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# gpu-descriptor↩
Library for Vulkan-like APIs to allocated descriptor sets↩
from descriptor pools fast, with least overhead and zero fragmentation.↩
Straightforward usage:↩
```rust↩
use gpu_descriptor::DescriptorAllocator;↩
let mut allocator = DescriptorAllocator::new(max_update_after_bind_descriptors_in_all_pools); // Limit as dictated by API for selected hardware↩
let result = allocator.allocate(↩
device, // Implementation of `gpu_descriptor::DescriptorDevice`. Comes from plugins.↩
layout, // Descriptor set layout recognized by device's type.↩
flags, // Flags specified when layout was created.↩
layout_descriptor_count, // Descriptors count in the layout.↩
count, // count of sets to allocated.↩
);↩
```↩
## License↩
Licensed under either of↩
* Apache License, Version 2.0, ([license/APACHE](license/APACHE) or http://www.apache.org/licenses/LICENSE-2.0)↩
* MIT license ([license/MIT](license/MIT) or http://opensource.org/licenses/MIT)↩
at your option.↩
## Contributions↩
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.↩
## Support me on Patreon↩