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<?xml version="1.0" encoding="UTF-8"?>
<!--
A library to allow applications to provide simple indications of
information to be displayed to users of the application through the
interface shell.
Copyright 2009 Canonical Ltd.
Authors:
Ted Gould <ted@canonical.com>
Aurélien Gâteau <aurelien.gateau@canonical.com>
This program is free software: you can redistribute it and/or modify it
under the terms of either or both of the following licenses:
1) the GNU Lesser General Public License version 3, as published by the
Free Software Foundation; and/or
2) the GNU Lesser General Public License version 2.1, as published by
the Free Software Foundation.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranties of
MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
PURPOSE. See the applicable version of the GNU Lesser General Public
License for more details.
You should have received a copy of both the GNU Lesser General Public
License version 3 and version 2.1 along with this program. If not, see
-->
<node name="/" xmlns:dox="http://www.canonical.com/dbus/dox.dtd">
<dox:d><![CDATA[
@mainpage
The goal of DBusMenu is to expose menus on DBus.
Main interface is documented here: @ref com::canonical::dbusmenu
]]></dox:d>
<interface name="com.canonical.dbusmenu">
<dox:d><![CDATA[
A DBus interface to expose menus on DBus.
Menu items are represented with a unique numeric id and a dictionary of
properties.
To reduce the amount of DBus traffic, a property should only be returned
if its value is not the default value.
Available properties are:
<table>
<tr>
<th>Name</th>
<th>Type</th>
<th>Description</th>
<th>Default Value</th>
</tr>
<tr>
<td>type</td>
<td>String</td>
<td>Can be one of:
- "standard": an item which can be clicked to trigger an action or
show another menu
- "separator": a separator
Vendor specific types can be added by prefixing them with
"x-<vendor>-".
</td>
<td>"standard"</td>
</tr>
<tr>
<td>label</td>
<td>string</td>
<td>Text of the item, except that:
-# two consecutive underscore characters "__" are displayed as a
single underscore,
-# any remaining underscore characters are not displayed at all,
-# the first of those remaining underscore characters (unless it is
the last character in the string) indicates that the following
character is the access key.
</td>
<td>""</td>
</tr>
<tr>
<td>enabled</td>
<td>boolean</td>
<td>Whether the item can be activated or not.</td>
<td>true</td>
</tr>
<tr>
<td>visible</td>
<td>boolean</td>
<td>True if the item is visible in the menu.</td>
<td>true</td>
</tr>
<tr>
<td>icon-name</td>
<td>string</td>
<td>Icon name of the item, following the freedesktop.org icon spec.</td>
<td>""</td>
</tr>
<tr>
<td>icon-data</td>
<td>binary</td>
<td>PNG data of the icon.</td>
<td>Empty</td>
</tr>
<tr>
<td>shortcut</td>
<td>array of arrays of strings</td>
<td>The shortcut of the item. Each array represents the key press
in the list of keypresses. Each list of strings contains a list of
modifiers and then the key that is used. The modifier strings
allowed are: "Control", "Alt", "Shift" and "Super".
- A simple shortcut like Ctrl+S is represented as:
[["Control", "S"]]
- A complex shortcut like Ctrl+Q, Alt+X is represented as:
[["Control", "Q"], ["Alt", "X"]]</td>
<td>Empty</td>
</tr>
<tr>
<td>toggle-type</td>
<td>string</td>
<td>
If the item can be toggled, this property should be set to:
- "checkmark": Item is an independent togglable item
- "radio": Item is part of a group where only one item can be
toggled at a time
- "": Item cannot be toggled
</td>
<td>""</td>
</tr>
<tr>
<td>toggle-state</td>
<td>int</td>
<td>
Describe the current state of a "togglable" item. Can be one of:
- 0 = off
- 1 = on
- anything else = indeterminate
Note:
The implementation does not itself handle ensuring that only one
item in a radio group is set to "on", or that a group does not have
"on" and "indeterminate" items simultaneously; maintaining this
policy is up to the toolkit wrappers.
</td>
<td>-1</td>
</tr>
<tr>
<td>children-display</td>
<td>string</td>
<td>
If the menu item has children this property should be set to
"submenu".
</td>
<td>""</td>
</tr>
<tr>
<td>disposition</td>
<td>string</td>
<td>
How the menuitem feels the information it's displaying to the
user should be presented.
- "normal" a standard menu item
- "informative" providing additional information to the user
- "warning" looking at potentially harmful results
- "alert" something bad could potentially happen
</td>
<td>"normal"</td>
</tr>
</table>
Vendor specific properties can be added by prefixing them with
"x-<vendor>-".
]]></dox:d>
<!-- Properties -->
<property name="Version" type="u" access="read">
<dox:d>
Provides the version of the DBusmenu API that this API is
implementing.
</dox:d>
</property>
<property name="TextDirection" type="s" access="read">
<dox:d>
Represents the way the text direction of the application. This
allows the server to handle mismatches intelligently. For left-
to-right the string is "ltr" for right-to-left it is "rtl".
</dox:d>
</property>
<property name="Status" type="s" access="read">
<dox:d>
Tells if the menus are in a normal state or they believe that they
could use some attention. Cases for showing them would be if help
were referring to them or they accessors were being highlighted.
This property can have two values: "normal" in almost all cases and
"notice" when they should have a higher priority to be shown.
</dox:d>
</property>
<property name="IconThemePath" type="as" access="read">
<dox:d>
A list of directories that should be used for finding icons using
the icon naming spec. Idealy there should only be one for the icon
theme, but additional ones are often added by applications for
app specific icons.
</dox:d>
</property>
<!-- Functions -->
<method name="GetLayout">
<dox:d>
Provides the layout and propertiers that are attached to the entries
that are in the layout. It only gives the items that are children
of the item that is specified in @a parentId. It will return all of the
properties or specific ones depending of the value in @a propertyNames.
The format is recursive, where the second 'v' is in the same format
as the original 'a(ia{sv}av)'. Its content depends on the value
of @a recursionDepth.
</dox:d>
<arg type="i" name="parentId" direction="in">
<dox:d>The ID of the parent node for the layout. For
grabbing the layout from the root node use zero.</dox:d>
</arg>
<arg type="i" name="recursionDepth" direction="in">
<dox:d>
The amount of levels of recursion to use. This affects the
content of the second variant array.
- -1: deliver all the items under the @a parentId.
- 0: no recursion, the array will be empty.
- n: array will contains items up to 'n' level depth.
</dox:d>
</arg>
<arg type="as" name="propertyNames" direction="in" >
<dox:d>
The list of item properties we are
interested in. If there are no entries in the list all of
the properties will be sent.
</dox:d>
</arg>
<arg type="u" name="revision" direction="out">
<dox:d>The revision number of the layout. For matching
with layoutUpdated signals.</dox:d>
</arg>
<arg type="(ia{sv}av)" name="layout" direction="out">
<dox:d>The layout, as a recursive structure.</dox:d>
</arg>
</method>
<method name="GetGroupProperties">
<dox:d>
Returns the list of items which are children of @a parentId.
</dox:d>
<arg type="ai" name="ids" direction="in" >
<dox:d>
A list of ids that we should be finding the properties
on. If the list is empty, all menu items should be sent.
</dox:d>
</arg>
<arg type="as" name="propertyNames" direction="in" >
<dox:d>
The list of item properties we are
interested in. If there are no entries in the list all of
the properties will be sent.
</dox:d>
</arg>
<arg type="a(ia{sv})" name="properties" direction="out" >
<dox:d>
An array of property values.
An item in this area is represented as a struct following
this format:
@li id unsigned the item id
@li properties map(string => variant) the requested item properties
</dox:d>
</arg>
</method>
<method name="GetProperty">
<dox:d>
Get a signal property on a single item. This is not useful if you're
going to implement this interface, it should only be used if you're
debugging via a commandline tool.
</dox:d>
<arg type="i" name="id" direction="in">
<dox:d>the id of the item which received the event</dox:d>
</arg>
<arg type="s" name="name" direction="in">
<dox:d>the name of the property to get</dox:d>
</arg>
<arg type="v" name="value" direction="out">
<dox:d>the value of the property</dox:d>
</arg>
</method>
<method name="Event">
<dox:d><![CDATA[
This is called by the applet to notify the application an event happened on a
menu item.
@a type can be one of the following:
@li "clicked"
@li "hovered"
@li "opened"
@li "closed"
Vendor specific events can be added by prefixing them with "x-<vendor>-"
]]></dox:d>
<arg type="i" name="id" direction="in" >
<dox:d>the id of the item which received the event</dox:d>
</arg>
<arg type="s" name="eventId" direction="in" >
<dox:d>the type of event</dox:d>
</arg>
<arg type="v" name="data" direction="in" >
<dox:d>event-specific data</dox:d>
</arg>
<arg type="u" name="timestamp" direction="in" >
<dox:d>The time that the event occured if available or the time the message was sent if not</dox:d>
</arg>
</method>
<method name="EventGroup">
<dox:d>
Used to pass a set of events as a single message for possibily several
different menuitems. This is done to optimize DBus traffic.
</dox:d>
<arg type="a(isvu)" name="events" direction="in">
<dox:d>
An array of all the events that should be passed. This tuple should
match the parameters of the 'Event' signal. Which is roughly:
id, eventID, data and timestamp.
</dox:d>
</arg>
<arg type="ai" name="idErrors" direction="out">
<dox:d>
I list of menuitem IDs that couldn't be found. If none of the ones
in the list can be found, a DBus error is returned.
</dox:d>
</arg>
</method>
<method name="AboutToShow">
<dox:d>
This is called by the applet to notify the application that it is about
to show the menu under the specified item.
</dox:d>
<arg type="i" name="id" direction="in">
<dox:d>
Which menu item represents the parent of the item about to be shown.
</dox:d>
</arg>
<arg type="b" name="needUpdate" direction="out">
<dox:d>
Whether this AboutToShow event should result in the menu being updated.
</dox:d>
</arg>
</method>
<method name="AboutToShowGroup">
<dox:d>
A function to tell several menus being shown that they are about to
be shown to the user. This is likely only useful for programitc purposes
so while the return values are returned, in general, the singular function
should be used in most user interacation scenarios.
</dox:d>
<arg type="ai" name="ids" direction="in">
<dox:d>
The IDs of the menu items who's submenus are being shown.
</dox:d>
</arg>
<arg type="ai" name="updatesNeeded" direction="out">
<dox:d>
The IDs of the menus that need updates. Note: if no update information
is needed the DBus message should set the no reply flag.
</dox:d>
</arg>
<arg type="ai" name="idErrors" direction="out">
<dox:d>
I list of menuitem IDs that couldn't be found. If none of the ones
in the list can be found, a DBus error is returned.
</dox:d>
</arg>
</method>
<!-- Signals -->
<signal name="ItemsPropertiesUpdated">
<dox:d>
Triggered when there are lots of property updates across many items
so they all get grouped into a single dbus message. The format is
the ID of the item with a hashtable of names and values for those
properties.
</dox:d>
<arg type="a(ia{sv})" name="updatedProps" direction="out" />
<arg type="a(ias)" name="removedProps" direction="out" />
</signal>
<signal name="LayoutUpdated">
<dox:d>
Triggered by the application to notify display of a layout update, up to
revision
</dox:d>
<arg type="u" name="revision" direction="out" >
<dox:d>The revision of the layout that we're currently on</dox:d>
</arg>
<arg type="i" name="parent" direction="out" >
<dox:d>
If the layout update is only of a subtree, this is the
parent item for the entries that have changed. It is zero if
the whole layout should be considered invalid.
</dox:d>
</arg>
</signal>
<signal name="ItemActivationRequested">
<dox:d>
The server is requesting that all clients displaying this
menu open it to the user. This would be for things like
hotkeys that when the user presses them the menu should
open and display itself to the user.
</dox:d>
<arg type="i" name="id" direction="out" >
<dox:d>ID of the menu that should be activated</dox:d>
</arg>
<arg type="u" name="timestamp" direction="out" >
<dox:d>The time that the event occured</dox:d>
</arg>
</signal>
<!-- End of interesting stuff -->
</interface>
</node>