Name Description Size Coverage
PVR.ipdl 1754 -
PVRGPU.ipdl 719 -
PVRLayer.ipdl 736 -
PVRManager.ipdl The PVRManager protocol is used to enable communication of VR display enumeration and sensor state between the compositor thread and content threads/processes. 3090 -
VRChild.cpp 6657 0 %
VRChild.h 2042 0 %
VRGPUChild.cpp static 2286 15 %
VRGPUChild.h 1024 0 %
VRGPUParent.cpp static 2597 0 %
VRGPUParent.h 1342 0 %
VRLayerChild.cpp Do not blit WebGL to a SurfaceTexture until the last submitted frame is already processed and the new frame poses are ready. SurfaceTextures need to be released in the VR render thread in order to allow to be used again in the WebGLContext GLScreenBuffer producer. Not doing so causes some freezes, crashes or other undefined behaviour. 4538 0 %
VRLayerChild.h 2037 0 %
VRLayerParent.cpp 1375 0 %
VRLayerParent.h 1135 0 %
VRManagerChild.cpp static 20708 21 %
VRManagerChild.h 7353 43 %
VRManagerParent.cpp static 9086 58 %
VRManagerParent.h 4447 20 %
VRMessageUtils.h 3422 -
VRParent.cpp 5580 0 %
VRParent.h 2114 0 %
VRProcessChild.cpp static 1102 0 %
VRProcessChild.h Contains the VRChild object that facilitates IPC communication to/from the instance of the VR library that is run in this process. 1008 0 %
VRProcessManager.cpp static 7937 1 %
VRProcessManager.h 2815 -
VRProcessParent.cpp remoteType 6879 0 %
VRProcessParent.h 2672 0 %