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<!DOCTYPE html>
<html>
<head>
<title>
waveshaper-limits.html
</title>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="../../resources/audit-util.js"></script>
</head>
<body>
<script>
let context;
let bufferData;
let outputData;
let reference;
const sampleRate = 48000;
// Must be odd so we have an exact middle point.
const testFrames = 23;
const scale = 1 / ((testFrames - 1) / 2 - 1);
// Number of decimal digits to print
const decimals = 6;
// Required accuracy
const diffThreshold = Math.pow(10, -decimals);
// Generate reference data
const generateReference = () => {
// The curve data is 0, 1, 0, and the input data is a ramp from -1+eps
// to 1+eps. Then the output is a ramp from 0 to 1 back to 0.
const ref = new Float32Array(testFrames);
const midPoint = (testFrames - 1) / 2;
// First sample is below -1 at -1-scale.
ref[0] = 0;
// Generate ramp up to the mid-point
for (let k = 0; k < midPoint; ++k) {
ref[k + 1] = k * scale;
}
// The value at the mid-point must be 1, from the curve
ref[midPoint] = 1;
// Generate a ramp from 1 down to 0
for (let k = midPoint; k < testFrames - 1; ++k) {
ref[k + 1] = 2 - k * scale;
}
// The last sample is out of range at 1+scale
ref[testFrames - 1] = 0;
return ref;
};
const checkResult = renderedBuffer => {
outputData = renderedBuffer.getChannelData(0);
reference = generateReference();
for (let k = 0; k < outputData.length; ++k) {
const diff = outputData[k] - reference[k];
assert_less_than_equal(
Math.abs(diff),
diffThreshold,
`Max error mapping ${bufferData[k].toFixed(decimals)} to ` +
`${outputData[k].toFixed(decimals)}`);
}
};
promise_test(async t => {
context = new OfflineAudioContext(1, testFrames, sampleRate);
// Create input values between -1.1 and 1.1
const buffer = new AudioBuffer({ length: testFrames,
numberOfChannels: 1, sampleRate: context.sampleRate });
bufferData = new Float32Array(testFrames);
const start = -1 - scale;
for (let k = 0; k < testFrames; ++k) {
bufferData[k] = k * scale + start;
}
buffer.copyToChannel(bufferData, 0);
const source = new AudioBufferSourceNode(context, { buffer });
// Create simple waveshaper. It should map -1 to 0, 0 to 1, and +1
// to 0 and interpolate all points in between using a simple linear
// interpolator.
const curve = new Float32Array(3);
curve[0] = 0;
curve[1] = 1;
curve[2] = 0;
const shaper = new WaveShaperNode(context, { curve });
source.connect(shaper);
shaper.connect(context.destination);
source.start();
const renderedBuffer = await context.startRendering();
checkResult(renderedBuffer);
}, 'WaveShaperNode maps input values outside [-1,1] according to curve' +
' and clamps output correctly');
</script>
</body>
</html>