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/*
* Copyright © 2014 Mozilla Foundation
*
* This program is made available under an ISC-style license. See the
* accompanying file LICENSE for details.
*/
#ifndef NOMINMAX
#define NOMINMAX
#endif // NOMINMAX
#include "cubeb_resampler.h"
#include "cubeb-speex-resampler.h"
#include "cubeb_resampler_internal.h"
#include "cubeb_utils.h"
#include <algorithm>
#include <cassert>
#include <cmath>
#include <cstddef>
#include <cstdio>
#include <cstring>
int
to_speex_quality(cubeb_resampler_quality q)
{
switch (q) {
case CUBEB_RESAMPLER_QUALITY_VOIP:
return SPEEX_RESAMPLER_QUALITY_VOIP;
case CUBEB_RESAMPLER_QUALITY_DEFAULT:
return SPEEX_RESAMPLER_QUALITY_DEFAULT;
case CUBEB_RESAMPLER_QUALITY_DESKTOP:
return SPEEX_RESAMPLER_QUALITY_DESKTOP;
default:
assert(false);
return 0XFFFFFFFF;
}
}
uint32_t
min_buffered_audio_frame(uint32_t sample_rate)
{
return sample_rate / 20;
}
template <typename T>
passthrough_resampler<T>::passthrough_resampler(cubeb_stream * s,
cubeb_data_callback cb,
void * ptr,
uint32_t input_channels,
uint32_t sample_rate)
: processor(input_channels), stream(s), data_callback(cb), user_ptr(ptr),
sample_rate(sample_rate)
{
}
template <typename T>
long
passthrough_resampler<T>::fill(void * input_buffer, long * input_frames_count,
void * output_buffer, long output_frames)
{
if (input_buffer) {
assert(input_frames_count);
}
assert((input_buffer && output_buffer) ||
(output_buffer && !input_buffer &&
(!input_frames_count || *input_frames_count == 0)) ||
(input_buffer && !output_buffer && output_frames == 0));
// When we have no pending input data and exactly as much input
// as output data, we don't need to copy it into the internal buffer
// and can directly forward it to the callback.
void * in_buf = input_buffer;
unsigned long pop_input_count = 0u;
if (input_buffer && !output_buffer) {
output_frames = *input_frames_count;
} else if (input_buffer) {
if (internal_input_buffer.length() != 0 ||
*input_frames_count < output_frames) {
// If we have pending input data left and have to first append the input
// so we can pass it as one pointer to the callback. Or this is a glitch.
// It can happen when system's performance is poor. Audible silence is
// being pushed at the end of the short input buffer. An improvement for
// the future is to resample to the output number of frames, when that
// happens.
internal_input_buffer.push(static_cast<T *>(input_buffer),
frames_to_samples(*input_frames_count));
if (internal_input_buffer.length() < frames_to_samples(output_frames)) {
// This is unxpected but it can happen when a glitch occurs. Fill the
// buffer with silence. First keep the actual number of input samples
// used without the silence.
pop_input_count = internal_input_buffer.length();
internal_input_buffer.push_silence(frames_to_samples(output_frames) -
internal_input_buffer.length());
} else {
pop_input_count = frames_to_samples(output_frames);
}
in_buf = internal_input_buffer.data();
} else if (*input_frames_count > output_frames) {
// In this case we have more input that we need output and
// fill the overflowing input into internal_input_buffer
// Since we have no other pending data, we can nonetheless
// pass the current input data directly to the callback
assert(pop_input_count == 0);
unsigned long samples_off = frames_to_samples(output_frames);
internal_input_buffer.push(
static_cast<T *>(input_buffer) + samples_off,
frames_to_samples(*input_frames_count - output_frames));
}
}
long rv =
data_callback(stream, user_ptr, in_buf, output_buffer, output_frames);
if (input_buffer) {
if (pop_input_count) {
internal_input_buffer.pop(nullptr, pop_input_count);
*input_frames_count = samples_to_frames(pop_input_count);
} else {
*input_frames_count = output_frames;
}
drop_audio_if_needed();
}
return rv;
}
// Explicit instantiation of template class.
template class passthrough_resampler<float>;
template class passthrough_resampler<short>;
template <typename T, typename InputProcessor, typename OutputProcessor>
cubeb_resampler_speex<T, InputProcessor, OutputProcessor>::
cubeb_resampler_speex(InputProcessor * input_processor,
OutputProcessor * output_processor, cubeb_stream * s,
cubeb_data_callback cb, void * ptr)
: input_processor(input_processor), output_processor(output_processor),
stream(s), data_callback(cb), user_ptr(ptr)
{
if (input_processor && output_processor) {
fill_internal = &cubeb_resampler_speex::fill_internal_duplex;
} else if (input_processor) {
fill_internal = &cubeb_resampler_speex::fill_internal_input;
} else if (output_processor) {
fill_internal = &cubeb_resampler_speex::fill_internal_output;
}
}
template <typename T, typename InputProcessor, typename OutputProcessor>
cubeb_resampler_speex<T, InputProcessor,
OutputProcessor>::~cubeb_resampler_speex()
{
}
template <typename T, typename InputProcessor, typename OutputProcessor>
long
cubeb_resampler_speex<T, InputProcessor, OutputProcessor>::fill(
void * input_buffer, long * input_frames_count, void * output_buffer,
long output_frames_needed)
{
/* Input and output buffers, typed */
T * in_buffer = reinterpret_cast<T *>(input_buffer);
T * out_buffer = reinterpret_cast<T *>(output_buffer);
return (this->*fill_internal)(in_buffer, input_frames_count, out_buffer,
output_frames_needed);
}
template <typename T, typename InputProcessor, typename OutputProcessor>
long
cubeb_resampler_speex<T, InputProcessor, OutputProcessor>::fill_internal_output(
T * input_buffer, long * input_frames_count, T * output_buffer,
long output_frames_needed)
{
assert(!input_buffer && (!input_frames_count || *input_frames_count == 0) &&
output_buffer && output_frames_needed);
if (!draining) {
long got = 0;
T * out_unprocessed = nullptr;
long output_frames_before_processing = 0;
/* fill directly the input buffer of the output processor to save a copy */
output_frames_before_processing =
output_processor->input_needed_for_output(output_frames_needed);
out_unprocessed =
output_processor->input_buffer(output_frames_before_processing);
got = data_callback(stream, user_ptr, nullptr, out_unprocessed,
output_frames_before_processing);
if (got < output_frames_before_processing) {
draining = true;
if (got < 0) {
return got;
}
}
output_processor->written(got);
}
/* Process the output. If not enough frames have been returned from the
* callback, drain the processors. */
return output_processor->output(output_buffer, output_frames_needed);
}
template <typename T, typename InputProcessor, typename OutputProcessor>
long
cubeb_resampler_speex<T, InputProcessor, OutputProcessor>::fill_internal_input(
T * input_buffer, long * input_frames_count, T * output_buffer,
long /*output_frames_needed*/)
{
assert(input_buffer && input_frames_count && *input_frames_count &&
!output_buffer);
/* The input data, after eventual resampling. This is passed to the callback.
*/
T * resampled_input = nullptr;
uint32_t resampled_frame_count =
input_processor->output_for_input(*input_frames_count);
/* process the input, and present exactly `output_frames_needed` in the
* callback. */
input_processor->input(input_buffer, *input_frames_count);
/* resampled_frame_count == 0 happens if the resampler
* doesn't have enough input frames buffered to produce 1 resampled frame. */
if (resampled_frame_count == 0) {
return *input_frames_count;
}
size_t frames_resampled = 0;
resampled_input =
input_processor->output(resampled_frame_count, &frames_resampled);
*input_frames_count = frames_resampled;
long got = data_callback(stream, user_ptr, resampled_input, nullptr,
resampled_frame_count);
/* Return the number of initial input frames or part of it.
* Since output_frames_needed == 0 in input scenario, the only
* available number outside resampler is the initial number of frames. */
return (*input_frames_count) * (got / resampled_frame_count);
}
template <typename T, typename InputProcessor, typename OutputProcessor>
long
cubeb_resampler_speex<T, InputProcessor, OutputProcessor>::fill_internal_duplex(
T * in_buffer, long * input_frames_count, T * out_buffer,
long output_frames_needed)
{
if (draining) {
// discard input and drain any signal remaining in the resampler.
return output_processor->output(out_buffer, output_frames_needed);
}
/* The input data, after eventual resampling. This is passed to the callback.
*/
T * resampled_input = nullptr;
/* The output buffer passed down in the callback, that might be resampled. */
T * out_unprocessed = nullptr;
long output_frames_before_processing = 0;
/* The number of frames returned from the callback. */
long got = 0;
/* We need to determine how much frames to present to the consumer.
* - If we have a two way stream, but we're only resampling input, we resample
* the input to the number of output frames.
* - If we have a two way stream, but we're only resampling the output, we
* resize the input buffer of the output resampler to the number of input
* frames, and we resample it afterwards.
* - If we resample both ways, we resample the input to the number of frames
* we would need to pass down to the consumer (before resampling the output),
* get the output data, and resample it to the number of frames needed by the
* caller. */
output_frames_before_processing =
output_processor->input_needed_for_output(output_frames_needed);
/* fill directly the input buffer of the output processor to save a copy */
out_unprocessed =
output_processor->input_buffer(output_frames_before_processing);
if (in_buffer) {
/* process the input, and present exactly `output_frames_needed` in the
* callback. */
input_processor->input(in_buffer, *input_frames_count);
size_t frames_resampled = 0;
resampled_input = input_processor->output(output_frames_before_processing,
&frames_resampled);
*input_frames_count = frames_resampled;
} else {
resampled_input = nullptr;
}
got = data_callback(stream, user_ptr, resampled_input, out_unprocessed,
output_frames_before_processing);
if (got < output_frames_before_processing) {
draining = true;
if (got < 0) {
return got;
}
}
output_processor->written(got);
input_processor->drop_audio_if_needed();
/* Process the output. If not enough frames have been returned from the
* callback, drain the processors. */
got = output_processor->output(out_buffer, output_frames_needed);
output_processor->drop_audio_if_needed();
return got;
}
/* Resampler C API */
cubeb_resampler *
cubeb_resampler_create(cubeb_stream * stream,
cubeb_stream_params * input_params,
cubeb_stream_params * output_params,
unsigned int target_rate, cubeb_data_callback callback,
void * user_ptr, cubeb_resampler_quality quality,
cubeb_resampler_reclock reclock)
{
cubeb_sample_format format;
assert(input_params || output_params);
if (input_params) {
format = input_params->format;
} else {
format = output_params->format;
}
switch (format) {
case CUBEB_SAMPLE_S16NE:
return cubeb_resampler_create_internal<short>(
stream, input_params, output_params, target_rate, callback, user_ptr,
quality, reclock);
case CUBEB_SAMPLE_FLOAT32NE:
return cubeb_resampler_create_internal<float>(
stream, input_params, output_params, target_rate, callback, user_ptr,
quality, reclock);
default:
assert(false);
return nullptr;
}
}
long
cubeb_resampler_fill(cubeb_resampler * resampler, void * input_buffer,
long * input_frames_count, void * output_buffer,
long output_frames_needed)
{
return resampler->fill(input_buffer, input_frames_count, output_buffer,
output_frames_needed);
}
void
cubeb_resampler_destroy(cubeb_resampler * resampler)
{
delete resampler;
}
long
cubeb_resampler_latency(cubeb_resampler * resampler)
{
return resampler->latency();
}