]
fn device(&self) -> Retained<ProtocolObject<dyn MTLDevice>>;
/// Assigns an optional label with this argument table for debugging purposes.
///
/// You set this label by setting property ``MTL4ArgumentTableDescriptor/label`` on the descriptor object, prior to
/// creating this table instance.
#[unsafe(method(label))]
#[unsafe(method_family = none)]
fn label(&self) -> Option<Retained<NSString>>;
}
);