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/*
* Copyright 2017 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef P2P_CLIENT_RELAY_PORT_FACTORY_INTERFACE_H_
#define P2P_CLIENT_RELAY_PORT_FACTORY_INTERFACE_H_
#include <memory>
#include <string>
#include "api/environment/environment.h"
#include "api/packet_socket_factory.h"
#include "p2p/base/port.h"
#include "p2p/base/port_allocator.h"
#include "rtc_base/async_packet_socket.h"
#include "rtc_base/network.h"
#include "rtc_base/thread.h"
namespace webrtc {
class TurnCustomizer;
class FieldTrialsView;
} // namespace webrtc
namespace webrtc {
// A struct containing arguments to RelayPortFactory::Create()
struct CreateRelayPortArgs {
Environment env;
Thread* network_thread;
PacketSocketFactory* socket_factory;
const Network* network;
const ProtocolAddress* server_address;
const RelayServerConfig* config;
std::string username;
std::string password;
TurnCustomizer* turn_customizer = nullptr;
// Relative priority of candidates from this TURN server in relation
// to the candidates from other servers. Required because ICE priorities
// need to be unique.
int relative_priority = 0;
};
// A factory for creating RelayPort's.
class RelayPortFactoryInterface {
public:
virtual ~RelayPortFactoryInterface() {}
// This variant is used for UDP connection to the relay server
// using a already existing shared socket.
virtual std::unique_ptr<Port> Create(const CreateRelayPortArgs& args,
AsyncPacketSocket* udp_socket) = 0;
// This variant is used for the other cases.
virtual std::unique_ptr<Port> Create(const CreateRelayPortArgs& args,
int min_port,
int max_port) = 0;
};
} // namespace webrtc
// Re-export symbols from the webrtc namespace for backwards compatibility.
// TODO(bugs.webrtc.org/4222596): Remove once all references are updated.
#ifdef WEBRTC_ALLOW_DEPRECATED_NAMESPACES
namespace cricket {
using ::webrtc::CreateRelayPortArgs;
using ::webrtc::RelayPortFactoryInterface;
} // namespace cricket
#endif // WEBRTC_ALLOW_DEPRECATED_NAMESPACES
#endif // P2P_CLIENT_RELAY_PORT_FACTORY_INTERFACE_H_