Name Description Size Coverage
angle_d3d_shared_gn -
angle_d3d11_backend_gn -
BufferD3D.cpp 6472 -
BufferD3D.h 3158 75 %
BUILD.gn 1695 -
CompilerD3D.cpp 543 -
CompilerD3D.h 782 100 %
ContextD3D.h 691 100 %
d3d_backend.gni 7037 -
d3d11 33 %
DisplayD3D.cpp 12845 -
DisplayD3D.h 6649 75 %
driver_utils_d3d.cpp 821 -
driver_utils_d3d.h 530 -
DynamicHLSL.cpp 58197 -
DynamicHLSL.h 7000 100 %
DynamicImage2DHLSL.cpp 30801 -
DynamicImage2DHLSL.h 927 -
EGLImageD3D.cpp 2724 -
EGLImageD3D.h 1335 0 %
formatutilsD3D.h 597 -
FramebufferD3D.cpp 15621 -
FramebufferD3D.h 5131 67 %
HLSLCompiler.cpp 14306 -
HLSLCompiler.h 1943 -
ImageD3D.cpp 1721 -
ImageD3D.h 4073 100 %
IndexBuffer.cpp 4994 -
IndexBuffer.h 3991 50 %
IndexDataManager.cpp 13406 -
IndexDataManager.h 3442 67 %
NativeWindowD3D.cpp 536 -
NativeWindowD3D.h 1051 50 %
ProgramD3D.cpp 24841 -
ProgramD3D.h 4354 80 %
ProgramExecutableD3D.cpp 83388 -
ProgramExecutableD3D.h 19908 96 %
RenderbufferD3D.cpp 4959 -
RenderbufferD3D.h 2341 100 %
RendererD3D.cpp 5541 -
RendererD3D.h 23015 72 %
RenderTargetD3D.cpp 737 -
RenderTargetD3D.h 1368 67 %
SamplerD3D.h 856 100 %
ShaderD3D.cpp 12992 -
ShaderD3D.h 3750 100 %
ShaderExecutableD3D.cpp 1630 -
ShaderExecutableD3D.h 1289 0 %
SurfaceD3D.cpp 14851 -
SurfaceD3D.h 4924 33 %
SwapChainD3D.cpp 881 -
SwapChainD3D.h 2382 50 %
TextureD3D.cpp 185040 -
TextureD3D.h 50802 71 %
TextureStorage.h 3353 20 %
VertexBuffer.cpp 10696 -
VertexBuffer.h 6829 57 %
VertexDataManager.cpp 25691 -
VertexDataManager.h 6008 0 %