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// GENERATED CONTENT - DO NOT EDIT
// Content was automatically extracted by Reffy into webref
// Source: WebXR Lighting Estimation API Level 1 (https://immersive-web.github.io/lighting-estimation/)
[SecureContext, Exposed=Window]
interface XRLightProbe : EventTarget {
readonly attribute XRSpace probeSpace;
attribute EventHandler onreflectionchange;
};
enum XRReflectionFormat {
"srgba8",
"rgba16f",
};
[SecureContext, Exposed=Window]
interface XRLightEstimate {
readonly attribute Float32Array sphericalHarmonicsCoefficients;
readonly attribute DOMPointReadOnly primaryLightDirection;
readonly attribute DOMPointReadOnly primaryLightIntensity;
};
dictionary XRLightProbeInit {
XRReflectionFormat reflectionFormat = "srgba8";
};
partial interface XRSession {
Promise<XRLightProbe> requestLightProbe(optional XRLightProbeInit options = {});
readonly attribute XRReflectionFormat preferredReflectionFormat;
};
partial interface XRFrame {
XRLightEstimate? getLightEstimate(XRLightProbe lightProbe);
};
partial interface XRWebGLBinding {
WebGLTexture? getReflectionCubeMap(XRLightProbe lightProbe);
};