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Test Info:
- This WPT test may be referenced by the following Test IDs:
- /html/canvas/offscreen/reset/2d.reset.state.shadow_offset_x.html - WPT Dashboard Interop Dashboard
<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<meta charset="UTF-8">
<title>OffscreenCanvas test: 2d.reset.state.shadow_offset_x</title>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/html/canvas/resources/canvas-tests.js"></script>
<h1>2d.reset.state.shadow_offset_x</h1>
<p class="desc">check that the state is reset</p>
<script>
var t = async_test("check that the state is reset");
var t_pass = t.done.bind(t);
var t_fail = t.step_func(function(reason) {
throw reason;
});
t.step(function() {
var canvas = new OffscreenCanvas(100, 50);
var ctx = canvas.getContext('2d');
const default_value = ctx.shadowOffsetX;
ctx.shadowOffsetX = 10.0;
_assert(ctx.shadowOffsetX == 10.0, "ctx.shadowOffsetX == 10.0");
ctx.reset();
_assert(ctx.shadowOffsetX == default_value, "ctx.shadowOffsetX == default_value");
t.done();
});
</script>