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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef jit_InlineList_h
#define jit_InlineList_h
#include "mozilla/Assertions.h"
namespace js {
template <typename T>
class InlineForwardList;
template <typename T>
class InlineForwardListIterator;
template <typename T>
class InlineForwardListNode {
public:
InlineForwardListNode() : next(nullptr) {}
explicit InlineForwardListNode(InlineForwardListNode<T>* n) : next(n) {}
InlineForwardListNode(const InlineForwardListNode<T>&) = delete;
protected:
friend class InlineForwardList<T>;
friend class InlineForwardListIterator<T>;
InlineForwardListNode<T>* next;
};
template <typename T>
class InlineForwardList : protected InlineForwardListNode<T> {
friend class InlineForwardListIterator<T>;
using Node = InlineForwardListNode<T>;
Node* tail_;
#ifdef DEBUG
int modifyCount_;
#endif
InlineForwardList<T>* thisFromConstructor() { return this; }
public:
InlineForwardList() : tail_(thisFromConstructor()) {
#ifdef DEBUG
modifyCount_ = 0;
#endif
}
public:
using iterator = InlineForwardListIterator<T>;
public:
iterator begin() const { return iterator(this); }
iterator begin(Node* item) const { return iterator(this, item); }
iterator end() const { return iterator(nullptr); }
void removeAt(iterator where) { removeAfter(where.prev, where.iter); }
void pushFront(Node* t) { insertAfter(this, t); }
void pushBack(Node* t) {
MOZ_ASSERT(t->next == nullptr);
#ifdef DEBUG
modifyCount_++;
#endif
tail_->next = t;
tail_ = t;
}
T* popFront() {
MOZ_ASSERT(!empty());
T* result = static_cast<T*>(this->next);
removeAfter(this, result);
return result;
}
T* back() const {
MOZ_ASSERT(!empty());
return static_cast<T*>(tail_);
}
void insertAfter(Node* at, Node* item) {
MOZ_ASSERT(item->next == nullptr);
#ifdef DEBUG
modifyCount_++;
#endif
if (at == tail_) {
tail_ = item;
}
item->next = at->next;
at->next = item;
}
void removeAfter(Node* at, Node* item) {
#ifdef DEBUG
modifyCount_++;
#endif
if (item == tail_) {
tail_ = at;
}
MOZ_ASSERT(at->next == item);
at->next = item->next;
item->next = nullptr;
}
void removeAndIncrement(iterator& where) {
// Do not change modifyCount_ here. The iterator can still be used
// after calling this method, unlike the other methods that modify
// the list.
Node* item = where.iter;
where.iter = item->next;
if (item == tail_) {
tail_ = where.prev;
}
MOZ_ASSERT(where.prev->next == item);
where.prev->next = where.iter;
item->next = nullptr;
}
void splitAfter(Node* at, InlineForwardList<T>* to) {
MOZ_ASSERT(to->empty());
if (!at) {
at = this;
}
if (at == tail_) {
return;
}
#ifdef DEBUG
modifyCount_++;
#endif
to->next = at->next;
to->tail_ = tail_;
tail_ = at;
at->next = nullptr;
}
bool empty() const { return tail_ == this; }
void clear() {
this->next = nullptr;
tail_ = this;
#ifdef DEBUG
modifyCount_ = 0;
#endif
}
};
template <typename T>
class InlineForwardListIterator {
private:
friend class InlineForwardList<T>;
using Node = InlineForwardListNode<T>;
explicit InlineForwardListIterator(const InlineForwardList<T>* owner)
: prev(const_cast<Node*>(static_cast<const Node*>(owner))),
iter(owner ? owner->next : nullptr)
#ifdef DEBUG
,
owner_(owner),
modifyCount_(owner ? owner->modifyCount_ : 0)
#endif
{
}
InlineForwardListIterator(const InlineForwardList<T>* owner, Node* node)
: prev(nullptr),
iter(node)
#ifdef DEBUG
,
owner_(owner),
modifyCount_(owner ? owner->modifyCount_ : 0)
#endif
{
}
public:
InlineForwardListIterator<T>& operator++() {
MOZ_ASSERT(modifyCount_ == owner_->modifyCount_);
prev = iter;
iter = iter->next;
return *this;
}
InlineForwardListIterator<T> operator++(int) {
InlineForwardListIterator<T> old(*this);
operator++();
return old;
}
T* operator*() const {
MOZ_ASSERT(modifyCount_ == owner_->modifyCount_);
return static_cast<T*>(iter);
}
T* operator->() const {
MOZ_ASSERT(modifyCount_ == owner_->modifyCount_);
return static_cast<T*>(iter);
}
bool operator!=(const InlineForwardListIterator<T>& where) const {
return iter != where.iter;
}
bool operator==(const InlineForwardListIterator<T>& where) const {
return iter == where.iter;
}
explicit operator bool() const { return iter != nullptr; }
private:
Node* prev;
Node* iter;
#ifdef DEBUG
const InlineForwardList<T>* owner_;
int modifyCount_;
#endif
};
template <typename T>
class InlineList;
template <typename T>
class InlineListIterator;
template <typename T>
class InlineListReverseIterator;
template <typename T>
class InlineListNode : public InlineForwardListNode<T> {
public:
InlineListNode() : InlineForwardListNode<T>(nullptr), prev(nullptr) {}
InlineListNode(InlineListNode<T>* n, InlineListNode<T>* p)
: InlineForwardListNode<T>(n), prev(p) {}
// Move constructor. Nodes may be moved without being removed from their
// containing lists. For example, this allows list nodes to be safely
// stored in a resizable Vector -- when the Vector resizes, the new storage
// is initialized by this move constructor. |other| is a reference to the
// old node which the |this| node here is replacing.
InlineListNode(InlineListNode<T>&& other)
: InlineForwardListNode<T>(other.next) {
InlineListNode<T>* newNext = static_cast<InlineListNode<T>*>(other.next);
InlineListNode<T>* newPrev = other.prev;
prev = newPrev;
// Update the pointers in the adjacent nodes to point to this node's new
// location.
newNext->prev = this;
newPrev->next = this;
}
InlineListNode(const InlineListNode<T>&) = delete;
void operator=(const InlineListNode<T>&) = delete;
bool isInList() { return prev != nullptr && this->next != nullptr; }
protected:
friend class InlineList<T>;
friend class InlineListIterator<T>;
friend class InlineListReverseIterator<T>;
InlineListNode<T>* prev;
};
template <typename T>
class InlineList : protected InlineListNode<T> {
using Node = InlineListNode<T>;
public:
InlineList() : InlineListNode<T>(this, this) {}
public:
using iterator = InlineListIterator<T>;
using reverse_iterator = InlineListReverseIterator<T>;
public:
iterator begin() const { return iterator(static_cast<Node*>(this->next)); }
iterator begin(Node* t) const { return iterator(t); }
iterator end() const { return iterator(this); }
reverse_iterator rbegin() const { return reverse_iterator(this->prev); }
reverse_iterator rbegin(Node* t) const { return reverse_iterator(t); }
reverse_iterator rend() const { return reverse_iterator(this); }
void pushFront(Node* t) { insertAfter(this, t); }
void pushFrontUnchecked(Node* t) { insertAfterUnchecked(this, t); }
void pushBack(Node* t) { insertBefore(this, t); }
void pushBackUnchecked(Node* t) { insertBeforeUnchecked(this, t); }
T* popFront() {
MOZ_ASSERT(!empty());
T* t = static_cast<T*>(this->next);
remove(t);
return t;
}
T* popBack() {
MOZ_ASSERT(!empty());
T* t = static_cast<T*>(this->prev);
remove(t);
return t;
}
T* peekBack() const {
iterator iter = end();
iter--;
return *iter;
}
void insertBefore(Node* at, Node* item) {
MOZ_ASSERT(item->prev == nullptr);
MOZ_ASSERT(item->next == nullptr);
insertBeforeUnchecked(at, item);
}
void insertBeforeUnchecked(Node* at, Node* item) {
Node* atPrev = at->prev;
item->next = at;
item->prev = atPrev;
atPrev->next = item;
at->prev = item;
}
void insertAfter(Node* at, Node* item) {
MOZ_ASSERT(item->prev == nullptr);
MOZ_ASSERT(item->next == nullptr);
insertAfterUnchecked(at, item);
}
void insertAfterUnchecked(Node* at, Node* item) {
Node* atNext = static_cast<Node*>(at->next);
item->next = atNext;
item->prev = at;
atNext->prev = item;
at->next = item;
}
void remove(Node* t) {
Node* tNext = static_cast<Node*>(t->next);
Node* tPrev = t->prev;
tPrev->next = tNext;
tNext->prev = tPrev;
t->next = nullptr;
t->prev = nullptr;
}
// Remove |old| from the list and insert |now| in its place.
void replace(Node* old, Node* now) {
MOZ_ASSERT(now->next == nullptr && now->prev == nullptr);
Node* listNext = static_cast<Node*>(old->next);
Node* listPrev = old->prev;
listPrev->next = now;
listNext->prev = now;
now->next = listNext;
now->prev = listPrev;
old->next = nullptr;
old->prev = nullptr;
}
void clear() { this->next = this->prev = this; }
bool empty() const { return begin() == end(); }
void takeElements(InlineList& l) {
MOZ_ASSERT(&l != this, "cannot takeElements from this");
Node* lprev = l.prev;
static_cast<Node*>(l.next)->prev = this;
lprev->next = this->next;
static_cast<Node*>(this->next)->prev = l.prev;
this->next = l.next;
l.clear();
}
};
template <typename T>
class InlineListIterator {
private:
friend class InlineList<T>;
using Node = InlineListNode<T>;
explicit InlineListIterator(const Node* iter)
: iter(const_cast<Node*>(iter)) {}
public:
InlineListIterator<T>& operator++() {
iter = static_cast<Node*>(iter->next);
return *this;
}
InlineListIterator<T> operator++(int) {
InlineListIterator<T> old(*this);
operator++();
return old;
}
InlineListIterator<T>& operator--() {
iter = iter->prev;
return *this;
}
InlineListIterator<T> operator--(int) {
InlineListIterator<T> old(*this);
operator--();
return old;
}
T* operator*() const { return static_cast<T*>(iter); }
T* operator->() const { return static_cast<T*>(iter); }
bool operator!=(const InlineListIterator<T>& where) const {
return iter != where.iter;
}
bool operator==(const InlineListIterator<T>& where) const {
return iter == where.iter;
}
private:
Node* iter;
};
template <typename T>
class InlineListReverseIterator {
private:
friend class InlineList<T>;
using Node = InlineListNode<T>;
explicit InlineListReverseIterator(const Node* iter)
: iter(const_cast<Node*>(iter)) {}
public:
InlineListReverseIterator<T>& operator++() {
iter = iter->prev;
return *this;
}
InlineListReverseIterator<T> operator++(int) {
InlineListReverseIterator<T> old(*this);
operator++();
return old;
}
InlineListReverseIterator<T>& operator--() {
iter = static_cast<Node*>(iter->next);
return *this;
}
InlineListReverseIterator<T> operator--(int) {
InlineListReverseIterator<T> old(*this);
operator--();
return old;
}
T* operator*() { return static_cast<T*>(iter); }
T* operator->() { return static_cast<T*>(iter); }
bool operator!=(const InlineListReverseIterator<T>& where) const {
return iter != where.iter;
}
bool operator==(const InlineListReverseIterator<T>& where) const {
return iter == where.iter;
}
private:
Node* iter;
};
// This list type is more or less exactly an InlineForwardList without a
// sentinel node. It is useful in cases where you are doing algorithms that deal
// with many merging singleton lists, rather than often empty ones.
template <typename T>
class InlineConcatListIterator;
template <typename T>
class InlineConcatList {
private:
using Node = InlineConcatList<T>;
InlineConcatList<T>* thisFromConstructor() { return this; }
public:
InlineConcatList() : next(nullptr), tail(thisFromConstructor()) {}
using iterator = InlineConcatListIterator<T>;
iterator begin() const { return iterator(this); }
iterator end() const { return iterator(nullptr); }
void append(InlineConcatList<T>* adding) {
MOZ_ASSERT(tail);
MOZ_ASSERT(!tail->next);
MOZ_ASSERT(adding->tail);
MOZ_ASSERT(!adding->tail->next);
tail->next = adding;
tail = adding->tail;
adding->tail = nullptr;
}
protected:
friend class InlineConcatListIterator<T>;
Node* next;
Node* tail;
};
template <typename T>
class InlineConcatListIterator {
private:
friend class InlineConcatList<T>;
using Node = InlineConcatList<T>;
explicit InlineConcatListIterator(const Node* iter)
: iter(const_cast<Node*>(iter)) {}
public:
InlineConcatListIterator<T>& operator++() {
iter = static_cast<Node*>(iter->next);
return *this;
}
InlineConcatListIterator<T> operator++(int) {
InlineConcatListIterator<T> old(*this);
operator++();
return old;
}
T* operator*() const { return static_cast<T*>(iter); }
T* operator->() const { return static_cast<T*>(iter); }
bool operator!=(const InlineConcatListIterator<T>& where) const {
return iter != where.iter;
}
bool operator==(const InlineConcatListIterator<T>& where) const {
return iter == where.iter;
}
private:
Node* iter;
};
template <typename T>
class InlineSpaghettiStack;
template <typename T>
class InlineSpaghettiStackNode;
template <typename T>
class InlineSpaghettiStackIterator;
template <typename T>
class InlineSpaghettiStackNode : public InlineForwardListNode<T> {
using Parent = InlineForwardListNode<T>;
public:
InlineSpaghettiStackNode() : Parent() {}
explicit InlineSpaghettiStackNode(InlineSpaghettiStackNode<T>* n)
: Parent(n) {}
InlineSpaghettiStackNode(const InlineSpaghettiStackNode<T>&) = delete;
protected:
friend class InlineSpaghettiStack<T>;
friend class InlineSpaghettiStackIterator<T>;
};
template <typename T>
class InlineSpaghettiStack : protected InlineSpaghettiStackNode<T> {
friend class InlineSpaghettiStackIterator<T>;
using Node = InlineSpaghettiStackNode<T>;
public:
InlineSpaghettiStack() = default;
public:
using iterator = InlineSpaghettiStackIterator<T>;
public:
iterator begin() const { return iterator(this); }
iterator end() const { return iterator(nullptr); }
void push(Node* t) {
MOZ_ASSERT(t->next == nullptr);
t->next = this->next;
this->next = t;
}
void copy(const InlineSpaghettiStack<T>& stack) { this->next = stack.next; }
bool empty() const { return this->next == nullptr; }
};
template <typename T>
class InlineSpaghettiStackIterator {
private:
friend class InlineSpaghettiStack<T>;
using Node = InlineSpaghettiStackNode<T>;
explicit InlineSpaghettiStackIterator(const InlineSpaghettiStack<T>* owner)
: iter(owner ? static_cast<Node*>(owner->next) : nullptr) {}
public:
InlineSpaghettiStackIterator<T>& operator++() {
iter = static_cast<Node*>(iter->next);
return *this;
}
InlineSpaghettiStackIterator<T> operator++(int) {
InlineSpaghettiStackIterator<T> old(*this);
operator++();
return old;
}
T* operator*() const { return static_cast<T*>(iter); }
T* operator->() const { return static_cast<T*>(iter); }
bool operator!=(const InlineSpaghettiStackIterator<T>& where) const {
return iter != where.iter;
}
bool operator==(const InlineSpaghettiStackIterator<T>& where) const {
return iter == where.iter;
}
private:
Node* iter;
};
} // namespace js
#endif /* jit_InlineList_h */