Name Description Size Coverage
AsmJS.cpp 217710 -
AsmJS.h 4806 -
GenerateBuiltinModules.py \ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef %(includeguard)s #define %(includeguard)s /* This file is generated by wasm/GenerateBuiltinModules.py. Do not edit! */ %(contents)s #endif // %(includeguard)s 5752 -
moz.build 1980 -
test.js 0 -
WasmAnyRef.cpp 3553 -
WasmAnyRef.h 15085 -
WasmBaselineCompile.cpp [SMDOC] WebAssembly baseline compiler (RabaldrMonkey) For now, see WasmBCClass.h for general comments about the compiler's structure. ---------------- General assumptions for 32-bit vs 64-bit code: - A 32-bit register can be extended in-place to a 64-bit register on 64-bit systems. - Code that knows that Register64 has a '.reg' member on 64-bit systems and '.high' and '.low' members on 32-bit systems, or knows the implications thereof, is #ifdef JS_PUNBOX64. All other code is #if(n)?def JS_64BIT. Coding standards are a little fluid: - In "small" code generating functions (eg emitMultiplyF64, emitQuotientI32, and surrounding functions; most functions fall into this class) where the meaning is obvious: Old school: - if there is a single source + destination register, it is called 'r' - if there is one source and a different destination, they are called 'rs' and 'rd' - if there is one source + destination register and another source register they are called 'r' and 'rs' - if there are two source registers and a destination register they are called 'rs0', 'rs1', and 'rd'. The new thing: - what is called 'r' in the old-school naming scheme is increasingly called 'rsd' in source+dest cases. - Generic temp registers are named /temp[0-9]?/ not /tmp[0-9]?/. - Registers can be named non-generically for their function ('rp' for the 'pointer' register and 'rv' for the 'value' register are typical) and those names may or may not have an 'r' prefix. - "Larger" code generating functions make their own rules. 410203 -
WasmBaselineCompile.h 3148 -
WasmBCClass-inl.h 5200 -
WasmBCClass.h 76178 -
WasmBCCodegen-inl.h 15400 -
WasmBCDefs.h 5229 -
WasmBCFrame.cpp 19008 -
WasmBCFrame.h 52366 -
WasmBCMemory.cpp 95092 -
WasmBCRegDefs-inl.h 3974 -
WasmBCRegDefs.h 23690 -
WasmBCRegMgmt-inl.h 11907 -
WasmBCStk.h 9356 -
WasmBCStkMgmt-inl.h 32458 -
WasmBinary.cpp 9352 -
WasmBinary.h 28064 -
WasmBinaryTypes.h wasm_WasmBinaryTypes_h 3697 -
WasmBuiltinModule.cpp reportOOM 16204 -
WasmBuiltinModule.h 5719 -
WasmBuiltinModule.yaml 14517 -
WasmBuiltins.cpp 87813 -
WasmBuiltins.h 12579 -
WasmCode.cpp 56027 -
WasmCode.h 46197 -
WasmCodegenConstants.h 3483 -
WasmCodegenTypes.cpp 15092 -
WasmCodegenTypes.h 60568 -
WasmCompile.cpp 43896 -
WasmCompile.h 4667 -
WasmCompileArgs.h 17888 -
WasmConstants.h 31921 -
WasmContext.cpp 4435 -
WasmContext.h 3599 -
WasmDebug.cpp 17670 -
WasmDebug.h [SMDOC] Wasm debug traps There is a single debug-trap handler for the process, WasmHandleDebugTrap in WasmBuiltins.cpp. That function is invoked through the Debug Trap Stub, of which there is one per module, generated by GenerateDebugStub in WasmStubs.cpp. When any function in an instance needs to debug-trap for any reason (enter frame, leave frame, breakpoint, or single-stepping) then a pointer to the Debug Trap Stub is installed in the Instance. Debug-enabled code will look for this pointer and call it if (1) it is not null and (2) subject to filtering as follows. WasmHandleDebugTrap may therefore be called very frequently when any function in the instance is being debugged, and must filter the trap against the tables in the DebugState. It can make use of the return address for the call, which identifies the site uniquely. In order to greatly reduce the frequency of calls to the Debug Trap Stub, an array of flag bits, one per function, is attached to the instance. The code at the breakable point calls a stub at the end of the function (the Per Function Debug Stub) to check whether the bit is set for the function. If it is not set, the per-function stub can return to its caller immediately; if the bit is set, the per-function stub will jump to the installed (per-module) Debug Trap Stub. See also [SMDOC] "Wasm debug traps -- code details" 7675 -
WasmDebugFrame.cpp static 5958 -
WasmDebugFrame.h 7316 -
WasmDump.cpp includeInitExpr= 28325 -
WasmDump.h 10527 -
WasmException.h 1642 -
WasmExprType.h 9575 -
WasmFeatures.cpp 11664 -
WasmFeatures.h 4271 -
WasmFrame.h 19038 -
WasmFrameIter.cpp 88089 -
WasmFrameIter.h 18160 -
WasmGC.cpp 12897 -
WasmGC.h 23690 -
WasmGcObject-inl.h static 13387 -
WasmGcObject.cpp static 23821 -
WasmGcObject.h 33476 -
WasmGenerator.cpp limitedSize= 52648 -
WasmGenerator.h 13582 -
WasmHeuristics.h 14558 -
WasmInitExpr.cpp 20395 -
WasmInitExpr.h 4273 -
WasmInstance-inl.h 880 -
WasmInstance.cpp 161438 -
WasmInstance.h 29668 -
WasmInstanceData.h 13906 -
WasmIonCompile.cpp 364223 -
WasmIonCompile.h 1902 -
WasmJS.cpp [SMDOC] WebAssembly code rules (evolving) TlsContext.get() is only to be invoked from functions that have been invoked _directly_ by generated code as cold(!) Builtin calls, from code that is only used by signal handlers, or from helper functions that have been called _directly_ from a simulator. All other code shall pass in a JSContext* to functions that need it, or an Instance* or Instance* since the context is available through them. Code that uses TlsContext.get() shall annotate each such call with the reason why the call is OK. 178382 -
WasmJS.h 20234 -
WasmLog.cpp 2644 -
WasmLog.h 1361 -
WasmMemory.cpp 18153 -
WasmMemory.h 10904 -
WasmMetadata.cpp 11474 -
WasmMetadata.h 19686 -
WasmModule.cpp 35666 -
WasmModule.h 8436 -
WasmModuleTypes.cpp static 7834 -
WasmModuleTypes.h 29251 -
WasmOpIter.cpp 63819 -
WasmOpIter.h 133792 -
WasmPI.cpp 51582 -
WasmPI.h 13881 -
WasmProcess.cpp = nullptr 6986 -
WasmProcess.h 2365 -
WasmRealm.cpp 4329 -
WasmRealm.h 2770 -
WasmSerialize.cpp 53714 -
WasmSerialize.h 11793 -
WasmShareable.h 3897 -
WasmSignalHandlers.cpp 38521 -
WasmSignalHandlers.h 2802 -
WasmStaticTypeDefs.cpp 2021 -
WasmStaticTypeDefs.h 1379 -
WasmStructLayout.cpp 17623 -
WasmStructLayout.h 13770 -
WasmStubs.cpp 133496 -
WasmStubs.h 11619 -
WasmSummarizeInsn.cpp 62261 -
WasmSummarizeInsn.h wasm_WasmSummarizeInsn_h 1382 -
WasmTable.cpp static 13927 -
WasmTable.h 5338 -
WasmTypeDecls.h 3229 -
WasmTypeDef.cpp 18763 -
WasmTypeDef.h 52055 -
WasmUtility.h 2392 -
WasmValidate.cpp 141837 -
WasmValidate.h 8302 -
WasmValType.cpp 13397 -
WasmValType.h 32775 -
WasmValue.cpp 27902 -
WasmValue.h 17301 -