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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at */
* Runs the main native UIKit run loop, interrupting it as needed to process
* Gecko events.
#ifndef nsAppShell_h_
#define nsAppShell_h_
#include "nsBaseAppShell.h"
#include "nsTArray.h"
#include <Foundation/NSAutoreleasePool.h>
#include <CoreFoundation/CFRunLoop.h>
#include <UIKit/UIWindow.h>
@class AppShellDelegate;
class nsAppShell : public nsBaseAppShell {
NS_IMETHOD ResumeNative(void) override;
nsresult Init();
NS_IMETHOD Run(void) override;
NS_IMETHOD Exit(void) override;
// Called by the application delegate
void WillTerminate(void);
static nsAppShell* gAppShell;
static UIWindow* gWindow;
static NSMutableArray* gTopLevelViews;
virtual ~nsAppShell();
static void ProcessGeckoEvents(void* aInfo);
virtual void ScheduleNativeEventCallback();
virtual bool ProcessNextNativeEvent(bool aMayWait);
NSAutoreleasePool* mAutoreleasePool;
AppShellDelegate* mDelegate;
CFRunLoopRef mCFRunLoop;
CFRunLoopSourceRef mCFRunLoopSource;
bool mTerminated;
bool mNotifiedWillTerminate;
#endif // nsAppShell_h_