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Test Info: Warnings
- This test has a WPT meta file that expects 2 subtest issues.
- This WPT test may be referenced by the following Test IDs:
- /webaudio/the-audio-api/the-audiobuffersourcenode-interface/audiobuffersource-playbackrate-dynamic-direction.html - WPT Dashboard Interop Dashboard
<!DOCTYPE html>
<html>
<head>
<title>AudioBufferSourceNode Dynamic PlaybackRate Direction</title>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
</head>
<body>
<script>
promise_test(async () => {
let context = new OfflineAudioContext(1, 256, 44100);
let buffer = context.createBuffer(1, 256, 44100);
let data = buffer.getChannelData(0);
for (let i = 0; i < 256; ++i) {
data[i] = i;
}
let source = context.createBufferSource();
source.buffer = buffer;
source.playbackRate.setValueAtTime(-1.0, 0);
// flip to positive halfway (at quantum boundary)
source.playbackRate.setValueAtTime(1.0, 128 / 44100);
source.connect(context.destination);
source.start(0, 255);
let renderedBuffer = await context.startRendering();
let renderedData = renderedBuffer.getChannelData(0);
// Initial direction is negative (-1.0).
// T=0 to T=127: playhead goes 255 down to 128.
assert_equals(renderedData[0], 255, 'Frame 0 (negative rate)');
assert_equals(renderedData[127], 128, 'Frame 127 (negative rate)');
// Flip to positive (1.0) at T=128.
// T=128 to T=255: playhead goes 127 up to 254.
assert_equals(renderedData[128], 127, 'Frame 128 (positive rate)');
assert_equals(renderedData[255], 254, 'Frame 255 (positive rate)');
}, 'Dynamic direction switch negative to positive honors duration');
promise_test(async () => {
let context = new OfflineAudioContext(1, 256, 44100);
let buffer = context.createBuffer(1, 256, 44100);
let data = buffer.getChannelData(0);
for (let i = 0; i < 256; ++i) {
data[i] = i;
}
let source = context.createBufferSource();
source.buffer = buffer;
source.playbackRate.setValueAtTime(1.0, 0);
// flip to negative halfway (at quantum boundary)
source.playbackRate.setValueAtTime(-1.0, 128 / 44100);
source.connect(context.destination);
source.start(0, 0);
let renderedBuffer = await context.startRendering();
let renderedData = renderedBuffer.getChannelData(0);
// Initial direction is positive (1.0).
// T=0 to T=127: playhead goes 0 up to 127.
assert_equals(renderedData[0], 0, 'Frame 0 (positive rate)');
assert_equals(renderedData[127], 127, 'Frame 127 (positive rate)');
// Flip to negative (-1.0) at T=128.
// T=128 to T=255: playhead goes 128 down to 1.
assert_equals(renderedData[128], 128, 'Frame 128 (negative rate)');
assert_equals(renderedData[255], 1, 'Frame 255 (negative rate)');
}, 'Dynamic direction switch positive to negative honors duration');
</script>
</body>
</html>