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Test Info:

<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<meta charset="UTF-8">
<html class="reftest-wait">
<link rel="match" href="2d.layer.reset.plain_layer-expected.html">
<title>Canvas test: 2d.layer.reset.plain_layer</title>
<h1>2d.layer.reset.plain_layer</h1>
<p class="desc">Checks that reset discards any pending layers.</p>
<canvas id="canvas" width="100" height="50">
<p class="fallback">FAIL (fallback content)</p>
</canvas>
<script id='myWorker' type='text/worker'>
self.onmessage = function(e) {
const canvas = new OffscreenCanvas(100, 50);
const ctx = canvas.getContext('2d');
// Global states:
ctx.globalAlpha = 0.3;
ctx.globalCompositeOperation = 'source-in';
ctx.shadowOffsetX = -3;
ctx.shadowOffsetY = 3;
ctx.shadowColor = 'rgba(0, 30, 0, 0.3)';
ctx.shadowBlur = 3;
ctx.filter = 'blur(5px)';
ctx.beginLayer();
// Layer states:
ctx.globalAlpha = 0.6;
ctx.globalCompositeOperation = 'source-in';
ctx.shadowOffsetX = -6;
ctx.shadowOffsetY = 6;
ctx.shadowColor = 'rgba(0, 60, 0, 0.6)';
ctx.shadowBlur = 3;
ctx.filter = 'blur(15px)';
ctx.reset();
ctx.fillRect(10, 10, 75, 50);
const bitmap = canvas.transferToImageBitmap();
self.postMessage(bitmap, bitmap);
};
</script>
<script>
const blob = new Blob([document.getElementById('myWorker').textContent]);
const worker = new Worker(URL.createObjectURL(blob));
worker.addEventListener('message', msg => {
const outputCtx = document.getElementById("canvas").getContext('2d');
outputCtx.drawImage(msg.data, 0, 0);
document.documentElement.classList.remove("reftest-wait");
});
worker.postMessage(null);
</script>
</html>