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use metal::*;
use objc::rc::autoreleasepool;
use std::path::PathBuf;
const NUM_SAMPLES: u64 = 2;
fn main() {
let num_elements = std::env::args()
.nth(1)
.map(|s| s.parse::<u32>().unwrap())
.unwrap_or(64 * 64);
autoreleasepool(|| {
let device = Device::system_default().expect("No device found");
let mut cpu_start = 0;
let mut gpu_start = 0;
device.sample_timestamps(&mut cpu_start, &mut gpu_start);
let counter_sample_buffer = create_counter_sample_buffer(&device);
let destination_buffer = device.new_buffer(
(std::mem::size_of::<u64>() * NUM_SAMPLES as usize) as u64,
MTLResourceOptions::StorageModeShared,
);
let counter_sampling_point = MTLCounterSamplingPoint::AtStageBoundary;
assert!(device.supports_counter_sampling(counter_sampling_point));
let command_queue = device.new_command_queue();
let command_buffer = command_queue.new_command_buffer();
let compute_pass_descriptor = ComputePassDescriptor::new();
handle_compute_pass_sample_buffer_attachment(
compute_pass_descriptor,
&counter_sample_buffer,
);
let encoder =
command_buffer.compute_command_encoder_with_descriptor(compute_pass_descriptor);
let pipeline_state = create_pipeline_state(&device);
encoder.set_compute_pipeline_state(&pipeline_state);
let (buffer, sum) = create_input_and_output_buffers(&device, num_elements);
encoder.set_buffer(0, Some(&buffer), 0);
encoder.set_buffer(1, Some(&sum), 0);
let num_threads = pipeline_state.thread_execution_width();
let thread_group_count = MTLSize {
width: ((num_elements as NSUInteger + num_threads) / num_threads),
height: 1,
depth: 1,
};
let thread_group_size = MTLSize {
width: num_threads,
height: 1,
depth: 1,
};
encoder.dispatch_thread_groups(thread_group_count, thread_group_size);
encoder.end_encoding();
resolve_samples_into_buffer(command_buffer, &counter_sample_buffer, &destination_buffer);
command_buffer.commit();
command_buffer.wait_until_completed();
let mut cpu_end = 0;
let mut gpu_end = 0;
device.sample_timestamps(&mut cpu_end, &mut gpu_end);
let ptr = sum.contents() as *mut u32;
println!("Compute shader sum: {}", unsafe { *ptr });
unsafe {
assert_eq!(num_elements, *ptr);
}
handle_timestamps(&destination_buffer, cpu_start, cpu_end, gpu_start, gpu_end);
});
}
fn create_pipeline_state(device: &Device) -> ComputePipelineState {
let library_path =
PathBuf::from(env!("CARGO_MANIFEST_DIR")).join("examples/compute/shaders.metallib");
let library = device.new_library_with_file(library_path).unwrap();
let kernel = library.get_function("sum", None).unwrap();
let pipeline_state_descriptor = ComputePipelineDescriptor::new();
pipeline_state_descriptor.set_compute_function(Some(&kernel));
device
.new_compute_pipeline_state_with_function(
pipeline_state_descriptor.compute_function().unwrap(),
)
.unwrap()
}
fn handle_compute_pass_sample_buffer_attachment(
compute_pass_descriptor: &ComputePassDescriptorRef,
counter_sample_buffer: &CounterSampleBufferRef,
) {
let sample_buffer_attachment_descriptor = compute_pass_descriptor
.sample_buffer_attachments()
.object_at(0)
.unwrap();
sample_buffer_attachment_descriptor.set_sample_buffer(counter_sample_buffer);
sample_buffer_attachment_descriptor.set_start_of_encoder_sample_index(0);
sample_buffer_attachment_descriptor.set_end_of_encoder_sample_index(1);
}
fn resolve_samples_into_buffer(
command_buffer: &CommandBufferRef,
counter_sample_buffer: &CounterSampleBufferRef,
destination_buffer: &BufferRef,
) {
let blit_encoder = command_buffer.new_blit_command_encoder();
blit_encoder.resolve_counters(
counter_sample_buffer,
crate::NSRange::new(0_u64, NUM_SAMPLES),
destination_buffer,
0_u64,
);
blit_encoder.end_encoding();
}
fn handle_timestamps(
resolved_sample_buffer: &BufferRef,
cpu_start: u64,
cpu_end: u64,
gpu_start: u64,
gpu_end: u64,
) {
let samples = unsafe {
std::slice::from_raw_parts(
resolved_sample_buffer.contents() as *const u64,
NUM_SAMPLES as usize,
)
};
let pass_start = samples[0];
let pass_end = samples[1];
let cpu_time_span = cpu_end - cpu_start;
let gpu_time_span = gpu_end - gpu_start;
let micros = microseconds_between_begin(pass_start, pass_end, gpu_time_span, cpu_time_span);
println!("Compute pass duration: {} µs", micros);
}
fn create_counter_sample_buffer(device: &Device) -> CounterSampleBuffer {
let counter_sample_buffer_desc = metal::CounterSampleBufferDescriptor::new();
counter_sample_buffer_desc.set_storage_mode(metal::MTLStorageMode::Shared);
counter_sample_buffer_desc.set_sample_count(NUM_SAMPLES);
let counter_sets = device.counter_sets();
let timestamp_counter = counter_sets.iter().find(|cs| cs.name() == "timestamp");
counter_sample_buffer_desc
.set_counter_set(timestamp_counter.expect("No timestamp counter found"));
device
.new_counter_sample_buffer_with_descriptor(&counter_sample_buffer_desc)
.unwrap()
}
fn create_input_and_output_buffers(
device: &Device,
num_elements: u32,
) -> (metal::Buffer, metal::Buffer) {
let data = vec![1u32; num_elements as usize];
let buffer = device.new_buffer_with_data(
unsafe { std::mem::transmute(data.as_ptr()) },
(data.len() * std::mem::size_of::<u32>()) as u64,
MTLResourceOptions::CPUCacheModeDefaultCache,
);
let sum = {
let data = [0u32];
device.new_buffer_with_data(
unsafe { std::mem::transmute(data.as_ptr()) },
(data.len() * std::mem::size_of::<u32>()) as u64,
MTLResourceOptions::CPUCacheModeDefaultCache,
)
};
(buffer, sum)
}
fn microseconds_between_begin(begin: u64, end: u64, gpu_time_span: u64, cpu_time_span: u64) -> f64 {
let time_span = (end as f64) - (begin as f64);
let nanoseconds = time_span / (gpu_time_span as f64) * (cpu_time_span as f64);
nanoseconds / 1000.0
}