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use crate::codec::{Decoder, Encoder};
use futures_core::Stream;
use tokio::{io::ReadBuf, net::UdpSocket};
use bytes::{BufMut, BytesMut};
use futures_core::ready;
use futures_sink::Sink;
use std::pin::Pin;
use std::task::{Context, Poll};
use std::{
borrow::Borrow,
net::{Ipv4Addr, SocketAddr, SocketAddrV4},
};
use std::{io, mem::MaybeUninit};
/// A unified [`Stream`] and [`Sink`] interface to an underlying `UdpSocket`, using
/// the `Encoder` and `Decoder` traits to encode and decode frames.
///
/// Raw UDP sockets work with datagrams, but higher-level code usually wants to
/// batch these into meaningful chunks, called "frames". This method layers
/// framing on top of this socket by using the `Encoder` and `Decoder` traits to
/// handle encoding and decoding of messages frames. Note that the incoming and
/// outgoing frame types may be distinct.
///
/// This function returns a *single* object that is both [`Stream`] and [`Sink`];
/// grouping this into a single object is often useful for layering things which
/// require both read and write access to the underlying object.
///
/// If you want to work more directly with the streams and sink, consider
/// calling [`split`] on the `UdpFramed` returned by this method, which will break
/// them into separate objects, allowing them to interact more easily.
///
/// [`Stream`]: futures_core::Stream
/// [`Sink`]: futures_sink::Sink
#[must_use = "sinks do nothing unless polled"]
#[derive(Debug)]
pub struct UdpFramed<C, T = UdpSocket> {
socket: T,
codec: C,
rd: BytesMut,
wr: BytesMut,
out_addr: SocketAddr,
flushed: bool,
is_readable: bool,
current_addr: Option<SocketAddr>,
}
const INITIAL_RD_CAPACITY: usize = 64 * 1024;
const INITIAL_WR_CAPACITY: usize = 8 * 1024;
impl<C, T> Unpin for UdpFramed<C, T> {}
impl<C, T> Stream for UdpFramed<C, T>
where
T: Borrow<UdpSocket>,
C: Decoder,
{
type Item = Result<(C::Item, SocketAddr), C::Error>;
fn poll_next(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<Self::Item>> {
let pin = self.get_mut();
pin.rd.reserve(INITIAL_RD_CAPACITY);
loop {
// Are there still bytes left in the read buffer to decode?
if pin.is_readable {
if let Some(frame) = pin.codec.decode_eof(&mut pin.rd)? {
let current_addr = pin
.current_addr
.expect("will always be set before this line is called");
return Poll::Ready(Some(Ok((frame, current_addr))));
}
// if this line has been reached then decode has returned `None`.
pin.is_readable = false;
pin.rd.clear();
}
// We're out of data. Try and fetch more data to decode
let addr = unsafe {
// Convert `&mut [MaybeUnit<u8>]` to `&mut [u8]` because we will be
// writing to it via `poll_recv_from` and therefore initializing the memory.
let buf = &mut *(pin.rd.chunk_mut() as *mut _ as *mut [MaybeUninit<u8>]);
let mut read = ReadBuf::uninit(buf);
let ptr = read.filled().as_ptr();
let res = ready!(pin.socket.borrow().poll_recv_from(cx, &mut read));
assert_eq!(ptr, read.filled().as_ptr());
let addr = res?;
pin.rd.advance_mut(read.filled().len());
addr
};
pin.current_addr = Some(addr);
pin.is_readable = true;
}
}
}
impl<I, C, T> Sink<(I, SocketAddr)> for UdpFramed<C, T>
where
T: Borrow<UdpSocket>,
C: Encoder<I>,
{
type Error = C::Error;
fn poll_ready(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Result<(), Self::Error>> {
if !self.flushed {
match self.poll_flush(cx)? {
Poll::Ready(()) => {}
Poll::Pending => return Poll::Pending,
}
}
Poll::Ready(Ok(()))
}
fn start_send(self: Pin<&mut Self>, item: (I, SocketAddr)) -> Result<(), Self::Error> {
let (frame, out_addr) = item;
let pin = self.get_mut();
pin.codec.encode(frame, &mut pin.wr)?;
pin.out_addr = out_addr;
pin.flushed = false;
Ok(())
}
fn poll_flush(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Result<(), Self::Error>> {
if self.flushed {
return Poll::Ready(Ok(()));
}
let Self {
ref socket,
ref mut out_addr,
ref mut wr,
..
} = *self;
let n = ready!(socket.borrow().poll_send_to(cx, wr, *out_addr))?;
let wrote_all = n == self.wr.len();
self.wr.clear();
self.flushed = true;
let res = if wrote_all {
Ok(())
} else {
Err(io::Error::new(
io::ErrorKind::Other,
"failed to write entire datagram to socket",
)
.into())
};
Poll::Ready(res)
}
fn poll_close(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Result<(), Self::Error>> {
ready!(self.poll_flush(cx))?;
Poll::Ready(Ok(()))
}
}
impl<C, T> UdpFramed<C, T>
where
T: Borrow<UdpSocket>,
{
/// Create a new `UdpFramed` backed by the given socket and codec.
///
/// See struct level documentation for more details.
pub fn new(socket: T, codec: C) -> UdpFramed<C, T> {
Self {
socket,
codec,
out_addr: SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(0, 0, 0, 0), 0)),
rd: BytesMut::with_capacity(INITIAL_RD_CAPACITY),
wr: BytesMut::with_capacity(INITIAL_WR_CAPACITY),
flushed: true,
is_readable: false,
current_addr: None,
}
}
/// Returns a reference to the underlying I/O stream wrapped by `Framed`.
///
/// # Note
///
/// Care should be taken to not tamper with the underlying stream of data
/// coming in as it may corrupt the stream of frames otherwise being worked
/// with.
pub fn get_ref(&self) -> &T {
&self.socket
}
/// Returns a mutable reference to the underlying I/O stream wrapped by `Framed`.
///
/// # Note
///
/// Care should be taken to not tamper with the underlying stream of data
/// coming in as it may corrupt the stream of frames otherwise being worked
/// with.
pub fn get_mut(&mut self) -> &mut T {
&mut self.socket
}
/// Returns a reference to the underlying codec wrapped by
/// `Framed`.
///
/// Note that care should be taken to not tamper with the underlying codec
/// as it may corrupt the stream of frames otherwise being worked with.
pub fn codec(&self) -> &C {
&self.codec
}
/// Returns a mutable reference to the underlying codec wrapped by
/// `UdpFramed`.
///
/// Note that care should be taken to not tamper with the underlying codec
/// as it may corrupt the stream of frames otherwise being worked with.
pub fn codec_mut(&mut self) -> &mut C {
&mut self.codec
}
/// Returns a reference to the read buffer.
pub fn read_buffer(&self) -> &BytesMut {
&self.rd
}
/// Returns a mutable reference to the read buffer.
pub fn read_buffer_mut(&mut self) -> &mut BytesMut {
&mut self.rd
}
/// Consumes the `Framed`, returning its underlying I/O stream.
pub fn into_inner(self) -> T {
self.socket
}
}