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/*↩
* DXVA2 HW acceleration↩
*↩
* copyright (c) 2009 Laurent Aimar↩
*↩
* This file is part of FFmpeg.↩
*↩
* FFmpeg is free software; you can redistribute it and/or↩
* modify it under the terms of the GNU Lesser General Public↩
* License as published by the Free Software Foundation; either↩
* version 2.1 of the License, or (at your option) any later version.↩
*↩
* FFmpeg is distributed in the hope that it will be useful,↩
* but WITHOUT ANY WARRANTY; without even the implied warranty of↩
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU↩
* Lesser General Public License for more details.↩
*↩
* You should have received a copy of the GNU Lesser General Public↩
* License along with FFmpeg; if not, write to the Free Software↩
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA↩
*/
#ifndef AVCODEC_DXVA2_H↩
#define AVCODEC_DXVA2_H↩
/**↩
* @file↩
* @ingroup lavc_codec_hwaccel_dxva2↩
* Public libavcodec DXVA2 header.↩
*/
#if !defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0602↩
#undef _WIN32_WINNT↩
#define _WIN32_WINNT 0x0602↩
#endif
#include <stdint.h>↩
#include <d3d9.h>↩
#include <dxva2api.h>↩
/**↩
* @defgroup lavc_codec_hwaccel_dxva2 DXVA2↩
* @ingroup lavc_codec_hwaccel↩
*↩
* @{↩
*/
/**↩
* This structure is used to provides the necessary configurations and data↩
* to the DXVA2 FFmpeg HWAccel implementation.↩
*↩
* The application must make it available as AVCodecContext.hwaccel_context.↩
*/
struct dxva_context {↩
/**↩
* DXVA2 decoder object↩
*/
IDirectXVideoDecoder *decoder;↩
/**↩
* DXVA2 configuration used to create the decoder↩
*/
const DXVA2_ConfigPictureDecode *cfg;↩
/**↩
* The number of surface in the surface array↩
*/
unsigned surface_count;↩
/**↩
* The array of Direct3D surfaces used to create the decoder↩
*/
LPDIRECT3DSURFACE9 *surface;↩
/**↩
* A bit field configuring the workarounds needed for using the decoder↩
*/
uint64_t workaround;↩
/**↩
* Private to the FFmpeg AVHWAccel implementation↩
*/
unsigned report_id;↩
};↩
/**↩
* @}↩
*/
#endif /* AVCODEC_DXVA2_H */