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/* Simple Plugin API */
/* SPDX-FileCopyrightText: Copyright © 2018 Wim Taymans */
/* SPDX-License-Identifier: MIT */
#ifndef SPA_IO_H
#define SPA_IO_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* \addtogroup spa_node
* \{
*/
#include <spa/utils/defs.h>
#include <spa/pod/pod.h>
/** IO areas
*
* IO information for a port on a node. This is allocated
* by the host and configured on a node or all ports for which
* IO is requested.
*
* The plugin will communicate with the host through the IO
* areas.
*/
/** Different IO area types */
enum spa_io_type {
SPA_IO_Invalid,
SPA_IO_Buffers, /**< area to exchange buffers, struct spa_io_buffers */
SPA_IO_Range, /**< expected byte range, struct spa_io_range (currently not used in PipeWire) */
SPA_IO_Clock, /**< area to update clock information, struct spa_io_clock */
SPA_IO_Latency, /**< latency reporting, struct spa_io_latency (currently not used in
* PipeWire). \see spa_param_latency */
SPA_IO_Control, /**< area for control messages, struct spa_io_sequence */
SPA_IO_Notify, /**< area for notify messages, struct spa_io_sequence */
SPA_IO_Position, /**< position information in the graph, struct spa_io_position */
SPA_IO_RateMatch, /**< rate matching between nodes, struct spa_io_rate_match */
SPA_IO_Memory, /**< memory pointer, struct spa_io_memory (currently not used in PipeWire) */
SPA_IO_AsyncBuffers, /**< async area to exchange buffers, struct spa_io_async_buffers */
};
/**
* IO area to exchange buffers.
*
* A set of buffers should first be configured on the node/port.
* Further references to those buffers will be made by using the
* id of the buffer.
*
* If status is SPA_STATUS_OK, the host should ignore
* the io area.
*
* If status is SPA_STATUS_NEED_DATA, the host should:
* 1) recycle the buffer in buffer_id, if possible
* 2) prepare a new buffer and place the id in buffer_id.
*
* If status is SPA_STATUS_HAVE_DATA, the host should consume
* the buffer in buffer_id and set the state to
* SPA_STATUS_NEED_DATA when new data is requested.
*
* If status is SPA_STATUS_STOPPED, some error occurred on the
* port.
*
* If status is SPA_STATUS_DRAINED, data from the io area was
* used to drain.
*
* Status can also be a negative errno value to indicate errors.
* such as:
* -EINVAL: buffer_id is invalid
* -EPIPE: no more buffers available
*/
struct spa_io_buffers {
#define SPA_STATUS_OK 0
#define SPA_STATUS_NEED_DATA (1<<0)
#define SPA_STATUS_HAVE_DATA (1<<1)
#define SPA_STATUS_STOPPED (1<<2)
#define SPA_STATUS_DRAINED (1<<3)
int32_t status; /**< the status code */
uint32_t buffer_id; /**< a buffer id */
};
#define SPA_IO_BUFFERS_INIT ((struct spa_io_buffers) { SPA_STATUS_OK, SPA_ID_INVALID, })
/**
* IO area to exchange a memory region
*/
struct spa_io_memory {
int32_t status; /**< the status code */
uint32_t size; /**< the size of \a data */
void *data; /**< a memory pointer */
};
#define SPA_IO_MEMORY_INIT ((struct spa_io_memory) { SPA_STATUS_OK, 0, NULL, })
/** A range, suitable for input ports that can suggest a range to output ports */
struct spa_io_range {
uint64_t offset; /**< offset in range */
uint32_t min_size; /**< minimum size of data */
uint32_t max_size; /**< maximum size of data */
};
/**
* Absolute time reporting.
*
* Nodes that can report clocking information will receive this io block.
* The application sets the id. This is usually set as part of the
* position information but can also be set separately.
*
* The clock counts the elapsed time according to the clock provider
* since the provider was last started.
*
* Driver nodes are supposed to update the contents of \ref SPA_IO_Clock before
* signaling the start of a graph cycle. These updated clock values become
* visible to other nodes in \ref SPA_IO_Position. Non-driver nodes do
* not need to update the contents of their \ref SPA_IO_Clock.
*
* The host generally gives each node a separate \ref spa_io_clock in \ref
* SPA_IO_Clock, so that updates made by the driver are not visible in the
* contents of \ref SPA_IO_Clock of other nodes. Instead, \ref SPA_IO_Position
* is used to look up the current graph time.
*
* A node is a driver when \ref spa_io_clock.id in \ref SPA_IO_Clock and
* \ref spa_io_position.clock.id in \ref SPA_IO_Position are the same.
*/
struct spa_io_clock {
#define SPA_IO_CLOCK_FLAG_FREEWHEEL (1u<<0) /* graph is freewheeling */
#define SPA_IO_CLOCK_FLAG_XRUN_RECOVER (1u<<1) /* recovering from xrun */
#define SPA_IO_CLOCK_FLAG_LAZY (1u<<2) /* lazy scheduling */
#define SPA_IO_CLOCK_FLAG_NO_RATE (1u<<3) /* the rate of the clock is only approximately.
* it is recommended to use the nsec as a clock source.
* The rate_diff contains the measured inaccuracy. */
uint32_t flags; /**< Clock flags */
uint32_t id; /**< Unique clock id, set by host application */
char name[64]; /**< Clock name prefixed with API, set by node when it receives
* \ref SPA_IO_Clock. The clock name is unique per clock and
* can be used to check if nodes share the same clock. */
uint64_t nsec; /**< Time in nanoseconds against monotonic clock
* (CLOCK_MONOTONIC). This fields reflects a real time instant
* in the past. The value may have jitter. */
struct spa_fraction rate; /**< Rate for position/duration/delay/xrun */
uint64_t position; /**< Current position, in samples @ \ref rate */
uint64_t duration; /**< Duration of current cycle, in samples @ \ref rate */
int64_t delay; /**< Delay between position and hardware, in samples @ \ref rate */
double rate_diff; /**< Rate difference between clock and monotonic time, as a ratio of
* clock speeds. */
uint64_t next_nsec; /**< Estimated next wakeup time in nanoseconds.
* This time is a logical start time of the next cycle, and
* is not necessarily in the future.
*/
struct spa_fraction target_rate; /**< Target rate of next cycle */
uint64_t target_duration; /**< Target duration of next cycle */
uint32_t target_seq; /**< Seq counter. must be equal at start and
* end of read and lower bit must be 0 */
uint32_t cycle; /**< incremented each time the graph is started */
uint64_t xrun; /**< Estimated accumulated xrun duration */
};
/* the size of the video in this cycle */
struct spa_io_video_size {
#define SPA_IO_VIDEO_SIZE_VALID (1<<0)
uint32_t flags; /**< optional flags */
uint32_t stride; /**< video stride in bytes */
struct spa_rectangle size; /**< the video size */
struct spa_fraction framerate; /**< the minimum framerate, the cycle duration is
* always smaller to ensure there is only one
* video frame per cycle. */
uint32_t padding[4];
};
/**
* Latency reporting
*
* Currently not used in PipeWire. Instead, \see spa_param_latency
*/
struct spa_io_latency {
struct spa_fraction rate; /**< rate for min/max */
uint64_t min; /**< min latency */
uint64_t max; /**< max latency */
};
/** control stream, io area for SPA_IO_Control and SPA_IO_Notify */
struct spa_io_sequence {
struct spa_pod_sequence sequence; /**< sequence of timed events */
};
/** bar and beat segment */
struct spa_io_segment_bar {
#define SPA_IO_SEGMENT_BAR_FLAG_VALID (1<<0)
uint32_t flags; /**< extra flags */
uint32_t offset; /**< offset in segment of this beat */
float signature_num; /**< time signature numerator */
float signature_denom; /**< time signature denominator */
double bpm; /**< beats per minute */
double beat; /**< current beat in segment */
double bar_start_tick;
double ticks_per_beat;
uint32_t padding[4];
};
/** video frame segment */
struct spa_io_segment_video {
#define SPA_IO_SEGMENT_VIDEO_FLAG_VALID (1<<0)
#define SPA_IO_SEGMENT_VIDEO_FLAG_DROP_FRAME (1<<1)
#define SPA_IO_SEGMENT_VIDEO_FLAG_PULL_DOWN (1<<2)
#define SPA_IO_SEGMENT_VIDEO_FLAG_INTERLACED (1<<3)
uint32_t flags; /**< flags */
uint32_t offset; /**< offset in segment */
struct spa_fraction framerate;
uint32_t hours;
uint32_t minutes;
uint32_t seconds;
uint32_t frames;
uint32_t field_count; /**< 0 for progressive, 1 and 2 for interlaced */
uint32_t padding[11];
};
/**
* A segment converts a running time to a segment (stream) position.
*
* The segment position is valid when the current running time is between
* start and start + duration. The position is then
* calculated as:
*
* (running time - start) * rate + position;
*
* Support for looping is done by specifying the LOOPING flags with a
* non-zero duration. When the running time reaches start + duration,
* duration is added to start and the loop repeats.
*
* Care has to be taken when the running time + clock.duration extends
* past the start + duration from the segment; the user should correctly
* wrap around and partially repeat the loop in the current cycle.
*
* Extra information can be placed in the segment by setting the valid flags
* and filling up the corresponding structures.
*/
struct spa_io_segment {
uint32_t version;
#define SPA_IO_SEGMENT_FLAG_LOOPING (1<<0) /**< after the duration, the segment repeats */
#define SPA_IO_SEGMENT_FLAG_NO_POSITION (1<<1) /**< position is invalid. The position can be invalid
* after a seek, for example, when the exact mapping
* of the extra segment info (bar, video, ...) to
* position has not been determined yet */
uint32_t flags; /**< extra flags */
uint64_t start; /**< value of running time when this
* info is active. Can be in the future for
* pending changes. It does not have to be in
* exact multiples of the clock duration. */
uint64_t duration; /**< duration when this info becomes invalid expressed
* in running time. If the duration is 0, this
* segment extends to the next segment. If the
* segment becomes invalid and the looping flag is
* set, the segment repeats. */
double rate; /**< overall rate of the segment, can be negative for
* backwards time reporting. */
uint64_t position; /**< The position when the running time == start.
* can be invalid when the owner of the extra segment
* information has not yet made the mapping. */
struct spa_io_segment_bar bar;
struct spa_io_segment_video video;
};
enum spa_io_position_state {
SPA_IO_POSITION_STATE_STOPPED,
SPA_IO_POSITION_STATE_STARTING,
SPA_IO_POSITION_STATE_RUNNING,
};
/** the maximum number of segments visible in the future */
#define SPA_IO_POSITION_MAX_SEGMENTS 8
/**
* The position information adds extra meaning to the raw clock times.
*
* It is set on all nodes in \ref SPA_IO_Position, and the contents of \ref
* spa_io_position.clock contain the clock updates made by the driving node in
* the graph in its \ref SPA_IO_Clock. Also, \ref spa_io_position.clock.id
* will contain the clock id of the driving node in the graph.
*
* The position clock indicates the logical start time of the current graph
* cycle.
*
* The position information contains 1 or more segments that convert the
* raw clock times to a stream time. They are sorted based on their
* start times, and thus the order in which they will activate in
* the future. This makes it possible to look ahead in the scheduled
* segments and anticipate the changes in the timeline.
*/
struct spa_io_position {
struct spa_io_clock clock; /**< clock position of driver, always valid and
* read only */
struct spa_io_video_size video; /**< size of the video in the current cycle */
int64_t offset; /**< an offset to subtract from the clock position
* to get a running time. This is the time that
* the state has been in the RUNNING state and the
* time that should be used to compare the segment
* start values against. */
uint32_t state; /**< one of enum spa_io_position_state */
uint32_t n_segments; /**< number of segments */
struct spa_io_segment segments[SPA_IO_POSITION_MAX_SEGMENTS]; /**< segments */
};
/**
* Rate matching.
*
* It is usually set on the nodes that process resampled data, by
* the component (audioadapter) that handles resampling between graph
* and node rates. The \a flags and \a rate fields may be modified by the node.
*
* The node can request a correction to the resampling rate in its process(), by setting
* \ref SPA_IO_RATE_MATCH_ACTIVE on \a flags, and setting \a rate to the desired rate
* correction. Usually the rate is obtained from DLL or other adaptive mechanism that
* e.g. drives the node buffer fill level toward a specific value.
*
* When resampling to (graph->node) direction, the number of samples produced
* by the resampler varies on each cycle, as the rates are not commensurate.
*
* When resampling to (node->graph) direction, the number of samples consumed by the
* resampler varies. Node output ports in process() should produce \a size number of
* samples to match what the resampler needs to produce one graph quantum of output
* samples.
*
* Resampling filters introduce processing delay, given by \a delay and \a delay_frac, in
* samples at node rate. The delay varies on each cycle e.g. when resampling between
* noncommensurate rates.
*
* The first sample output (graph->node) or consumed (node->graph) by the resampler is
* offset by \a delay + \a delay_frac / 1e9 node samples relative to the nominal graph
* cycle start position:
*
* \code{.unparsed}
* first_resampled_sample_nsec =
* first_original_sample_nsec
* - (rate_match->delay * SPA_NSEC_PER_SEC + rate_match->delay_frac) / node_rate
* \endcode
*/
struct spa_io_rate_match {
uint32_t delay; /**< resampling delay, in samples at
* node rate */
uint32_t size; /**< requested input size for resampler */
double rate; /**< rate for resampler (set by node) */
#define SPA_IO_RATE_MATCH_FLAG_ACTIVE (1 << 0)
uint32_t flags; /**< extra flags (set by node) */
int32_t delay_frac; /**< resampling delay fractional part,
* in units of nanosamples (1/10^9 sample) at node rate */
uint32_t padding[6];
};
/** async buffers */
struct spa_io_async_buffers {
struct spa_io_buffers buffers[2]; /**< async buffers, writers write to current (cycle+1)&1,
* readers read from (cycle)&1 */
};
/**
* \}
*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* SPA_IO_H */