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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
#include "nsIAuthModule.h"
#include "nsIMailAuthModule.h"
#include "nsMailAuthModule.h"
#include "nsString.h"
#include "plbase64.h"
NS_IMPL_ISUPPORTS(nsMailAuthModule, nsIMailAuthModule)
nsMailAuthModule::nsMailAuthModule() {}
nsMailAuthModule::~nsMailAuthModule() {}
/**
* A simple wrap of CreateInstance and Init of nsIAuthModule.
*/
NS_IMETHODIMP
nsMailAuthModule::Init(const char* type, const nsACString& serviceName,
uint32_t serviceFlags, const nsAString& domain,
const nsAString& username, const nsAString& password) {
mAuthModule = nsIAuthModule::CreateInstance(type);
return mAuthModule->Init(serviceName, serviceFlags, domain, username,
password);
}
/**
* A wrap of nsIAuthModule::GetNextToken with two extra processings:
* 1. inToken is base64 decoded then passed to nsIAuthModule::GetNextToken.
* 2. The out value of nsIAuthModule::GetNextToken is base64 encoded then
* assigned to outToken.
*/
NS_IMETHODIMP
nsMailAuthModule::GetNextToken(const nsACString& inToken,
nsACString& outToken) {
nsresult rv;
void *inBuf, *outBuf;
uint32_t inBufLen = 0, outBufLen = 0;
uint32_t len = inToken.Length();
if (len > 0) {
// Decode into the input buffer.
inBufLen = (len * 3) / 4; // sufficient size (see plbase64.h)
inBuf = moz_xmalloc(inBufLen);
char* challenge = ToNewCString(inToken);
while (challenge[len - 1] == '=') len--;
// We need to know the exact length of the decoded string to give to
// the GSSAPI libraries. But NSPR's base64 routine doesn't seem capable
// of telling us that. So, we figure it out for ourselves.
// For every 4 characters, add 3 to the destination
// If there are 3 remaining, add 2
// If there are 2 remaining, add 1
// 1 remaining is an error
inBufLen =
(len / 4) * 3 + ((len % 4 == 3) ? 2 : 0) + ((len % 4 == 2) ? 1 : 0);
PL_Base64Decode(challenge, len, (char*)inBuf);
free(challenge);
} else {
inBufLen = 0;
inBuf = NULL;
}
rv = mAuthModule->GetNextToken(inBuf, inBufLen, &outBuf, &outBufLen);
free(inBuf);
NS_ENSURE_SUCCESS(rv, rv);
// It's not an error if outBuf is empty, return an empty string as reply to
// the server.
if (outBuf) {
char* base64Str = PL_Base64Encode((char*)outBuf, outBufLen, nullptr);
if (base64Str) {
outToken.Adopt(base64Str);
} else {
rv = NS_ERROR_OUT_OF_MEMORY;
}
free(outBuf);
}
return rv;
}