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Test Info:

<!DOCTYPE HTML>
<html>
<head>
<meta charset="utf-8">
<title>
This is a crash test to make sure handling mouse move events on an input
element doesn't crash even if the input type has been changed during the
events
</title>
<script src="/tests/SimpleTest/SimpleTest.js"></script>
<script src="/tests/SimpleTest/EventUtils.js"></script>
<link rel="stylesheet" href="/tests/SimpleTest/test.css"/>
</head>
<body>
<p id="display"></p>
<div id="content" style="display: none"></div>
<input style="width:1000px;height:300px"
onmousemove="this.setAttribute('type','text')"
id="formPassword" type="password" disabled/>
<pre id="test"></pre>
</body>
<script>
SimpleTest.waitForExplicitFinish();
window.onload = () => {
const position = formPassword.getBoundingClientRect();
for (let i = 0; i < 100; i++) {
synthesizeMouseAtPoint(position.x + i, position.y + i,
{ type: "mousemove" });
}
ok(true, "mouse movement on a input element whose type is going to be " +
"changed by the mouse movement doesn't crash");
SimpleTest.finish();
}
</script>
</html>