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"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.WidgetDriver = void 0;
var _ = require("..");
function _typeof(obj) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (obj) { return typeof obj; } : function (obj) { return obj && "function" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }, _typeof(obj); }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }
function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
function _toPropertyKey(arg) { var key = _toPrimitive(arg, "string"); return _typeof(key) === "symbol" ? key : String(key); }
function _toPrimitive(input, hint) { if (_typeof(input) !== "object" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || "default"); if (_typeof(res) !== "object") return res; throw new TypeError("@@toPrimitive must return a primitive value."); } return (hint === "string" ? String : Number)(input); } /*
* Copyright 2020 - 2024 The Matrix.org Foundation C.I.C.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* Represents the functions and behaviour the widget-api is unable to
* do, such as prompting the user for information or interacting with
* the UI. Clients are expected to implement this class and override
* any functions they need/want to support.
*
* This class assumes the client will have a context of a Widget
* instance already.
*/
var WidgetDriver = /*#__PURE__*/function () {
function WidgetDriver() {
_classCallCheck(this, WidgetDriver);
}
_createClass(WidgetDriver, [{
key: "validateCapabilities",
value:
/**
* Verifies the widget's requested capabilities, returning the ones
* it is approved to use. Mutating the requested capabilities will
* have no effect.
*
* This SHOULD result in the user being prompted to approve/deny
* capabilities.
*
* By default this rejects all capabilities (returns an empty set).
* @param {Set<Capability>} requested The set of requested capabilities.
* @returns {Promise<Set<Capability>>} Resolves to the allowed capabilities.
*/
function validateCapabilities(requested) {
return Promise.resolve(new Set());
}
/**
* Sends an event into a room. If `roomId` is falsy, the client should send the event
* into the room the user is currently looking at. The widget API will have already
* verified that the widget is capable of sending the event to that room.
* @param {string} eventType The event type to be sent.
* @param {*} content The content for the event.
* @param {string|null} stateKey The state key if this is a state event, otherwise null.
* May be an empty string.
* @param {string|null} roomId The room ID to send the event to. If falsy, the room the
* user is currently looking at.
* @returns {Promise<ISendEventDetails>} Resolves when the event has been sent with
* details of that event.
* @throws Rejected when the event could not be sent.
*/
}, {
key: "sendEvent",
value: function sendEvent(eventType, content) {
var stateKey = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null;
var roomId = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;
return Promise.reject(new Error("Failed to override function"));
}
/**
* @experimental Part of MSC4140 & MSC4157
* Sends a delayed event into a room. If `roomId` is falsy, the client should send it
* into the room the user is currently looking at. The widget API will have already
* verified that the widget is capable of sending the event to that room.
* @param {number|null} delay How much later to send the event, or null to not send the
* event automatically. May not be null if {@link parentDelayId} is null.
* @param {string|null} parentDelayId The ID of the delayed event this one is grouped with,
* or null if it will be put in a new group. May not be null if {@link delay} is null.
* @param {string} eventType The event type of the event to be sent.
* @param {*} content The content for the event to be sent.
* @param {string|null} stateKey The state key if the event to be sent a state event,
* otherwise null. May be an empty string.
* @param {string|null} roomId The room ID to send the event to. If falsy, the room the
* user is currently looking at.
* @returns {Promise<ISendDelayedEventDetails>} Resolves when the delayed event has been
* prepared with details of how to refer to it for updating/sending/canceling it later.
* @throws Rejected when the delayed event could not be sent.
*/
}, {
key: "sendDelayedEvent",
value: function sendDelayedEvent(delay, parentDelayId, eventType, content) {
var stateKey = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : null;
var roomId = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : null;
return Promise.reject(new Error("Failed to override function"));
}
/**
* @experimental Part of MSC4140 & MSC4157
* Run the specified {@link action} for the delayed event matching the provided {@link delayId}.
* @throws Rejected when there is no matching delayed event, or when the action failed to run.
*/
}, {
key: "updateDelayedEvent",
value: function updateDelayedEvent(delayId, action) {
return Promise.reject(new Error("Failed to override function"));
}
/**
* Sends a to-device event. The widget API will have already verified that the widget
* is capable of sending the event.
* @param {string} eventType The event type to be sent.
* @param {boolean} encrypted Whether to encrypt the message contents.
* @param {Object} contentMap A map from user ID and device ID to event content.
* @returns {Promise<void>} Resolves when the event has been sent.
* @throws Rejected when the event could not be sent.
*/
}, {
key: "sendToDevice",
value: function sendToDevice(eventType, encrypted, contentMap) {
return Promise.reject(new Error("Failed to override function"));
}
/**
* Reads an element of room account data. The widget API will have already verified that the widget is
* capable of receiving the `eventType` of the requested information. If `roomIds` is supplied, it may
* contain `Symbols.AnyRoom` to denote that the piece of room account data in each of the client's known
* rooms should be returned. When `null`, only the room the user is currently looking at should be considered.
* @param eventType The event type to be read.
* @param roomIds When null, the user's currently viewed room. Otherwise, the list of room IDs
* to look within, possibly containing Symbols.AnyRoom to denote all known rooms.
* @returns {Promise<IRoomAccountData[]>} Resolves to the element of room account data, or an empty array.
*/
}, {
key: "readRoomAccountData",
value: function readRoomAccountData(eventType) {
var roomIds = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;
return Promise.resolve([]);
}
/**
* Reads all events of the given type, and optionally `msgtype` (if applicable/defined),
* the user has access to. The widget API will have already verified that the widget is
* capable of receiving the events. Less events than the limit are allowed to be returned,
* but not more. If `roomIds` is supplied, it may contain `Symbols.AnyRoom` to denote that
* `limit` in each of the client's known rooms should be returned. When `null`, only the
* room the user is currently looking at should be considered. If `since` is specified but
* the event ID isn't present in the number of events fetched by the client due to `limit`,
* the client will return all the events.
* @param eventType The event type to be read.
* @param msgtype The msgtype of the events to be read, if applicable/defined.
* @param limit The maximum number of events to retrieve per room. Will be zero to denote "as many
* as possible".
* @param roomIds When null, the user's currently viewed room. Otherwise, the list of room IDs
* to look within, possibly containing Symbols.AnyRoom to denote all known rooms.
* @param since When null, retrieves the number of events specified by the "limit" parameter.
* Otherwise, the event ID at which only subsequent events will be returned, as many as specified
* in "limit".
* @returns {Promise<IRoomEvent[]>} Resolves to the room events, or an empty array.
*/
}, {
key: "readRoomEvents",
value: function readRoomEvents(eventType, msgtype, limit) {
var roomIds = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;
var since = arguments.length > 4 ? arguments[4] : undefined;
return Promise.resolve([]);
}
/**
* Reads all events of the given type, and optionally state key (if applicable/defined),
* the user has access to. The widget API will have already verified that the widget is
* capable of receiving the events. Less events than the limit are allowed to be returned,
* but not more. If `roomIds` is supplied, it may contain `Symbols.AnyRoom` to denote that
* `limit` in each of the client's known rooms should be returned. When `null`, only the
* room the user is currently looking at should be considered.
* @param eventType The event type to be read.
* @param stateKey The state key of the events to be read, if applicable/defined.
* @param limit The maximum number of events to retrieve. Will be zero to denote "as many
* as possible".
* @param roomIds When null, the user's currently viewed room. Otherwise, the list of room IDs
* to look within, possibly containing Symbols.AnyRoom to denote all known rooms.
* @returns {Promise<IRoomEvent[]>} Resolves to the state events, or an empty array.
*/
}, {
key: "readStateEvents",
value: function readStateEvents(eventType, stateKey, limit) {
var roomIds = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;
return Promise.resolve([]);
}
/**
* Reads all events that are related to a given event. The widget API will
* have already verified that the widget is capable of receiving the event,
* or will make sure to reject access to events which are returned from this
* function, but are not capable of receiving. If `relationType` or `eventType`
* are set, the returned events should already be filtered. Less events than
* the limit are allowed to be returned, but not more.
* @param eventId The id of the parent event to be read.
* @param roomId The room to look within. When undefined, the user's
* currently viewed room.
* @param relationType The relationship type of child events to search for.
* When undefined, all relations are returned.
* @param eventType The event type of child events to search for. When undefined,
* all related events are returned.
* @param from The pagination token to start returning results from, as
* received from a previous call. If not supplied, results start at the most
* recent topological event known to the server.
* @param to The pagination token to stop returning results at. If not
* supplied, results continue up to limit or until there are no more events.
* @param limit The maximum number of events to retrieve per room. If not
* supplied, the server will apply a default limit.
* @param direction The direction to search for according to MSC3715
* @returns Resolves to the room relations.
*/
}, {
key: "readEventRelations",
value: function readEventRelations(eventId, roomId, relationType, eventType, from, to, limit, direction) {
return Promise.resolve({
chunk: []
});
}
/**
* Asks the user for permission to validate their identity through OpenID Connect. The
* interface for this function is an observable which accepts the state machine of the
* OIDC exchange flow. For example, if the client/user blocks the request then it would
* feed back a `{state: Blocked}` into the observable. Similarly, if the user already
* approved the widget then a `{state: Allowed}` would be fed into the observable alongside
* the token itself. If the client is asking for permission, it should feed in a
* `{state: PendingUserConfirmation}` followed by the relevant Allowed or Blocked state.
*
* The widget API will reject the widget's request with an error if this contract is not
* met properly. By default, the widget driver will block all OIDC requests.
* @param {SimpleObservable<IOpenIDUpdate>} observer The observable to feed updates into.
*/
}, {
key: "askOpenID",
value: function askOpenID(observer) {
observer.update({
state: _.OpenIDRequestState.Blocked
});
}
/**
* Navigates the client with a matrix.to URI. In future this function will also be provided
* with the Matrix URIs once matrix.to is replaced. The given URI will have already been
* lightly checked to ensure it looks like a valid URI, though the implementation is recommended
* to do further checks on the URI.
* @param {string} uri The URI to navigate to.
* @returns {Promise<void>} Resolves when complete.
* @throws Throws if there's a problem with the navigation, such as invalid format.
*/
}, {
key: "navigate",
value: function navigate(uri) {
throw new Error("Navigation is not implemented");
}
/**
* Polls for TURN server data, yielding an initial set of credentials as soon as possible, and
* thereafter yielding new credentials whenever the previous ones expire. The widget API will
* have already verified that the widget has permission to access TURN servers.
* @yields {ITurnServer} The TURN server URIs and credentials currently available to the client.
*/
}, {
key: "getTurnServers",
value: function getTurnServers() {
throw new Error("TURN server support is not implemented");
}
/**
* Search for users in the user directory.
* @param searchTerm The term to search for.
* @param limit The maximum number of results to return. If not supplied, the
* @returns Resolves to the search results.
*/
}, {
key: "searchUserDirectory",
value: function searchUserDirectory(searchTerm, limit) {
return Promise.resolve({
limited: false,
results: []
});
}
/**
* Get the config for the media repository.
* @returns Promise which resolves with an object containing the config.
*/
}, {
key: "getMediaConfig",
value: function getMediaConfig() {
throw new Error("Get media config is not implemented");
}
/**
* Upload a file to the media repository on the homeserver.
* @param file - The object to upload. Something that can be sent to
* XMLHttpRequest.send (typically a File).
* @returns Resolves to the location of the uploaded file.
*/
}, {
key: "uploadFile",
value: function uploadFile(file) {
throw new Error("Upload file is not implemented");
}
/**
* Download a file from the media repository on the homeserver.
* @param contentUri - MXC URI of the file to download.
* @returns Resolves to the contents of the file.
*/
}, {
key: "downloadFile",
value: function downloadFile(contentUri) {
throw new Error("Download file is not implemented");
}
}]);
return WidgetDriver;
}();
exports.WidgetDriver = WidgetDriver;
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