Name Description Size Coverage
angle_d3d_shared_gn -
angle_d3d11_backend_gn -
BufferD3D.cpp 6472 81 %
BufferD3D.h 3158 75 %
BUILD.gn 1695 -
CompilerD3D.cpp 543 100 %
CompilerD3D.h 782 100 %
ContextD3D.h 691 100 %
d3d_backend.gni 7037 -
d3d11 64 %
DisplayD3D.cpp 13512 57 %
DisplayD3D.h 7013 71 %
driver_utils_d3d.cpp 821 100 %
driver_utils_d3d.h 530 -
DynamicHLSL.cpp 58197 73 %
DynamicHLSL.h 7000 100 %
DynamicImage2DHLSL.cpp 30801 0 %
DynamicImage2DHLSL.h 927 -
EGLImageD3D.cpp 2776 0 %
EGLImageD3D.h 1335 0 %
formatutilsD3D.h 597 -
FramebufferD3D.cpp 15598 83 %
FramebufferD3D.h 5131 67 %
HLSLCompiler.cpp 14131 73 %
HLSLCompiler.h 1957 -
ImageD3D.cpp 1721 53 %
ImageD3D.h 4152 100 %
IndexBuffer.cpp 4994 88 %
IndexBuffer.h 3991 50 %
IndexDataManager.cpp 13406 92 %
IndexDataManager.h 3442 67 %
NativeWindowD3D.cpp 536 100 %
NativeWindowD3D.h 1051 50 %
ProgramD3D.cpp 24841 86 %
ProgramD3D.h 4354 80 %
ProgramExecutableD3D.cpp 83784 84 %
ProgramExecutableD3D.h 19908 96 %
RenderbufferD3D.cpp 4947 78 %
RenderbufferD3D.h 2329 100 %
RendererD3D.cpp 5541 65 %
RendererD3D.h 23015 72 %
RenderTargetD3D.cpp 737 78 %
RenderTargetD3D.h 1368 67 %
SamplerD3D.h 856 100 %
ShaderD3D.cpp 12976 81 %
ShaderD3D.h 3750 100 %
ShaderExecutableD3D.cpp 1630 100 %
ShaderExecutableD3D.h 1289 0 %
SurfaceD3D.cpp 14490 38 %
SurfaceD3D.h 4645 33 %
SwapChainD3D.cpp 793 100 %
SwapChainD3D.h 2396 50 %
TextureD3D.cpp 182768 56 %
TextureD3D.h 51845 71 %
TextureStorage.h 3671 17 %
VertexBuffer.cpp 10696 89 %
VertexBuffer.h 6829 57 %
VertexDataManager.cpp 25591 80 %
VertexDataManager.h 6044 0 %