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use alloc::{borrow::Cow, boxed::Box, string::String, sync::Arc, vec::Vec};
use core::{ptr::NonNull, sync::atomic::Ordering};
#[cfg(feature = "trace")]
use crate::device::trace::{self, IntoTrace};
use crate::{
api_log,
binding_model::{
self, BindGroupEntry, BindingResource, BufferBinding, ResolvedBindGroupDescriptor,
ResolvedBindGroupEntry, ResolvedBindingResource, ResolvedBufferBinding,
},
command::{self, CommandEncoder},
conv,
device::{life::WaitIdleError, DeviceError, DeviceLostClosure},
global::Global,
id::{self, AdapterId, DeviceId, QueueId, SurfaceId},
instance::{self, Adapter, Surface},
pipeline::{
self, RenderPipelineVertexProcessor, ResolvedComputePipelineDescriptor,
ResolvedFragmentState, ResolvedGeneralRenderPipelineDescriptor, ResolvedMeshState,
ResolvedProgrammableStageDescriptor, ResolvedTaskState, ResolvedVertexState,
},
present,
resource::{
self, BufferAccessError, BufferAccessResult, BufferMapOperation, CreateBufferError,
Fallible,
},
storage::Storage,
Label, LabelHelpers,
};
use wgt::{BufferAddress, TextureFormat};
use super::UserClosures;
impl Global {
pub fn adapter_is_surface_supported(
&self,
adapter_id: AdapterId,
surface_id: SurfaceId,
) -> bool {
let surface = self.surfaces.get(surface_id);
let adapter = self.hub.adapters.get(adapter_id);
adapter.is_surface_supported(&surface)
}
pub fn surface_get_capabilities(
&self,
surface_id: SurfaceId,
adapter_id: AdapterId,
) -> Result<wgt::SurfaceCapabilities, instance::GetSurfaceSupportError> {
profiling::scope!("Surface::get_capabilities");
self.fetch_adapter_and_surface::<_, _>(surface_id, adapter_id, |adapter, surface| {
let mut hal_caps = surface.get_capabilities(adapter)?;
hal_caps.formats.sort_by_key(|f| !f.is_srgb());
let usages = conv::map_texture_usage_from_hal(hal_caps.usage);
Ok(wgt::SurfaceCapabilities {
formats: hal_caps.formats,
present_modes: hal_caps.present_modes,
alpha_modes: hal_caps.composite_alpha_modes,
usages,
})
})
}
fn fetch_adapter_and_surface<F: FnOnce(&Adapter, &Surface) -> B, B>(
&self,
surface_id: SurfaceId,
adapter_id: AdapterId,
get_supported_callback: F,
) -> B {
let surface = self.surfaces.get(surface_id);
let adapter = self.hub.adapters.get(adapter_id);
get_supported_callback(&adapter, &surface)
}
pub fn device_features(&self, device_id: DeviceId) -> wgt::Features {
let device = self.hub.devices.get(device_id);
device.features
}
pub fn device_limits(&self, device_id: DeviceId) -> wgt::Limits {
let device = self.hub.devices.get(device_id);
device.limits.clone()
}
pub fn device_downlevel_properties(&self, device_id: DeviceId) -> wgt::DownlevelCapabilities {
let device = self.hub.devices.get(device_id);
device.downlevel.clone()
}
pub fn device_create_buffer(
&self,
device_id: DeviceId,
desc: &resource::BufferDescriptor,
id_in: Option<id::BufferId>,
) -> (id::BufferId, Option<CreateBufferError>) {
profiling::scope!("Device::create_buffer");
let hub = &self.hub;
let fid = hub.buffers.prepare(id_in);
let error = 'error: {
let device = self.hub.devices.get(device_id);
let buffer = match device.create_buffer(desc) {
Ok(buffer) => buffer,
Err(e) => {
break 'error e;
}
};
#[cfg(feature = "trace")]
if let Some(ref mut trace) = *device.trace.lock() {
let mut desc = desc.clone();
let mapped_at_creation = core::mem::replace(&mut desc.mapped_at_creation, false);
if mapped_at_creation && !desc.usage.contains(wgt::BufferUsages::MAP_WRITE) {
desc.usage |= wgt::BufferUsages::COPY_DST;
}
trace.add(trace::Action::CreateBuffer(buffer.to_trace(), desc));
}
let id = fid.assign(Fallible::Valid(buffer));
api_log!(
"Device::create_buffer({:?}{}) -> {id:?}",
desc.label.as_deref().unwrap_or(""),
if desc.mapped_at_creation {
", mapped_at_creation"
} else {
""
}
);
return (id, None);
};
let id = fid.assign(Fallible::Invalid(Arc::new(desc.label.to_string())));
(id, Some(error))
}
/// Assign `id_in` an error with the given `label`.
///
/// Ensure that future attempts to use `id_in` as a buffer ID will propagate
/// the error, following the WebGPU ["contagious invalidity"] style.
///
/// Firefox uses this function to comply strictly with the WebGPU spec,
/// which requires [`GPUBufferDescriptor`] validation to be generated on the
/// Device timeline and leave the newly created [`GPUBuffer`] invalid.
///
/// Ideally, we would simply let [`device_create_buffer`] take care of all
/// of this, but some errors must be detected before we can even construct a
/// [`wgpu_types::BufferDescriptor`] to give it. For example, the WebGPU API
/// allows a `GPUBufferDescriptor`'s [`usage`] property to be any WebIDL
/// `unsigned long` value, but we can't construct a
/// [`wgpu_types::BufferUsages`] value from values with unassigned bits
/// set. This means we must validate `usage` before we can call
/// `device_create_buffer`.
///
/// When that validation fails, we must arrange for the buffer id to be
/// considered invalid. This method provides the means to do so.
///
/// ["contagious invalidity"]: https://www.w3.org/TR/webgpu/#invalidity
/// [`wgpu_types::BufferDescriptor`]: wgt::BufferDescriptor
/// [`device_create_buffer`]: Global::device_create_buffer
/// [`wgpu_types::BufferUsages`]: wgt::BufferUsages
pub fn create_buffer_error(
&self,
id_in: Option<id::BufferId>,
desc: &resource::BufferDescriptor,
) {
let fid = self.hub.buffers.prepare(id_in);
fid.assign(Fallible::Invalid(Arc::new(desc.label.to_string())));
}
/// Assign `id_in` an error with the given `label`.
///
/// See [`Self::create_buffer_error`] for more context and explanation.
pub fn create_render_bundle_error(
&self,
id_in: Option<id::RenderBundleId>,
desc: &command::RenderBundleDescriptor,
) {
let fid = self.hub.render_bundles.prepare(id_in);
fid.assign(Fallible::Invalid(Arc::new(desc.label.to_string())));
}
/// Assign `id_in` an error with the given `label`.
///
/// See [`Self::create_buffer_error`] for more context and explanation.
pub fn create_texture_error(
&self,
id_in: Option<id::TextureId>,
desc: &resource::TextureDescriptor,
) {
let fid = self.hub.textures.prepare(id_in);
fid.assign(Fallible::Invalid(Arc::new(desc.label.to_string())));
}
/// Assign `id_in` an error with the given `label`.
///
/// See [`Self::create_buffer_error`] for more context and explanation.
pub fn create_external_texture_error(
&self,
id_in: Option<id::ExternalTextureId>,
desc: &resource::ExternalTextureDescriptor,
) {
let fid = self.hub.external_textures.prepare(id_in);
fid.assign(Fallible::Invalid(Arc::new(desc.label.to_string())));
}
pub fn buffer_destroy(&self, buffer_id: id::BufferId) {
profiling::scope!("Buffer::destroy");
api_log!("Buffer::destroy {buffer_id:?}");
let hub = &self.hub;
let Ok(buffer) = hub.buffers.get(buffer_id).get() else {
// If the buffer is already invalid, there's nothing to do.
return;
};
#[cfg(feature = "trace")]
if let Some(trace) = buffer.device.trace.lock().as_mut() {
trace.add(trace::Action::FreeBuffer(buffer.to_trace()));
}
let _ = buffer.unmap();
buffer.destroy();
}
pub fn buffer_drop(&self, buffer_id: id::BufferId) {
profiling::scope!("Buffer::drop");
api_log!("Buffer::drop {buffer_id:?}");
let hub = &self.hub;
let buffer = match hub.buffers.remove(buffer_id).get() {
Ok(buffer) => buffer,
Err(_) => {
return;
}
};
#[cfg(feature = "trace")]
if let Some(t) = buffer.device.trace.lock().as_mut() {
t.add(trace::Action::DestroyBuffer(buffer.to_trace()));
}
let _ = buffer.unmap();
}
pub fn device_create_texture(
&self,
device_id: DeviceId,
desc: &resource::TextureDescriptor,
id_in: Option<id::TextureId>,
) -> (id::TextureId, Option<resource::CreateTextureError>) {
profiling::scope!("Device::create_texture");
let hub = &self.hub;
let fid = hub.textures.prepare(id_in);
let error = 'error: {
let device = self.hub.devices.get(device_id);
let texture = match device.create_texture(desc) {
Ok(texture) => texture,
Err(error) => break 'error error,
};
#[cfg(feature = "trace")]
if let Some(ref mut trace) = *device.trace.lock() {
trace.add(trace::Action::CreateTexture(
texture.to_trace(),
desc.clone(),
));
}
let id = fid.assign(Fallible::Valid(texture));
api_log!("Device::create_texture({desc:?}) -> {id:?}");
return (id, None);
};
let id = fid.assign(Fallible::Invalid(Arc::new(desc.label.to_string())));
(id, Some(error))
}
/// # Safety
///
/// - `hal_texture` must be created from `device_id` corresponding raw handle.
/// - `hal_texture` must be created respecting `desc`
/// - `hal_texture` must be initialized
pub unsafe fn create_texture_from_hal(
&self,
hal_texture: Box<dyn hal::DynTexture>,
device_id: DeviceId,
desc: &resource::TextureDescriptor,
id_in: Option<id::TextureId>,
) -> (id::TextureId, Option<resource::CreateTextureError>) {
profiling::scope!("Device::create_texture_from_hal");
let hub = &self.hub;
let fid = hub.textures.prepare(id_in);
let error = 'error: {
let device = self.hub.devices.get(device_id);
let texture = match device.create_texture_from_hal(hal_texture, desc) {
Ok(texture) => texture,
Err(error) => break 'error error,
};
// NB: Any change done through the raw texture handle will not be
// recorded in the replay
#[cfg(feature = "trace")]
if let Some(ref mut trace) = *device.trace.lock() {
trace.add(trace::Action::CreateTexture(
texture.to_trace(),
desc.clone(),
));
}
let id = fid.assign(Fallible::Valid(texture));
api_log!("Device::create_texture({desc:?}) -> {id:?}");
return (id, None);
};
let id = fid.assign(Fallible::Invalid(Arc::new(desc.label.to_string())));
(id, Some(error))
}
/// # Safety
///
/// - `hal_buffer` must be created from `device_id` corresponding raw handle.
/// - `hal_buffer` must be created respecting `desc`
/// - `hal_buffer` must be initialized
/// - `hal_buffer` must not have zero size.
pub unsafe fn create_buffer_from_hal<A: hal::Api>(
&self,
hal_buffer: A::Buffer,
device_id: DeviceId,
desc: &resource::BufferDescriptor,
id_in: Option<id::BufferId>,
) -> (id::BufferId, Option<CreateBufferError>) {
profiling::scope!("Device::create_buffer");
let hub = &self.hub;
let fid = hub.buffers.prepare(id_in);
let device = self.hub.devices.get(device_id);
let (buffer, err) = unsafe { device.create_buffer_from_hal(Box::new(hal_buffer), desc) };
// NB: Any change done through the raw buffer handle will not be
// recorded in the replay
#[cfg(feature = "trace")]
if let Some(trace) = device.trace.lock().as_mut() {
match &buffer {
Fallible::Valid(arc) => {
trace.add(trace::Action::CreateBuffer(arc.to_trace(), desc.clone()))
}
Fallible::Invalid(_) => {}
}
}
let id = fid.assign(buffer);
api_log!("Device::create_buffer -> {id:?}");
(id, err)
}
pub fn texture_destroy(&self, texture_id: id::TextureId) {
profiling::scope!("Texture::destroy");
api_log!("Texture::destroy {texture_id:?}");
let hub = &self.hub;
let Ok(texture) = hub.textures.get(texture_id).get() else {
// If the texture is already invalid, there's nothing to do.
return;
};
#[cfg(feature = "trace")]
if let Some(trace) = texture.device.trace.lock().as_mut() {
trace.add(trace::Action::FreeTexture(texture.to_trace()));
}
texture.destroy();
}
pub fn texture_drop(&self, texture_id: id::TextureId) {
profiling::scope!("Texture::drop");
api_log!("Texture::drop {texture_id:?}");
let hub = &self.hub;
let _texture = hub.textures.remove(texture_id);
#[cfg(feature = "trace")]
if let Ok(texture) = _texture.get() {
if let Some(t) = texture.device.trace.lock().as_mut() {
t.add(trace::Action::DestroyTexture(texture.to_trace()));
}
}
}
pub fn texture_create_view(
&self,
texture_id: id::TextureId,
desc: &resource::TextureViewDescriptor,
id_in: Option<id::TextureViewId>,
) -> (id::TextureViewId, Option<resource::CreateTextureViewError>) {
profiling::scope!("Texture::create_view");
let hub = &self.hub;
let fid = hub.texture_views.prepare(id_in);
let error = 'error: {
let texture = match hub.textures.get(texture_id).get() {
Ok(texture) => texture,
Err(e) => break 'error e.into(),
};
let device = &texture.device;
let view = match device.create_texture_view(&texture, desc) {
Ok(view) => view,
Err(e) => break 'error e,
};
#[cfg(feature = "trace")]
if let Some(ref mut trace) = *device.trace.lock() {
trace.add(trace::Action::CreateTextureView {
id: view.to_trace(),
parent: texture.to_trace(),
desc: desc.clone(),
});
}
let id = fid.assign(Fallible::Valid(view));
api_log!("Texture::create_view({texture_id:?}) -> {id:?}");
return (id, None);
};
let id = fid.assign(Fallible::Invalid(Arc::new(desc.label.to_string())));
(id, Some(error))
}
pub fn texture_view_drop(
&self,
texture_view_id: id::TextureViewId,
) -> Result<(), resource::TextureViewDestroyError> {
profiling::scope!("TextureView::drop");
api_log!("TextureView::drop {texture_view_id:?}");
let hub = &self.hub;
let _view = hub.texture_views.remove(texture_view_id);
#[cfg(feature = "trace")]
if let Ok(view) = _view.get() {
if let Some(t) = view.device.trace.lock().as_mut() {
t.add(trace::Action::DestroyTextureView(view.to_trace()));
}
}
Ok(())
}
pub fn device_create_external_texture(
&self,
device_id: DeviceId,
desc: &resource::ExternalTextureDescriptor,
planes: &[id::TextureViewId],
id_in: Option<id::ExternalTextureId>,
) -> (
id::ExternalTextureId,
Option<resource::CreateExternalTextureError>,
) {
profiling::scope!("Device::create_external_texture");
let hub = &self.hub;
let fid = hub.external_textures.prepare(id_in);
let error = 'error: {
let device = self.hub.devices.get(device_id);
let planes = planes
.iter()
.map(|plane_id| self.hub.texture_views.get(*plane_id).get())
.collect::<Result<Vec<_>, _>>();
let planes = match planes {
Ok(planes) => planes,
Err(error) => break 'error error.into(),
};
let external_texture = match device.create_external_texture(desc, &planes) {
Ok(external_texture) => external_texture,
Err(error) => break 'error error,
};
#[cfg(feature = "trace")]
if let Some(ref mut trace) = *device.trace.lock() {
let planes = Box::from(
planes
.into_iter()
.map(|plane| plane.to_trace())
.collect::<Vec<_>>(),
);
trace.add(trace::Action::CreateExternalTexture {
id: external_texture.to_trace(),
desc: desc.clone(),
planes,
});
}
let id = fid.assign(Fallible::Valid(external_texture));
api_log!("Device::create_external_texture({desc:?}) -> {id:?}");
return (id, None);
};
let id = fid.assign(Fallible::Invalid(Arc::new(desc.label.to_string())));
(id, Some(error))
}
pub fn external_texture_destroy(&self, external_texture_id: id::ExternalTextureId) {
profiling::scope!("ExternalTexture::destroy");
api_log!("ExternalTexture::destroy {external_texture_id:?}");
let hub = &self.hub;
let Ok(external_texture) = hub.external_textures.get(external_texture_id).get() else {
// If the external texture is already invalid, there's nothing to do.
return;
};
#[cfg(feature = "trace")]
if let Some(trace) = external_texture.device.trace.lock().as_mut() {
trace.add(trace::Action::FreeExternalTexture(
external_texture.to_trace(),
));
}
external_texture.destroy();
}
pub fn external_texture_drop(&self, external_texture_id: id::ExternalTextureId) {
profiling::scope!("ExternalTexture::drop");
api_log!("ExternalTexture::drop {external_texture_id:?}");
let hub = &self.hub;
let _external_texture = hub.external_textures.remove(external_texture_id);
#[cfg(feature = "trace")]
if let Ok(external_texture) = _external_texture.get() {
if let Some(t) = external_texture.device.trace.lock().as_mut() {
t.add(trace::Action::DestroyExternalTexture(
external_texture.to_trace(),
));
}
}
}
pub fn device_create_sampler(
&self,
device_id: DeviceId,
desc: &resource::SamplerDescriptor,
id_in: Option<id::SamplerId>,
) -> (id::SamplerId, Option<resource::CreateSamplerError>) {
profiling::scope!("Device::create_sampler");
let hub = &self.hub;
let fid = hub.samplers.prepare(id_in);
let error = 'error: {
let device = self.hub.devices.get(device_id);
let sampler = match device.create_sampler(desc) {
Ok(sampler) => sampler,
Err(e) => break 'error e,
};
#[cfg(feature = "trace")]
if let Some(ref mut trace) = *device.trace.lock() {
trace.add(trace::Action::CreateSampler(
sampler.to_trace(),
desc.clone(),
));
}
let id = fid.assign(Fallible::Valid(sampler));
api_log!("Device::create_sampler -> {id:?}");
return (id, None);
};
let id = fid.assign(Fallible::Invalid(Arc::new(desc.label.to_string())));
(id, Some(error))
}
pub fn sampler_drop(&self, sampler_id: id::SamplerId) {
profiling::scope!("Sampler::drop");
api_log!("Sampler::drop {sampler_id:?}");
let hub = &self.hub;
let _sampler = hub.samplers.remove(sampler_id);
#[cfg(feature = "trace")]
if let Ok(sampler) = _sampler.get() {
if let Some(t) = sampler.device.trace.lock().as_mut() {
t.add(trace::Action::DestroySampler(sampler.to_trace()));
}
}
}
pub fn device_create_bind_group_layout(
&self,
device_id: DeviceId,
desc: &binding_model::BindGroupLayoutDescriptor,
id_in: Option<id::BindGroupLayoutId>,
) -> (
id::BindGroupLayoutId,
Option<binding_model::CreateBindGroupLayoutError>,
) {
profiling::scope!("Device::create_bind_group_layout");
let hub = &self.hub;
let fid = hub.bind_group_layouts.prepare(id_in);
let error = 'error: {
let device = self.hub.devices.get(device_id);
let layout = match device.create_bind_group_layout(desc) {
Ok(layout) => layout,
Err(e) => break 'error e,
};
#[cfg(feature = "trace")]
if let Some(ref mut trace) = *device.trace.lock() {
trace.add(trace::Action::CreateBindGroupLayout(
layout.to_trace(),
desc.clone(),
));
}
let id = fid.assign(Fallible::Valid(layout.clone()));
api_log!("Device::create_bind_group_layout -> {id:?}");
return (id, None);
};
let id = fid.assign(Fallible::Invalid(Arc::new(desc.label.to_string())));
(id, Some(error))
}
pub fn bind_group_layout_drop(&self, bind_group_layout_id: id::BindGroupLayoutId) {
profiling::scope!("BindGroupLayout::drop");
api_log!("BindGroupLayout::drop {bind_group_layout_id:?}");
let hub = &self.hub;
let _layout = hub.bind_group_layouts.remove(bind_group_layout_id);
#[cfg(feature = "trace")]
if let Ok(layout) = _layout.get() {
if let Some(t) = layout.device.trace.lock().as_mut() {
t.add(trace::Action::DestroyBindGroupLayout(layout.to_trace()));
}
}
}
pub fn device_create_pipeline_layout(
&self,
device_id: DeviceId,
desc: &binding_model::PipelineLayoutDescriptor,
id_in: Option<id::PipelineLayoutId>,
) -> (
id::PipelineLayoutId,
Option<binding_model::CreatePipelineLayoutError>,
) {
profiling::scope!("Device::create_pipeline_layout");
let hub = &self.hub;
let fid = hub.pipeline_layouts.prepare(id_in);
let error = 'error: {
let device = self.hub.devices.get(device_id);
if let Err(e) = device.check_is_valid() {
break 'error e.into();
}
let bind_group_layouts = {
let bind_group_layouts_guard = hub.bind_group_layouts.read();
desc.bind_group_layouts
.iter()
.map(|bgl_id| bind_group_layouts_guard.get(*bgl_id).get())
.collect::<Result<Vec<_>, _>>()
};
let bind_group_layouts = match bind_group_layouts {
Ok(bind_group_layouts) => bind_group_layouts,
Err(e) => break 'error e.into(),
};
let desc = binding_model::ResolvedPipelineLayoutDescriptor {
label: desc.label.clone(),
bind_group_layouts: Cow::Owned(bind_group_layouts),
push_constant_ranges: desc.push_constant_ranges.clone(),
};
let layout = match device.create_pipeline_layout(&desc) {
Ok(layout) => layout,
Err(e) => break 'error e,
};
#[cfg(feature = "trace")]
if let Some(ref mut trace) = *device.trace.lock() {
trace.add(trace::Action::CreatePipelineLayout(
layout.to_trace(),
desc.to_trace(),
));
}
let id = fid.assign(Fallible::Valid(layout));
api_log!("Device::create_pipeline_layout -> {id:?}");
return (id, None);
};
let id = fid.assign(Fallible::Invalid(Arc::new(desc.label.to_string())));
(id, Some(error))
}
pub fn pipeline_layout_drop(&self, pipeline_layout_id: id::PipelineLayoutId) {
profiling::scope!("PipelineLayout::drop");
api_log!("PipelineLayout::drop {pipeline_layout_id:?}");
let hub = &self.hub;
let _layout = hub.pipeline_layouts.remove(pipeline_layout_id);
#[cfg(feature = "trace")]
if let Ok(layout) = _layout.get() {
if let Some(t) = layout.device.trace.lock().as_mut() {
t.add(trace::Action::DestroyPipelineLayout(layout.to_trace()));
}
}
}
pub fn device_create_bind_group(
&self,
device_id: DeviceId,
desc: &binding_model::BindGroupDescriptor,
id_in: Option<id::BindGroupId>,
) -> (id::BindGroupId, Option<binding_model::CreateBindGroupError>) {
profiling::scope!("Device::create_bind_group");
let hub = &self.hub;
let fid = hub.bind_groups.prepare(id_in);
let error = 'error: {
let device = self.hub.devices.get(device_id);
if let Err(e) = device.check_is_valid() {
break 'error e.into();
}
let layout = match hub.bind_group_layouts.get(desc.layout).get() {
Ok(layout) => layout,
Err(e) => break 'error e.into(),
};
fn resolve_entry<'a>(
e: &BindGroupEntry<'a>,
buffer_storage: &Storage<Fallible<resource::Buffer>>,
sampler_storage: &Storage<Fallible<resource::Sampler>>,
texture_view_storage: &Storage<Fallible<resource::TextureView>>,
tlas_storage: &Storage<Fallible<resource::Tlas>>,
external_texture_storage: &Storage<Fallible<resource::ExternalTexture>>,
) -> Result<ResolvedBindGroupEntry<'a>, binding_model::CreateBindGroupError>
{
let resolve_buffer = |bb: &BufferBinding| {
buffer_storage
.get(bb.buffer)
.get()
.map(|buffer| ResolvedBufferBinding {
buffer,
offset: bb.offset,
size: bb.size,
})
.map_err(binding_model::CreateBindGroupError::from)
};
let resolve_sampler = |id: &id::SamplerId| {
sampler_storage
.get(*id)
.get()
.map_err(binding_model::CreateBindGroupError::from)
};
let resolve_view = |id: &id::TextureViewId| {
texture_view_storage
.get(*id)
.get()
.map_err(binding_model::CreateBindGroupError::from)
};
let resolve_tlas = |id: &id::TlasId| {
tlas_storage
.get(*id)
.get()
.map_err(binding_model::CreateBindGroupError::from)
};
let resolve_external_texture = |id: &id::ExternalTextureId| {
external_texture_storage
.get(*id)
.get()
.map_err(binding_model::CreateBindGroupError::from)
};
let resource = match e.resource {
BindingResource::Buffer(ref buffer) => {
ResolvedBindingResource::Buffer(resolve_buffer(buffer)?)
}
BindingResource::BufferArray(ref buffers) => {
let buffers = buffers
.iter()
.map(resolve_buffer)
.collect::<Result<Vec<_>, _>>()?;
ResolvedBindingResource::BufferArray(Cow::Owned(buffers))
}
BindingResource::Sampler(ref sampler) => {
ResolvedBindingResource::Sampler(resolve_sampler(sampler)?)
}
BindingResource::SamplerArray(ref samplers) => {
let samplers = samplers
.iter()
.map(resolve_sampler)
.collect::<Result<Vec<_>, _>>()?;
ResolvedBindingResource::SamplerArray(Cow::Owned(samplers))
}
BindingResource::TextureView(ref view) => {
ResolvedBindingResource::TextureView(resolve_view(view)?)
}
BindingResource::TextureViewArray(ref views) => {
let views = views
.iter()
.map(resolve_view)
.collect::<Result<Vec<_>, _>>()?;
ResolvedBindingResource::TextureViewArray(Cow::Owned(views))
}
BindingResource::AccelerationStructure(ref tlas) => {
ResolvedBindingResource::AccelerationStructure(resolve_tlas(tlas)?)
}
BindingResource::ExternalTexture(ref et) => {
ResolvedBindingResource::ExternalTexture(resolve_external_texture(et)?)
}
};
Ok(ResolvedBindGroupEntry {
binding: e.binding,
resource,
})
}
let entries = {
let buffer_guard = hub.buffers.read();
let texture_view_guard = hub.texture_views.read();
let sampler_guard = hub.samplers.read();
let tlas_guard = hub.tlas_s.read();
let external_texture_guard = hub.external_textures.read();
desc.entries
.iter()
.map(|e| {
resolve_entry(
e,
&buffer_guard,
&sampler_guard,
&texture_view_guard,
&tlas_guard,
&external_texture_guard,
)
})
.collect::<Result<Vec<_>, _>>()
};
let entries = match entries {
Ok(entries) => Cow::Owned(entries),
Err(e) => break 'error e,
};
let desc = ResolvedBindGroupDescriptor {
label: desc.label.clone(),
layout,
entries,
};
#[cfg(feature = "trace")]
let trace_desc = (&desc).to_trace();
let bind_group = match device.create_bind_group(desc) {
Ok(bind_group) => bind_group,
Err(e) => break 'error e,
};
#[cfg(feature = "trace")]
if let Some(ref mut trace) = *device.trace.lock() {
trace.add(trace::Action::CreateBindGroup(
bind_group.to_trace(),
trace_desc,
));
}
let id = fid.assign(Fallible::Valid(bind_group));
api_log!("Device::create_bind_group -> {id:?}");
return (id, None);
};
let id = fid.assign(Fallible::Invalid(Arc::new(desc.label.to_string())));
(id, Some(error))
}
pub fn bind_group_drop(&self, bind_group_id: id::BindGroupId) {
profiling::scope!("BindGroup::drop");
api_log!("BindGroup::drop {bind_group_id:?}");
let hub = &self.hub;
let _bind_group = hub.bind_groups.remove(bind_group_id);
#[cfg(feature = "trace")]
if let Ok(bind_group) = _bind_group.get() {
if let Some(t) = bind_group.device.trace.lock().as_mut() {
t.add(trace::Action::DestroyBindGroup(bind_group.to_trace()));
}
}
}
/// Create a shader module with the given `source`.
///
/// <div class="warning">
// NOTE: Keep this in sync with `naga::front::wgsl::parse_str`!
// NOTE: Keep this in sync with `wgpu::Device::create_shader_module`!
///
/// This function may consume a lot of stack space. Compiler-enforced limits for parsing
/// recursion exist; if shader compilation runs into them, it will return an error gracefully.
/// However, on some build profiles and platforms, the default stack size for a thread may be
/// exceeded before this limit is reached during parsing. Callers should ensure that there is
/// enough stack space for this, particularly if calls to this method are exposed to user
/// input.
///
/// </div>
pub fn device_create_shader_module(
&self,
device_id: DeviceId,
desc: &pipeline::ShaderModuleDescriptor,
source: pipeline::ShaderModuleSource,
id_in: Option<id::ShaderModuleId>,
) -> (
id::ShaderModuleId,
Option<pipeline::CreateShaderModuleError>,
) {
profiling::scope!("Device::create_shader_module");
let hub = &self.hub;
let fid = hub.shader_modules.prepare(id_in);
let error = 'error: {
let device = self.hub.devices.get(device_id);
#[cfg(feature = "trace")]
let data = device.trace.lock().as_mut().map(|trace| match source {
#[cfg(feature = "wgsl")]
pipeline::ShaderModuleSource::Wgsl(ref code) => {
trace.make_binary("wgsl", code.as_bytes())
}
#[cfg(feature = "glsl")]
pipeline::ShaderModuleSource::Glsl(ref code, _) => {
trace.make_binary("glsl", code.as_bytes())
}
#[cfg(feature = "spirv")]
pipeline::ShaderModuleSource::SpirV(ref code, _) => {
trace.make_binary("spirv", bytemuck::cast_slice::<u32, u8>(code))
}
pipeline::ShaderModuleSource::Naga(ref module) => {
let string =
ron::ser::to_string_pretty(module, ron::ser::PrettyConfig::default())
.unwrap();
trace.make_binary("ron", string.as_bytes())
}
pipeline::ShaderModuleSource::Dummy(_) => {
panic!("found `ShaderModuleSource::Dummy`")
}
});
let shader = match device.create_shader_module(desc, source) {
Ok(shader) => shader,
Err(e) => break 'error e,
};
#[cfg(feature = "trace")]
if let Some(data) = data {
// We don't need these two operations with the trace to be atomic.
device
.trace
.lock()
.as_mut()
.expect("trace went away during create_shader_module?")
.add(trace::Action::CreateShaderModule {
id: shader.to_trace(),
desc: desc.clone(),
data,
});
};
let id = fid.assign(Fallible::Valid(shader));
api_log!("Device::create_shader_module -> {id:?}");
return (id, None);
};
let id = fid.assign(Fallible::Invalid(Arc::new(desc.label.to_string())));
(id, Some(error))
}
#[allow(unused_unsafe)]
/// # Safety
///
/// This function passes source code or binary to the backend as-is and can potentially result in a
/// driver crash.
pub unsafe fn device_create_shader_module_passthrough(
&self,
device_id: DeviceId,
desc: &pipeline::ShaderModuleDescriptorPassthrough<'_>,
id_in: Option<id::ShaderModuleId>,
) -> (
id::ShaderModuleId,
Option<pipeline::CreateShaderModuleError>,
) {
profiling::scope!("Device::create_shader_module_passthrough");
let hub = &self.hub;
let fid = hub.shader_modules.prepare(id_in);
let error = 'error: {
let device = self.hub.devices.get(device_id);
let result = unsafe { device.create_shader_module_passthrough(desc) };
let shader = match result {
Ok(shader) => shader,
Err(e) => break 'error e,
};
#[cfg(feature = "trace")]
if let Some(ref mut trace) = *device.trace.lock() {
let mut file_names = Vec::new();
for (data, ext) in [
(desc.spirv.as_ref().map(|a| bytemuck::cast_slice(a)), "spv"),
(desc.dxil.as_deref(), "dxil"),
(desc.hlsl.as_ref().map(|a| a.as_bytes()), "hlsl"),
(desc.msl.as_ref().map(|a| a.as_bytes()), "msl"),
(desc.glsl.as_ref().map(|a| a.as_bytes()), "glsl"),
(desc.wgsl.as_ref().map(|a| a.as_bytes()), "wgsl"),
] {
if let Some(data) = data {
file_names.push(trace.make_binary(ext, data));
}
}
trace.add(trace::Action::CreateShaderModulePassthrough {
id: shader.to_trace(),
data: file_names,
entry_point: desc.entry_point.clone(),
label: desc.label.clone(),
num_workgroups: desc.num_workgroups,
runtime_checks: desc.runtime_checks,
});
};
let id = fid.assign(Fallible::Valid(shader));
api_log!("Device::create_shader_module_spirv -> {id:?}");
return (id, None);
};
let id = fid.assign(Fallible::Invalid(Arc::new(desc.label.to_string())));
(id, Some(error))
}
pub fn shader_module_drop(&self, shader_module_id: id::ShaderModuleId) {
profiling::scope!("ShaderModule::drop");
api_log!("ShaderModule::drop {shader_module_id:?}");
let hub = &self.hub;
let _shader_module = hub.shader_modules.remove(shader_module_id);
#[cfg(feature = "trace")]
if let Ok(shader_module) = _shader_module.get() {
if let Some(t) = shader_module.device.trace.lock().as_mut() {
t.add(trace::Action::DestroyShaderModule(shader_module.to_trace()));
}
}
}
pub fn device_create_command_encoder(
&self,
device_id: DeviceId,
desc: &wgt::CommandEncoderDescriptor<Label>,
id_in: Option<id::CommandEncoderId>,
) -> (id::CommandEncoderId, Option<DeviceError>) {
profiling::scope!("Device::create_command_encoder");
let hub = &self.hub;
let fid = hub.command_encoders.prepare(id_in);
let device = self.hub.devices.get(device_id);
let error = 'error: {
let cmd_enc = match device.create_command_encoder(&desc.label) {
Ok(cmd_enc) => cmd_enc,
Err(e) => break 'error e,
};
let id = fid.assign(cmd_enc);
api_log!("Device::create_command_encoder -> {id:?}");
return (id, None);
};
let id = fid.assign(Arc::new(CommandEncoder::new_invalid(
&device,
&desc.label,
error.clone().into(),
)));
(id, Some(error))
}
pub fn command_encoder_drop(&self, command_encoder_id: id::CommandEncoderId) {
profiling::scope!("CommandEncoder::drop");
api_log!("CommandEncoder::drop {command_encoder_id:?}");
let _cmd_enc = self.hub.command_encoders.remove(command_encoder_id);
}
pub fn command_buffer_drop(&self, command_buffer_id: id::CommandBufferId) {
profiling::scope!("CommandBuffer::drop");
api_log!("CommandBuffer::drop {command_buffer_id:?}");
let _cmd_buf = self.hub.command_buffers.remove(command_buffer_id);
}
pub fn device_create_render_bundle_encoder(
&self,
device_id: DeviceId,
desc: &command::RenderBundleEncoderDescriptor,
) -> (
*mut command::RenderBundleEncoder,
Option<command::CreateRenderBundleError>,
) {
profiling::scope!("Device::create_render_bundle_encoder");
api_log!("Device::device_create_render_bundle_encoder");
let (encoder, error) = match command::RenderBundleEncoder::new(desc, device_id) {
Ok(encoder) => (encoder, None),
Err(e) => (command::RenderBundleEncoder::dummy(device_id), Some(e)),
};
(Box::into_raw(Box::new(encoder)), error)
}
pub fn render_bundle_encoder_finish(
&self,
bundle_encoder: command::RenderBundleEncoder,
desc: &command::RenderBundleDescriptor,
id_in: Option<id::RenderBundleId>,
) -> (id::RenderBundleId, Option<command::RenderBundleError>) {
profiling::scope!("RenderBundleEncoder::finish");
let hub = &self.hub;
let fid = hub.render_bundles.prepare(id_in);
let error = 'error: {
let device = self.hub.devices.get(bundle_encoder.parent());
#[cfg(feature = "trace")]
let trace_desc = trace::new_render_bundle_encoder_descriptor(
desc.label.clone(),
&bundle_encoder.context,
bundle_encoder.is_depth_read_only,
bundle_encoder.is_stencil_read_only,
);
let render_bundle = match bundle_encoder.finish(desc, &device, hub) {
Ok(bundle) => bundle,
Err(e) => break 'error e,
};
#[cfg(feature = "trace")]
if let Some(ref mut trace) = *device.trace.lock() {
trace.add(trace::Action::CreateRenderBundle {
id: render_bundle.to_trace(),
desc: trace_desc,
base: render_bundle.to_base_pass().to_trace(),
});
}
let id = fid.assign(Fallible::Valid(render_bundle));
api_log!("RenderBundleEncoder::finish -> {id:?}");
return (id, None);
};
let id = fid.assign(Fallible::Invalid(Arc::new(desc.label.to_string())));
(id, Some(error))
}
pub fn render_bundle_drop(&self, render_bundle_id: id::RenderBundleId) {
profiling::scope!("RenderBundle::drop");
api_log!("RenderBundle::drop {render_bundle_id:?}");
let hub = &self.hub;
let _bundle = hub.render_bundles.remove(render_bundle_id);
#[cfg(feature = "trace")]
if let Ok(bundle) = _bundle.get() {
if let Some(t) = bundle.device.trace.lock().as_mut() {
t.add(trace::Action::DestroyRenderBundle(bundle.to_trace()));
}
}
}
pub fn device_create_query_set(
&self,
device_id: DeviceId,
desc: &resource::QuerySetDescriptor,
id_in: Option<id::QuerySetId>,
) -> (id::QuerySetId, Option<resource::CreateQuerySetError>) {
profiling::scope!("Device::create_query_set");
let hub = &self.hub;
let fid = hub.query_sets.prepare(id_in);
let error = 'error: {
let device = self.hub.devices.get(device_id);
let query_set = match device.create_query_set(desc) {
Ok(query_set) => query_set,
Err(err) => break 'error err,
};
#[cfg(feature = "trace")]
if let Some(ref mut trace) = *device.trace.lock() {
trace.add(trace::Action::CreateQuerySet {
id: query_set.to_trace(),
desc: desc.clone(),
});
}
let id = fid.assign(Fallible::Valid(query_set));
api_log!("Device::create_query_set -> {id:?}");
return (id, None);
};
let id = fid.assign(Fallible::Invalid(Arc::new(desc.label.to_string())));
(id, Some(error))
}
pub fn query_set_drop(&self, query_set_id: id::QuerySetId) {
profiling::scope!("QuerySet::drop");
api_log!("QuerySet::drop {query_set_id:?}");
let hub = &self.hub;
let _query_set = hub.query_sets.remove(query_set_id);
#[cfg(feature = "trace")]
if let Ok(query_set) = _query_set.get() {
if let Some(trace) = query_set.device.trace.lock().as_mut() {
trace.add(trace::Action::DestroyQuerySet(query_set.to_trace()));
}
}
}
pub fn device_create_render_pipeline(
&self,
device_id: DeviceId,
desc: &pipeline::RenderPipelineDescriptor,
id_in: Option<id::RenderPipelineId>,
) -> (
id::RenderPipelineId,
Option<pipeline::CreateRenderPipelineError>,
) {
profiling::scope!("Device::create_render_pipeline");
let hub = &self.hub;
let fid = hub.render_pipelines.prepare(id_in);
let device = self.hub.devices.get(device_id);
self.device_create_general_render_pipeline(desc.clone().into(), device, fid)
}
pub fn device_create_mesh_pipeline(
&self,
device_id: DeviceId,
desc: &pipeline::MeshPipelineDescriptor,
id_in: Option<id::RenderPipelineId>,
) -> (
id::RenderPipelineId,
Option<pipeline::CreateRenderPipelineError>,
) {
let hub = &self.hub;
let fid = hub.render_pipelines.prepare(id_in);
let device = self.hub.devices.get(device_id);
self.device_create_general_render_pipeline(desc.clone().into(), device, fid)
}
fn device_create_general_render_pipeline(
&self,
desc: pipeline::GeneralRenderPipelineDescriptor,
device: Arc<crate::device::resource::Device>,
fid: crate::registry::FutureId<Fallible<pipeline::RenderPipeline>>,
) -> (
id::RenderPipelineId,
Option<pipeline::CreateRenderPipelineError>,
) {
profiling::scope!("Device::create_general_render_pipeline");
let hub = &self.hub;
let error = 'error: {
if let Err(e) = device.check_is_valid() {
break 'error e.into();
}
let layout = desc
.layout
.map(|layout| hub.pipeline_layouts.get(layout).get())
.transpose();
let layout = match layout {
Ok(layout) => layout,
Err(e) => break 'error e.into(),
};
let cache = desc
.cache
.map(|cache| hub.pipeline_caches.get(cache).get())
.transpose();
let cache = match cache {
Ok(cache) => cache,
Err(e) => break 'error e.into(),
};
let vertex = match desc.vertex {
RenderPipelineVertexProcessor::Vertex(ref vertex) => {
let module = hub
.shader_modules
.get(vertex.stage.module)
.get()
.map_err(|e| pipeline::CreateRenderPipelineError::Stage {
stage: wgt::ShaderStages::VERTEX,
error: e.into(),
});
let module = match module {
Ok(module) => module,
Err(e) => break 'error e,
};
let stage = ResolvedProgrammableStageDescriptor {
module,
entry_point: vertex.stage.entry_point.clone(),
constants: vertex.stage.constants.clone(),
zero_initialize_workgroup_memory: vertex
.stage
.zero_initialize_workgroup_memory,
};
RenderPipelineVertexProcessor::Vertex(ResolvedVertexState {
stage,
buffers: vertex.buffers.clone(),
})
}
RenderPipelineVertexProcessor::Mesh(ref task, ref mesh) => {
let task_module = if let Some(task) = task {
let module = hub
.shader_modules
.get(task.stage.module)
.get()
.map_err(|e| pipeline::CreateRenderPipelineError::Stage {
stage: wgt::ShaderStages::VERTEX,
error: e.into(),
});
let module = match module {
Ok(module) => module,
Err(e) => break 'error e,
};
let state = ResolvedProgrammableStageDescriptor {
module,
entry_point: task.stage.entry_point.clone(),
constants: task.stage.constants.clone(),
zero_initialize_workgroup_memory: task
.stage
.zero_initialize_workgroup_memory,
};
Some(ResolvedTaskState { stage: state })
} else {
None
};
let mesh_module =
hub.shader_modules
.get(mesh.stage.module)
.get()
.map_err(|e| pipeline::CreateRenderPipelineError::Stage {
stage: wgt::ShaderStages::MESH,
error: e.into(),
});
let mesh_module = match mesh_module {
Ok(module) => module,
Err(e) => break 'error e,
};
let mesh_stage = ResolvedProgrammableStageDescriptor {
module: mesh_module,
entry_point: mesh.stage.entry_point.clone(),
constants: mesh.stage.constants.clone(),
zero_initialize_workgroup_memory: mesh
.stage
.zero_initialize_workgroup_memory,
};
RenderPipelineVertexProcessor::Mesh(
task_module,
ResolvedMeshState { stage: mesh_stage },
)
}
};
let fragment = if let Some(ref state) = desc.fragment {
let module = hub
.shader_modules
.get(state.stage.module)
.get()
.map_err(|e| pipeline::CreateRenderPipelineError::Stage {
stage: wgt::ShaderStages::FRAGMENT,
error: e.into(),
});
let module = match module {
Ok(module) => module,
Err(e) => break 'error e,
};
let stage = ResolvedProgrammableStageDescriptor {
module,
entry_point: state.stage.entry_point.clone(),
constants: state.stage.constants.clone(),
zero_initialize_workgroup_memory: state.stage.zero_initialize_workgroup_memory,
};
Some(ResolvedFragmentState {
stage,
targets: state.targets.clone(),
})
} else {
None
};
let desc = ResolvedGeneralRenderPipelineDescriptor {
label: desc.label.clone(),
layout,
vertex,
primitive: desc.primitive,
depth_stencil: desc.depth_stencil.clone(),
multisample: desc.multisample,
fragment,
multiview_mask: desc.multiview_mask,
cache,
};
#[cfg(feature = "trace")]
let trace_desc = desc.clone().into_trace();
let pipeline = match device.create_render_pipeline(desc) {
Ok(pair) => pair,
Err(e) => break 'error e,
};
#[cfg(feature = "trace")]
if let Some(ref mut trace) = *device.trace.lock() {
trace.add(trace::Action::CreateGeneralRenderPipeline {
id: pipeline.to_trace(),
desc: trace_desc,
});
}
let id = fid.assign(Fallible::Valid(pipeline));
api_log!("Device::create_render_pipeline -> {id:?}");
return (id, None);
};
let id = fid.assign(Fallible::Invalid(Arc::new(desc.label.to_string())));
(id, Some(error))
}
/// Get an ID of one of the bind group layouts. The ID adds a refcount,
/// which needs to be released by calling `bind_group_layout_drop`.
pub fn render_pipeline_get_bind_group_layout(
&self,
pipeline_id: id::RenderPipelineId,
index: u32,
id_in: Option<id::BindGroupLayoutId>,
) -> (
id::BindGroupLayoutId,
Option<binding_model::GetBindGroupLayoutError>,
) {
let hub = &self.hub;
let fid = hub.bind_group_layouts.prepare(id_in);
let error = 'error: {
let pipeline = match hub.render_pipelines.get(pipeline_id).get() {
Ok(pipeline) => pipeline,
Err(e) => break 'error e.into(),
};
let id = match pipeline.layout.bind_group_layouts.get(index as usize) {
Some(bg) => fid.assign(Fallible::Valid(bg.clone())),
None => {
break 'error binding_model::GetBindGroupLayoutError::InvalidGroupIndex(index)
}
};
return (id, None);
};
let id = fid.assign(Fallible::Invalid(Arc::new(String::new())));
(id, Some(error))
}
pub fn render_pipeline_drop(&self, render_pipeline_id: id::RenderPipelineId) {
profiling::scope!("RenderPipeline::drop");
api_log!("RenderPipeline::drop {render_pipeline_id:?}");
let hub = &self.hub;
let _pipeline = hub.render_pipelines.remove(render_pipeline_id);
#[cfg(feature = "trace")]
if let Ok(pipeline) = _pipeline.get() {
if let Some(t) = pipeline.device.trace.lock().as_mut() {
t.add(trace::Action::DestroyRenderPipeline(pipeline.to_trace()));
}
}
}
pub fn device_create_compute_pipeline(
&self,
device_id: DeviceId,
desc: &pipeline::ComputePipelineDescriptor,
id_in: Option<id::ComputePipelineId>,
) -> (
id::ComputePipelineId,
Option<pipeline::CreateComputePipelineError>,
) {
profiling::scope!("Device::create_compute_pipeline");
let hub = &self.hub;
let fid = hub.compute_pipelines.prepare(id_in);
let error = 'error: {
let device = self.hub.devices.get(device_id);
if let Err(e) = device.check_is_valid() {
break 'error e.into();
}
let layout = desc
.layout
.map(|layout| hub.pipeline_layouts.get(layout).get())
.transpose();
let layout = match layout {
Ok(layout) => layout,
Err(e) => break 'error e.into(),
};
let cache = desc
.cache
.map(|cache| hub.pipeline_caches.get(cache).get())
.transpose();
let cache = match cache {
Ok(cache) => cache,
Err(e) => break 'error e.into(),
};
let module = hub.shader_modules.get(desc.stage.module).get();
let module = match module {
Ok(module) => module,
Err(e) => break 'error e.into(),
};
let stage = ResolvedProgrammableStageDescriptor {
module,
entry_point: desc.stage.entry_point.clone(),
constants: desc.stage.constants.clone(),
zero_initialize_workgroup_memory: desc.stage.zero_initialize_workgroup_memory,
};
let desc = ResolvedComputePipelineDescriptor {
label: desc.label.clone(),
layout,
stage,
cache,
};
#[cfg(feature = "trace")]
let trace_desc = desc.clone().into_trace();
let pipeline = match device.create_compute_pipeline(desc) {
Ok(pair) => pair,
Err(e) => break 'error e,
};
#[cfg(feature = "trace")]
if let Some(ref mut trace) = *device.trace.lock() {
trace.add(trace::Action::CreateComputePipeline {
id: pipeline.to_trace(),
desc: trace_desc,
});
}
let id = fid.assign(Fallible::Valid(pipeline));
api_log!("Device::create_compute_pipeline -> {id:?}");
return (id, None);
};
let id = fid.assign(Fallible::Invalid(Arc::new(desc.label.to_string())));
(id, Some(error))
}
/// Get an ID of one of the bind group layouts. The ID adds a refcount,
/// which needs to be released by calling `bind_group_layout_drop`.
pub fn compute_pipeline_get_bind_group_layout(
&self,
pipeline_id: id::ComputePipelineId,
index: u32,
id_in: Option<id::BindGroupLayoutId>,
) -> (
id::BindGroupLayoutId,
Option<binding_model::GetBindGroupLayoutError>,
) {
let hub = &self.hub;
let fid = hub.bind_group_layouts.prepare(id_in);
let error = 'error: {
let pipeline = match hub.compute_pipelines.get(pipeline_id).get() {
Ok(pipeline) => pipeline,
Err(e) => break 'error e.into(),
};
let id = match pipeline.layout.bind_group_layouts.get(index as usize) {
Some(bg) => fid.assign(Fallible::Valid(bg.clone())),
None => {
break 'error binding_model::GetBindGroupLayoutError::InvalidGroupIndex(index)
}
};
return (id, None);
};
let id = fid.assign(Fallible::Invalid(Arc::new(String::new())));
(id, Some(error))
}
pub fn compute_pipeline_drop(&self, compute_pipeline_id: id::ComputePipelineId) {
profiling::scope!("ComputePipeline::drop");
api_log!("ComputePipeline::drop {compute_pipeline_id:?}");
let hub = &self.hub;
let _pipeline = hub.compute_pipelines.remove(compute_pipeline_id);
#[cfg(feature = "trace")]
if let Ok(pipeline) = _pipeline.get() {
if let Some(t) = pipeline.device.trace.lock().as_mut() {
t.add(trace::Action::DestroyComputePipeline(pipeline.to_trace()));
}
}
}
/// # Safety
/// The `data` argument of `desc` must have been returned by
/// [Self::pipeline_cache_get_data] for the same adapter
pub unsafe fn device_create_pipeline_cache(
&self,
device_id: DeviceId,
desc: &pipeline::PipelineCacheDescriptor<'_>,
id_in: Option<id::PipelineCacheId>,
) -> (
id::PipelineCacheId,
Option<pipeline::CreatePipelineCacheError>,
) {
profiling::scope!("Device::create_pipeline_cache");
let hub = &self.hub;
let fid = hub.pipeline_caches.prepare(id_in);
let error: pipeline::CreatePipelineCacheError = 'error: {
let device = self.hub.devices.get(device_id);
let cache = unsafe { device.create_pipeline_cache(desc) };
match cache {
Ok(cache) => {
#[cfg(feature = "trace")]
if let Some(ref mut trace) = *device.trace.lock() {
trace.add(trace::Action::CreatePipelineCache {
id: cache.to_trace(),
desc: desc.clone(),
});
}
let id = fid.assign(Fallible::Valid(cache));
api_log!("Device::create_pipeline_cache -> {id:?}");
return (id, None);
}
Err(e) => break 'error e,
}
};
let id = fid.assign(Fallible::Invalid(Arc::new(desc.label.to_string())));
(id, Some(error))
}
pub fn pipeline_cache_drop(&self, pipeline_cache_id: id::PipelineCacheId) {
profiling::scope!("PipelineCache::drop");
api_log!("PipelineCache::drop {pipeline_cache_id:?}");
let hub = &self.hub;
let _cache = hub.pipeline_caches.remove(pipeline_cache_id);
#[cfg(feature = "trace")]
if let Ok(cache) = _cache.get() {
if let Some(t) = cache.device.trace.lock().as_mut() {
t.add(trace::Action::DestroyPipelineCache(cache.to_trace()));
}
}
}
pub fn surface_configure(
&self,
surface_id: SurfaceId,
device_id: DeviceId,
config: &wgt::SurfaceConfiguration<Vec<TextureFormat>>,
) -> Option<present::ConfigureSurfaceError> {
let device = self.hub.devices.get(device_id);
let surface = self.surfaces.get(surface_id);
#[cfg(feature = "trace")]
if let Some(ref mut trace) = *device.trace.lock() {
trace.add(trace::Action::ConfigureSurface(
surface.to_trace(),
config.clone(),
));
}
device.configure_surface(&surface, config)
}
/// Check `device_id` for freeable resources and completed buffer mappings.
///
/// Return `queue_empty` indicating whether there are more queue submissions still in flight.
pub fn device_poll(
&self,
device_id: DeviceId,
poll_type: wgt::PollType<crate::SubmissionIndex>,
) -> Result<wgt::PollStatus, WaitIdleError> {
api_log!("Device::poll {poll_type:?}");
let device = self.hub.devices.get(device_id);
let (closures, result) = device.poll_and_return_closures(poll_type);
closures.fire();
result
}
/// Poll all devices belonging to the specified backend.
///
/// If `force_wait` is true, block until all buffer mappings are done.
///
/// Return `all_queue_empty` indicating whether there are more queue
/// submissions still in flight.
fn poll_all_devices_of_api(
&self,
force_wait: bool,
closure_list: &mut UserClosures,
) -> Result<bool, WaitIdleError> {
profiling::scope!("poll_device");
let hub = &self.hub;
let mut all_queue_empty = true;
{
let device_guard = hub.devices.read();
for (_id, device) in device_guard.iter() {
let poll_type = if force_wait {
// TODO(#8286): Should expose timeout to poll_all.
wgt::PollType::wait_indefinitely()
} else {
wgt::PollType::Poll
};
let (closures, result) = device.poll_and_return_closures(poll_type);
let is_queue_empty = matches!(result, Ok(wgt::PollStatus::QueueEmpty));
all_queue_empty &= is_queue_empty;
closure_list.extend(closures);
}
}
Ok(all_queue_empty)
}
/// Poll all devices on all backends.
///
/// This is the implementation of `wgpu::Instance::poll_all`.
///
/// Return `all_queue_empty` indicating whether there are more queue
/// submissions still in flight.
pub fn poll_all_devices(&self, force_wait: bool) -> Result<bool, WaitIdleError> {
api_log!("poll_all_devices");
let mut closures = UserClosures::default();
let all_queue_empty = self.poll_all_devices_of_api(force_wait, &mut closures)?;
closures.fire();
Ok(all_queue_empty)
}
/// # Safety
///
/// - See [wgpu::Device::start_graphics_debugger_capture][api] for details the safety.
///
/// [api]: ../../wgpu/struct.Device.html#method.start_graphics_debugger_capture
pub unsafe fn device_start_graphics_debugger_capture(&self, device_id: DeviceId) {
unsafe {
self.hub
.devices
.get(device_id)
.start_graphics_debugger_capture();
}
}
/// # Safety
///
/// - See [wgpu::Device::stop_graphics_debugger_capture][api] for details the safety.
///
/// [api]: ../../wgpu/struct.Device.html#method.stop_graphics_debugger_capture
pub unsafe fn device_stop_graphics_debugger_capture(&self, device_id: DeviceId) {
unsafe {
self.hub
.devices
.get(device_id)
.stop_graphics_debugger_capture();
}
}
pub fn pipeline_cache_get_data(&self, id: id::PipelineCacheId) -> Option<Vec<u8>> {
use crate::pipeline_cache;
api_log!("PipelineCache::get_data");
let hub = &self.hub;
if let Ok(cache) = hub.pipeline_caches.get(id).get() {
// TODO: Is this check needed?
if !cache.device.is_valid() {
return None;
}
let mut vec = unsafe { cache.device.raw().pipeline_cache_get_data(cache.raw()) }?;
let validation_key = cache.device.raw().pipeline_cache_validation_key()?;
let mut header_contents = [0; pipeline_cache::HEADER_LENGTH];
pipeline_cache::add_cache_header(
&mut header_contents,
&vec,
&cache.device.adapter.raw.info,
validation_key,
);
let deleted = vec.splice(..0, header_contents).collect::<Vec<_>>();
debug_assert!(deleted.is_empty());
return Some(vec);
}
None
}
pub fn device_drop(&self, device_id: DeviceId) {
profiling::scope!("Device::drop");
api_log!("Device::drop {device_id:?}");
self.hub.devices.remove(device_id);
}
/// `device_lost_closure` might never be called.
pub fn device_set_device_lost_closure(
&self,
device_id: DeviceId,
device_lost_closure: DeviceLostClosure,
) {
let device = self.hub.devices.get(device_id);
device
.device_lost_closure
.lock()
.replace(device_lost_closure);
}
pub fn device_destroy(&self, device_id: DeviceId) {
api_log!("Device::destroy {device_id:?}");
let device = self.hub.devices.get(device_id);
// Follow the steps at
// It's legal to call destroy multiple times, but if the device
// is already invalid, there's nothing more to do. There's also
// no need to return an error.
if !device.is_valid() {
return;
}
// The last part of destroy is to lose the device. The spec says
// delay that until all "currently-enqueued operations on any
// queue on this device are completed." This is accomplished by
// setting valid to false, and then relying upon maintain to
// check for empty queues and a DeviceLostClosure. At that time,
// the DeviceLostClosure will be called with "destroyed" as the
// reason.
device.valid.store(false, Ordering::Release);
}
pub fn device_get_internal_counters(&self, device_id: DeviceId) -> wgt::InternalCounters {
let device = self.hub.devices.get(device_id);
wgt::InternalCounters {
hal: device.get_hal_counters(),
core: wgt::CoreCounters {},
}
}
pub fn device_generate_allocator_report(
&self,
device_id: DeviceId,
) -> Option<wgt::AllocatorReport> {
let device = self.hub.devices.get(device_id);
device.generate_allocator_report()
}
pub fn queue_drop(&self, queue_id: QueueId) {
profiling::scope!("Queue::drop");
api_log!("Queue::drop {queue_id:?}");
self.hub.queues.remove(queue_id);
}
/// `op.callback` is guaranteed to be called.
pub fn buffer_map_async(
&self,
buffer_id: id::BufferId,
offset: BufferAddress,
size: Option<BufferAddress>,
op: BufferMapOperation,
) -> Result<crate::SubmissionIndex, BufferAccessError> {
profiling::scope!("Buffer::map_async");
api_log!("Buffer::map_async {buffer_id:?} offset {offset:?} size {size:?} op: {op:?}");
let hub = &self.hub;
let map_result = match hub.buffers.get(buffer_id).get() {
Ok(buffer) => buffer.map_async(offset, size, op),
Err(e) => Err((op, e.into())),
};
match map_result {
Ok(submission_index) => Ok(submission_index),
Err((mut operation, err)) => {
if let Some(callback) = operation.callback.take() {
callback(Err(err.clone()));
}
Err(err)
}
}
}
pub fn buffer_get_mapped_range(
&self,
buffer_id: id::BufferId,
offset: BufferAddress,
size: Option<BufferAddress>,
) -> Result<(NonNull<u8>, u64), BufferAccessError> {
profiling::scope!("Buffer::get_mapped_range");
api_log!("Buffer::get_mapped_range {buffer_id:?} offset {offset:?} size {size:?}");
let hub = &self.hub;
let buffer = hub.buffers.get(buffer_id).get()?;
buffer.get_mapped_range(offset, size)
}
pub fn buffer_unmap(&self, buffer_id: id::BufferId) -> BufferAccessResult {
profiling::scope!("unmap", "Buffer");
api_log!("Buffer::unmap {buffer_id:?}");
let hub = &self.hub;
let buffer = hub.buffers.get(buffer_id).get()?;
let snatch_guard = buffer.device.snatchable_lock.read();
buffer.check_destroyed(&snatch_guard)?;
drop(snatch_guard);
buffer.device.check_is_valid()?;
buffer.unmap()
}
}