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(function() {
TemplateSvgStage = Utilities.createSubclass(Stage,
function()
{
Stage.call(this);
}, {
initialize: function(benchmark, options)
{
Stage.prototype.initialize.call(this, benchmark, options);
// Do initialization here.
},
tune: function(count)
{
// If count is -ve, -count elements need to be removed form the
// stage. If count is +ve, +count elements need to be added to
// the stage.
// TODO: Change objects in the stage.
},
animate: function(timeDelta)
{
// Animate the elements such that all of them are redrawn. You
// may need to define your object so it keeps its animation data.
// This object should encapsulate a corrosponding SVGElement.
// You may also define a method called animate() in this object
// and just call this function here for all the elements.
// TODO: Loop through all your objects and ask them to animate.
}
});
TemplateSvgBenchmark = Utilities.createSubclass(Benchmark,
function(options)
{
Benchmark.call(this, new TemplateSvgStage(), options);
}
);
window.benchmarkClass = TemplateSvgBenchmark;
})();