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// Copyright 2013 The Servo Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// option. This file may not be copied, modified, or distributed
// except according to those terms.
// Mac-specific OpenGL bindings.
#![allow(non_upper_case_globals)]
use libc::{c_void, c_int, c_char};
use std::os::raw;
pub type GLenum = raw::c_uint;
pub type GLint = raw::c_int;
pub type GLsizei = raw::c_int;
pub type GLuint = raw::c_uint;
pub type CGLPixelFormatAttribute = c_int;
pub type CGLContextParameter = c_int;
pub type CGLContextEnable = c_int;
pub type CGLGlobalOption = c_int;
pub type CGLError = c_int;
pub type CGLPixelFormatObj = *mut c_void;
pub type CGLContextObj = *mut c_void;
pub type CGLShareGroupObj = *mut c_void;
pub type IOSurfaceRef = *mut c_void;
pub const kCGLNoError: CGLError = 0;
pub const kCGLPFAAllRenderers: CGLPixelFormatAttribute = 1;
pub const kCGLPFADoubleBuffer: CGLPixelFormatAttribute = 5;
pub const kCGLPFAStereo: CGLPixelFormatAttribute = 6;
pub const kCGLPFAAuxBuffers: CGLPixelFormatAttribute = 7;
pub const kCGLPFAColorSize: CGLPixelFormatAttribute = 8;
pub const kCGLPFAAlphaSize: CGLPixelFormatAttribute = 11;
pub const kCGLPFADepthSize: CGLPixelFormatAttribute = 12;
pub const kCGLPFAStencilSize: CGLPixelFormatAttribute = 13;
pub const kCGLPFAAccumSize: CGLPixelFormatAttribute = 14;
pub const kCGLPFAMinimumPolicy: CGLPixelFormatAttribute = 51;
pub const kCGLPFAMaximumPolicy: CGLPixelFormatAttribute = 52;
pub const kCGLPFAOffScreen: CGLPixelFormatAttribute = 53;
pub const kCGLPFAFullScreen: CGLPixelFormatAttribute = 54;
pub const kCGLPFASampleBuffers: CGLPixelFormatAttribute = 55;
pub const kCGLPFASamples: CGLPixelFormatAttribute = 56;
pub const kCGLPFAAuxDepthStencil: CGLPixelFormatAttribute = 57;
pub const kCGLPFAColorFloat: CGLPixelFormatAttribute = 58;
pub const kCGLPFAMultisample: CGLPixelFormatAttribute = 59;
pub const kCGLPFASupersample: CGLPixelFormatAttribute = 60;
pub const kCGLPFASampleAlpha: CGLPixelFormatAttribute = 61;
pub const kCGLPFARendererID: CGLPixelFormatAttribute = 70;
pub const kCGLPFASingleRenderer: CGLPixelFormatAttribute = 71;
pub const kCGLPFANoRecovery: CGLPixelFormatAttribute = 72;
pub const kCGLPFAAccelerated: CGLPixelFormatAttribute = 73;
pub const kCGLPFAClosestPolicy: CGLPixelFormatAttribute = 74;
pub const kCGLPFARobust: CGLPixelFormatAttribute = 75;
pub const kCGLPFABackingStore: CGLPixelFormatAttribute = 76;
pub const kCGLPFAMPSafe: CGLPixelFormatAttribute = 78;
pub const kCGLPFAWindow: CGLPixelFormatAttribute = 80;
pub const kCGLPFAMultiScreen: CGLPixelFormatAttribute = 81;
pub const kCGLPFACompliant: CGLPixelFormatAttribute = 83;
pub const kCGLPFADisplayMask: CGLPixelFormatAttribute = 84;
pub const kCGLPFAPBuffer: CGLPixelFormatAttribute = 90;
pub const kCGLPFARemotePBuffer: CGLPixelFormatAttribute = 91;
pub const kCGLPFAAllowOfflineRenderers: CGLPixelFormatAttribute = 96;
pub const kCGLPFAAcceleratedCompute: CGLPixelFormatAttribute = 97;
pub const kCGLPFAOpenGLProfile: CGLPixelFormatAttribute = 99;
pub const kCGLPFAVirtualScreenCount: CGLPixelFormatAttribute = 128;
pub const kCGLCESwapRectangle: CGLContextEnable = 201;
pub const kCGLCESwapLimit: CGLContextEnable = 203;
pub const kCGLCERasterization: CGLContextEnable = 221;
pub const kCGLCEStateValidation: CGLContextEnable = 301;
pub const kCGLCESurfaceBackingSize: CGLContextEnable = 305;
pub const kCGLCEDisplayListOptimization: CGLContextEnable = 307;
pub const kCGLCEMPEngine: CGLContextEnable = 313;
pub const kCGLCECrashOnRemovedFunctions: CGLContextEnable = 316;
pub const kCGLCPSwapRectangle: CGLContextParameter = 200;
pub const kCGLCPSwapInterval: CGLContextParameter = 222;
pub const kCGLCPDispatchTableSize: CGLContextParameter = 224;
pub const kCGLCPClientStorage: CGLContextParameter = 226;
pub const kCGLCPSurfaceTexture: CGLContextParameter = 228;
pub const kCGLCPSurfaceOrder: CGLContextParameter = 235;
pub const kCGLCPSurfaceOpacity: CGLContextParameter = 236;
pub const kCGLCPSurfaceBackingSize: CGLContextParameter = 304;
pub const kCGLCPSurfaceSurfaceVolatile: CGLContextParameter = 306;
pub const kCGLCPReclaimResources: CGLContextParameter = 308;
pub const kCGLCPCurrentRendererID: CGLContextParameter = 309;
pub const kCGLCPGPUVertexProcessing: CGLContextParameter = 310;
pub const kCGLCPGPUFragmentProcessing: CGLContextParameter = 311;
pub const kCGLCPHasDrawable: CGLContextParameter = 314;
pub const kCGLCPMPSwapsInFlight: CGLContextParameter = 315;
pub const kCGLGOFormatCacheSize: CGLGlobalOption = 501;
pub const kCGLGOClearFormatCache: CGLGlobalOption = 502;
pub const kCGLGORetainRenderers: CGLGlobalOption = 503;
pub const kCGLGOResetLibrary: CGLGlobalOption = 504;
pub const kCGLGOUseErrorHandler: CGLGlobalOption = 505;
pub const kCGLGOUseBuildCache: CGLGlobalOption = 506;
pub const CORE_BOOLEAN_ATTRIBUTES: &'static [CGLPixelFormatAttribute] =
&[kCGLPFAAllRenderers,
kCGLPFADoubleBuffer,
kCGLPFAStereo,
kCGLPFAAuxBuffers,
kCGLPFAMinimumPolicy,
kCGLPFAMaximumPolicy,
kCGLPFAOffScreen,
kCGLPFAFullScreen,
kCGLPFAAuxDepthStencil,
kCGLPFAColorFloat,
kCGLPFAMultisample,
kCGLPFASupersample,
kCGLPFASampleAlpha,
kCGLPFASingleRenderer,
kCGLPFANoRecovery,
kCGLPFAAccelerated,
kCGLPFAClosestPolicy,
kCGLPFARobust,
kCGLPFABackingStore,
kCGLPFAMPSafe,
kCGLPFAWindow,
kCGLPFAMultiScreen,
kCGLPFACompliant,
kCGLPFAPBuffer,
kCGLPFARemotePBuffer,
kCGLPFAAllowOfflineRenderers,
kCGLPFAAcceleratedCompute];
pub const CORE_INTEGER_ATTRIBUTES: &'static [CGLPixelFormatAttribute] =
&[kCGLPFAColorSize,
kCGLPFAAlphaSize,
kCGLPFADepthSize,
kCGLPFAStencilSize,
kCGLPFAAccumSize,
kCGLPFASampleBuffers,
kCGLPFASamples,
kCGLPFARendererID,
kCGLPFADisplayMask,
kCGLPFAOpenGLProfile,
kCGLPFAVirtualScreenCount];
#[link(name = "OpenGL", kind = "framework")]
extern {
// CGLCurrent.h
pub fn CGLSetCurrentContext(ctx: CGLContextObj) -> CGLError;
pub fn CGLGetCurrentContext() -> CGLContextObj;
pub fn CGLGetShareGroup(context: CGLContextObj) -> CGLShareGroupObj;
// OpenGL.h
// Pixel format functions
pub fn CGLChoosePixelFormat(attribs: *const CGLPixelFormatAttribute,
pix: *mut CGLPixelFormatObj,
npix: *mut GLint) -> CGLError;
pub fn CGLDescribePixelFormat(pix: CGLPixelFormatObj,
pix_num: GLint,
attrib: CGLPixelFormatAttribute,
value: *mut GLint) -> CGLError;
pub fn CGLDestroyPixelFormat(pix: CGLPixelFormatObj) -> CGLError;
pub fn CGLReleasePixelFormat(pix: CGLPixelFormatObj);
pub fn CGLRetainPixelFormat(pix: CGLPixelFormatObj) -> CGLPixelFormatObj;
pub fn CGLGetPixelFormatRetainCount(pix: CGLPixelFormatObj) -> GLuint;
// Context functions
pub fn CGLCreateContext(pix: CGLPixelFormatObj, share: CGLContextObj, ctx: *mut CGLContextObj) ->
CGLError;
pub fn CGLDestroyContext(ctx: CGLContextObj) -> CGLError;
pub fn CGLGetPixelFormat(ctx: CGLContextObj) -> CGLPixelFormatObj;
// Getting and Setting Context Options
pub fn CGLEnable(ctx: CGLContextObj, pname: CGLContextEnable) -> CGLError;
pub fn CGLDisable(ctx: CGLContextObj, pname: CGLContextEnable) -> CGLError;
pub fn CGLIsEnabled(ctx: CGLContextObj, pname: CGLContextEnable, enable: &mut GLint) -> CGLError;
pub fn CGLSetParameter(ctx: CGLContextObj, pname: CGLContextParameter, params: &GLint) -> CGLError;
pub fn CGLGetParameter(ctx: CGLContextObj, pname: CGLContextParameter, params: &mut GLint) -> CGLError;
// Locking functions
pub fn CGLLockContext(ctx: CGLContextObj) -> CGLError;
pub fn CGLUnlockContext(ctx: CGLContextObj) -> CGLError;
// Getting and Setting Global Information
pub fn CGLSetOption(pname: CGLGlobalOption, param: &GLint) -> CGLError;
pub fn CGLGetOption(pname: CGLGlobalOption, param: &mut GLint) -> CGLError;
pub fn CGLSetGlobalOption(pname: CGLGlobalOption, param: &GLint) -> CGLError;
pub fn CGLGetGlobalOption(pname: CGLGlobalOption, param: &mut GLint) -> CGLError;
pub fn CGLGetVersion (major: &mut GLint, minor: &mut GLint) -> CGLError;
// CGLIOSurface.h
pub fn CGLTexImageIOSurface2D(ctx: CGLContextObj, target: GLenum, internal_format: GLenum,
width: GLsizei, height: GLsizei, format: GLenum, ty: GLenum,
ioSurface: IOSurfaceRef, plane: GLuint) -> CGLError;
pub fn CGLErrorString(error: CGLError) -> *const c_char;
}