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# Changelog↩
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## 0.6.0 (2023-09-30)↩
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* **Breaking:** Raw pointer handles now use `NonNull` where appropriate, to avoid null pointer dereferences.↩
* **Breaking:** Renamed `empty` methods to `new`, and take parameters in most of those, to better match normal Rust semantics.↩
* **Breaking:** `HasRaw(Display/Window)Handle::raw_(display/window)_handle` returns a result indicating if fetching the window handle failed (#122).↩
* **Breaking:** Remove the `Active/ActiveHandle` types from the public API (#126).↩
* **Breaking:** Remove `AppKitWindowHandle::ns_window` and `UiKitWindowHandle::ui_window` since they can be retrieved from the view (#129).↩
* **Breaking:** Remove `Copy` derive from `RawWindowHandle` and `WindowHandle` (#140).↩
* Implement `PartialEq`, `Eq` and `Hash` for `WindowHandle` too. (#128)↩
* Implement the relevant traits for `&mut T where T: <trait>`. (#130)↩
* Add web handles for `wasm-bindgen` v0.2. They are locked behind the `wasm-bindgen-0-2` feature. (#134)↩
* Deprecate the raw window/display handle traits. They will be removed at the next stable release. (#139)↩
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## 0.5.2 (2023-03-31)↩
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* Add several types for using raw window handles safely, including `HasWindowHandle`, `WindowHandle`, `HasDisplayHandle`, `DisplayHandle` and `Active` (#110).↩
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## 0.5.1 (2023-03-07)↩
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* Add the `rust-version` field (`1.64`).↩
* Implemented `From` for `RawWindowHandle` and `RawDisplayHandle`↩
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## 0.5.0 (2022-07-14)↩
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* **Breaking:** The `RawWindowHandle` variants were split into `RawDisplayHandle` and `RawWindowHandle`.↩
* The X11 screen is now present in new `XlibDisplayHandle` and `XcbDisplayHandle`.↩
- Add GBM support.↩
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## 0.4.3 (2022-03-29)↩
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* [Add a link to the MDN page for data attributes in the documentation for WebHandle](https://github.com/rust-windowing/raw-window-handle/pull/86)↩
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## 0.4.2 (2021-11-24)↩
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* Also implement `HasRawWindowHandle` for `Rc<T>`, and `Arc<T>` where `T: ?Sized`.↩
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## 0.4.1 (2021-11-19)↩
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* Added an impl of `HasRawWindowHandle` for `&T`, `Rc<T>`, and `Arc<T>`. The impls for `Rc<T>` and `Arc<T>` require the `alloc` feature.↩
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## 0.4.0 (2021-11-15)↩
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* **Breaking:** Remove `_do_not_use` tags to use `#[non_exhaustive]` macro↩
* **Breaking:** `RawWindowHandle` variants are no longer cfg-guarded by platform.↩
* **Breaking:** Rename `IOS` to `UiKit`.↩
* **Breaking:** Rename `MacOS` to `AppKit`.↩
* **Breaking:** Rename `Windows` to `Win32`.↩
* **Breaking:** Rename `Redox` to `Orbital`.↩
* **Breaking:** Rename `Android` to `AndroidNdk`.↩
* **Breaking:** Inner window handle structs are now exported at crate root.↩
* Added Windows `WinRt` handle.↩
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# 0.3.4 (2021-11-27)↩
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* Add `HasRawWindowHandle` implementation for `HasRawWindowHandle` in the↩
newer `v0.4`.↩
This allows "provider" crates that implement `HasRawWindowHandle` (like↩
`winit`, `sdl2`, `glfw`, `fltk`, ...) to upgrade to `v0.4` without a↩
breaking change.↩
Afterwards "consumer" crates (like `gfx`, `wgpu`, `rfd`, ...) can start↩
upgrading with minimal breakage for their users.↩
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## 0.3.3 (2019-12-1)↩
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* Add missing `Hash` implementation for `AndroidHandle`.↩
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## 0.3.2 (2019-11-29)↩
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* Add `Hash` implementation for `RawWindowHandle`.↩
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## 0.3.1 (2019-10-27)↩
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* Remove `RawWindowHandle`'s `HasRawWindowHandle` implementation, as it was unsound (see [#35](https://github.com/rust-windowing/raw-window-handle/issues/35))↩
* Explicitly require that handles within `RawWindowHandle` be valid for the lifetime of the `HasRawWindowHandle` implementation that provided them.↩
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## 0.3.0 (2019-10-5)↩
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* **Breaking:** Rename `XLib.surface` to `XLib.window`, as that more accurately represents the underlying type.↩
* Implement `HasRawWindowHandle` for `RawWindowHandle`↩
* Add `HINSTANCE` field to `WindowsHandle`.↩
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## 0.2.0 (2019-09-26)↩
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* **Breaking:** Rename `X11` to `XLib`.↩
* Add XCB support.↩
* Add Web support.↩
* Add Android support.↩
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## 0.1.2 (2019-08-13)↩
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* Fix use of private `_non_exhaustive` field in platform handle structs preventing structs from getting initialized.↩
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## 0.1.1 (2019-08-13)↩
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* Flesh out Cargo.toml, adding crates.io info rendering tags.↩
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## 0.1.0 (2019-08-13)↩
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* Initial release.↩