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<!-- This test's animation sets x=100 from 1sec to 1.5sec. We'll
remove the animate element at time 1.1sec, give it a little more
time, and see what happens. -->
class="reftest-wait">
<script>
function go() {
var rect1 = document.getElementById("rect1");
var anim = document.getElementById("anim");
rect1.removeChild(anim);
// Wait > 0.5s before taking screenshot, to give animation time to
// finish, if it's still going
setTimeout('document.documentElement.removeAttribute("class")', 700);
}
function delay_go() {
setTimeout(go, 1100);
}
document.addEventListener("MozReftestInvalidate", delay_go, false);
setTimeout(delay_go, 4000); // fallback for running outside reftest
</script>
<rect id="rect1" y="40" width="10" height="10" fill="blue">
<animate id="anim" attributeName="x"
dur="2s" values="0; 50; 100; 150"
calcMode="discrete" fill="freeze" />
</rect>
</svg>