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Test Info:

<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<meta charset="UTF-8">
<title>OffscreenCanvas test: 2d.state.saverestore.shadowOffsetX</title>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/html/canvas/resources/canvas-tests.js"></script>
<h1>2d.state.saverestore.shadowOffsetX</h1>
<p class="desc">save()/restore() works for shadowOffsetX</p>
<script>
var t = async_test("save()/restore() works for shadowOffsetX");
var t_pass = t.done.bind(t);
var t_fail = t.step_func(function(reason) {
throw reason;
});
t.step(function() {
var canvas = new OffscreenCanvas(100, 50);
var ctx = canvas.getContext('2d');
// Test that restore() undoes any modifications
var old = ctx.shadowOffsetX;
ctx.save();
ctx.shadowOffsetX = 5;
ctx.restore();
_assertSame(ctx.shadowOffsetX, old, "ctx.shadowOffsetX", "old");
// Also test that save() doesn't modify the values
ctx.shadowOffsetX = 5;
old = ctx.shadowOffsetX;
// we're not interested in failures caused by get(set(x)) != x (e.g.
// from rounding), so compare against 'old' instead of against 5
ctx.save();
_assertSame(ctx.shadowOffsetX, old, "ctx.shadowOffsetX", "old");
ctx.restore();
t.done();
});
</script>