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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "jit/x86-shared/MacroAssembler-x86-shared.h"
#include "mozilla/Casting.h"
#include "jsmath.h"
#include "jit/JitFrames.h"
#include "jit/MacroAssembler.h"
#include "js/ScalarType.h" // js::Scalar::Type
#include "jit/MacroAssembler-inl.h"
using namespace js;
using namespace js::jit;
// Note: this function clobbers the input register.
void MacroAssembler::clampDoubleToUint8(FloatRegister input, Register output) {
ScratchDoubleScope scratch(*this);
MOZ_ASSERT(input != scratch);
Label positive, done;
// <= 0 or NaN --> 0
zeroDouble(scratch);
branchDouble(DoubleGreaterThan, input, scratch, &positive);
{
move32(Imm32(0), output);
jump(&done);
}
bind(&positive);
// Add 0.5 and truncate.
loadConstantDouble(0.5, scratch);
addDouble(scratch, input);
Label outOfRange;
// Truncate to int32 and ensure the result <= 255. This relies on the
// processor setting output to a value > 255 for doubles outside the int32
// range (for instance 0x80000000).
vcvttsd2si(input, output);
branch32(Assembler::Above, output, Imm32(255), &outOfRange);
{
// Check if we had a tie.
convertInt32ToDouble(output, scratch);
branchDouble(DoubleNotEqual, input, scratch, &done);
// It was a tie. Mask out the ones bit to get an even value.
// See also js_TypedArray_uint8_clamp_double.
and32(Imm32(~1), output);
jump(&done);
}
// > 255 --> 255
bind(&outOfRange);
{ move32(Imm32(255), output); }
bind(&done);
}
bool MacroAssemblerX86Shared::buildOOLFakeExitFrame(void* fakeReturnAddr) {
asMasm().PushFrameDescriptor(FrameType::IonJS);
asMasm().Push(ImmPtr(fakeReturnAddr));
asMasm().Push(FramePointer);
return true;
}
void MacroAssemblerX86Shared::branchNegativeZero(FloatRegister reg,
Register scratch, Label* label,
bool maybeNonZero) {
// Determines whether the low double contained in the XMM register reg
// is equal to -0.0.
#if defined(JS_CODEGEN_X86)
Label nonZero;
// if not already compared to zero
if (maybeNonZero) {
ScratchDoubleScope scratchDouble(asMasm());
// Compare to zero. Lets through {0, -0}.
zeroDouble(scratchDouble);
// If reg is non-zero, jump to nonZero.
asMasm().branchDouble(DoubleNotEqual, reg, scratchDouble, &nonZero);
}
// Input register is either zero or negative zero. Retrieve sign of input.
vmovmskpd(reg, scratch);
// If reg is 1 or 3, input is negative zero.
// If reg is 0 or 2, input is a normal zero.
asMasm().branchTest32(NonZero, scratch, Imm32(1), label);
bind(&nonZero);
#elif defined(JS_CODEGEN_X64)
vmovq(reg, scratch);
cmpq(Imm32(1), scratch);
j(Overflow, label);
#endif
}
void MacroAssemblerX86Shared::branchNegativeZeroFloat32(FloatRegister reg,
Register scratch,
Label* label) {
vmovd(reg, scratch);
cmp32(scratch, Imm32(1));
j(Overflow, label);
}
MacroAssembler& MacroAssemblerX86Shared::asMasm() {
return *static_cast<MacroAssembler*>(this);
}
const MacroAssembler& MacroAssemblerX86Shared::asMasm() const {
return *static_cast<const MacroAssembler*>(this);
}
template <class T, class Map>
T* MacroAssemblerX86Shared::getConstant(const typename T::Pod& value, Map& map,
Vector<T, 0, SystemAllocPolicy>& vec) {
using AddPtr = typename Map::AddPtr;
size_t index;
if (AddPtr p = map.lookupForAdd(value)) {
index = p->value();
} else {
index = vec.length();
enoughMemory_ &= vec.append(T(value));
if (!enoughMemory_) {
return nullptr;
}
enoughMemory_ &= map.add(p, value, index);
if (!enoughMemory_) {
return nullptr;
}
}
return &vec[index];
}
MacroAssemblerX86Shared::Float* MacroAssemblerX86Shared::getFloat(float f) {
return getConstant<Float, FloatMap>(f, floatMap_, floats_);
}
MacroAssemblerX86Shared::Double* MacroAssemblerX86Shared::getDouble(double d) {
return getConstant<Double, DoubleMap>(d, doubleMap_, doubles_);
}
MacroAssemblerX86Shared::SimdData* MacroAssemblerX86Shared::getSimdData(
const SimdConstant& v) {
return getConstant<SimdData, SimdMap>(v, simdMap_, simds_);
}
void MacroAssemblerX86Shared::binarySimd128(
const SimdConstant& rhs, FloatRegister lhsDest,
void (MacroAssembler::*regOp)(const Operand&, FloatRegister, FloatRegister),
void (MacroAssembler::*constOp)(const SimdConstant&, FloatRegister)) {
ScratchSimd128Scope scratch(asMasm());
if (maybeInlineSimd128Int(rhs, scratch)) {
(asMasm().*regOp)(Operand(scratch), lhsDest, lhsDest);
} else {
(asMasm().*constOp)(rhs, lhsDest);
}
}
void MacroAssemblerX86Shared::binarySimd128(
FloatRegister lhs, const SimdConstant& rhs, FloatRegister dest,
void (MacroAssembler::*regOp)(const Operand&, FloatRegister, FloatRegister),
void (MacroAssembler::*constOp)(const SimdConstant&, FloatRegister,
FloatRegister)) {
ScratchSimd128Scope scratch(asMasm());
if (maybeInlineSimd128Int(rhs, scratch)) {
(asMasm().*regOp)(Operand(scratch), lhs, dest);
} else {
(asMasm().*constOp)(rhs, lhs, dest);
}
}
void MacroAssemblerX86Shared::binarySimd128(
const SimdConstant& rhs, FloatRegister lhs,
void (MacroAssembler::*regOp)(const Operand&, FloatRegister),
void (MacroAssembler::*constOp)(const SimdConstant&, FloatRegister)) {
ScratchSimd128Scope scratch(asMasm());
if (maybeInlineSimd128Int(rhs, scratch)) {
(asMasm().*regOp)(Operand(scratch), lhs);
} else {
(asMasm().*constOp)(rhs, lhs);
}
}
void MacroAssemblerX86Shared::bitwiseTestSimd128(const SimdConstant& rhs,
FloatRegister lhs) {
ScratchSimd128Scope scratch(asMasm());
if (maybeInlineSimd128Int(rhs, scratch)) {
vptest(scratch, lhs);
} else {
asMasm().vptestSimd128(rhs, lhs);
}
}
void MacroAssemblerX86Shared::minMaxDouble(FloatRegister first,
FloatRegister second, bool canBeNaN,
bool isMax) {
Label done, nan, minMaxInst;
// Do a vucomisd to catch equality and NaNs, which both require special
// handling. If the operands are ordered and inequal, we branch straight to
// the min/max instruction. If we wanted, we could also branch for less-than
// or greater-than here instead of using min/max, however these conditions
// will sometimes be hard on the branch predictor.
vucomisd(second, first);
j(Assembler::NotEqual, &minMaxInst);
if (canBeNaN) {
j(Assembler::Parity, &nan);
}
// Ordered and equal. The operands are bit-identical unless they are zero
// and negative zero. These instructions merge the sign bits in that
// case, and are no-ops otherwise.
if (isMax) {
vandpd(second, first, first);
} else {
vorpd(second, first, first);
}
jump(&done);
// x86's min/max are not symmetric; if either operand is a NaN, they return
// the read-only operand. We need to return a NaN if either operand is a
// NaN, so we explicitly check for a NaN in the read-write operand.
if (canBeNaN) {
bind(&nan);
vucomisd(first, first);
j(Assembler::Parity, &done);
}
// When the values are inequal, or second is NaN, x86's min and max will
// return the value we need.
bind(&minMaxInst);
if (isMax) {
vmaxsd(second, first, first);
} else {
vminsd(second, first, first);
}
bind(&done);
}
void MacroAssemblerX86Shared::minMaxFloat32(FloatRegister first,
FloatRegister second, bool canBeNaN,
bool isMax) {
Label done, nan, minMaxInst;
// Do a vucomiss to catch equality and NaNs, which both require special
// handling. If the operands are ordered and inequal, we branch straight to
// the min/max instruction. If we wanted, we could also branch for less-than
// or greater-than here instead of using min/max, however these conditions
// will sometimes be hard on the branch predictor.
vucomiss(second, first);
j(Assembler::NotEqual, &minMaxInst);
if (canBeNaN) {
j(Assembler::Parity, &nan);
}
// Ordered and equal. The operands are bit-identical unless they are zero
// and negative zero. These instructions merge the sign bits in that
// case, and are no-ops otherwise.
if (isMax) {
vandps(second, first, first);
} else {
vorps(second, first, first);
}
jump(&done);
// x86's min/max are not symmetric; if either operand is a NaN, they return
// the read-only operand. We need to return a NaN if either operand is a
// NaN, so we explicitly check for a NaN in the read-write operand.
if (canBeNaN) {
bind(&nan);
vucomiss(first, first);
j(Assembler::Parity, &done);
}
// When the values are inequal, or second is NaN, x86's min and max will
// return the value we need.
bind(&minMaxInst);
if (isMax) {
vmaxss(second, first, first);
} else {
vminss(second, first, first);
}
bind(&done);
}
#ifdef ENABLE_WASM_SIMD
bool MacroAssembler::MustMaskShiftCountSimd128(wasm::SimdOp op, int32_t* mask) {
switch (op) {
case wasm::SimdOp::I8x16Shl:
case wasm::SimdOp::I8x16ShrU:
case wasm::SimdOp::I8x16ShrS:
*mask = 7;
break;
case wasm::SimdOp::I16x8Shl:
case wasm::SimdOp::I16x8ShrU:
case wasm::SimdOp::I16x8ShrS:
*mask = 15;
break;
case wasm::SimdOp::I32x4Shl:
case wasm::SimdOp::I32x4ShrU:
case wasm::SimdOp::I32x4ShrS:
*mask = 31;
break;
case wasm::SimdOp::I64x2Shl:
case wasm::SimdOp::I64x2ShrU:
case wasm::SimdOp::I64x2ShrS:
*mask = 63;
break;
default:
MOZ_CRASH("Unexpected shift operation");
}
return true;
}
#endif
//{{{ check_macroassembler_style
// ===============================================================
// MacroAssembler high-level usage.
void MacroAssembler::flush() {}
void MacroAssembler::comment(const char* msg) { masm.comment(msg); }
// This operation really consists of five phases, in order to enforce the
// restriction that on x86_shared, srcDest must be eax and edx will be
// clobbered.
//
// Input: { rhs, lhsOutput }
//
// [PUSH] Preserve registers
// [MOVE] Generate moves to specific registers
//
// [DIV] Input: { regForRhs, EAX }
// [DIV] extend EAX into EDX
// [DIV] x86 Division operator
// [DIV] Ouptut: { EAX, EDX }
//
// [MOVE] Move specific registers to outputs
// [POP] Restore registers
//
// Output: { lhsOutput, remainderOutput }
void MacroAssembler::flexibleDivMod32(Register rhs, Register lhsOutput,
Register remOutput, bool isUnsigned,
const LiveRegisterSet&) {
// Currently this helper can't handle this situation.
MOZ_ASSERT(lhsOutput != rhs);
MOZ_ASSERT(lhsOutput != remOutput);
// Choose a register that is not edx, or eax to hold the rhs;
// ebx is chosen arbitrarily, and will be preserved if necessary.
Register regForRhs = (rhs == eax || rhs == edx) ? ebx : rhs;
// Add registers we will be clobbering as live, but
// also remove the set we do not restore.
LiveRegisterSet preserve;
preserve.add(edx);
preserve.add(eax);
preserve.add(regForRhs);
preserve.takeUnchecked(lhsOutput);
preserve.takeUnchecked(remOutput);
PushRegsInMask(preserve);
// Shuffle input into place.
moveRegPair(lhsOutput, rhs, eax, regForRhs);
// Sign extend eax into edx to make (edx:eax): idiv/udiv are 64-bit.
if (isUnsigned) {
mov(ImmWord(0), edx);
udiv(regForRhs);
} else {
cdq();
idiv(regForRhs);
}
moveRegPair(eax, edx, lhsOutput, remOutput);
PopRegsInMask(preserve);
}
void MacroAssembler::flexibleQuotient32(
Register rhs, Register srcDest, bool isUnsigned,
const LiveRegisterSet& volatileLiveRegs) {
// Choose an arbitrary register that isn't eax, edx, rhs or srcDest;
AllocatableGeneralRegisterSet regs(GeneralRegisterSet::All());
regs.takeUnchecked(eax);
regs.takeUnchecked(edx);
regs.takeUnchecked(rhs);
regs.takeUnchecked(srcDest);
Register remOut = regs.takeAny();
push(remOut);
flexibleDivMod32(rhs, srcDest, remOut, isUnsigned, volatileLiveRegs);
pop(remOut);
}
void MacroAssembler::flexibleRemainder32(
Register rhs, Register srcDest, bool isUnsigned,
const LiveRegisterSet& volatileLiveRegs) {
// Choose an arbitrary register that isn't eax, edx, rhs or srcDest
AllocatableGeneralRegisterSet regs(GeneralRegisterSet::All());
regs.takeUnchecked(eax);
regs.takeUnchecked(edx);
regs.takeUnchecked(rhs);
regs.takeUnchecked(srcDest);
Register remOut = regs.takeAny();
push(remOut);
flexibleDivMod32(rhs, srcDest, remOut, isUnsigned, volatileLiveRegs);
mov(remOut, srcDest);
pop(remOut);
}
// ===============================================================
// Stack manipulation functions.
size_t MacroAssembler::PushRegsInMaskSizeInBytes(LiveRegisterSet set) {
FloatRegisterSet fpuSet(set.fpus().reduceSetForPush());
return set.gprs().size() * sizeof(intptr_t) + fpuSet.getPushSizeInBytes();
}
void MacroAssembler::PushRegsInMask(LiveRegisterSet set) {
mozilla::DebugOnly<size_t> framePushedInitial = framePushed();
FloatRegisterSet fpuSet(set.fpus().reduceSetForPush());
unsigned numFpu = fpuSet.size();
int32_t diffF = fpuSet.getPushSizeInBytes();
int32_t diffG = set.gprs().size() * sizeof(intptr_t);
// On x86, always use push to push the integer registers, as it's fast
// on modern hardware and it's a small instruction.
for (GeneralRegisterBackwardIterator iter(set.gprs()); iter.more(); ++iter) {
diffG -= sizeof(intptr_t);
Push(*iter);
}
MOZ_ASSERT(diffG == 0);
(void)diffG;
reserveStack(diffF);
for (FloatRegisterBackwardIterator iter(fpuSet); iter.more(); ++iter) {
FloatRegister reg = *iter;
diffF -= reg.size();
numFpu -= 1;
Address spillAddress(StackPointer, diffF);
if (reg.isDouble()) {
storeDouble(reg, spillAddress);
} else if (reg.isSingle()) {
storeFloat32(reg, spillAddress);
} else if (reg.isSimd128()) {
storeUnalignedSimd128(reg, spillAddress);
} else {
MOZ_CRASH("Unknown register type.");
}
}
MOZ_ASSERT(numFpu == 0);
(void)numFpu;
// x64 padding to keep the stack aligned on uintptr_t. Keep in sync with
// GetPushSizeInBytes.
size_t alignExtra = ((size_t)diffF) % sizeof(uintptr_t);
MOZ_ASSERT_IF(sizeof(uintptr_t) == 8, alignExtra == 0 || alignExtra == 4);
MOZ_ASSERT_IF(sizeof(uintptr_t) == 4, alignExtra == 0);
diffF -= alignExtra;
MOZ_ASSERT(diffF == 0);
// The macroassembler will keep the stack sizeof(uintptr_t)-aligned, so
// we don't need to take into account `alignExtra` here.
MOZ_ASSERT(framePushed() - framePushedInitial ==
PushRegsInMaskSizeInBytes(set));
}
void MacroAssembler::storeRegsInMask(LiveRegisterSet set, Address dest,
Register) {
mozilla::DebugOnly<size_t> offsetInitial = dest.offset;
FloatRegisterSet fpuSet(set.fpus().reduceSetForPush());
unsigned numFpu = fpuSet.size();
int32_t diffF = fpuSet.getPushSizeInBytes();
int32_t diffG = set.gprs().size() * sizeof(intptr_t);
MOZ_ASSERT(dest.offset >= diffG + diffF);
for (GeneralRegisterBackwardIterator iter(set.gprs()); iter.more(); ++iter) {
diffG -= sizeof(intptr_t);
dest.offset -= sizeof(intptr_t);
storePtr(*iter, dest);
}
MOZ_ASSERT(diffG == 0);
(void)diffG;
for (FloatRegisterBackwardIterator iter(fpuSet); iter.more(); ++iter) {
FloatRegister reg = *iter;
diffF -= reg.size();
numFpu -= 1;
dest.offset -= reg.size();
if (reg.isDouble()) {
storeDouble(reg, dest);
} else if (reg.isSingle()) {
storeFloat32(reg, dest);
} else if (reg.isSimd128()) {
storeUnalignedSimd128(reg, dest);
} else {
MOZ_CRASH("Unknown register type.");
}
}
MOZ_ASSERT(numFpu == 0);
(void)numFpu;
// x64 padding to keep the stack aligned on uintptr_t. Keep in sync with
// GetPushSizeInBytes.
size_t alignExtra = ((size_t)diffF) % sizeof(uintptr_t);
MOZ_ASSERT_IF(sizeof(uintptr_t) == 8, alignExtra == 0 || alignExtra == 4);
MOZ_ASSERT_IF(sizeof(uintptr_t) == 4, alignExtra == 0);
diffF -= alignExtra;
MOZ_ASSERT(diffF == 0);
// What this means is: if `alignExtra` is nonzero, then the save area size
// actually used is `alignExtra` bytes smaller than what
// PushRegsInMaskSizeInBytes claims. Hence we need to compensate for that.
MOZ_ASSERT(alignExtra + offsetInitial - dest.offset ==
PushRegsInMaskSizeInBytes(set));
}
void MacroAssembler::PopRegsInMaskIgnore(LiveRegisterSet set,
LiveRegisterSet ignore) {
mozilla::DebugOnly<size_t> framePushedInitial = framePushed();
FloatRegisterSet fpuSet(set.fpus().reduceSetForPush());
unsigned numFpu = fpuSet.size();
int32_t diffG = set.gprs().size() * sizeof(intptr_t);
int32_t diffF = fpuSet.getPushSizeInBytes();
const int32_t reservedG = diffG;
const int32_t reservedF = diffF;
for (FloatRegisterBackwardIterator iter(fpuSet); iter.more(); ++iter) {
FloatRegister reg = *iter;
diffF -= reg.size();
numFpu -= 1;
if (ignore.has(reg)) {
continue;
}
Address spillAddress(StackPointer, diffF);
if (reg.isDouble()) {
loadDouble(spillAddress, reg);
} else if (reg.isSingle()) {
loadFloat32(spillAddress, reg);
} else if (reg.isSimd128()) {
loadUnalignedSimd128(spillAddress, reg);
} else {
MOZ_CRASH("Unknown register type.");
}
}
freeStack(reservedF);
MOZ_ASSERT(numFpu == 0);
(void)numFpu;
// x64 padding to keep the stack aligned on uintptr_t. Keep in sync with
// GetPushBytesInSize.
diffF -= diffF % sizeof(uintptr_t);
MOZ_ASSERT(diffF == 0);
// On x86, use pop to pop the integer registers, if we're not going to
// ignore any slots, as it's fast on modern hardware and it's a small
// instruction.
if (ignore.emptyGeneral()) {
for (GeneralRegisterForwardIterator iter(set.gprs()); iter.more(); ++iter) {
diffG -= sizeof(intptr_t);
Pop(*iter);
}
} else {
for (GeneralRegisterBackwardIterator iter(set.gprs()); iter.more();
++iter) {
diffG -= sizeof(intptr_t);
if (!ignore.has(*iter)) {
loadPtr(Address(StackPointer, diffG), *iter);
}
}
freeStack(reservedG);
}
MOZ_ASSERT(diffG == 0);
MOZ_ASSERT(framePushedInitial - framePushed() ==
PushRegsInMaskSizeInBytes(set));
}
void MacroAssembler::Push(const Operand op) {
push(op);
adjustFrame(sizeof(intptr_t));
}
void MacroAssembler::Push(Register reg) {
push(reg);
adjustFrame(sizeof(intptr_t));
}
void MacroAssembler::Push(const Imm32 imm) {
push(imm);
adjustFrame(sizeof(intptr_t));
}
void MacroAssembler::Push(const ImmWord imm) {
push(imm);
adjustFrame(sizeof(intptr_t));
}
void MacroAssembler::Push(const ImmPtr imm) {
Push(ImmWord(uintptr_t(imm.value)));
}
void MacroAssembler::Push(const ImmGCPtr ptr) {
push(ptr);
adjustFrame(sizeof(intptr_t));
}
void MacroAssembler::Push(FloatRegister t) {
push(t);
adjustFrame(sizeof(double));
}
void MacroAssembler::PushFlags() {
pushFlags();
adjustFrame(sizeof(intptr_t));
}
void MacroAssembler::Pop(const Operand op) {
pop(op);
implicitPop(sizeof(intptr_t));
}
void MacroAssembler::Pop(Register reg) {
pop(reg);
implicitPop(sizeof(intptr_t));
}
void MacroAssembler::Pop(FloatRegister reg) {
pop(reg);
implicitPop(sizeof(double));
}
void MacroAssembler::Pop(const ValueOperand& val) {
popValue(val);
implicitPop(sizeof(Value));
}
void MacroAssembler::PopFlags() {
popFlags();
implicitPop(sizeof(intptr_t));
}
void MacroAssembler::PopStackPtr() { Pop(StackPointer); }
void MacroAssembler::freeStackTo(uint32_t framePushed) {
MOZ_ASSERT(framePushed <= framePushed_);
lea(Operand(FramePointer, -int32_t(framePushed)), StackPointer);
framePushed_ = framePushed;
}
// ===============================================================
// Simple call functions.
CodeOffset MacroAssembler::call(Register reg) { return Assembler::call(reg); }
CodeOffset MacroAssembler::call(Label* label) { return Assembler::call(label); }
void MacroAssembler::call(const Address& addr) {
Assembler::call(Operand(addr.base, addr.offset));
}
CodeOffset MacroAssembler::call(wasm::SymbolicAddress target) {
mov(target, eax);
return Assembler::call(eax);
}
void MacroAssembler::call(ImmWord target) { Assembler::call(target); }
void MacroAssembler::call(ImmPtr target) { Assembler::call(target); }
void MacroAssembler::call(JitCode* target) { Assembler::call(target); }
CodeOffset MacroAssembler::callWithPatch() {
return Assembler::callWithPatch();
}
void MacroAssembler::patchCall(uint32_t callerOffset, uint32_t calleeOffset) {
Assembler::patchCall(callerOffset, calleeOffset);
}
void MacroAssembler::callAndPushReturnAddress(Register reg) { call(reg); }
void MacroAssembler::callAndPushReturnAddress(Label* label) { call(label); }
// ===============================================================
// Patchable near/far jumps.
CodeOffset MacroAssembler::farJumpWithPatch() {
return Assembler::farJumpWithPatch();
}
void MacroAssembler::patchFarJump(CodeOffset farJump, uint32_t targetOffset) {
Assembler::patchFarJump(farJump, targetOffset);
}
CodeOffset MacroAssembler::nopPatchableToCall() {
masm.nop_five();
return CodeOffset(currentOffset());
}
void MacroAssembler::patchNopToCall(uint8_t* callsite, uint8_t* target) {
Assembler::patchFiveByteNopToCall(callsite, target);
}
void MacroAssembler::patchCallToNop(uint8_t* callsite) {
Assembler::patchCallToFiveByteNop(callsite);
}
// ===============================================================
// Jit Frames.
uint32_t MacroAssembler::pushFakeReturnAddress(Register scratch) {
CodeLabel cl;
mov(&cl, scratch);
Push(scratch);
bind(&cl);
uint32_t retAddr = currentOffset();
addCodeLabel(cl);
return retAddr;
}
// ===============================================================
// WebAssembly
FaultingCodeOffset MacroAssembler::wasmTrapInstruction() {
return FaultingCodeOffset(ud2().offset());
}
void MacroAssembler::wasmBoundsCheck32(Condition cond, Register index,
Register boundsCheckLimit, Label* ok) {
cmp32(index, boundsCheckLimit);
j(cond, ok);
if (JitOptions.spectreIndexMasking) {
cmovCCl(cond, Operand(boundsCheckLimit), index);
}
}
void MacroAssembler::wasmBoundsCheck32(Condition cond, Register index,
Address boundsCheckLimit, Label* ok) {
cmp32(index, Operand(boundsCheckLimit));
j(cond, ok);
if (JitOptions.spectreIndexMasking) {
cmovCCl(cond, Operand(boundsCheckLimit), index);
}
}
// RAII class that generates the jumps to traps when it's destructed, to
// prevent some code duplication in the outOfLineWasmTruncateXtoY methods.
struct MOZ_RAII AutoHandleWasmTruncateToIntErrors {
MacroAssembler& masm;
Label inputIsNaN;
Label intOverflow;
wasm::BytecodeOffset off;
explicit AutoHandleWasmTruncateToIntErrors(MacroAssembler& masm,
wasm::BytecodeOffset off)
: masm(masm), off(off) {}
~AutoHandleWasmTruncateToIntErrors() {
// Handle errors. These cases are not in arbitrary order: code will
// fall through to intOverflow.
masm.bind(&intOverflow);
masm.wasmTrap(wasm::Trap::IntegerOverflow, off);
masm.bind(&inputIsNaN);
masm.wasmTrap(wasm::Trap::InvalidConversionToInteger, off);
}
};
void MacroAssembler::wasmTruncateDoubleToInt32(FloatRegister input,
Register output,
bool isSaturating,
Label* oolEntry) {
vcvttsd2si(input, output);
cmp32(output, Imm32(1));
j(Assembler::Overflow, oolEntry);
}
void MacroAssembler::wasmTruncateFloat32ToInt32(FloatRegister input,
Register output,
bool isSaturating,
Label* oolEntry) {
vcvttss2si(input, output);
cmp32(output, Imm32(1));
j(Assembler::Overflow, oolEntry);
}
void MacroAssembler::oolWasmTruncateCheckF64ToI32(FloatRegister input,
Register output,
TruncFlags flags,
wasm::BytecodeOffset off,
Label* rejoin) {
bool isUnsigned = flags & TRUNC_UNSIGNED;
bool isSaturating = flags & TRUNC_SATURATING;
if (isSaturating) {
if (isUnsigned) {
// Negative overflow and NaN both are converted to 0, and the only
// other case is positive overflow which is converted to
// UINT32_MAX.
Label nonNegative;
ScratchDoubleScope fpscratch(*this);
loadConstantDouble(0.0, fpscratch);
branchDouble(Assembler::DoubleGreaterThanOrEqual, input, fpscratch,
&nonNegative);
move32(Imm32(0), output);
jump(rejoin);
bind(&nonNegative);
move32(Imm32(UINT32_MAX), output);
} else {
// Negative overflow is already saturated to INT32_MIN, so we only
// have to handle NaN and positive overflow here.
Label notNaN;
branchDouble(Assembler::DoubleOrdered, input, input, &notNaN);
move32(Imm32(0), output);
jump(rejoin);
bind(&notNaN);
ScratchDoubleScope fpscratch(*this);
loadConstantDouble(0.0, fpscratch);
branchDouble(Assembler::DoubleLessThan, input, fpscratch, rejoin);
sub32(Imm32(1), output);
}
jump(rejoin);
return;
}
AutoHandleWasmTruncateToIntErrors traps(*this, off);
// Eagerly take care of NaNs.
branchDouble(Assembler::DoubleUnordered, input, input, &traps.inputIsNaN);
// For unsigned, fall through to intOverflow failure case.
if (isUnsigned) {
return;
}
// Handle special values.
// We've used vcvttsd2si. The only valid double values that can
// truncate to INT32_MIN are in ]INT32_MIN - 1; INT32_MIN].
ScratchDoubleScope fpscratch(*this);
loadConstantDouble(double(INT32_MIN) - 1.0, fpscratch);
branchDouble(Assembler::DoubleLessThanOrEqual, input, fpscratch,
&traps.intOverflow);
loadConstantDouble(0.0, fpscratch);
branchDouble(Assembler::DoubleGreaterThan, input, fpscratch,
&traps.intOverflow);
jump(rejoin);
}
void MacroAssembler::oolWasmTruncateCheckF32ToI32(FloatRegister input,
Register output,
TruncFlags flags,
wasm::BytecodeOffset off,
Label* rejoin) {
bool isUnsigned = flags & TRUNC_UNSIGNED;
bool isSaturating = flags & TRUNC_SATURATING;
if (isSaturating) {
if (isUnsigned) {
// Negative overflow and NaN both are converted to 0, and the only
// other case is positive overflow which is converted to
// UINT32_MAX.
Label nonNegative;
ScratchFloat32Scope fpscratch(*this);
loadConstantFloat32(0.0f, fpscratch);
branchFloat(Assembler::DoubleGreaterThanOrEqual, input, fpscratch,
&nonNegative);
move32(Imm32(0), output);
jump(rejoin);
bind(&nonNegative);
move32(Imm32(UINT32_MAX), output);
} else {
// Negative overflow is already saturated to INT32_MIN, so we only
// have to handle NaN and positive overflow here.
Label notNaN;
branchFloat(Assembler::DoubleOrdered, input, input, &notNaN);
move32(Imm32(0), output);
jump(rejoin);
bind(&notNaN);
ScratchFloat32Scope fpscratch(*this);
loadConstantFloat32(0.0f, fpscratch);
branchFloat(Assembler::DoubleLessThan, input, fpscratch, rejoin);
sub32(Imm32(1), output);
}
jump(rejoin);
return;
}
AutoHandleWasmTruncateToIntErrors traps(*this, off);
// Eagerly take care of NaNs.
branchFloat(Assembler::DoubleUnordered, input, input, &traps.inputIsNaN);
// For unsigned, fall through to intOverflow failure case.
if (isUnsigned) {
return;
}
// Handle special values.
// We've used vcvttss2si. Check that the input wasn't
// float(INT32_MIN), which is the only legimitate input that
// would truncate to INT32_MIN.
ScratchFloat32Scope fpscratch(*this);
loadConstantFloat32(float(INT32_MIN), fpscratch);
branchFloat(Assembler::DoubleNotEqual, input, fpscratch, &traps.intOverflow);
jump(rejoin);
}
void MacroAssembler::oolWasmTruncateCheckF64ToI64(FloatRegister input,
Register64 output,
TruncFlags flags,
wasm::BytecodeOffset off,
Label* rejoin) {
bool isUnsigned = flags & TRUNC_UNSIGNED;
bool isSaturating = flags & TRUNC_SATURATING;
if (isSaturating) {
if (isUnsigned) {
// Negative overflow and NaN both are converted to 0, and the only
// other case is positive overflow which is converted to
// UINT64_MAX.
Label positive;
ScratchDoubleScope fpscratch(*this);
loadConstantDouble(0.0, fpscratch);
branchDouble(Assembler::DoubleGreaterThan, input, fpscratch, &positive);
move64(Imm64(0), output);
jump(rejoin);
bind(&positive);
move64(Imm64(UINT64_MAX), output);
} else {
// Negative overflow is already saturated to INT64_MIN, so we only
// have to handle NaN and positive overflow here.
Label notNaN;
branchDouble(Assembler::DoubleOrdered, input, input, &notNaN);
move64(Imm64(0), output);
jump(rejoin);
bind(&notNaN);
ScratchDoubleScope fpscratch(*this);
loadConstantDouble(0.0, fpscratch);
branchDouble(Assembler::DoubleLessThan, input, fpscratch, rejoin);
sub64(Imm64(1), output);
}
jump(rejoin);
return;
}
AutoHandleWasmTruncateToIntErrors traps(*this, off);
// Eagerly take care of NaNs.
branchDouble(Assembler::DoubleUnordered, input, input, &traps.inputIsNaN);
// Handle special values.
if (isUnsigned) {
ScratchDoubleScope fpscratch(*this);
loadConstantDouble(0.0, fpscratch);
branchDouble(Assembler::DoubleGreaterThan, input, fpscratch,
&traps.intOverflow);
loadConstantDouble(-1.0, fpscratch);
branchDouble(Assembler::DoubleLessThanOrEqual, input, fpscratch,
&traps.intOverflow);
jump(rejoin);
return;
}
// We've used vcvtsd2sq. The only legit value whose i64
// truncation is INT64_MIN is double(INT64_MIN): exponent is so
// high that the highest resolution around is much more than 1.
ScratchDoubleScope fpscratch(*this);
loadConstantDouble(double(int64_t(INT64_MIN)), fpscratch);
branchDouble(Assembler::DoubleNotEqual, input, fpscratch, &traps.intOverflow);
jump(rejoin);
}
void MacroAssembler::oolWasmTruncateCheckF32ToI64(FloatRegister input,
Register64 output,
TruncFlags flags,
wasm::BytecodeOffset off,
Label* rejoin) {
bool isUnsigned = flags & TRUNC_UNSIGNED;
bool isSaturating = flags & TRUNC_SATURATING;
if (isSaturating) {
if (isUnsigned) {
// Negative overflow and NaN both are converted to 0, and the only
// other case is positive overflow which is converted to
// UINT64_MAX.
Label positive;
ScratchFloat32Scope fpscratch(*this);
loadConstantFloat32(0.0f, fpscratch);
branchFloat(Assembler::DoubleGreaterThan, input, fpscratch, &positive);
move64(Imm64(0), output);
jump(rejoin);
bind(&positive);
move64(Imm64(UINT64_MAX), output);
} else {
// Negative overflow is already saturated to INT64_MIN, so we only
// have to handle NaN and positive overflow here.
Label notNaN;
branchFloat(Assembler::DoubleOrdered, input, input, &notNaN);
move64(Imm64(0), output);
jump(rejoin);
bind(&notNaN);
ScratchFloat32Scope fpscratch(*this);
loadConstantFloat32(0.0f, fpscratch);
branchFloat(Assembler::DoubleLessThan, input, fpscratch, rejoin);
sub64(Imm64(1), output);
}
jump(rejoin);
return;
}
AutoHandleWasmTruncateToIntErrors traps(*this, off);
// Eagerly take care of NaNs.
branchFloat(Assembler::DoubleUnordered, input, input, &traps.inputIsNaN);
// Handle special values.
if (isUnsigned) {
ScratchFloat32Scope fpscratch(*this);
loadConstantFloat32(0.0f, fpscratch);
branchFloat(Assembler::DoubleGreaterThan, input, fpscratch,
&traps.intOverflow);
loadConstantFloat32(-1.0f, fpscratch);
branchFloat(Assembler::DoubleLessThanOrEqual, input, fpscratch,
&traps.intOverflow);
jump(rejoin);
return;
}
// We've used vcvtss2sq. See comment in outOfLineWasmTruncateDoubleToInt64.
ScratchFloat32Scope fpscratch(*this);
loadConstantFloat32(float(int64_t(INT64_MIN)), fpscratch);
branchFloat(Assembler::DoubleNotEqual, input, fpscratch, &traps.intOverflow);
jump(rejoin);
}
void MacroAssembler::enterFakeExitFrameForWasm(Register cxreg, Register scratch,
ExitFrameType type) {
enterFakeExitFrame(cxreg, scratch, type);
}
// ========================================================================
// Primitive atomic operations.
static void ExtendTo32(MacroAssembler& masm, Scalar::Type type, Register r) {
switch (Scalar::byteSize(type)) {
case 1:
if (Scalar::isSignedIntType(type)) {
masm.movsbl(r, r);
} else {
masm.movzbl(r, r);
}
break;
case 2:
if (Scalar::isSignedIntType(type)) {
masm.movswl(r, r);
} else {
masm.movzwl(r, r);
}
break;
default:
break;
}
}
static inline void CheckBytereg(Register r) {
#ifdef DEBUG
AllocatableGeneralRegisterSet byteRegs(Registers::SingleByteRegs);
MOZ_ASSERT(byteRegs.has(r));
#endif
}
static inline void CheckBytereg(Imm32 r) {
// Nothing
}
template <typename T>
static void CompareExchange(MacroAssembler& masm,
const wasm::MemoryAccessDesc* access,
Scalar::Type type, const T& mem, Register oldval,
Register newval, Register output) {
MOZ_ASSERT(output == eax);
if (oldval != output) {
masm.movl(oldval, output);
}
if (access) {
masm.append(*access, wasm::TrapMachineInsn::Atomic,
FaultingCodeOffset(masm.currentOffset()));
}
// NOTE: the generated code must match the assembly code in gen_cmpxchg in
// GenerateAtomicOperations.py
switch (Scalar::byteSize(type)) {
case 1:
CheckBytereg(newval);
masm.lock_cmpxchgb(newval, Operand(mem));
break;
case 2:
masm.lock_cmpxchgw(newval, Operand(mem));
break;
case 4:
masm.lock_cmpxchgl(newval, Operand(mem));
break;
default:
MOZ_CRASH("Invalid");
}
ExtendTo32(masm, type, output);
}
void MacroAssembler::compareExchange(Scalar::Type type, Synchronization,
const Address& mem, Register oldval,
Register newval, Register output) {
CompareExchange(*this, nullptr, type, mem, oldval, newval, output);
}
void MacroAssembler::compareExchange(Scalar::Type type, Synchronization,
const BaseIndex& mem, Register oldval,
Register newval, Register output) {
CompareExchange(*this, nullptr, type, mem, oldval, newval, output);
}
void MacroAssembler::wasmCompareExchange(const wasm::MemoryAccessDesc& access,
const Address& mem, Register oldval,
Register newval, Register output) {
CompareExchange(*this, &access, access.type(), mem, oldval, newval, output);
}
void MacroAssembler::wasmCompareExchange(const wasm::MemoryAccessDesc& access,
const BaseIndex& mem, Register oldval,
Register newval, Register output) {
CompareExchange(*this, &access, access.type(), mem, oldval, newval, output);
}
template <typename T>
static void AtomicExchange(MacroAssembler& masm,
const wasm::MemoryAccessDesc* access,
Scalar::Type type, const T& mem, Register value,
Register output)
// NOTE: the generated code must match the assembly code in gen_exchange in
// GenerateAtomicOperations.py
{
if (value != output) {
masm.movl(value, output);
}
if (access) {
masm.append(*access, wasm::TrapMachineInsn::Atomic,
FaultingCodeOffset(masm.currentOffset()));
}
switch (Scalar::byteSize(type)) {
case 1:
CheckBytereg(output);
masm.xchgb(output, Operand(mem));
break;
case 2:
masm.xchgw(output, Operand(mem));
break;
case 4:
masm.xchgl(output, Operand(mem));
break;
default:
MOZ_CRASH("Invalid");
}
ExtendTo32(masm, type, output);
}
void MacroAssembler::atomicExchange(Scalar::Type type, Synchronization,
const Address& mem, Register value,
Register output) {
AtomicExchange(*this, nullptr, type, mem, value, output);
}
void MacroAssembler::atomicExchange(Scalar::Type type, Synchronization,
const BaseIndex& mem, Register value,
Register output) {
AtomicExchange(*this, nullptr, type, mem, value, output);
}
void MacroAssembler::wasmAtomicExchange(const wasm::MemoryAccessDesc& access,
const Address& mem, Register value,
Register output) {
AtomicExchange(*this, &access, access.type(), mem, value, output);
}
void MacroAssembler::wasmAtomicExchange(const wasm::MemoryAccessDesc& access,
const BaseIndex& mem, Register value,
Register output) {
AtomicExchange(*this, &access, access.type(), mem, value, output);
}
static void SetupValue(MacroAssembler& masm, AtomicOp op, Imm32 src,
Register output) {
if (op == AtomicOp::Sub) {
masm.movl(Imm32(-src.value), output);
} else {
masm.movl(src, output);
}
}
static void SetupValue(MacroAssembler& masm, AtomicOp op, Register src,
Register output) {
if (src != output) {
masm.movl(src, output);
}
if (op == AtomicOp::Sub) {
masm.negl(output);
}
}
template <typename T, typename V>
static void AtomicFetchOp(MacroAssembler& masm,
const wasm::MemoryAccessDesc* access,
Scalar::Type arrayType, AtomicOp op, V value,
const T& mem, Register temp, Register output) {
// Note value can be an Imm or a Register.
// NOTE: the generated code must match the assembly code in gen_fetchop in
// GenerateAtomicOperations.py
#define ATOMIC_BITOP_BODY(LOAD, LOAD_DESCR, OP, LOCK_CMPXCHG) \
do { \
MOZ_ASSERT(output != temp); \
MOZ_ASSERT(output == eax); \
if (access) \
masm.append(*access, LOAD_DESCR, \
FaultingCodeOffset(masm.currentOffset())); \
masm.LOAD(Operand(mem), eax); \
Label again; \
masm.bind(&again); \
masm.movl(eax, temp); \
masm.OP(value, temp); \
masm.LOCK_CMPXCHG(temp, Operand(mem)); \
masm.j(MacroAssembler::NonZero, &again); \
} while (0)
MOZ_ASSERT_IF(op == AtomicOp::Add || op == AtomicOp::Sub, temp == InvalidReg);
switch (Scalar::byteSize(arrayType)) {
case 1:
CheckBytereg(output);
switch (op) {
case AtomicOp::Add:
case AtomicOp::Sub:
CheckBytereg(value); // But not for the bitwise ops
SetupValue(masm, op, value, output);
if (access) {
masm.append(*access, wasm::TrapMachineInsn::Atomic,
FaultingCodeOffset(masm.currentOffset()));
}
masm.lock_xaddb(output, Operand(mem));
break;
case AtomicOp::And:
CheckBytereg(temp);
ATOMIC_BITOP_BODY(movb, wasm::TrapMachineInsn::Load8, andl,
lock_cmpxchgb);
break;
case AtomicOp::Or:
CheckBytereg(temp);
ATOMIC_BITOP_BODY(movb, wasm::TrapMachineInsn::Load8, orl,
lock_cmpxchgb);
break;
case AtomicOp::Xor:
CheckBytereg(temp);
ATOMIC_BITOP_BODY(movb, wasm::TrapMachineInsn::Load8, xorl,
lock_cmpxchgb);
break;
default:
MOZ_CRASH();
}
break;
case 2:
switch (op) {
case AtomicOp::Add:
case AtomicOp::Sub:
SetupValue(masm, op, value, output);
if (access) {
masm.append(*access, wasm::TrapMachineInsn::Atomic,
FaultingCodeOffset(masm.currentOffset()));
}
masm.lock_xaddw(output, Operand(mem));
break;
case AtomicOp::And:
ATOMIC_BITOP_BODY(movw, wasm::TrapMachineInsn::Load16, andl,
lock_cmpxchgw);
break;
case AtomicOp::Or:
ATOMIC_BITOP_BODY(movw, wasm::TrapMachineInsn::Load16, orl,
lock_cmpxchgw);
break;
case AtomicOp::Xor:
ATOMIC_BITOP_BODY(movw, wasm::TrapMachineInsn::Load16, xorl,
lock_cmpxchgw);
break;
default:
MOZ_CRASH();
}
break;
case 4:
switch (op) {
case AtomicOp::Add:
case AtomicOp::Sub:
SetupValue(masm, op, value, output);
if (access) {
masm.append(*access, wasm::TrapMachineInsn::Atomic,
FaultingCodeOffset(masm.currentOffset()));
}
masm.lock_xaddl(output, Operand(mem));
break;
case AtomicOp::And:
ATOMIC_BITOP_BODY(movl, wasm::TrapMachineInsn::Load32, andl,
lock_cmpxchgl);
break;
case AtomicOp::Or:
ATOMIC_BITOP_BODY(movl, wasm::TrapMachineInsn::Load32, orl,
lock_cmpxchgl);
break;
case AtomicOp::Xor:
ATOMIC_BITOP_BODY(movl, wasm::TrapMachineInsn::Load32, xorl,
lock_cmpxchgl);
break;
default:
MOZ_CRASH();
}
break;
default:
MOZ_CRASH("Invalid size");
}
ExtendTo32(masm, arrayType, output);
#undef ATOMIC_BITOP_BODY
}
void MacroAssembler::atomicFetchOp(Scalar::Type arrayType, Synchronization,
AtomicOp op, Register value,
const BaseIndex& mem, Register temp,
Register output) {
AtomicFetchOp(*this, nullptr, arrayType, op, value, mem, temp, output);
}
void MacroAssembler::atomicFetchOp(Scalar::Type arrayType, Synchronization,
AtomicOp op, Register value,
const Address& mem, Register temp,
Register output) {
AtomicFetchOp(*this, nullptr, arrayType, op, value, mem, temp, output);
}
void MacroAssembler::atomicFetchOp(Scalar::Type arrayType, Synchronization,
AtomicOp op, Imm32 value,
const BaseIndex& mem, Register temp,
Register output) {
AtomicFetchOp(*this, nullptr, arrayType, op, value, mem, temp, output);
}
void MacroAssembler::atomicFetchOp(Scalar::Type arrayType, Synchronization,
AtomicOp op, Imm32 value, const Address& mem,
Register temp, Register output) {
AtomicFetchOp(*this, nullptr, arrayType, op, value, mem, temp, output);
}
void MacroAssembler::wasmAtomicFetchOp(const wasm::MemoryAccessDesc& access,
AtomicOp op, Register value,
const Address& mem, Register temp,
Register output) {
AtomicFetchOp(*this, &access, access.type(), op, value, mem, temp, output);
}
void MacroAssembler::wasmAtomicFetchOp(const wasm::MemoryAccessDesc& access,
AtomicOp op, Imm32 value,
const Address& mem, Register temp,
Register output) {
AtomicFetchOp(*this, &access, access.type(), op, value, mem, temp, output);
}
void MacroAssembler::wasmAtomicFetchOp(const wasm::MemoryAccessDesc& access,
AtomicOp op, Register value,
const BaseIndex& mem, Register temp,
Register output) {
AtomicFetchOp(*this, &access, access.type(), op, value, mem, temp, output);
}
void MacroAssembler::wasmAtomicFetchOp(const wasm::MemoryAccessDesc& access,
AtomicOp op, Imm32 value,
const BaseIndex& mem, Register temp,
Register output) {
AtomicFetchOp(*this, &access, access.type(), op, value, mem, temp, output);
}
template <typename T, typename V>
static void AtomicEffectOp(MacroAssembler& masm,
const wasm::MemoryAccessDesc* access,
Scalar::Type arrayType, AtomicOp op, V value,
const T& mem) {
if (access) {
masm.append(*access, wasm::TrapMachineInsn::Atomic,
FaultingCodeOffset(masm.currentOffset()));
}
switch (Scalar::byteSize(arrayType)) {
case 1:
switch (op) {
case AtomicOp::Add:
masm.lock_addb(value, Operand(mem));
break;
case AtomicOp::Sub:
masm.lock_subb(value, Operand(mem));
break;
case AtomicOp::And:
masm.lock_andb(value, Operand(mem));
break;
case AtomicOp::Or:
masm.lock_orb(value, Operand(mem));
break;
case AtomicOp::Xor:
masm.lock_xorb(value, Operand(mem));
break;
default:
MOZ_CRASH();
}
break;
case 2:
switch (op) {
case AtomicOp::Add:
masm.lock_addw(value, Operand(mem));
break;
case AtomicOp::Sub:
masm.lock_subw(value, Operand(mem));
break;
case AtomicOp::And:
masm.lock_andw(value, Operand(mem));
break;
case AtomicOp::Or:
masm.lock_orw(value, Operand(mem));
break;
case AtomicOp::Xor:
masm.lock_xorw(value, Operand(mem));
break;
default:
MOZ_CRASH();
}
break;
case 4:
switch (op) {
case AtomicOp::Add:
masm.lock_addl(value, Operand(mem));
break;
case AtomicOp::Sub:
masm.lock_subl(value, Operand(mem));
break;
case AtomicOp::And:
masm.lock_andl(value, Operand(mem));
break;
case AtomicOp::Or:
masm.lock_orl(value, Operand(mem));
break;
case AtomicOp::Xor:
masm.lock_xorl(value, Operand(mem));
break;
default:
MOZ_CRASH();
}
break;
default:
MOZ_CRASH();
}
}
void MacroAssembler::wasmAtomicEffectOp(const wasm::MemoryAccessDesc& access,
AtomicOp op, Register value,
const Address& mem, Register temp) {
MOZ_ASSERT(temp == InvalidReg);
AtomicEffectOp(*this, &access, access.type(), op, value, mem);
}
void MacroAssembler::wasmAtomicEffectOp(const wasm::MemoryAccessDesc& access,
AtomicOp op, Imm32 value,
const Address& mem, Register temp) {
MOZ_ASSERT(temp == InvalidReg);
AtomicEffectOp(*this, &access, access.type(), op, value, mem);
}
void MacroAssembler::wasmAtomicEffectOp(const wasm::MemoryAccessDesc& access,
AtomicOp op, Register value,
const BaseIndex& mem, Register temp) {
MOZ_ASSERT(temp == InvalidReg);
AtomicEffectOp(*this, &access, access.type(), op, value, mem);
}
void MacroAssembler::wasmAtomicEffectOp(const wasm::MemoryAccessDesc& access,
AtomicOp op, Imm32 value,
const BaseIndex& mem, Register temp) {
MOZ_ASSERT(temp == InvalidReg);
AtomicEffectOp(*this, &access, access.type(), op, value, mem);
}
// ========================================================================
// JS atomic operations.
template <typename T>
static void CompareExchangeJS(MacroAssembler& masm, Scalar::Type arrayType,
Synchronization sync, const T& mem,
Register oldval, Register newval, Register temp,
AnyRegister output) {
if (arrayType == Scalar::Uint32) {
masm.compareExchange(arrayType, sync, mem, oldval, newval, temp);
masm.convertUInt32ToDouble(temp, output.fpu());
} else {
masm.compareExchange(arrayType, sync, mem, oldval, newval, output.gpr());
}
}
void MacroAssembler::compareExchangeJS(Scalar::Type arrayType,
Synchronization sync, const Address& mem,
Register oldval, Register newval,
Register temp, AnyRegister output) {
CompareExchangeJS(*this, arrayType, sync, mem, oldval, newval, temp, output);
}
void MacroAssembler::compareExchangeJS(Scalar::Type arrayType,
Synchronization sync,
const BaseIndex& mem, Register oldval,
Register newval, Register temp,
AnyRegister output) {
CompareExchangeJS(*this, arrayType, sync, mem, oldval, newval, temp, output);
}
template <typename T>
static void AtomicExchangeJS(MacroAssembler& masm, Scalar::Type arrayType,
Synchronization sync, const T& mem, Register value,
Register temp, AnyRegister output) {
if (arrayType == Scalar::Uint32) {
masm.atomicExchange(arrayType, sync, mem, value, temp);
masm.convertUInt32ToDouble(temp, output.fpu());
} else {
masm.atomicExchange(arrayType, sync, mem, value, output.gpr());
}
}
void MacroAssembler::atomicExchangeJS(Scalar::Type arrayType,
Synchronization sync, const Address& mem,
Register value, Register temp,
AnyRegister output) {
AtomicExchangeJS(*this, arrayType, sync, mem, value, temp, output);
}
void MacroAssembler::atomicExchangeJS(Scalar::Type arrayType,
Synchronization sync,
const BaseIndex& mem, Register value,
Register temp, AnyRegister output) {
AtomicExchangeJS(*this, arrayType, sync, mem, value, temp, output);
}
template <typename T>
static void AtomicFetchOpJS(MacroAssembler& masm, Scalar::Type arrayType,
Synchronization sync, AtomicOp op, Register value,
const T& mem, Register temp1, Register temp2,
AnyRegister output) {
if (arrayType == Scalar::Uint32) {
masm.atomicFetchOp(arrayType, sync, op, value, mem, temp2, temp1);
masm.convertUInt32ToDouble(temp1, output.fpu());
} else {
masm.atomicFetchOp(arrayType, sync, op, value, mem, temp1, output.gpr());
}
}
void MacroAssembler::atomicFetchOpJS(Scalar::Type arrayType,
Synchronization sync, AtomicOp op,
Register value, const Address& mem,
Register temp1, Register temp2,
AnyRegister output) {
AtomicFetchOpJS(*this, arrayType, sync, op, value, mem, temp1, temp2, output);
}
void MacroAssembler::atomicFetchOpJS(Scalar::Type arrayType,
Synchronization sync, AtomicOp op,
Register value, const BaseIndex& mem,
Register temp1, Register temp2,
AnyRegister output) {
AtomicFetchOpJS(*this, arrayType, sync, op, value, mem, temp1, temp2, output);
}
void MacroAssembler::atomicEffectOpJS(Scalar::Type arrayType, Synchronization,
AtomicOp op, Register value,
const BaseIndex& mem, Register temp) {
MOZ_ASSERT(temp == InvalidReg);
AtomicEffectOp(*this, nullptr, arrayType, op, value, mem);
}
void MacroAssembler::atomicEffectOpJS(Scalar::Type arrayType, Synchronization,
AtomicOp op, Register value,
const Address& mem, Register temp) {
MOZ_ASSERT(temp == InvalidReg);
AtomicEffectOp(*this, nullptr, arrayType, op, value, mem);
}
void MacroAssembler::atomicEffectOpJS(Scalar::Type arrayType, Synchronization,
AtomicOp op, Imm32 value,
const Address& mem, Register temp) {
MOZ_ASSERT(temp == InvalidReg);
AtomicEffectOp(*this, nullptr, arrayType, op, value, mem);
}
void MacroAssembler::atomicEffectOpJS(Scalar::Type arrayType,
Synchronization sync, AtomicOp op,
Imm32 value, const BaseIndex& mem,
Register temp) {
MOZ_ASSERT(temp == InvalidReg);
AtomicEffectOp(*this, nullptr, arrayType, op, value, mem);
}
template <typename T>
static void AtomicFetchOpJS(MacroAssembler& masm, Scalar::Type arrayType,
Synchronization sync, AtomicOp op, Imm32 value,
const T& mem, Register temp1, Register temp2,
AnyRegister output) {
if (arrayType == Scalar::Uint32) {
masm.atomicFetchOp(arrayType, sync, op, value, mem, temp2, temp1);
masm.convertUInt32ToDouble(temp1, output.fpu());
} else {
masm.atomicFetchOp(arrayType, sync, op, value, mem, temp1, output.gpr());
}
}
void MacroAssembler::atomicFetchOpJS(Scalar::Type arrayType,
Synchronization sync, AtomicOp op,
Imm32 value, const Address& mem,
Register temp1, Register temp2,
AnyRegister output) {
AtomicFetchOpJS(*this, arrayType, sync, op, value, mem, temp1, temp2, output);
}
void MacroAssembler::atomicFetchOpJS(Scalar::Type arrayType,
Synchronization sync, AtomicOp op,
Imm32 value, const BaseIndex& mem,
Register temp1, Register temp2,
AnyRegister output) {
AtomicFetchOpJS(*this, arrayType, sync, op, value, mem, temp1, temp2, output);
}
// ========================================================================
// Spectre Mitigations.
void MacroAssembler::speculationBarrier() {
// Spectre mitigation recommended by Intel and AMD suggest to use lfence as
// a way to force all speculative execution of instructions to end.
MOZ_ASSERT(HasSSE2());
masm.lfence();
}
void MacroAssembler::floorFloat32ToInt32(FloatRegister src, Register dest,
Label* fail) {
if (HasSSE41()) {
// Fail on negative-zero.
branchNegativeZeroFloat32(src, dest, fail);
// Round toward -Infinity.
{
ScratchFloat32Scope scratch(*this);
vroundss(X86Encoding::RoundDown, src, scratch);
truncateFloat32ToInt32(scratch, dest, fail);
}
} else {
Label negative, end;
// Branch to a slow path for negative inputs. Doesn't catch NaN or -0.
{
ScratchFloat32Scope scratch(*this);
zeroFloat32(scratch);
branchFloat(Assembler::DoubleLessThan, src, scratch, &negative);
}
// Fail on negative-zero.
branchNegativeZeroFloat32(src, dest, fail);
// Input is non-negative, so truncation correctly rounds.
truncateFloat32ToInt32(src, dest, fail);
jump(&end);
// Input is negative, but isn't -0.
// Negative values go on a comparatively expensive path, since no
// native rounding mode matches JS semantics. Still better than callVM.
bind(&negative);
{
// Truncate and round toward zero.
// This is off-by-one for everything but integer-valued inputs.
truncateFloat32ToInt32(src, dest, fail);
// Test whether the input double was integer-valued.
{
ScratchFloat32Scope scratch(*this);
convertInt32ToFloat32(dest, scratch);
branchFloat(Assembler::DoubleEqualOrUnordered, src, scratch, &end);
}
// Input is not integer-valued, so we rounded off-by-one in the
// wrong direction. Correct by subtraction.
subl(Imm32(1), dest);
// Cannot overflow: output was already checked against INT_MIN.
}
bind(&end);
}
}
void MacroAssembler::floorDoubleToInt32(FloatRegister src, Register dest,
Label* fail) {
if (HasSSE41()) {
// Fail on negative-zero.
branchNegativeZero(src, dest, fail);
// Round toward -Infinity.
{
ScratchDoubleScope scratch(*this);
vroundsd(X86Encoding::RoundDown, src, scratch);
truncateDoubleToInt32(scratch, dest, fail);
}
} else {
Label negative, end;
// Branch to a slow path for negative inputs. Doesn't catch NaN or -0.
{
ScratchDoubleScope scratch(*this);
zeroDouble(scratch);
branchDouble(Assembler::DoubleLessThan, src, scratch, &negative);
}
// Fail on negative-zero.
branchNegativeZero(src, dest, fail);
// Input is non-negative, so truncation correctly rounds.
truncateDoubleToInt32(src, dest, fail);
jump(&end);
// Input is negative, but isn't -0.
// Negative values go on a comparatively expensive path, since no
// native rounding mode matches JS semantics. Still better than callVM.
bind(&negative);
{
// Truncate and round toward zero.
// This is off-by-one for everything but integer-valued inputs.
truncateDoubleToInt32(src, dest, fail);
// Test whether the input double was integer-valued.
{
ScratchDoubleScope scratch(*this);
convertInt32ToDouble(dest, scratch);
branchDouble(Assembler::DoubleEqualOrUnordered, src, scratch, &end);
}
// Input is not integer-valued, so we rounded off-by-one in the
// wrong direction. Correct by subtraction.
subl(Imm32(1), dest);
// Cannot overflow: output was already checked against INT_MIN.
}
bind(&end);
}
}
void MacroAssembler::ceilFloat32ToInt32(FloatRegister src, Register dest,
Label* fail) {
ScratchFloat32Scope scratch(*this);
Label lessThanOrEqualMinusOne;
// If x is in ]-1,0], ceil(x) is -0, which cannot be represented as an int32.
// Fail if x > -1 and the sign bit is set.
loadConstantFloat32(-1.f, scratch);
branchFloat(Assembler::DoubleLessThanOrEqualOrUnordered, src, scratch,
&lessThanOrEqualMinusOne);
vmovmskps(src, dest);
branchTest32(Assembler::NonZero, dest, Imm32(1), fail);
if (HasSSE41()) {
// x <= -1 or x > -0
bind(&lessThanOrEqualMinusOne);
// Round toward +Infinity.
vroundss(X86Encoding::RoundUp, src, scratch);
truncateFloat32ToInt32(scratch, dest, fail);
return;
}
// No SSE4.1
Label end;
// x >= 0 and x is not -0.0. We can truncate integer values, and truncate and
// add 1 to non-integer values. This will also work for values >= INT_MAX + 1,
// as the truncate operation will return INT_MIN and we'll fail.
truncateFloat32ToInt32(src, dest, fail);
convertInt32ToFloat32(dest, scratch);
branchFloat(Assembler::DoubleEqualOrUnordered, src, scratch, &end);
// Input is not integer-valued, add 1 to obtain the ceiling value.
// If input > INT_MAX, output == INT_MAX so adding 1 will overflow.
branchAdd32(Assembler::Overflow, Imm32(1), dest, fail);
jump(&end);
// x <= -1, truncation is the way to go.
bind(&lessThanOrEqualMinusOne);
truncateFloat32ToInt32(src, dest, fail);
bind(&end);
}
void MacroAssembler::ceilDoubleToInt32(FloatRegister src, Register dest,
Label* fail) {
ScratchDoubleScope scratch(*this);
Label lessThanOrEqualMinusOne;
// If x is in ]-1,0], ceil(x) is -0, which cannot be represented as an int32.
// Fail if x > -1 and the sign bit is set.
loadConstantDouble(-1.0, scratch);
branchDouble(Assembler::DoubleLessThanOrEqualOrUnordered, src, scratch,
&lessThanOrEqualMinusOne);
vmovmskpd(src, dest);
branchTest32(Assembler::NonZero, dest, Imm32(1), fail);
if (HasSSE41()) {
// x <= -1 or x > -0
bind(&lessThanOrEqualMinusOne);
// Round toward +Infinity.
vroundsd(X86Encoding::RoundUp, src, scratch);
truncateDoubleToInt32(scratch, dest, fail);
return;
}
// No SSE4.1
Label end;
// x >= 0 and x is not -0.0. We can truncate integer values, and truncate and
// add 1 to non-integer values. This will also work for values >= INT_MAX + 1,
// as the truncate operation will return INT_MIN and we'll fail.
truncateDoubleToInt32(src, dest, fail);
convertInt32ToDouble(dest, scratch);
branchDouble(Assembler::DoubleEqualOrUnordered, src, scratch, &end);
// Input is not integer-valued, add 1 to obtain the ceiling value.
// If input > INT_MAX, output == INT_MAX so adding 1 will overflow.
branchAdd32(Assembler::Overflow, Imm32(1), dest, fail);
jump(&end);
// x <= -1, truncation is the way to go.
bind(&lessThanOrEqualMinusOne);
truncateDoubleToInt32(src, dest, fail);
bind(&end);
}
void MacroAssembler::truncDoubleToInt32(FloatRegister src, Register dest,
Label* fail) {
Label lessThanOrEqualMinusOne;
// Bail on ]-1; -0] range
{
ScratchDoubleScope scratch(*this);
loadConstantDouble(-1, scratch);
branchDouble(Assembler::DoubleLessThanOrEqualOrUnordered, src, scratch,
&lessThanOrEqualMinusOne);
}
// Test for remaining values with the sign bit set, i.e. ]-1; -0]
vmovmskpd(src, dest);
branchTest32(Assembler::NonZero, dest, Imm32(1), fail);
// x <= -1 or x >= +0, truncation is the way to go.
bind(&lessThanOrEqualMinusOne);
truncateDoubleToInt32(src, dest, fail);
}
void MacroAssembler::truncFloat32ToInt32(FloatRegister src, Register dest,
Label* fail) {
Label lessThanOrEqualMinusOne;
// Bail on ]-1; -0] range
{
ScratchFloat32Scope scratch(*this);
loadConstantFloat32(-1.f, scratch);
branchFloat(Assembler::DoubleLessThanOrEqualOrUnordered, src, scratch,
&lessThanOrEqualMinusOne);
}
// Test for remaining values with the sign bit set, i.e. ]-1; -0]
vmovmskps(src, dest);
branchTest32(Assembler::NonZero, dest, Imm32(1), fail);
// x <= -1 or x >= +0, truncation is the way to go.
bind(&lessThanOrEqualMinusOne);
truncateFloat32ToInt32(src, dest, fail);
}
void MacroAssembler::roundFloat32ToInt32(FloatRegister src, Register dest,
FloatRegister temp, Label* fail) {
ScratchFloat32Scope scratch(*this);
Label negativeOrZero, negative, end;
// Branch to a slow path for non-positive inputs. Doesn't catch NaN.
zeroFloat32(scratch);
loadConstantFloat32(GetBiggestNumberLessThan(0.5f), temp);
branchFloat(Assembler::DoubleLessThanOrEqual, src, scratch, &negativeOrZero);
{
// Input is strictly positive or NaN. Add the biggest float less than 0.5
// and truncate, rounding down (because if the input is the biggest float
// less than 0.5, adding 0.5 would undesirably round up to 1). Note that we
// have to add the input to the temp register because we're not allowed to
// modify the input register.
addFloat32(src, temp);
truncateFloat32ToInt32(temp, dest, fail);
jump(&end);
}
// Input is negative, +0 or -0.
bind(&negativeOrZero);
{
// Branch on negative input.
j(Assembler::NotEqual, &negative);
// Fail on negative-zero.
branchNegativeZeroFloat32(src, dest, fail);
// Input is +0.
xor32(dest, dest);
jump(&end);
}
// Input is negative.
bind(&negative);
{
// Inputs in [-0.5, 0) are rounded to -0. Fail.
loadConstantFloat32(-0.5f, scratch);
branchFloat(Assembler::DoubleGreaterThanOrEqual, src, scratch, fail);
// Other negative inputs need the biggest float less than 0.5 added.
//
// The result is stored in the temp register (currently contains the biggest
// float less than 0.5).
addFloat32(src, temp);
if (HasSSE41()) {
// Round toward -Infinity.
vroundss(X86Encoding::RoundDown, temp, scratch);
// Truncate.
truncateFloat32ToInt32(scratch, dest, fail);
} else {
// Round toward -Infinity without the benefit of ROUNDSS.
// Truncate and round toward zero.
// This is off-by-one for everything but integer-valued inputs.
truncateFloat32ToInt32(temp, dest, fail);
// Test whether the truncated float was integer-valued.
convertInt32ToFloat32(dest, scratch);
branchFloat(Assembler::DoubleEqualOrUnordered, temp, scratch, &end);
// Input is not integer-valued, so we rounded off-by-one in the
// wrong direction. Correct by subtraction.
subl(Imm32(1), dest);
// Cannot overflow: output was already checked against INT_MIN.
}
}
bind(&end);
}
void MacroAssembler::roundDoubleToInt32(FloatRegister src, Register dest,
FloatRegister temp, Label* fail) {
ScratchDoubleScope scratch(*this);
Label negativeOrZero, negative, end;
// Branch to a slow path for non-positive inputs. Doesn't catch NaN.
zeroDouble(scratch);
loadConstantDouble(GetBiggestNumberLessThan(0.5), temp);
branchDouble(Assembler::DoubleLessThanOrEqual, src, scratch, &negativeOrZero);
{
// Input is strictly positive or NaN. Add the biggest double less than 0.5
// and truncate, rounding down (because if the input is the biggest double
// less than 0.5, adding 0.5 would undesirably round up to 1). Note that we
// have to add the input to the temp register because we're not allowed to
// modify the input register.
addDouble(src, temp);
truncateDoubleToInt32(temp, dest, fail);
jump(&end);
}
// Input is negative, +0 or -0.
bind(&negativeOrZero);
{
// Branch on negative input.
j(Assembler::NotEqual, &negative);
// Fail on negative-zero.
branchNegativeZero(src, dest, fail, /* maybeNonZero = */ false);
// Input is +0
xor32(dest, dest);
jump(&end);
}
// Input is negative.
bind(&negative);
{
// Inputs in [-0.5, 0) are rounded to -0. Fail.
loadConstantDouble(-0.5, scratch);
branchDouble(Assembler::DoubleGreaterThanOrEqual, src, scratch, fail);
// Other negative inputs need the biggest double less than 0.5 added.
//
// The result is stored in the temp register (currently contains the biggest
// double less than 0.5).
addDouble(src, temp);
if (HasSSE41()) {
// Round toward -Infinity.
vroundsd(X86Encoding::RoundDown, temp, scratch);
// Truncate.
truncateDoubleToInt32(scratch, dest, fail);
} else {
// Round toward -Infinity without the benefit of ROUNDSD.
// Truncate and round toward zero.
// This is off-by-one for everything but integer-valued inputs.
truncateDoubleToInt32(temp, dest, fail);
// Test whether the truncated double was integer-valued.
convertInt32ToDouble(dest, scratch);
branchDouble(Assembler::DoubleEqualOrUnordered, temp, scratch, &end);
// Input is not integer-valued, so we rounded off-by-one in the
// wrong direction. Correct by subtraction.
subl(Imm32(1), dest);
// Cannot overflow: output was already checked against INT_MIN.
}
}
bind(&end);
}
void MacroAssembler::nearbyIntDouble(RoundingMode mode, FloatRegister src,
FloatRegister dest) {
MOZ_ASSERT(HasRoundInstruction(mode));
vroundsd(Assembler::ToX86RoundingMode(mode), src, dest);
}
void MacroAssembler::nearbyIntFloat32(RoundingMode mode, FloatRegister src,
FloatRegister dest) {
MOZ_ASSERT(HasRoundInstruction(mode));
vroundss(Assembler::ToX86RoundingMode(mode), src, dest);
}
void MacroAssembler::copySignDouble(FloatRegister lhs, FloatRegister rhs,
FloatRegister output) {
ScratchDoubleScope scratch(*this);
// TODO Support AVX2
if (rhs == output) {
MOZ_ASSERT(lhs != rhs);
double keepSignMask = mozilla::BitwiseCast<double>(INT64_MIN);
loadConstantDouble(keepSignMask, scratch);
vandpd(scratch, rhs, output);
double clearSignMask = mozilla::BitwiseCast<double>(INT64_MAX);
loadConstantDouble(clearSignMask, scratch);
vandpd(lhs, scratch, scratch);
} else {
double clearSignMask = mozilla::BitwiseCast<double>(INT64_MAX);
loadConstantDouble(clearSignMask, scratch);
vandpd(scratch, lhs, output);
double keepSignMask = mozilla::BitwiseCast<double>(INT64_MIN);
loadConstantDouble(keepSignMask, scratch);
vandpd(rhs, scratch, scratch);
}
vorpd(scratch, output, output);
}
void MacroAssembler::copySignFloat32(FloatRegister lhs, FloatRegister rhs,
FloatRegister output) {
ScratchFloat32Scope scratch(*this);
// TODO Support AVX2
if (rhs == output) {
MOZ_ASSERT(lhs != rhs);
float keepSignMask = mozilla::BitwiseCast<float>(INT32_MIN);
loadConstantFloat32(keepSignMask, scratch);
vandps(scratch, output, output);
float clearSignMask = mozilla::BitwiseCast<float>(INT32_MAX);
loadConstantFloat32(clearSignMask, scratch);
vandps(lhs, scratch, scratch);
} else {
float clearSignMask = mozilla::BitwiseCast<float>(INT32_MAX);
loadConstantFloat32(clearSignMask, scratch);
vandps(scratch, lhs, output);
float keepSignMask = mozilla::BitwiseCast<float>(INT32_MIN);
loadConstantFloat32(keepSignMask, scratch);
vandps(rhs, scratch, scratch);
}
vorps(scratch, output, output);
}
void MacroAssembler::shiftIndex32AndAdd(Register indexTemp32, int shift,
Register pointer) {
if (IsShiftInScaleRange(shift)) {
computeEffectiveAddress(
BaseIndex(pointer, indexTemp32, ShiftToScale(shift)), pointer);
return;
}
lshift32(Imm32(shift), indexTemp32);
addPtr(indexTemp32, pointer);
}
//}}} check_macroassembler_style