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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//
// Eric Vaughan
// Netscape Communications
//
// See documentation in associated header file
//
#include "nsScrollbarFrame.h"
#include "mozilla/LookAndFeel.h"
#include "mozilla/PresShell.h"
#include "mozilla/ScrollContainerFrame.h"
#include "mozilla/dom/Element.h"
#include "nsContentCreatorFunctions.h"
#include "nsGkAtoms.h"
#include "nsIContent.h"
#include "nsIScrollbarMediator.h"
#include "nsLayoutUtils.h"
#include "nsScrollbarButtonFrame.h"
#include "nsSliderFrame.h"
#include "nsStyleConsts.h"
using namespace mozilla;
using mozilla::dom::Element;
//
// NS_NewScrollbarFrame
//
// Creates a new scrollbar frame and returns it
//
nsIFrame* NS_NewScrollbarFrame(PresShell* aPresShell, ComputedStyle* aStyle) {
return new (aPresShell)
nsScrollbarFrame(aStyle, aPresShell->GetPresContext());
}
NS_IMPL_FRAMEARENA_HELPERS(nsScrollbarFrame)
NS_QUERYFRAME_HEAD(nsScrollbarFrame)
NS_QUERYFRAME_ENTRY(nsScrollbarFrame)
NS_QUERYFRAME_ENTRY(nsIAnonymousContentCreator)
NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)
void nsScrollbarFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
nsIFrame* aPrevInFlow) {
nsContainerFrame::Init(aContent, aParent, aPrevInFlow);
// We want to be a reflow root since we use reflows to move the
// slider. Any reflow inside the scrollbar frame will be a reflow to
// move the slider and will thus not change anything outside of the
// scrollbar or change the size of the scrollbar frame.
AddStateBits(NS_FRAME_REFLOW_ROOT);
}
nsScrollbarFrame* nsScrollbarFrame::GetOppositeScrollbar() const {
ScrollContainerFrame* sc = do_QueryFrame(GetParent());
if (!sc) {
return nullptr;
}
auto* vScrollbar = sc->GetScrollbarBox(/* aVertical= */ true);
if (vScrollbar == this) {
return sc->GetScrollbarBox(/* aVertical= */ false);
}
MOZ_ASSERT(sc->GetScrollbarBox(/* aVertical= */ false) == this,
"Which scrollbar are we?");
return vScrollbar;
}
void nsScrollbarFrame::InvalidateForHoverChange(bool aIsNowHovered) {
// Hover state on the scrollbar changes both the scrollbar and potentially
// descendants too, so invalidate when it changes.
InvalidateFrameSubtree();
if (!aIsNowHovered) {
return;
}
mHasBeenHovered = true;
// When hovering over one scrollbar, remove the sticky hover effect from the
// opposite scrollbar, if needed.
if (auto* opposite = GetOppositeScrollbar();
opposite && opposite->mHasBeenHovered) {
opposite->mHasBeenHovered = false;
opposite->InvalidateFrameSubtree();
}
}
void nsScrollbarFrame::ActivityChanged(bool aIsNowActive) {
if (ScrollContainerFrame* sc = do_QueryFrame(GetParent())) {
if (aIsNowActive) {
sc->ScrollbarActivityStarted();
} else {
sc->ScrollbarActivityStopped();
}
}
}
void nsScrollbarFrame::ElementStateChanged(dom::ElementState aStates) {
if (aStates.HasState(dom::ElementState::HOVER)) {
const bool hovered =
mContent->AsElement()->State().HasState(dom::ElementState::HOVER);
InvalidateForHoverChange(hovered);
ActivityChanged(hovered);
}
}
void nsScrollbarFrame::WillBecomeActive() {
// Reset our sticky hover state before becoming active.
mHasBeenHovered = false;
}
void nsScrollbarFrame::Destroy(DestroyContext& aContext) {
aContext.AddAnonymousContent(mUpTopButton.forget());
aContext.AddAnonymousContent(mDownTopButton.forget());
aContext.AddAnonymousContent(mSlider.forget());
aContext.AddAnonymousContent(mUpBottomButton.forget());
aContext.AddAnonymousContent(mDownBottomButton.forget());
nsContainerFrame::Destroy(aContext);
}
void nsScrollbarFrame::Reflow(nsPresContext* aPresContext,
ReflowOutput& aDesiredSize,
const ReflowInput& aReflowInput,
nsReflowStatus& aStatus) {
MarkInReflow();
MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");
// We always take all the space we're given, and our track size in the other
// axis.
const bool horizontal = IsHorizontal();
const auto wm = GetWritingMode();
const auto minSize = aReflowInput.ComputedMinSize();
aDesiredSize.ISize(wm) = aReflowInput.ComputedISize();
aDesiredSize.BSize(wm) = [&] {
if (aReflowInput.ComputedBSize() != NS_UNCONSTRAINEDSIZE) {
return aReflowInput.ComputedBSize();
}
// We don't want to change our size during incremental reflow, see the
// reflow root comment in init.
if (!aReflowInput.mParentReflowInput) {
return GetLogicalSize(wm).BSize(wm);
}
return minSize.BSize(wm);
}();
const nsSize containerSize = aDesiredSize.PhysicalSize();
const LogicalSize totalAvailSize = aDesiredSize.Size(wm);
LogicalPoint nextKidPos(wm);
MOZ_ASSERT(!wm.IsVertical());
const bool movesInInlineDirection = horizontal;
// Layout our kids left to right / top to bottom.
for (nsIFrame* kid : mFrames) {
MOZ_ASSERT(!kid->GetWritingMode().IsOrthogonalTo(wm),
"We don't expect orthogonal scrollbar parts");
const bool isSlider = kid->GetContent() == mSlider;
LogicalSize availSize = totalAvailSize;
{
// Assume we'll consume the same size before and after the slider. This is
// not a technically correct assumption if we have weird scrollbar button
// setups, but those will be going away, see bug 1824254.
const int32_t factor = isSlider ? 2 : 1;
if (movesInInlineDirection) {
availSize.ISize(wm) =
std::max(0, totalAvailSize.ISize(wm) - nextKidPos.I(wm) * factor);
} else {
availSize.BSize(wm) =
std::max(0, totalAvailSize.BSize(wm) - nextKidPos.B(wm) * factor);
}
}
ReflowInput kidRI(aPresContext, aReflowInput, kid, availSize);
if (isSlider) {
// We want for the slider to take all the remaining available space.
kidRI.SetComputedISize(availSize.ISize(wm));
kidRI.SetComputedBSize(availSize.BSize(wm));
} else if (movesInInlineDirection) {
// Otherwise we want all the space in the axis we're not advancing in, and
// the default / minimum size on the other axis.
kidRI.SetComputedBSize(availSize.BSize(wm));
} else {
kidRI.SetComputedISize(availSize.ISize(wm));
}
ReflowOutput kidDesiredSize(wm);
nsReflowStatus status;
const auto flags = ReflowChildFlags::Default;
ReflowChild(kid, aPresContext, kidDesiredSize, kidRI, wm, nextKidPos,
containerSize, flags, status);
// We haven't seen the slider yet, we can advance
FinishReflowChild(kid, aPresContext, kidDesiredSize, &kidRI, wm, nextKidPos,
containerSize, flags);
if (movesInInlineDirection) {
nextKidPos.I(wm) += kidDesiredSize.ISize(wm);
} else {
nextKidPos.B(wm) += kidDesiredSize.BSize(wm);
}
}
aDesiredSize.SetOverflowAreasToDesiredBounds();
}
bool nsScrollbarFrame::SetCurPos(CSSIntCoord aCurPos) {
if (mCurPos == aCurPos) {
return false;
}
mCurPos = aCurPos;
if (ScrollContainerFrame* scrollContainerFrame = do_QueryFrame(GetParent())) {
scrollContainerFrame->ScrollbarCurPosChanged();
}
if (nsSliderFrame* slider = do_QueryFrame(mSlider->GetPrimaryFrame())) {
slider->CurrentPositionChanged();
}
return true;
}
void nsScrollbarFrame::RequestSliderReflow() {
// These affect the slider.
if (nsSliderFrame* slider = do_QueryFrame(mSlider->GetPrimaryFrame())) {
PresShell()->FrameNeedsReflow(slider, IntrinsicDirty::None,
NS_FRAME_IS_DIRTY);
}
}
bool nsScrollbarFrame::SetMaxPos(CSSIntCoord aMaxPos) {
if (mMaxPos == aMaxPos) {
return false;
}
RequestSliderReflow();
mMaxPos = aMaxPos;
return true;
}
bool nsScrollbarFrame::SetPageIncrement(CSSIntCoord aPageIncrement) {
if (mPageIncrement == aPageIncrement) {
return false;
}
RequestSliderReflow();
mPageIncrement = aPageIncrement;
return true;
}
bool nsScrollbarFrame::IsEnabled() const {
return !mContent->AsElement()->State().HasState(dom::ElementState::DISABLED);
}
bool nsScrollbarFrame::SetEnabled(bool aEnabled) {
if (IsEnabled() == aEnabled) {
return false;
}
mContent->AsElement()->SetStates(dom::ElementState::DISABLED, !aEnabled);
return true;
}
NS_IMETHODIMP
nsScrollbarFrame::HandlePress(nsPresContext* aPresContext,
WidgetGUIEvent* aEvent,
nsEventStatus* aEventStatus) {
return NS_OK;
}
NS_IMETHODIMP
nsScrollbarFrame::HandleMultiplePress(nsPresContext* aPresContext,
WidgetGUIEvent* aEvent,
nsEventStatus* aEventStatus,
bool aControlHeld) {
return NS_OK;
}
NS_IMETHODIMP
nsScrollbarFrame::HandleDrag(nsPresContext* aPresContext,
WidgetGUIEvent* aEvent,
nsEventStatus* aEventStatus) {
return NS_OK;
}
NS_IMETHODIMP
nsScrollbarFrame::HandleRelease(nsPresContext* aPresContext,
WidgetGUIEvent* aEvent,
nsEventStatus* aEventStatus) {
return NS_OK;
}
void nsScrollbarFrame::SetOverrideScrollbarMediator(
nsIScrollbarMediator* aMediator) {
mOverriddenScrollbarMediator = do_QueryFrame(aMediator);
}
nsIScrollbarMediator* nsScrollbarFrame::GetScrollbarMediator() {
if (auto* override = mOverriddenScrollbarMediator.GetFrame()) {
return do_QueryFrame(override);
}
return do_QueryFrame(GetParent());
}
bool nsScrollbarFrame::IsHorizontal() const {
auto appearance = StyleDisplay()->EffectiveAppearance();
MOZ_ASSERT(appearance == StyleAppearance::ScrollbarHorizontal ||
appearance == StyleAppearance::ScrollbarVertical);
return appearance == StyleAppearance::ScrollbarHorizontal;
}
nsSize nsScrollbarFrame::ScrollbarMinSize() const {
nsPresContext* pc = PresContext();
const LayoutDeviceIntSize widget =
pc->Theme()->GetMinimumWidgetSize(pc, const_cast<nsScrollbarFrame*>(this),
StyleDisplay()->EffectiveAppearance());
return LayoutDeviceIntSize::ToAppUnits(widget, pc->AppUnitsPerDevPixel());
}
StyleScrollbarWidth nsScrollbarFrame::ScrollbarWidth() const {
return nsLayoutUtils::StyleForScrollbar(this)
->StyleUIReset()
->ScrollbarWidth();
}
nscoord nsScrollbarFrame::ScrollbarTrackSize() const {
nsPresContext* pc = PresContext();
auto overlay = pc->UseOverlayScrollbars() ? nsITheme::Overlay::Yes
: nsITheme::Overlay::No;
return LayoutDevicePixel::ToAppUnits(
pc->Theme()->GetScrollbarSize(pc, ScrollbarWidth(), overlay),
pc->AppUnitsPerDevPixel());
}
void nsScrollbarFrame::MoveToNewPosition() {
nsIScrollbarMediator* m = GetScrollbarMediator();
if (!m) {
return;
}
// Note that this `MoveToNewPosition` is used for scrolling triggered by
// repeating scrollbar button press, so we'd use an intended-direction
// scroll snap flag.
m->ScrollByUnit(this, ScrollMode::Smooth, mButtonScrollDirection,
mButtonScrollUnit, ScrollSnapFlags::IntendedDirection);
}
static already_AddRefed<Element> MakeScrollbarButton(
dom::NodeInfo* aNodeInfo, bool aVertical, bool aBottom, bool aDown,
AnonymousContentKey& aKey) {
MOZ_ASSERT(aNodeInfo);
MOZ_ASSERT(
aNodeInfo->Equals(nsGkAtoms::scrollbarbutton, nullptr, kNameSpaceID_XUL));
static constexpr nsLiteralString kSbattrValues[2][2] = {
{
u"scrollbar-up-top"_ns,
u"scrollbar-up-bottom"_ns,
},
{
u"scrollbar-down-top"_ns,
u"scrollbar-down-bottom"_ns,
},
};
static constexpr nsLiteralString kTypeValues[2] = {
u"decrement"_ns,
u"increment"_ns,
};
aKey = AnonymousContentKey::Type_ScrollbarButton;
if (aVertical) {
aKey |= AnonymousContentKey::Flag_Vertical;
}
if (aBottom) {
aKey |= AnonymousContentKey::Flag_ScrollbarButton_Bottom;
}
if (aDown) {
aKey |= AnonymousContentKey::Flag_ScrollbarButton_Down;
}
RefPtr<Element> e;
NS_TrustedNewXULElement(getter_AddRefs(e), do_AddRef(aNodeInfo));
e->SetAttr(kNameSpaceID_None, nsGkAtoms::sbattr,
kSbattrValues[aDown][aBottom], false);
e->SetAttr(kNameSpaceID_None, nsGkAtoms::type, kTypeValues[aDown], false);
return e.forget();
}
nsresult nsScrollbarFrame::CreateAnonymousContent(
nsTArray<ContentInfo>& aElements) {
nsNodeInfoManager* nodeInfoManager = mContent->NodeInfo()->NodeInfoManager();
Element* el = GetContent()->AsElement();
// If there are children already in the node, don't create any anonymous
// content (this only apply to crashtests/369038-1.xhtml)
if (el->HasChildren()) {
return NS_OK;
}
const bool vertical = el->HasAttr(nsGkAtoms::vertical);
RefPtr<dom::NodeInfo> sbbNodeInfo =
nodeInfoManager->GetNodeInfo(nsGkAtoms::scrollbarbutton, nullptr,
kNameSpaceID_XUL, nsINode::ELEMENT_NODE);
const int32_t buttons =
PresContext()->Theme()->ThemeSupportsScrollbarButtons()
? LookAndFeel::GetInt(LookAndFeel::IntID::ScrollArrowStyle)
: 0;
if (buttons & LookAndFeel::eScrollArrow_StartBackward) {
AnonymousContentKey key;
mUpTopButton =
MakeScrollbarButton(sbbNodeInfo, vertical, /* aBottom */ false,
/* aDown */ false, key);
aElements.AppendElement(ContentInfo(mUpTopButton, key));
}
if (buttons & LookAndFeel::eScrollArrow_StartForward) {
AnonymousContentKey key;
mDownTopButton =
MakeScrollbarButton(sbbNodeInfo, vertical, /* aBottom */ false,
/* aDown */ true, key);
aElements.AppendElement(ContentInfo(mDownTopButton, key));
}
{
AnonymousContentKey key = AnonymousContentKey::Type_Slider;
if (vertical) {
key |= AnonymousContentKey::Flag_Vertical;
}
NS_TrustedNewXULElement(
getter_AddRefs(mSlider),
nodeInfoManager->GetNodeInfo(nsGkAtoms::slider, nullptr,
kNameSpaceID_XUL, nsINode::ELEMENT_NODE));
aElements.AppendElement(ContentInfo(mSlider, key));
NS_TrustedNewXULElement(
getter_AddRefs(mThumb),
nodeInfoManager->GetNodeInfo(nsGkAtoms::thumb, nullptr,
kNameSpaceID_XUL, nsINode::ELEMENT_NODE));
mSlider->AppendChildTo(mThumb, false, IgnoreErrors());
}
if (buttons & LookAndFeel::eScrollArrow_EndBackward) {
AnonymousContentKey key;
mUpBottomButton =
MakeScrollbarButton(sbbNodeInfo, vertical, /* aBottom */ true,
/* aDown */ false, key);
aElements.AppendElement(ContentInfo(mUpBottomButton, key));
}
if (buttons & LookAndFeel::eScrollArrow_EndForward) {
AnonymousContentKey key;
mDownBottomButton =
MakeScrollbarButton(sbbNodeInfo, vertical, /* aBottom */ true,
/* aDown */ true, key);
aElements.AppendElement(ContentInfo(mDownBottomButton, key));
}
return NS_OK;
}
void nsScrollbarFrame::AppendAnonymousContentTo(
nsTArray<nsIContent*>& aElements, uint32_t aFilter) {
if (mUpTopButton) {
aElements.AppendElement(mUpTopButton);
}
if (mDownTopButton) {
aElements.AppendElement(mDownTopButton);
}
if (mSlider) {
aElements.AppendElement(mSlider);
}
if (mUpBottomButton) {
aElements.AppendElement(mUpBottomButton);
}
if (mDownBottomButton) {
aElements.AppendElement(mDownBottomButton);
}
}