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/*
* Copyright 2017 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#import <Foundation/Foundation.h>
#import "RTCVideoFrame.h"
NS_ASSUME_NONNULL_BEGIN
/**
* RTCVideoViewShading provides a way for apps to customize the OpenGL(ES shaders
* used in rendering for the RTCEAGLVideoView/RTCNSGLVideoView.
*/
RTC_OBJC_EXPORT
@protocol RTC_OBJC_TYPE
(RTCVideoViewShading)<NSObject>
/** Callback for I420 frames. Each plane is given as a texture. */
- (void)applyShadingForFrameWithWidth : (int)width height : (int)height rotation
: (RTCVideoRotation)rotation yPlane : (GLuint)yPlane uPlane : (GLuint)uPlane vPlane
: (GLuint)vPlane;
/** Callback for NV12 frames. Each plane is given as a texture. */
- (void)applyShadingForFrameWithWidth:(int)width
height:(int)height
rotation:(RTCVideoRotation)rotation
yPlane:(GLuint)yPlane
uvPlane:(GLuint)uvPlane;
@end
NS_ASSUME_NONNULL_END