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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef builtin_DisposableStackObjectBase_h
#define builtin_DisposableStackObjectBase_h
#include "vm/JSObject.h"
#include "vm/NativeObject.h"
#include "vm/UsingHint.h"
namespace js {
enum AdoptClosureSlots {
AdoptClosureSlot_ValueSlot = 0,
AdoptClosureSlot_OnDisposeSlot,
};
bool ThrowIfOnDisposeNotCallable(JSContext* cx,
JS::Handle<JS::Value> onDispose);
bool AdoptClosure(JSContext* cx, unsigned argc, JS::Value* vp);
bool AddDisposableResource(JSContext* cx,
JS::Handle<ArrayObject*> disposeCapability,
JS::Handle<JS::Value> val, UsingHint hint);
bool AddDisposableResource(JSContext* cx,
JS::Handle<ArrayObject*> disposeCapability,
JS::Handle<JS::Value> val, UsingHint hint,
JS::Handle<JS::Value> methodVal);
bool CreateDisposableResource(JSContext* cx, JS::Handle<JS::Value> objVal,
UsingHint hint,
JS::MutableHandle<JS::Value> result);
bool CreateDisposableResource(JSContext* cx, JS::Handle<JS::Value> objVal,
UsingHint hint, JS::Handle<JS::Value> methodVal,
JS::MutableHandle<JS::Value> result);
bool GetDisposeMethod(JSContext* cx, JS::Handle<JS::Value> obj, UsingHint hint,
JS::MutableHandle<JS::Value> disposeMethod);
// This is a shared base class for common functionality between
// DisposableStackObject and AsyncDisposableStackObject.
class DisposableStackObjectBase : public NativeObject {
public:
enum DisposableState : uint8_t { Pending, Disposed };
static constexpr uint32_t DISPOSABLE_RESOURCE_STACK_SLOT = 0;
static constexpr uint32_t STATE_SLOT = 1;
static constexpr uint32_t RESERVED_SLOTS = 2;
protected:
static ArrayObject* GetOrCreateDisposeCapability(
JSContext* cx, JS::Handle<DisposableStackObjectBase*> obj);
bool isDisposableResourceStackEmpty() const;
void clearDisposableResourceStack();
ArrayObject* nonEmptyDisposableResourceStack() const;
DisposableState state() const;
void setState(DisposableState state);
};
} /* namespace js */
#endif /* builtin_DisposableStackObjectBase_h */