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mod agile_reference;
pub use agile_reference::*;
mod array;
pub use array::*;
#[cfg(feature = "std")]
mod event;
#[cfg(feature = "std")]
pub use event::*;
mod handles;
pub use handles::*;
mod variant;
pub use variant::*;
pub use windows_strings::*;
/// Attempts to load the factory object for the given WinRT class.
/// This can be used to access COM interfaces implemented on a Windows Runtime class factory.
pub fn factory<C: RuntimeName, I: Interface>() -> Result<I> {
imp::factory::<C, I>()
}
impl Param<PCWSTR> for &BSTR {
unsafe fn param(self) -> ParamValue<PCWSTR> {
ParamValue::Owned(PCWSTR(self.as_ptr()))
}
}
impl Param<PCWSTR> for &HSTRING {
unsafe fn param(self) -> ParamValue<PCWSTR> {
ParamValue::Owned(PCWSTR(self.as_ptr()))
}
}
impl Param<PCWSTR> for PWSTR {
unsafe fn param(self) -> ParamValue<PCWSTR> {
ParamValue::Owned(PCWSTR(self.0))
}
}
impl Param<PCSTR> for PSTR {
unsafe fn param(self) -> ParamValue<PCSTR> {
ParamValue::Owned(PCSTR(self.0))
}
}
impl RuntimeType for HSTRING {
const SIGNATURE: imp::ConstBuffer = imp::ConstBuffer::from_slice(b"string");
}
impl TypeKind for PWSTR {
type TypeKind = CopyType;
}
impl TypeKind for PSTR {
type TypeKind = CopyType;
}
impl TypeKind for PCWSTR {
type TypeKind = CopyType;
}
impl TypeKind for PCSTR {
type TypeKind = CopyType;
}
impl TypeKind for HSTRING {
type TypeKind = CloneType;
}
impl TypeKind for BSTR {
type TypeKind = CloneType;
}