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[resource-selection-invoke-play.html]
[invoking resource selection with play()]
expected:
if (os == "linux") and not fission and debug and swgl: [FAIL, PASS]
if (os == "linux") and not fission and debug and not swgl: [FAIL, PASS]
if (os == "linux") and fission and not swgl: [FAIL, PASS]
if (os == "linux") and not fission and not debug: [PASS, FAIL]
if (os == "android") and swgl: [FAIL, PASS]
FAIL