| android |
|
|
| cocoa |
|
|
| fallback |
|
|
| Gamepad.cpp |
|
6782 |
| Gamepad.h |
|
4523 |
| GamepadButton.cpp |
virtual |
979 |
| GamepadButton.h |
|
1523 |
| GamepadHandle.cpp |
|
1209 |
| GamepadHandle.h |
|
2821 |
| GamepadHapticActuator.cpp |
virtual |
2829 |
| GamepadHapticActuator.h |
|
1615 |
| GamepadLightIndicator.cpp |
virtual |
2377 |
| GamepadLightIndicator.h |
|
1701 |
| GamepadManager.cpp |
|
21877 |
| GamepadManager.h |
|
6497 |
| GamepadMonitoring.h |
|
1005 |
| GamepadPlatformService.cpp |
|
11527 |
| GamepadPlatformService.h |
|
6147 |
| GamepadPose.cpp |
virtual |
4485 |
| GamepadPose.h |
|
2322 |
| GamepadPoseState.h |
Cap_Position is set if the Gamepad is capable of tracking its position.
|
3926 |
| GamepadRemapping.cpp |
|
71952 |
| GamepadRemapping.h |
|
6116 |
| GamepadServiceTest.cpp |
Implementation of the test service. This is just to provide a simple binding
of the GamepadService to JavaScript via WebIDL so that we can write
Mochitests that add and remove fake gamepads, avoiding the platform-specific
backends.
|
12465 |
| GamepadServiceTest.h |
|
4640 |
| GamepadTouch.cpp |
virtual |
2296 |
| GamepadTouch.h |
|
1728 |
| GamepadTouchState.h |
|
1391 |
| ipc |
|
|
| linux |
|
|
| moz.build |
|
2231 |
| windows |
|
|