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use parking_lot::Mutex;
use std::{
num::NonZeroU32,
ptr,
sync::{atomic, Arc},
thread, time,
};
use super::conv;
use crate::auxil::map_naga_stage;
type DeviceResult<T> = Result<T, crate::DeviceError>;
struct CompiledShader {
library: metal::Library,
function: metal::Function,
wg_size: metal::MTLSize,
wg_memory_sizes: Vec<u32>,
/// Bindings of WGSL `storage` globals that contain variable-sized arrays.
///
/// In order to implement bounds checks and the `arrayLength` function for
/// WGSL runtime-sized arrays, we pass the entry point a struct with a
/// member for each global variable that contains such an array. That member
/// is a `u32` holding the variable's total size in bytes---which is simply
/// the size of the `Buffer` supplying that variable's contents for the
/// draw call.
sized_bindings: Vec<naga::ResourceBinding>,
immutable_buffer_mask: usize,
}
fn create_stencil_desc(
face: &wgt::StencilFaceState,
read_mask: u32,
write_mask: u32,
) -> metal::StencilDescriptor {
let desc = metal::StencilDescriptor::new();
desc.set_stencil_compare_function(conv::map_compare_function(face.compare));
desc.set_read_mask(read_mask);
desc.set_write_mask(write_mask);
desc.set_stencil_failure_operation(conv::map_stencil_op(face.fail_op));
desc.set_depth_failure_operation(conv::map_stencil_op(face.depth_fail_op));
desc.set_depth_stencil_pass_operation(conv::map_stencil_op(face.pass_op));
desc
}
fn create_depth_stencil_desc(state: &wgt::DepthStencilState) -> metal::DepthStencilDescriptor {
let desc = metal::DepthStencilDescriptor::new();
desc.set_depth_compare_function(conv::map_compare_function(state.depth_compare));
desc.set_depth_write_enabled(state.depth_write_enabled);
let s = &state.stencil;
if s.is_enabled() {
let front_desc = create_stencil_desc(&s.front, s.read_mask, s.write_mask);
desc.set_front_face_stencil(Some(&front_desc));
let back_desc = create_stencil_desc(&s.back, s.read_mask, s.write_mask);
desc.set_back_face_stencil(Some(&back_desc));
}
desc
}
const fn convert_vertex_format_to_naga(format: wgt::VertexFormat) -> naga::back::msl::VertexFormat {
match format {
wgt::VertexFormat::Uint8x2 => naga::back::msl::VertexFormat::Uint8x2,
wgt::VertexFormat::Uint8x4 => naga::back::msl::VertexFormat::Uint8x4,
wgt::VertexFormat::Sint8x2 => naga::back::msl::VertexFormat::Sint8x2,
wgt::VertexFormat::Sint8x4 => naga::back::msl::VertexFormat::Sint8x4,
wgt::VertexFormat::Unorm8x2 => naga::back::msl::VertexFormat::Unorm8x2,
wgt::VertexFormat::Unorm8x4 => naga::back::msl::VertexFormat::Unorm8x4,
wgt::VertexFormat::Snorm8x2 => naga::back::msl::VertexFormat::Snorm8x2,
wgt::VertexFormat::Snorm8x4 => naga::back::msl::VertexFormat::Snorm8x4,
wgt::VertexFormat::Uint16x2 => naga::back::msl::VertexFormat::Uint16x2,
wgt::VertexFormat::Uint16x4 => naga::back::msl::VertexFormat::Uint16x4,
wgt::VertexFormat::Sint16x2 => naga::back::msl::VertexFormat::Sint16x2,
wgt::VertexFormat::Sint16x4 => naga::back::msl::VertexFormat::Sint16x4,
wgt::VertexFormat::Unorm16x2 => naga::back::msl::VertexFormat::Unorm16x2,
wgt::VertexFormat::Unorm16x4 => naga::back::msl::VertexFormat::Unorm16x4,
wgt::VertexFormat::Snorm16x2 => naga::back::msl::VertexFormat::Snorm16x2,
wgt::VertexFormat::Snorm16x4 => naga::back::msl::VertexFormat::Snorm16x4,
wgt::VertexFormat::Float16x2 => naga::back::msl::VertexFormat::Float16x2,
wgt::VertexFormat::Float16x4 => naga::back::msl::VertexFormat::Float16x4,
wgt::VertexFormat::Float32 => naga::back::msl::VertexFormat::Float32,
wgt::VertexFormat::Float32x2 => naga::back::msl::VertexFormat::Float32x2,
wgt::VertexFormat::Float32x3 => naga::back::msl::VertexFormat::Float32x3,
wgt::VertexFormat::Float32x4 => naga::back::msl::VertexFormat::Float32x4,
wgt::VertexFormat::Uint32 => naga::back::msl::VertexFormat::Uint32,
wgt::VertexFormat::Uint32x2 => naga::back::msl::VertexFormat::Uint32x2,
wgt::VertexFormat::Uint32x3 => naga::back::msl::VertexFormat::Uint32x3,
wgt::VertexFormat::Uint32x4 => naga::back::msl::VertexFormat::Uint32x4,
wgt::VertexFormat::Sint32 => naga::back::msl::VertexFormat::Sint32,
wgt::VertexFormat::Sint32x2 => naga::back::msl::VertexFormat::Sint32x2,
wgt::VertexFormat::Sint32x3 => naga::back::msl::VertexFormat::Sint32x3,
wgt::VertexFormat::Sint32x4 => naga::back::msl::VertexFormat::Sint32x4,
wgt::VertexFormat::Unorm10_10_10_2 => naga::back::msl::VertexFormat::Unorm10_10_10_2,
_ => unimplemented!(),
}
}
impl super::Device {
fn load_shader(
&self,
stage: &crate::ProgrammableStage<super::ShaderModule>,
vertex_buffer_mappings: &[naga::back::msl::VertexBufferMapping],
layout: &super::PipelineLayout,
primitive_class: metal::MTLPrimitiveTopologyClass,
naga_stage: naga::ShaderStage,
) -> Result<CompiledShader, crate::PipelineError> {
let stage_bit = map_naga_stage(naga_stage);
let (module, module_info) = naga::back::pipeline_constants::process_overrides(
&stage.module.naga.module,
&stage.module.naga.info,
stage.constants,
)
.map_err(|e| crate::PipelineError::PipelineConstants(stage_bit, format!("MSL: {:?}", e)))?;
let ep_resources = &layout.per_stage_map[naga_stage];
let bounds_check_policy = if stage.module.runtime_checks {
naga::proc::BoundsCheckPolicy::Restrict
} else {
naga::proc::BoundsCheckPolicy::Unchecked
};
let options = naga::back::msl::Options {
lang_version: match self.shared.private_caps.msl_version {
metal::MTLLanguageVersion::V1_0 => (1, 0),
metal::MTLLanguageVersion::V1_1 => (1, 1),
metal::MTLLanguageVersion::V1_2 => (1, 2),
metal::MTLLanguageVersion::V2_0 => (2, 0),
metal::MTLLanguageVersion::V2_1 => (2, 1),
metal::MTLLanguageVersion::V2_2 => (2, 2),
metal::MTLLanguageVersion::V2_3 => (2, 3),
metal::MTLLanguageVersion::V2_4 => (2, 4),
metal::MTLLanguageVersion::V3_0 => (3, 0),
metal::MTLLanguageVersion::V3_1 => (3, 1),
},
inline_samplers: Default::default(),
spirv_cross_compatibility: false,
fake_missing_bindings: false,
per_entry_point_map: naga::back::msl::EntryPointResourceMap::from([(
stage.entry_point.to_string(),
ep_resources.clone(),
)]),
bounds_check_policies: naga::proc::BoundsCheckPolicies {
index: bounds_check_policy,
buffer: bounds_check_policy,
image_load: bounds_check_policy,
// TODO: support bounds checks on binding arrays
binding_array: naga::proc::BoundsCheckPolicy::Unchecked,
},
zero_initialize_workgroup_memory: stage.zero_initialize_workgroup_memory,
};
let pipeline_options = naga::back::msl::PipelineOptions {
allow_and_force_point_size: match primitive_class {
metal::MTLPrimitiveTopologyClass::Point => true,
_ => false,
},
vertex_pulling_transform: true,
vertex_buffer_mappings: vertex_buffer_mappings.to_vec(),
};
let (source, info) =
naga::back::msl::write_string(&module, &module_info, &options, &pipeline_options)
.map_err(|e| crate::PipelineError::Linkage(stage_bit, format!("MSL: {:?}", e)))?;
log::debug!(
"Naga generated shader for entry point '{}' and stage {:?}\n{}",
stage.entry_point,
naga_stage,
&source
);
let options = metal::CompileOptions::new();
options.set_language_version(self.shared.private_caps.msl_version);
if self.shared.private_caps.supports_preserve_invariance {
options.set_preserve_invariance(true);
}
let library = self
.shared
.device
.lock()
.new_library_with_source(source.as_ref(), &options)
.map_err(|err| {
log::warn!("Naga generated shader:\n{}", source);
crate::PipelineError::Linkage(stage_bit, format!("Metal: {}", err))
})?;
let ep_index = module
.entry_points
.iter()
.position(|ep| ep.stage == naga_stage && ep.name == stage.entry_point)
.ok_or(crate::PipelineError::EntryPoint(naga_stage))?;
let ep = &module.entry_points[ep_index];
let ep_name = info.entry_point_names[ep_index]
.as_ref()
.map_err(|e| crate::PipelineError::Linkage(stage_bit, format!("{}", e)))?;
let wg_size = metal::MTLSize {
width: ep.workgroup_size[0] as _,
height: ep.workgroup_size[1] as _,
depth: ep.workgroup_size[2] as _,
};
let function = library.get_function(ep_name, None).map_err(|e| {
log::error!("get_function: {:?}", e);
crate::PipelineError::EntryPoint(naga_stage)
})?;
// collect sizes indices, immutable buffers, and work group memory sizes
let ep_info = &module_info.get_entry_point(ep_index);
let mut wg_memory_sizes = Vec::new();
let mut sized_bindings = Vec::new();
let mut immutable_buffer_mask = 0;
for (var_handle, var) in module.global_variables.iter() {
match var.space {
naga::AddressSpace::WorkGroup => {
if !ep_info[var_handle].is_empty() {
let size = module.types[var.ty].inner.size(module.to_ctx());
wg_memory_sizes.push(size);
}
}
naga::AddressSpace::Uniform | naga::AddressSpace::Storage { .. } => {
let br = match var.binding {
Some(ref br) => br.clone(),
None => continue,
};
let storage_access_store = match var.space {
naga::AddressSpace::Storage { access } => {
access.contains(naga::StorageAccess::STORE)
}
_ => false,
};
// check for an immutable buffer
if !ep_info[var_handle].is_empty() && !storage_access_store {
let slot = ep_resources.resources[&br].buffer.unwrap();
immutable_buffer_mask |= 1 << slot;
}
let mut dynamic_array_container_ty = var.ty;
if let naga::TypeInner::Struct { ref members, .. } = module.types[var.ty].inner
{
dynamic_array_container_ty = members.last().unwrap().ty;
}
if let naga::TypeInner::Array {
size: naga::ArraySize::Dynamic,
..
} = module.types[dynamic_array_container_ty].inner
{
sized_bindings.push(br);
}
}
_ => {}
}
}
Ok(CompiledShader {
library,
function,
wg_size,
wg_memory_sizes,
sized_bindings,
immutable_buffer_mask,
})
}
fn set_buffers_mutability(
buffers: &metal::PipelineBufferDescriptorArrayRef,
mut immutable_mask: usize,
) {
while immutable_mask != 0 {
let slot = immutable_mask.trailing_zeros();
immutable_mask ^= 1 << slot;
buffers
.object_at(slot as u64)
.unwrap()
.set_mutability(metal::MTLMutability::Immutable);
}
}
pub unsafe fn texture_from_raw(
raw: metal::Texture,
format: wgt::TextureFormat,
raw_type: metal::MTLTextureType,
array_layers: u32,
mip_levels: u32,
copy_size: crate::CopyExtent,
) -> super::Texture {
super::Texture {
raw,
format,
raw_type,
array_layers,
mip_levels,
copy_size,
}
}
pub unsafe fn device_from_raw(raw: metal::Device, features: wgt::Features) -> super::Device {
super::Device {
shared: Arc::new(super::AdapterShared::new(raw)),
features,
counters: Default::default(),
}
}
pub unsafe fn buffer_from_raw(raw: metal::Buffer, size: wgt::BufferAddress) -> super::Buffer {
super::Buffer { raw, size }
}
pub fn raw_device(&self) -> &Mutex<metal::Device> {
&self.shared.device
}
}
impl crate::Device for super::Device {
type A = super::Api;
unsafe fn exit(self, _queue: super::Queue) {}
unsafe fn create_buffer(&self, desc: &crate::BufferDescriptor) -> DeviceResult<super::Buffer> {
let map_read = desc.usage.contains(crate::BufferUses::MAP_READ);
let map_write = desc.usage.contains(crate::BufferUses::MAP_WRITE);
let mut options = metal::MTLResourceOptions::empty();
options |= if map_read || map_write {
// `crate::MemoryFlags::PREFER_COHERENT` is ignored here
metal::MTLResourceOptions::StorageModeShared
} else {
metal::MTLResourceOptions::StorageModePrivate
};
options.set(
metal::MTLResourceOptions::CPUCacheModeWriteCombined,
map_write,
);
//TODO: HazardTrackingModeUntracked
objc::rc::autoreleasepool(|| {
let raw = self.shared.device.lock().new_buffer(desc.size, options);
if let Some(label) = desc.label {
raw.set_label(label);
}
self.counters.buffers.add(1);
Ok(super::Buffer {
raw,
size: desc.size,
})
})
}
unsafe fn destroy_buffer(&self, _buffer: super::Buffer) {
self.counters.buffers.sub(1);
}
unsafe fn add_raw_buffer(&self, _buffer: &super::Buffer) {
self.counters.buffers.add(1);
}
unsafe fn map_buffer(
&self,
buffer: &super::Buffer,
range: crate::MemoryRange,
) -> DeviceResult<crate::BufferMapping> {
let ptr = buffer.raw.contents().cast::<u8>();
assert!(!ptr.is_null());
Ok(crate::BufferMapping {
ptr: ptr::NonNull::new(unsafe { ptr.offset(range.start as isize) }).unwrap(),
is_coherent: true,
})
}
unsafe fn unmap_buffer(&self, _buffer: &super::Buffer) {}
unsafe fn flush_mapped_ranges<I>(&self, _buffer: &super::Buffer, _ranges: I) {}
unsafe fn invalidate_mapped_ranges<I>(&self, _buffer: &super::Buffer, _ranges: I) {}
unsafe fn create_texture(
&self,
desc: &crate::TextureDescriptor,
) -> DeviceResult<super::Texture> {
use metal::foreign_types::ForeignType as _;
let mtl_format = self.shared.private_caps.map_format(desc.format);
objc::rc::autoreleasepool(|| {
let descriptor = metal::TextureDescriptor::new();
let mtl_type = match desc.dimension {
wgt::TextureDimension::D1 => metal::MTLTextureType::D1,
wgt::TextureDimension::D2 => {
if desc.sample_count > 1 {
descriptor.set_sample_count(desc.sample_count as u64);
metal::MTLTextureType::D2Multisample
} else if desc.size.depth_or_array_layers > 1 {
descriptor.set_array_length(desc.size.depth_or_array_layers as u64);
metal::MTLTextureType::D2Array
} else {
metal::MTLTextureType::D2
}
}
wgt::TextureDimension::D3 => {
descriptor.set_depth(desc.size.depth_or_array_layers as u64);
metal::MTLTextureType::D3
}
};
descriptor.set_texture_type(mtl_type);
descriptor.set_width(desc.size.width as u64);
descriptor.set_height(desc.size.height as u64);
descriptor.set_mipmap_level_count(desc.mip_level_count as u64);
descriptor.set_pixel_format(mtl_format);
descriptor.set_usage(conv::map_texture_usage(desc.format, desc.usage));
descriptor.set_storage_mode(metal::MTLStorageMode::Private);
let raw = self.shared.device.lock().new_texture(&descriptor);
if raw.as_ptr().is_null() {
return Err(crate::DeviceError::OutOfMemory);
}
if let Some(label) = desc.label {
raw.set_label(label);
}
self.counters.textures.add(1);
Ok(super::Texture {
raw,
format: desc.format,
raw_type: mtl_type,
mip_levels: desc.mip_level_count,
array_layers: desc.array_layer_count(),
copy_size: desc.copy_extent(),
})
})
}
unsafe fn destroy_texture(&self, _texture: super::Texture) {
self.counters.textures.sub(1);
}
unsafe fn add_raw_texture(&self, _texture: &super::Texture) {
self.counters.textures.add(1);
}
unsafe fn create_texture_view(
&self,
texture: &super::Texture,
desc: &crate::TextureViewDescriptor,
) -> DeviceResult<super::TextureView> {
let raw_type = if texture.raw_type == metal::MTLTextureType::D2Multisample {
texture.raw_type
} else {
conv::map_texture_view_dimension(desc.dimension)
};
let aspects = crate::FormatAspects::new(texture.format, desc.range.aspect);
let raw_format = self
.shared
.private_caps
.map_view_format(desc.format, aspects);
let format_equal = raw_format == self.shared.private_caps.map_format(texture.format);
let type_equal = raw_type == texture.raw_type;
let range_full_resource =
desc.range
.is_full_resource(desc.format, texture.mip_levels, texture.array_layers);
let raw = if format_equal && type_equal && range_full_resource {
// Some images are marked as framebuffer-only, and we can't create aliases of them.
// Also helps working around Metal bugs with aliased array textures.
texture.raw.to_owned()
} else {
let mip_level_count = desc
.range
.mip_level_count
.unwrap_or(texture.mip_levels - desc.range.base_mip_level);
let array_layer_count = desc
.range
.array_layer_count
.unwrap_or(texture.array_layers - desc.range.base_array_layer);
objc::rc::autoreleasepool(|| {
let raw = texture.raw.new_texture_view_from_slice(
raw_format,
raw_type,
metal::NSRange {
location: desc.range.base_mip_level as _,
length: mip_level_count as _,
},
metal::NSRange {
location: desc.range.base_array_layer as _,
length: array_layer_count as _,
},
);
if let Some(label) = desc.label {
raw.set_label(label);
}
raw
})
};
self.counters.texture_views.add(1);
Ok(super::TextureView { raw, aspects })
}
unsafe fn destroy_texture_view(&self, _view: super::TextureView) {
self.counters.texture_views.sub(1);
}
unsafe fn create_sampler(
&self,
desc: &crate::SamplerDescriptor,
) -> DeviceResult<super::Sampler> {
objc::rc::autoreleasepool(|| {
let descriptor = metal::SamplerDescriptor::new();
descriptor.set_min_filter(conv::map_filter_mode(desc.min_filter));
descriptor.set_mag_filter(conv::map_filter_mode(desc.mag_filter));
descriptor.set_mip_filter(match desc.mipmap_filter {
wgt::FilterMode::Nearest if desc.lod_clamp == (0.0..0.0) => {
metal::MTLSamplerMipFilter::NotMipmapped
}
wgt::FilterMode::Nearest => metal::MTLSamplerMipFilter::Nearest,
wgt::FilterMode::Linear => metal::MTLSamplerMipFilter::Linear,
});
let [s, t, r] = desc.address_modes;
descriptor.set_address_mode_s(conv::map_address_mode(s));
descriptor.set_address_mode_t(conv::map_address_mode(t));
descriptor.set_address_mode_r(conv::map_address_mode(r));
// Anisotropy is always supported on mac up to 16x
descriptor.set_max_anisotropy(desc.anisotropy_clamp as _);
descriptor.set_lod_min_clamp(desc.lod_clamp.start);
descriptor.set_lod_max_clamp(desc.lod_clamp.end);
if let Some(fun) = desc.compare {
descriptor.set_compare_function(conv::map_compare_function(fun));
}
if let Some(border_color) = desc.border_color {
if let wgt::SamplerBorderColor::Zero = border_color {
if s == wgt::AddressMode::ClampToBorder {
descriptor.set_address_mode_s(metal::MTLSamplerAddressMode::ClampToZero);
}
if t == wgt::AddressMode::ClampToBorder {
descriptor.set_address_mode_t(metal::MTLSamplerAddressMode::ClampToZero);
}
if r == wgt::AddressMode::ClampToBorder {
descriptor.set_address_mode_r(metal::MTLSamplerAddressMode::ClampToZero);
}
} else {
descriptor.set_border_color(conv::map_border_color(border_color));
}
}
if let Some(label) = desc.label {
descriptor.set_label(label);
}
let raw = self.shared.device.lock().new_sampler(&descriptor);
self.counters.samplers.add(1);
Ok(super::Sampler { raw })
})
}
unsafe fn destroy_sampler(&self, _sampler: super::Sampler) {
self.counters.samplers.sub(1);
}
unsafe fn create_command_encoder(
&self,
desc: &crate::CommandEncoderDescriptor<super::Queue>,
) -> Result<super::CommandEncoder, crate::DeviceError> {
self.counters.command_encoders.add(1);
Ok(super::CommandEncoder {
shared: Arc::clone(&self.shared),
raw_queue: Arc::clone(&desc.queue.raw),
raw_cmd_buf: None,
state: super::CommandState::default(),
temp: super::Temp::default(),
})
}
unsafe fn destroy_command_encoder(&self, _encoder: super::CommandEncoder) {
self.counters.command_encoders.sub(1);
}
unsafe fn create_bind_group_layout(
&self,
desc: &crate::BindGroupLayoutDescriptor,
) -> DeviceResult<super::BindGroupLayout> {
self.counters.bind_group_layouts.add(1);
Ok(super::BindGroupLayout {
entries: Arc::from(desc.entries),
})
}
unsafe fn destroy_bind_group_layout(&self, _bg_layout: super::BindGroupLayout) {
self.counters.bind_group_layouts.sub(1);
}
unsafe fn create_pipeline_layout(
&self,
desc: &crate::PipelineLayoutDescriptor<super::BindGroupLayout>,
) -> DeviceResult<super::PipelineLayout> {
#[derive(Debug)]
struct StageInfo {
stage: naga::ShaderStage,
counters: super::ResourceData<super::ResourceIndex>,
pc_buffer: Option<super::ResourceIndex>,
pc_limit: u32,
sizes_buffer: Option<super::ResourceIndex>,
need_sizes_buffer: bool,
resources: naga::back::msl::BindingMap,
}
let mut stage_data = super::NAGA_STAGES.map(|stage| StageInfo {
stage,
counters: super::ResourceData::default(),
pc_buffer: None,
pc_limit: 0,
sizes_buffer: None,
need_sizes_buffer: false,
resources: Default::default(),
});
let mut bind_group_infos = arrayvec::ArrayVec::new();
// First, place the push constants
let mut total_push_constants = 0;
for info in stage_data.iter_mut() {
for pcr in desc.push_constant_ranges {
if pcr.stages.contains(map_naga_stage(info.stage)) {
debug_assert_eq!(pcr.range.end % 4, 0);
info.pc_limit = (pcr.range.end / 4).max(info.pc_limit);
}
}
// round up the limits alignment to 4, so that it matches MTL compiler logic
const LIMIT_MASK: u32 = 3;
//TODO: figure out what and how exactly does the alignment. Clearly, it's not
// straightforward, given that value of 2 stays non-aligned.
if info.pc_limit > LIMIT_MASK {
info.pc_limit = (info.pc_limit + LIMIT_MASK) & !LIMIT_MASK;
}
// handle the push constant buffer assignment and shader overrides
if info.pc_limit != 0 {
info.pc_buffer = Some(info.counters.buffers);
info.counters.buffers += 1;
}
total_push_constants = total_push_constants.max(info.pc_limit);
}
// Second, place the described resources
for (group_index, &bgl) in desc.bind_group_layouts.iter().enumerate() {
// remember where the resources for this set start at each shader stage
let base_resource_indices = stage_data.map_ref(|info| info.counters.clone());
for entry in bgl.entries.iter() {
if let wgt::BindingType::Buffer {
ty: wgt::BufferBindingType::Storage { .. },
..
} = entry.ty
{
for info in stage_data.iter_mut() {
if entry.visibility.contains(map_naga_stage(info.stage)) {
info.need_sizes_buffer = true;
}
}
}
for info in stage_data.iter_mut() {
if !entry.visibility.contains(map_naga_stage(info.stage)) {
continue;
}
let mut target = naga::back::msl::BindTarget::default();
let count = entry.count.map_or(1, NonZeroU32::get);
target.binding_array_size = entry.count.map(NonZeroU32::get);
match entry.ty {
wgt::BindingType::Buffer { ty, .. } => {
target.buffer = Some(info.counters.buffers as _);
info.counters.buffers += count;
if let wgt::BufferBindingType::Storage { read_only } = ty {
target.mutable = !read_only;
}
}
wgt::BindingType::Sampler { .. } => {
target.sampler = Some(naga::back::msl::BindSamplerTarget::Resource(
info.counters.samplers as _,
));
info.counters.samplers += count;
}
wgt::BindingType::Texture { .. } => {
target.texture = Some(info.counters.textures as _);
info.counters.textures += count;
}
wgt::BindingType::StorageTexture { access, .. } => {
target.texture = Some(info.counters.textures as _);
info.counters.textures += count;
target.mutable = match access {
wgt::StorageTextureAccess::ReadOnly => false,
wgt::StorageTextureAccess::WriteOnly => true,
wgt::StorageTextureAccess::ReadWrite => true,
};
}
wgt::BindingType::AccelerationStructure => unimplemented!(),
}
let br = naga::ResourceBinding {
group: group_index as u32,
binding: entry.binding,
};
info.resources.insert(br, target);
}
}
bind_group_infos.push(super::BindGroupLayoutInfo {
base_resource_indices,
});
}
// Finally, make sure we fit the limits
for info in stage_data.iter_mut() {
if info.need_sizes_buffer || info.stage == naga::ShaderStage::Vertex {
// Set aside space for the sizes_buffer, which is required
// for variable-length buffers, or to support vertex pulling.
info.sizes_buffer = Some(info.counters.buffers);
info.counters.buffers += 1;
}
if info.counters.buffers > self.shared.private_caps.max_buffers_per_stage
|| info.counters.textures > self.shared.private_caps.max_textures_per_stage
|| info.counters.samplers > self.shared.private_caps.max_samplers_per_stage
{
log::error!("Resource limit exceeded: {:?}", info);
return Err(crate::DeviceError::OutOfMemory);
}
}
let push_constants_infos = stage_data.map_ref(|info| {
info.pc_buffer.map(|buffer_index| super::PushConstantsInfo {
count: info.pc_limit,
buffer_index,
})
});
let total_counters = stage_data.map_ref(|info| info.counters.clone());
let per_stage_map = stage_data.map(|info| naga::back::msl::EntryPointResources {
push_constant_buffer: info
.pc_buffer
.map(|buffer_index| buffer_index as naga::back::msl::Slot),
sizes_buffer: info
.sizes_buffer
.map(|buffer_index| buffer_index as naga::back::msl::Slot),
resources: info.resources,
});
self.counters.pipeline_layouts.add(1);
Ok(super::PipelineLayout {
bind_group_infos,
push_constants_infos,
total_counters,
total_push_constants,
per_stage_map,
})
}
unsafe fn destroy_pipeline_layout(&self, _pipeline_layout: super::PipelineLayout) {
self.counters.pipeline_layouts.sub(1);
}
unsafe fn create_bind_group(
&self,
desc: &crate::BindGroupDescriptor<
super::BindGroupLayout,
super::Buffer,
super::Sampler,
super::TextureView,
super::AccelerationStructure,
>,
) -> DeviceResult<super::BindGroup> {
let mut bg = super::BindGroup::default();
for (&stage, counter) in super::NAGA_STAGES.iter().zip(bg.counters.iter_mut()) {
let stage_bit = map_naga_stage(stage);
let mut dynamic_offsets_count = 0u32;
let layout_and_entry_iter = desc.entries.iter().map(|entry| {
let layout = desc
.layout
.entries
.iter()
.find(|layout_entry| layout_entry.binding == entry.binding)
.expect("internal error: no layout entry found with binding slot");
(entry, layout)
});
for (entry, layout) in layout_and_entry_iter {
let size = layout.count.map_or(1, |c| c.get());
if let wgt::BindingType::Buffer {
has_dynamic_offset: true,
..
} = layout.ty
{
dynamic_offsets_count += size;
}
if !layout.visibility.contains(stage_bit) {
continue;
}
match layout.ty {
wgt::BindingType::Buffer {
ty,
has_dynamic_offset,
..
} => {
let start = entry.resource_index as usize;
let end = start + size as usize;
bg.buffers
.extend(desc.buffers[start..end].iter().map(|source| {
// Given the restrictions on `BufferBinding::offset`,
// this should never be `None`.
let remaining_size =
wgt::BufferSize::new(source.buffer.size - source.offset);
let binding_size = match ty {
wgt::BufferBindingType::Storage { .. } => {
source.size.or(remaining_size)
}
_ => None,
};
super::BufferResource {
ptr: source.buffer.as_raw(),
offset: source.offset,
dynamic_index: if has_dynamic_offset {
Some(dynamic_offsets_count - 1)
} else {
None
},
binding_size,
binding_location: layout.binding,
}
}));
counter.buffers += 1;
}
wgt::BindingType::Sampler { .. } => {
let start = entry.resource_index as usize;
let end = start + size as usize;
bg.samplers
.extend(desc.samplers[start..end].iter().map(|samp| samp.as_raw()));
counter.samplers += size;
}
wgt::BindingType::Texture { .. } | wgt::BindingType::StorageTexture { .. } => {
let start = entry.resource_index as usize;
let end = start + size as usize;
bg.textures.extend(
desc.textures[start..end]
.iter()
.map(|tex| tex.view.as_raw()),
);
counter.textures += size;
}
wgt::BindingType::AccelerationStructure => unimplemented!(),
}
}
}
self.counters.bind_groups.add(1);
Ok(bg)
}
unsafe fn destroy_bind_group(&self, _group: super::BindGroup) {
self.counters.bind_groups.sub(1);
}
unsafe fn create_shader_module(
&self,
desc: &crate::ShaderModuleDescriptor,
shader: crate::ShaderInput,
) -> Result<super::ShaderModule, crate::ShaderError> {
self.counters.shader_modules.add(1);
match shader {
crate::ShaderInput::Naga(naga) => Ok(super::ShaderModule {
naga,
runtime_checks: desc.runtime_checks,
}),
crate::ShaderInput::SpirV(_) => {
panic!("SPIRV_SHADER_PASSTHROUGH is not enabled for this backend")
}
}
}
unsafe fn destroy_shader_module(&self, _module: super::ShaderModule) {
self.counters.shader_modules.sub(1);
}
unsafe fn create_render_pipeline(
&self,
desc: &crate::RenderPipelineDescriptor<
super::PipelineLayout,
super::ShaderModule,
super::PipelineCache,
>,
) -> Result<super::RenderPipeline, crate::PipelineError> {
objc::rc::autoreleasepool(|| {
let descriptor = metal::RenderPipelineDescriptor::new();
let raw_triangle_fill_mode = match desc.primitive.polygon_mode {
wgt::PolygonMode::Fill => metal::MTLTriangleFillMode::Fill,
wgt::PolygonMode::Line => metal::MTLTriangleFillMode::Lines,
wgt::PolygonMode::Point => panic!(
"{:?} is not enabled for this backend",
wgt::Features::POLYGON_MODE_POINT
),
};
let (primitive_class, raw_primitive_type) =
conv::map_primitive_topology(desc.primitive.topology);
// Vertex shader
let (vs_lib, vs_info) = {
let mut vertex_buffer_mappings = Vec::<naga::back::msl::VertexBufferMapping>::new();
for (i, vbl) in desc.vertex_buffers.iter().enumerate() {
let mut attributes = Vec::<naga::back::msl::AttributeMapping>::new();
for attribute in vbl.attributes.iter() {
attributes.push(naga::back::msl::AttributeMapping {
shader_location: attribute.shader_location,
offset: attribute.offset as u32,
format: convert_vertex_format_to_naga(attribute.format),
});
}
vertex_buffer_mappings.push(naga::back::msl::VertexBufferMapping {
id: self.shared.private_caps.max_vertex_buffers - 1 - i as u32,
stride: if vbl.array_stride > 0 {
vbl.array_stride.try_into().unwrap()
} else {
vbl.attributes
.iter()
.map(|attribute| attribute.offset + attribute.format.size())
.max()
.unwrap_or(0)
.try_into()
.unwrap()
},
indexed_by_vertex: (vbl.step_mode == wgt::VertexStepMode::Vertex {}),
attributes,
});
}
let vs = self.load_shader(
&desc.vertex_stage,
&vertex_buffer_mappings,
desc.layout,
primitive_class,
naga::ShaderStage::Vertex,
)?;
descriptor.set_vertex_function(Some(&vs.function));
if self.shared.private_caps.supports_mutability {
Self::set_buffers_mutability(
descriptor.vertex_buffers().unwrap(),
vs.immutable_buffer_mask,
);
}
let info = super::PipelineStageInfo {
push_constants: desc.layout.push_constants_infos.vs,
sizes_slot: desc.layout.per_stage_map.vs.sizes_buffer,
sized_bindings: vs.sized_bindings,
vertex_buffer_mappings,
};
(vs.library, info)
};
// Fragment shader
let (fs_lib, fs_info) = match desc.fragment_stage {
Some(ref stage) => {
let fs = self.load_shader(
stage,
&[],
desc.layout,
primitive_class,
naga::ShaderStage::Fragment,
)?;
descriptor.set_fragment_function(Some(&fs.function));
if self.shared.private_caps.supports_mutability {
Self::set_buffers_mutability(
descriptor.fragment_buffers().unwrap(),
fs.immutable_buffer_mask,
);
}
let info = super::PipelineStageInfo {
push_constants: desc.layout.push_constants_infos.fs,
sizes_slot: desc.layout.per_stage_map.fs.sizes_buffer,
sized_bindings: fs.sized_bindings,
vertex_buffer_mappings: vec![],
};
(Some(fs.library), Some(info))
}
None => {
// TODO: This is a workaround for what appears to be a Metal validation bug
// A pixel format is required even though no attachments are provided
if desc.color_targets.is_empty() && desc.depth_stencil.is_none() {
descriptor
.set_depth_attachment_pixel_format(metal::MTLPixelFormat::Depth32Float);
}
(None, None)
}
};
for (i, ct) in desc.color_targets.iter().enumerate() {
let at_descriptor = descriptor.color_attachments().object_at(i as u64).unwrap();
let ct = if let Some(color_target) = ct.as_ref() {
color_target
} else {
at_descriptor.set_pixel_format(metal::MTLPixelFormat::Invalid);
continue;
};
let raw_format = self.shared.private_caps.map_format(ct.format);
at_descriptor.set_pixel_format(raw_format);
at_descriptor.set_write_mask(conv::map_color_write(ct.write_mask));
if let Some(ref blend) = ct.blend {
at_descriptor.set_blending_enabled(true);
let (color_op, color_src, color_dst) = conv::map_blend_component(&blend.color);
let (alpha_op, alpha_src, alpha_dst) = conv::map_blend_component(&blend.alpha);
at_descriptor.set_rgb_blend_operation(color_op);
at_descriptor.set_source_rgb_blend_factor(color_src);
at_descriptor.set_destination_rgb_blend_factor(color_dst);
at_descriptor.set_alpha_blend_operation(alpha_op);
at_descriptor.set_source_alpha_blend_factor(alpha_src);
at_descriptor.set_destination_alpha_blend_factor(alpha_dst);
}
}
let depth_stencil = match desc.depth_stencil {
Some(ref ds) => {
let raw_format = self.shared.private_caps.map_format(ds.format);
let aspects = crate::FormatAspects::from(ds.format);
if aspects.contains(crate::FormatAspects::DEPTH) {
descriptor.set_depth_attachment_pixel_format(raw_format);
}
if aspects.contains(crate::FormatAspects::STENCIL) {
descriptor.set_stencil_attachment_pixel_format(raw_format);
}
let ds_descriptor = create_depth_stencil_desc(ds);
let raw = self
.shared
.device
.lock()
.new_depth_stencil_state(&ds_descriptor);
Some((raw, ds.bias))
}
None => None,
};
if desc.layout.total_counters.vs.buffers + (desc.vertex_buffers.len() as u32)
> self.shared.private_caps.max_vertex_buffers
{
let msg = format!(
"pipeline needs too many buffers in the vertex stage: {} vertex and {} layout",
desc.vertex_buffers.len(),
desc.layout.total_counters.vs.buffers
);
return Err(crate::PipelineError::Linkage(
wgt::ShaderStages::VERTEX,
msg,
));
}
if !desc.vertex_buffers.is_empty() {
let vertex_descriptor = metal::VertexDescriptor::new();
for (i, vb) in desc.vertex_buffers.iter().enumerate() {
let buffer_index =
self.shared.private_caps.max_vertex_buffers as u64 - 1 - i as u64;
let buffer_desc = vertex_descriptor.layouts().object_at(buffer_index).unwrap();
// Metal expects the stride to be the actual size of the attributes.
// The semantics of array_stride == 0 can be achieved by setting
// the step function to constant and rate to 0.
if vb.array_stride == 0 {
let stride = vb
.attributes
.iter()
.map(|attribute| attribute.offset + attribute.format.size())
.max()
.unwrap_or(0);
buffer_desc.set_stride(wgt::math::align_to(stride, 4));
buffer_desc.set_step_function(metal::MTLVertexStepFunction::Constant);
buffer_desc.set_step_rate(0);
} else {
buffer_desc.set_stride(vb.array_stride);
buffer_desc.set_step_function(conv::map_step_mode(vb.step_mode));
}
for at in vb.attributes {
let attribute_desc = vertex_descriptor
.attributes()
.object_at(at.shader_location as u64)
.unwrap();
attribute_desc.set_format(conv::map_vertex_format(at.format));
attribute_desc.set_buffer_index(buffer_index);
attribute_desc.set_offset(at.offset);
}
}
descriptor.set_vertex_descriptor(Some(vertex_descriptor));
}
if desc.multisample.count != 1 {
//TODO: handle sample mask
descriptor.set_sample_count(desc.multisample.count as u64);
descriptor
.set_alpha_to_coverage_enabled(desc.multisample.alpha_to_coverage_enabled);
//descriptor.set_alpha_to_one_enabled(desc.multisample.alpha_to_one_enabled);
}
if let Some(name) = desc.label {
descriptor.set_label(name);
}
let raw = self
.shared
.device
.lock()
.new_render_pipeline_state(&descriptor)
.map_err(|e| {
crate::PipelineError::Linkage(
wgt::ShaderStages::VERTEX | wgt::ShaderStages::FRAGMENT,
format!("new_render_pipeline_state: {:?}", e),
)
})?;
self.counters.render_pipelines.add(1);
Ok(super::RenderPipeline {
raw,
vs_lib,
fs_lib,
vs_info,
fs_info,
raw_primitive_type,
raw_triangle_fill_mode,
raw_front_winding: conv::map_winding(desc.primitive.front_face),
raw_cull_mode: conv::map_cull_mode(desc.primitive.cull_mode),
raw_depth_clip_mode: if self.features.contains(wgt::Features::DEPTH_CLIP_CONTROL) {
Some(if desc.primitive.unclipped_depth {
metal::MTLDepthClipMode::Clamp
} else {
metal::MTLDepthClipMode::Clip
})
} else {
None
},
depth_stencil,
})
})
}
unsafe fn destroy_render_pipeline(&self, _pipeline: super::RenderPipeline) {
self.counters.render_pipelines.sub(1);
}
unsafe fn create_compute_pipeline(
&self,
desc: &crate::ComputePipelineDescriptor<
super::PipelineLayout,
super::ShaderModule,
super::PipelineCache,
>,
) -> Result<super::ComputePipeline, crate::PipelineError> {
objc::rc::autoreleasepool(|| {
let descriptor = metal::ComputePipelineDescriptor::new();
let cs = self.load_shader(
&desc.stage,
&[],
desc.layout,
metal::MTLPrimitiveTopologyClass::Unspecified,
naga::ShaderStage::Compute,
)?;
descriptor.set_compute_function(Some(&cs.function));
if self.shared.private_caps.supports_mutability {
Self::set_buffers_mutability(
descriptor.buffers().unwrap(),
cs.immutable_buffer_mask,
);
}
let cs_info = super::PipelineStageInfo {
push_constants: desc.layout.push_constants_infos.cs,
sizes_slot: desc.layout.per_stage_map.cs.sizes_buffer,
sized_bindings: cs.sized_bindings,
vertex_buffer_mappings: vec![],
};
if let Some(name) = desc.label {
descriptor.set_label(name);
}
let raw = self
.shared
.device
.lock()
.new_compute_pipeline_state(&descriptor)
.map_err(|e| {
crate::PipelineError::Linkage(
wgt::ShaderStages::COMPUTE,
format!("new_compute_pipeline_state: {:?}", e),
)
})?;
self.counters.compute_pipelines.add(1);
Ok(super::ComputePipeline {
raw,
cs_info,
cs_lib: cs.library,
work_group_size: cs.wg_size,
work_group_memory_sizes: cs.wg_memory_sizes,
})
})
}
unsafe fn destroy_compute_pipeline(&self, _pipeline: super::ComputePipeline) {
self.counters.compute_pipelines.sub(1);
}
unsafe fn create_pipeline_cache(
&self,
_desc: &crate::PipelineCacheDescriptor<'_>,
) -> Result<super::PipelineCache, crate::PipelineCacheError> {
Ok(super::PipelineCache)
}
unsafe fn destroy_pipeline_cache(&self, _: super::PipelineCache) {}
unsafe fn create_query_set(
&self,
desc: &wgt::QuerySetDescriptor<crate::Label>,
) -> DeviceResult<super::QuerySet> {
objc::rc::autoreleasepool(|| {
match desc.ty {
wgt::QueryType::Occlusion => {
let size = desc.count as u64 * crate::QUERY_SIZE;
let options = metal::MTLResourceOptions::empty();
//TODO: HazardTrackingModeUntracked
let raw_buffer = self.shared.device.lock().new_buffer(size, options);
if let Some(label) = desc.label {
raw_buffer.set_label(label);
}
Ok(super::QuerySet {
raw_buffer,
counter_sample_buffer: None,
ty: desc.ty,
})
}
wgt::QueryType::Timestamp => {
let size = desc.count as u64 * crate::QUERY_SIZE;
let device = self.shared.device.lock();
let destination_buffer =
device.new_buffer(size, metal::MTLResourceOptions::empty());
let csb_desc = metal::CounterSampleBufferDescriptor::new();
csb_desc.set_storage_mode(metal::MTLStorageMode::Shared);
csb_desc.set_sample_count(desc.count as _);
if let Some(label) = desc.label {
csb_desc.set_label(label);
}
let counter_sets = device.counter_sets();
let timestamp_counter =
match counter_sets.iter().find(|cs| cs.name() == "timestamp") {
Some(counter) => counter,
None => {
log::error!("Failed to obtain timestamp counter set.");
return Err(crate::DeviceError::ResourceCreationFailed);
}
};
csb_desc.set_counter_set(timestamp_counter);
let counter_sample_buffer =
match device.new_counter_sample_buffer_with_descriptor(&csb_desc) {
Ok(buffer) => buffer,
Err(err) => {
log::error!("Failed to create counter sample buffer: {:?}", err);
return Err(crate::DeviceError::ResourceCreationFailed);
}
};
self.counters.query_sets.add(1);
Ok(super::QuerySet {
raw_buffer: destination_buffer,
counter_sample_buffer: Some(counter_sample_buffer),
ty: desc.ty,
})
}
_ => {
todo!()
}
}
})
}
unsafe fn destroy_query_set(&self, _set: super::QuerySet) {
self.counters.query_sets.add(1);
}
unsafe fn create_fence(&self) -> DeviceResult<super::Fence> {
self.counters.fences.add(1);
Ok(super::Fence {
completed_value: Arc::new(atomic::AtomicU64::new(0)),
pending_command_buffers: Vec::new(),
})
}
unsafe fn destroy_fence(&self, _fence: super::Fence) {
self.counters.fences.sub(1);
}
unsafe fn get_fence_value(&self, fence: &super::Fence) -> DeviceResult<crate::FenceValue> {
let mut max_value = fence.completed_value.load(atomic::Ordering::Acquire);
for &(value, ref cmd_buf) in fence.pending_command_buffers.iter() {
if cmd_buf.status() == metal::MTLCommandBufferStatus::Completed {
max_value = value;
}
}
Ok(max_value)
}
unsafe fn wait(
&self,
fence: &super::Fence,
wait_value: crate::FenceValue,
timeout_ms: u32,
) -> DeviceResult<bool> {
if wait_value <= fence.completed_value.load(atomic::Ordering::Acquire) {
return Ok(true);
}
let cmd_buf = match fence
.pending_command_buffers
.iter()
.find(|&&(value, _)| value >= wait_value)
{
Some((_, cmd_buf)) => cmd_buf,
None => {
log::error!("No active command buffers for fence value {}", wait_value);
return Err(crate::DeviceError::Lost);
}
};
let start = time::Instant::now();
loop {
if let metal::MTLCommandBufferStatus::Completed = cmd_buf.status() {
return Ok(true);
}
if start.elapsed().as_millis() >= timeout_ms as u128 {
return Ok(false);
}
thread::sleep(time::Duration::from_millis(1));
}
}
unsafe fn start_capture(&self) -> bool {
if !self.shared.private_caps.supports_capture_manager {
return false;
}
let device = self.shared.device.lock();
let shared_capture_manager = metal::CaptureManager::shared();
let default_capture_scope = shared_capture_manager.new_capture_scope_with_device(&device);
shared_capture_manager.set_default_capture_scope(&default_capture_scope);
shared_capture_manager.start_capture_with_scope(&default_capture_scope);
default_capture_scope.begin_scope();
true
}
unsafe fn stop_capture(&self) {
let shared_capture_manager = metal::CaptureManager::shared();
if let Some(default_capture_scope) = shared_capture_manager.default_capture_scope() {
default_capture_scope.end_scope();
}
shared_capture_manager.stop_capture();
}
unsafe fn get_acceleration_structure_build_sizes(
&self,
_desc: &crate::GetAccelerationStructureBuildSizesDescriptor<super::Buffer>,
) -> crate::AccelerationStructureBuildSizes {
unimplemented!()
}
unsafe fn get_acceleration_structure_device_address(
&self,
_acceleration_structure: &super::AccelerationStructure,
) -> wgt::BufferAddress {
unimplemented!()
}
unsafe fn create_acceleration_structure(
&self,
_desc: &crate::AccelerationStructureDescriptor,
) -> Result<super::AccelerationStructure, crate::DeviceError> {
unimplemented!()
}
unsafe fn destroy_acceleration_structure(
&self,
_acceleration_structure: super::AccelerationStructure,
) {
unimplemented!()
}
fn get_internal_counters(&self) -> wgt::HalCounters {
self.counters.clone()
}
}