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<!DOCTYPE>
<html>
<head>
<title>Checking zoomToFocusedInput does not zoom if meta viewport does not allow it</title>
<meta name="viewport" content="width=device-width, height=device-height, initial-scale=0.5 minimum-scale=0.5, maximum-scale=1, user-scalable=no" />
<script type="application/javascript" src="apz_test_utils.js"></script>
<script type="application/javascript" src="apz_test_native_event_utils.js"></script>
<script src="/tests/SimpleTest/paint_listener.js"></script>
</head>
<body>
<input id="input1" type="text" style="border: 5px solid black"/>
<script type="application/javascript">
async function test() {
let utils = SpecialPowers.getDOMWindowUtils(window);
let resolution = await getResolution();
ok(resolution > 0,
"The initial_resolution is " + resolution + ", which is some sane value");
document.getElementById('input1').focus();
await waitToClearOutAnyPotentialScrolls(window);
await promiseApzFlushedRepaints();
let prev_resolution = resolution;
resolution = await getResolution();
ok(resolution == prev_resolution, "focusing input did not change resolution " + resolution);
utils.zoomToFocusedInput();
await waitToClearOutAnyPotentialScrolls(window);
await promiseApzFlushedRepaints();
await promiseApzFlushedRepaints();
resolution = await getResolution();
ok(resolution == prev_resolution, "zoomToFocusedInput input did not change resolution " + resolution);
}
waitUntilApzStable().then(test).then(subtestDone, subtestFailed);
</script>
</body>
</html>