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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/SPSCQueue.h"
#include "mozilla/PodOperations.h"
#include <vector>
#include <iostream>
#include <thread>
#include <chrono>
#include <memory>
#include <string>
#ifdef _WIN32
# include <windows.h>
#endif
using namespace mozilla;
/* Generate a monotonically increasing sequence of numbers. */
template <typename T>
class SequenceGenerator {
public:
SequenceGenerator() = default;
void Get(T* aElements, size_t aCount) {
for (size_t i = 0; i < aCount; i++) {
aElements[i] = static_cast<T>(mIndex);
mIndex++;
}
}
void Rewind(size_t aCount) { mIndex -= aCount; }
private:
size_t mIndex = 0;
};
/* Checks that a sequence is monotonically increasing. */
template <typename T>
class SequenceVerifier {
public:
SequenceVerifier() = default;
void Check(T* aElements, size_t aCount) {
for (size_t i = 0; i < aCount; i++) {
if (aElements[i] != static_cast<T>(mIndex)) {
std::cerr << "Element " << i << " is different. Expected "
<< static_cast<T>(mIndex) << ", got " << aElements[i] << "."
<< std::endl;
MOZ_RELEASE_ASSERT(false);
}
mIndex++;
}
}
private:
size_t mIndex = 0;
};
const int BLOCK_SIZE = 127;
template <typename T>
void TestRing(int capacity) {
SPSCQueue<T> buf(capacity);
std::unique_ptr<T[]> seq(new T[capacity]);
SequenceGenerator<T> gen;
SequenceVerifier<T> checker;
int iterations = 1002;
while (iterations--) {
gen.Get(seq.get(), BLOCK_SIZE);
int rv = buf.Enqueue(seq.get(), BLOCK_SIZE);
MOZ_RELEASE_ASSERT(rv == BLOCK_SIZE);
PodZero(seq.get(), BLOCK_SIZE);
rv = buf.Dequeue(seq.get(), BLOCK_SIZE);
MOZ_RELEASE_ASSERT(rv == BLOCK_SIZE);
checker.Check(seq.get(), BLOCK_SIZE);
}
}
void Delay() {
// On Windows and x86 Android, the timer resolution is so bad that, even if
// we used `timeBeginPeriod(1)`, any nonzero sleep from the test's inner loops
// would make this program take far too long.
#ifdef _WIN32
Sleep(0);
#elif defined(ANDROID)
std::this_thread::sleep_for(std::chrono::microseconds(0));
#else
std::this_thread::sleep_for(std::chrono::microseconds(10));
#endif
}
template <typename T>
void TestRingMultiThread(int capacity) {
SPSCQueue<T> buf(capacity);
SequenceVerifier<T> checker;
std::unique_ptr<T[]> outBuffer(new T[capacity]);
std::thread t([&buf, capacity] {
int iterations = 1002;
std::unique_ptr<T[]> inBuffer(new T[capacity]);
SequenceGenerator<T> gen;
while (iterations--) {
Delay();
gen.Get(inBuffer.get(), BLOCK_SIZE);
int rv = buf.Enqueue(inBuffer.get(), BLOCK_SIZE);
MOZ_RELEASE_ASSERT(rv <= BLOCK_SIZE);
if (rv != BLOCK_SIZE) {
gen.Rewind(BLOCK_SIZE - rv);
}
}
});
int remaining = 1002;
while (remaining--) {
Delay();
int rv = buf.Dequeue(outBuffer.get(), BLOCK_SIZE);
MOZ_RELEASE_ASSERT(rv <= BLOCK_SIZE);
checker.Check(outBuffer.get(), rv);
}
t.join();
}
template <typename T>
void BasicAPITest(T& ring) {
MOZ_RELEASE_ASSERT(ring.Capacity() == 128);
MOZ_RELEASE_ASSERT(ring.AvailableRead() == 0);
MOZ_RELEASE_ASSERT(ring.AvailableWrite() == 128);
int rv = ring.EnqueueDefault(63);
MOZ_RELEASE_ASSERT(rv == 63);
MOZ_RELEASE_ASSERT(ring.AvailableRead() == 63);
MOZ_RELEASE_ASSERT(ring.AvailableWrite() == 65);
rv = ring.EnqueueDefault(65);
MOZ_RELEASE_ASSERT(rv == 65);
MOZ_RELEASE_ASSERT(ring.AvailableRead() == 128);
MOZ_RELEASE_ASSERT(ring.AvailableWrite() == 0);
rv = ring.Dequeue(nullptr, 63);
MOZ_RELEASE_ASSERT(ring.AvailableRead() == 65);
MOZ_RELEASE_ASSERT(ring.AvailableWrite() == 63);
rv = ring.Dequeue(nullptr, 65);
MOZ_RELEASE_ASSERT(ring.AvailableRead() == 0);
MOZ_RELEASE_ASSERT(ring.AvailableWrite() == 128);
}
const size_t RING_BUFFER_SIZE = 128;
const size_t ENQUEUE_SIZE = RING_BUFFER_SIZE / 2;
void TestResetAPI() {
SPSCQueue<float> ring(RING_BUFFER_SIZE);
std::thread p([&ring] {
std::unique_ptr<float[]> inBuffer(new float[ENQUEUE_SIZE]);
int rv = ring.Enqueue(inBuffer.get(), ENQUEUE_SIZE);
MOZ_RELEASE_ASSERT(rv > 0);
});
p.join();
std::thread c([&ring] {
std::unique_ptr<float[]> outBuffer(new float[ENQUEUE_SIZE]);
int rv = ring.Dequeue(outBuffer.get(), ENQUEUE_SIZE);
MOZ_RELEASE_ASSERT(rv > 0);
});
c.join();
// Enqueue with a different thread. We reset the thread ID in the ring buffer,
// this should work.
std::thread p2([&ring] {
ring.ResetProducerThreadId();
std::unique_ptr<float[]> inBuffer(new float[ENQUEUE_SIZE]);
int rv = ring.Enqueue(inBuffer.get(), ENQUEUE_SIZE);
MOZ_RELEASE_ASSERT(rv > 0);
});
p2.join();
// Dequeue with a different thread. We reset the thread ID in the ring buffer,
// this should work.
std::thread c2([&ring] {
ring.ResetConsumerThreadId();
std::unique_ptr<float[]> outBuffer(new float[ENQUEUE_SIZE]);
int rv = ring.Dequeue(outBuffer.get(), ENQUEUE_SIZE);
MOZ_RELEASE_ASSERT(rv > 0);
});
c2.join();
// Similarly, but do the Enqueues without a Dequeue in between, since a
// Dequeue could affect memory ordering.
std::thread p4;
std::thread p3([&] {
ring.ResetProducerThreadId();
std::unique_ptr<float[]> inBuffer(new float[ENQUEUE_SIZE]);
int rv = ring.Enqueue(inBuffer.get(), ENQUEUE_SIZE);
MOZ_RELEASE_ASSERT(rv > 0);
p4 = std::thread([&ring] {
ring.ResetProducerThreadId();
std::unique_ptr<float[]> inBuffer(new float[ENQUEUE_SIZE]);
int rv = ring.Enqueue(inBuffer.get(), ENQUEUE_SIZE);
MOZ_RELEASE_ASSERT(rv > 0);
});
});
p3.join();
p4.join();
std::thread c4;
std::thread c3([&] {
ring.ResetConsumerThreadId();
std::unique_ptr<float[]> outBuffer(new float[ENQUEUE_SIZE]);
int rv = ring.Dequeue(outBuffer.get(), ENQUEUE_SIZE);
MOZ_RELEASE_ASSERT(rv > 0);
c4 = std::thread([&ring] {
ring.ResetConsumerThreadId();
std::unique_ptr<float[]> outBuffer(new float[ENQUEUE_SIZE]);
int rv = ring.Dequeue(outBuffer.get(), ENQUEUE_SIZE);
MOZ_RELEASE_ASSERT(rv > 0);
});
});
c3.join();
c4.join();
}
void TestMove() {
const size_t ELEMENT_COUNT = 16;
struct Thing {
Thing() : mStr("") {}
explicit Thing(const std::string& aStr) : mStr(aStr) {}
Thing(Thing&& aOtherThing) {
mStr = std::move(aOtherThing.mStr);
// aOtherThing.mStr.clear();
}
Thing& operator=(Thing&& aOtherThing) {
mStr = std::move(aOtherThing.mStr);
return *this;
}
std::string mStr;
};
std::vector<Thing> vec_in;
std::vector<Thing> vec_out;
for (uint32_t i = 0; i < ELEMENT_COUNT; i++) {
vec_in.push_back(Thing(std::to_string(i)));
vec_out.push_back(Thing());
}
SPSCQueue<Thing> queue(ELEMENT_COUNT);
int rv = queue.Enqueue(&vec_in[0], ELEMENT_COUNT);
MOZ_RELEASE_ASSERT(rv == ELEMENT_COUNT);
// Check that we've moved the std::string into the queue.
for (uint32_t i = 0; i < ELEMENT_COUNT; i++) {
MOZ_RELEASE_ASSERT(vec_in[i].mStr.empty());
}
rv = queue.Dequeue(&vec_out[0], ELEMENT_COUNT);
MOZ_RELEASE_ASSERT(rv == ELEMENT_COUNT);
for (uint32_t i = 0; i < ELEMENT_COUNT; i++) {
MOZ_RELEASE_ASSERT(std::stoul(vec_out[i].mStr) == i);
}
}
int main() {
const int minCapacity = 199;
const int maxCapacity = 1277;
const int capacityIncrement = 27;
SPSCQueue<float> q1(128);
BasicAPITest(q1);
SPSCQueue<char> q2(128);
BasicAPITest(q2);
for (uint32_t i = minCapacity; i < maxCapacity; i += capacityIncrement) {
TestRing<uint32_t>(i);
TestRingMultiThread<uint32_t>(i);
TestRing<float>(i);
TestRingMultiThread<float>(i);
}
TestResetAPI();
TestMove();
return 0;
}