Name Description Size Coverage
binding -
moz.build 1790 -
oculus -
OculusSession.cpp XXX The DX11 objects and quad blitting could be encapsulated into a separate object if either Oculus starts supporting non-Windows platforms or the blit is needed by other HMD\ drivers. Alternately, we could remove the extra blit for Oculus as well with some more refactoring. 54993 -
OculusSession.h 3901 -
openvr -
OpenVRControllerMapper.cpp 3146 -
OpenVRControllerMapper.h 3086 -
OpenVRCosmosMapper.cpp 2064 -
OpenVRCosmosMapper.h 860 -
OpenVRDefaultMapper.cpp 3053 -
OpenVRDefaultMapper.h 866 -
OpenVRKnucklesMapper.cpp 2660 -
OpenVRKnucklesMapper.h 872 -
OpenVRSession.cpp 56005 -
OpenVRSession.h 3919 -
OpenVRViveMapper.cpp 1664 -
OpenVRViveMapper.h 848 -
OpenVRWMRMapper.cpp 2126 -
OpenVRWMRMapper.h 842 -
osvr -
OSVRSession.cpp 18948 -
OSVRSession.h 2402 -
PuppetSession.cpp 3526 -
PuppetSession.h 1773 -
VRService.cpp static 14167 -
VRService.h VRSystemState contains the most recent state of the VR system, to be shared with the browser by Shmem. mSystemState is the VR Service copy of this data, which is memcpy'ed atomically to the Shmem. VRSystemState is written by the VR Service, but read-only by the browser. 2687 -
VRSession.cpp 6293 -
VRSession.h In order to support WebXR's navigator.xr.IsSessionSupported call without displaying any permission dialogue, it is necessary to have a safe way to detect the capability of running a VR or AR session without activating XR runtimes or powering on hardware. API's such as OpenVR make no guarantee that hardware and software won't be left activated after enumerating devices, so each backend in gfx/vr/service must allow for more granular detection of capabilities. By passing true to bDetectRuntimesOnly, the initialization exits early after reporting the presence of XR runtime software. The Initialize method will only enumerate hardware and possibly return true when aDetectRuntimesOnly is false. 3495 -