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[finishing-an-animation.html]
expected:
if (os == "linux") and not debug and asan and fission: [OK, TIMEOUT]
if (os == "linux") and debug and not fission: [OK, ERROR]
if os == "mac": [OK, ERROR]
[A pending playback rate should be applied immediately when an animation is finished]
expected:
if asan and fission: [PASS, NOTRUN]
[Finishing an animation fires finish event when a finish event listener is added as the finished promise resolves]
expected:
if asan and fission: [PASS, NOTRUN]
[Finishing an animation fires finish event on orphaned element]
expected:
if asan and fission: [PASS, NOTRUN]
[Finishing an animation without a target resolves the finished promise synchronously]
expected:
if asan and fission: [PASS, NOTRUN]
[An exception is NOT thrown when finishing if the effective playback rate is negative and the target effect end is infinity]
expected:
if asan and fission: [PASS, NOTRUN]
[Finishing a canceled animation sets the current and start times]
expected:
if asan and fission: [PASS, NOTRUN]
[Finishing an animation resolves the finished promise synchronously]
expected:
if asan and fission: [PASS, TIMEOUT]
[An exception should be thrown if the effective playback rate is zero]
expected:
if asan and fission: [PASS, NOTRUN]
[A pending ready promise is resolved and not replaced when the animation is finished]
expected:
if asan and fission: [PASS, NOTRUN]
[An exception should be thrown when finishing if the effective playback rate is positive and the target effect end is infinity]
expected:
if asan and fission: [PASS, NOTRUN]