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use std::ffi::OsString;↩
use std::fs::{self, File, OpenOptions};↩
use std::os::windows::prelude::*;↩
use std::path::{Path, PathBuf};↩
use std::{io, ptr};↩
↩
use winapi::shared::minwindef::*;↩
use winapi::shared::winerror::*;↩
use winapi::um::errhandlingapi::*;↩
use winapi::um::fileapi::*;↩
use winapi::um::minwinbase::*;↩
use winapi::um::winbase::*;↩
use winapi::um::winnt::*;↩
↩
pub const VOLUME_NAME_DOS: DWORD = 0x0;↩
↩
struct RmdirContext<'a> {↩
base_dir: &'a Path,↩
readonly: bool,↩
counter: u64,↩
}↩
↩
/// Reliably removes a directory and all of its children.↩
///↩
/// ```rust↩
/// extern crate remove_dir_all;↩
///↩
/// use std::fs;↩
/// use remove_dir_all::*;↩
///↩
/// fn main() {↩
/// fs::create_dir("./temp/").unwrap();↩
/// remove_dir_all("./temp/").unwrap();↩
/// }↩
/// ```↩
pub fn remove_dir_all<P: AsRef<Path>>(path: P) -> io::Result<()> {↩
// On Windows it is not enough to just recursively remove the contents of a↩
// directory and then the directory itself. Deleting does not happen↩
// instantaneously, but is scheduled.↩
// To work around this, we move the file or directory to some `base_dir`↩
// right before deletion to avoid races.↩
//↩
// As `base_dir` we choose the parent dir of the directory we want to↩
// remove. We very probably have permission to create files here, as we↩
// already need write permission in this dir to delete the directory. And it↩
// should be on the same volume.↩
//↩
// To handle files with names like `CON` and `morse .. .`, and when a↩
// directory structure is so deep it needs long path names the path is first↩
// converted to a `//?/`-path with `get_path()`.↩
//↩
// To make sure we don't leave a moved file laying around if the process↩
// crashes before we can delete the file, we do all operations on an file↩
// handle. By opening a file with `FILE_FLAG_DELETE_ON_CLOSE` Windows will↩
// always delete the file when the handle closes.↩
//↩
// All files are renamed to be in the `base_dir`, and have their name↩
// changed to "rm-<counter>". After every rename the counter is increased.↩
// Rename should not overwrite possibly existing files in the base dir. So↩
// if it fails with `AlreadyExists`, we just increase the counter and try↩
// again.↩
//↩
// For read-only files and directories we first have to remove the read-only↩
// attribute before we can move or delete them. This also removes the↩
// attribute from possible hardlinks to the file, so just before closing we↩
// restore the read-only attribute.↩
//↩
// If 'path' points to a directory symlink or junction we should not↩
// recursively remove the target of the link, but only the link itself.↩
//↩
// Moving and deleting is guaranteed to succeed if we are able to open the↩
// file with `DELETE` permission. If others have the file open we only have↩
// `DELETE` permission if they have specified `FILE_SHARE_DELETE`. We can↩
// also delete the file now, but it will not disappear until all others have↩
// closed the file. But no-one can open the file after we have flagged it↩
// for deletion.↩
↩
// Open the path once to get the canonical path, file type and attributes.↩
let (path, metadata) = {↩
let path = path.as_ref();↩
let mut opts = OpenOptions::new();↩
opts.access_mode(FILE_READ_ATTRIBUTES);↩
opts.custom_flags(FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OPEN_REPARSE_POINT);↩
let file = opts.open(path)?;↩
(get_path(&file)?, path.metadata()?)↩
};↩
↩
let mut ctx = RmdirContext {↩
base_dir: match path.parent() {↩
Some(dir) => dir,↩
None => {↩
return Err(io::Error::new(↩
io::ErrorKind::PermissionDenied,↩
"Can't delete root directory",↩
))↩
}↩
},↩
readonly: metadata.permissions().readonly(),↩
counter: 0,↩
};↩
↩
let filetype = metadata.file_type();↩
if filetype.is_dir() {↩
if !filetype.is_symlink() {↩
remove_dir_all_recursive(path.as_ref(), &mut ctx)↩
} else {↩
remove_item(path.as_ref(), &mut ctx)↩
}↩
} else {↩
Err(io::Error::new(↩
io::ErrorKind::PermissionDenied,↩
"Not a directory",↩
))↩
}↩
}↩
↩
fn remove_item(path: &Path, ctx: &mut RmdirContext) -> io::Result<()> {↩
if ctx.readonly {↩
// remove read-only permision↩
let mut permissions = path.metadata()?.permissions();↩
permissions.set_readonly(false);↩
↩
fs::set_permissions(path, permissions)?;↩
}↩
↩
let mut opts = OpenOptions::new();↩
opts.access_mode(DELETE);↩
opts.custom_flags(↩
FILE_FLAG_BACKUP_SEMANTICS | // delete directory↩
FILE_FLAG_OPEN_REPARSE_POINT | // delete symlink↩
FILE_FLAG_DELETE_ON_CLOSE,↩
);↩
let file = opts.open(path)?;↩
move_item(&file, ctx)?;↩
↩
if ctx.readonly {↩
// restore read-only flag just in case there are other hard links↩
match fs::metadata(&path) {↩
Ok(metadata) => {↩
let mut perm = metadata.permissions();↩
perm.set_readonly(true);↩
fs::set_permissions(&path, perm)?;↩
}↩
Err(ref err) if err.kind() == io::ErrorKind::NotFound => {}↩
err => return err.map(|_| ()),↩
}↩
}↩
↩
Ok(())↩
}↩
↩
fn move_item(file: &File, ctx: &mut RmdirContext) -> io::Result<()> {↩
let mut tmpname = ctx.base_dir.join(format! {"rm-{}", ctx.counter});↩
ctx.counter += 1;↩
↩
// Try to rename the file. If it already exists, just retry with an other↩
// filename.↩
while let Err(err) = rename(file, &tmpname, false) {↩
if err.kind() != io::ErrorKind::AlreadyExists {↩
return Err(err);↩
};↩
tmpname = ctx.base_dir.join(format!("rm-{}", ctx.counter));↩
ctx.counter += 1;↩
}↩
↩
Ok(())↩
}↩
↩
fn rename(file: &File, new: &Path, replace: bool) -> io::Result<()> {↩
// &self must be opened with DELETE permission↩
use std::iter;↩
#[cfg(target_pointer_width = "32")]↩
const STRUCT_SIZE: usize = 12;↩
#[cfg(target_pointer_width = "64")]↩
const STRUCT_SIZE: usize = 20;↩
↩
// FIXME: check for internal NULs in 'new'↩
let mut data: Vec<u16> = iter::repeat(0u16)↩
.take(STRUCT_SIZE / 2)↩
.chain(new.as_os_str().encode_wide())↩
.collect();↩
data.push(0);↩
let size = data.len() * 2;↩
↩
unsafe {↩
// Thanks to alignment guarantees on Windows this works↩
// (8 for 32-bit and 16 for 64-bit)↩
let info = data.as_mut_ptr() as *mut FILE_RENAME_INFO;↩
// The type of ReplaceIfExists is BOOL, but it actually expects a↩
// BOOLEAN. This means true is -1, not c::TRUE.↩
(*info).ReplaceIfExists = if replace { -1 } else { FALSE };↩
(*info).RootDirectory = ptr::null_mut();↩
(*info).FileNameLength = (size - STRUCT_SIZE) as DWORD;↩
let result = SetFileInformationByHandle(↩
file.as_raw_handle(),↩
FileRenameInfo,↩
data.as_mut_ptr() as *mut _ as *mut _,↩
size as DWORD,↩
);↩
↩
if result == 0 {↩
Err(io::Error::last_os_error())↩
} else {↩
Ok(())↩
}↩
}↩
}↩
↩
fn get_path(f: &File) -> io::Result<PathBuf> {↩
fill_utf16_buf(↩
|buf, sz| unsafe { GetFinalPathNameByHandleW(f.as_raw_handle(), buf, sz, VOLUME_NAME_DOS) },↩
|buf| PathBuf::from(OsString::from_wide(buf)),↩
)↩
}↩
↩
fn remove_dir_all_recursive(path: &Path, ctx: &mut RmdirContext) -> io::Result<()> {↩
let dir_readonly = ctx.readonly;↩
for child in fs::read_dir(path)? {↩
let child = child?;↩
let child_type = child.file_type()?;↩
ctx.readonly = child.metadata()?.permissions().readonly();↩
if child_type.is_dir() {↩
remove_dir_all_recursive(&child.path(), ctx)?;↩
} else {↩
remove_item(&child.path().as_ref(), ctx)?;↩
}↩
}↩
ctx.readonly = dir_readonly;↩
remove_item(path, ctx)↩
}↩
↩
fn fill_utf16_buf<F1, F2, T>(mut f1: F1, f2: F2) -> io::Result<T>↩
where↩
F1: FnMut(*mut u16, DWORD) -> DWORD,↩
F2: FnOnce(&[u16]) -> T,↩
{↩
// Start off with a stack buf but then spill over to the heap if we end up↩
// needing more space.↩
let mut stack_buf = [0u16; 512];↩
let mut heap_buf = Vec::new();↩
unsafe {↩
let mut n = stack_buf.len();↩
↩
loop {↩
let buf = if n <= stack_buf.len() {↩
&mut stack_buf[..]↩
} else {↩
let extra = n - heap_buf.len();↩
heap_buf.reserve(extra);↩
heap_buf.set_len(n);↩
&mut heap_buf[..]↩
};↩
↩
// This function is typically called on windows API functions which↩
// will return the correct length of the string, but these functions↩
// also return the `0` on error. In some cases, however, the↩
// returned "correct length" may actually be 0!↩
//↩
// To handle this case we call `SetLastError` to reset it to 0 and↩
// then check it again if we get the "0 error value". If the "last↩
// error" is still 0 then we interpret it as a 0 length buffer and↩
// not an actual error.↩
SetLastError(0);↩
let k = match f1(buf.as_mut_ptr(), n as DWORD) {↩
0 if GetLastError() == 0 => 0,↩
0 => return Err(io::Error::last_os_error()),↩
n => n,↩
} as usize;↩
if k == n && GetLastError() == ERROR_INSUFFICIENT_BUFFER {↩
n *= 2;↩
} else if k >= n {↩
n = k;↩
} else {↩
return Ok(f2(&buf[..k]));↩
}↩
}↩
}↩
}↩