Source code

Revision control

Copy as Markdown

Other Tools

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_layers_NativeLayerWayland_h
#define mozilla_layers_NativeLayerWayland_h
#include <deque>
#include <unordered_map>
#include "mozilla/Mutex.h"
#include "mozilla/layers/NativeLayer.h"
#include "mozilla/layers/SurfacePoolWayland.h"
#include "mozilla/widget/MozContainerWayland.h"
#include "nsRegion.h"
#include "nsTArray.h"
namespace mozilla::layers {
typedef void (*CallbackFunc)(void* aData, uint32_t aTime);
class CallbackMultiplexHelper final {
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(CallbackMultiplexHelper);
explicit CallbackMultiplexHelper(CallbackFunc aCallbackFunc,
void* aCallbackData);
void Callback(uint32_t aTime);
bool IsActive() { return mActive; }
private:
~CallbackMultiplexHelper() = default;
void RunCallback(uint32_t aTime);
bool mActive = true;
CallbackFunc mCallbackFunc = nullptr;
void* mCallbackData = nullptr;
};
class NativeLayerRootWayland final : public NativeLayerRoot {
public:
static already_AddRefed<NativeLayerRootWayland> CreateForMozContainer(
MozContainer* aContainer);
virtual NativeLayerRootWayland* AsNativeLayerRootWayland() override {
return this;
}
// Overridden methods
already_AddRefed<NativeLayer> CreateLayer(
const gfx::IntSize& aSize, bool aIsOpaque,
SurfacePoolHandle* aSurfacePoolHandle) override;
already_AddRefed<NativeLayer> CreateLayerForExternalTexture(
bool aIsOpaque) override;
void AppendLayer(NativeLayer* aLayer) override;
void RemoveLayer(NativeLayer* aLayer) override;
void SetLayers(const nsTArray<RefPtr<NativeLayer>>& aLayers) override;
void PrepareForCommit() override { mFrameInProcess = true; };
bool CommitToScreen() override;
void UpdateLayersOnMainThread();
void AfterFrameClockAfterPaint();
void RequestFrameCallback(CallbackFunc aCallbackFunc, void* aCallbackData);
private:
explicit NativeLayerRootWayland(MozContainer* aContainer);
~NativeLayerRootWayland();
bool CommitToScreen(const MutexAutoLock& aProofOfLock);
Mutex mMutex MOZ_UNANNOTATED;
MozContainer* mContainer = nullptr;
wl_surface* mWlSurface = nullptr;
RefPtr<widget::WaylandBufferSHM> mShmBuffer;
nsTArray<RefPtr<NativeLayerWayland>> mSublayers;
nsTArray<RefPtr<NativeLayerWayland>> mOldSublayers;
nsTArray<RefPtr<NativeLayerWayland>> mSublayersOnMainThread;
bool mNewLayers = false;
bool mFrameInProcess = false;
bool mCallbackRequested = false;
gulong mGdkAfterPaintId = 0;
RefPtr<CallbackMultiplexHelper> mCallbackMultiplexHelper;
};
class NativeLayerWayland final : public NativeLayer {
public:
virtual NativeLayerWayland* AsNativeLayerWayland() override { return this; }
// Overridden methods
gfx::IntSize GetSize() override;
void SetPosition(const gfx::IntPoint& aPosition) override;
gfx::IntPoint GetPosition() override;
void SetTransform(const gfx::Matrix4x4& aTransform) override;
gfx::Matrix4x4 GetTransform() override;
gfx::IntRect GetRect() override;
void SetSamplingFilter(gfx::SamplingFilter aSamplingFilter) override;
RefPtr<gfx::DrawTarget> NextSurfaceAsDrawTarget(
const gfx::IntRect& aDisplayRect, const gfx::IntRegion& aUpdateRegion,
gfx::BackendType aBackendType) override;
Maybe<GLuint> NextSurfaceAsFramebuffer(const gfx::IntRect& aDisplayRect,
const gfx::IntRegion& aUpdateRegion,
bool aNeedsDepth) override;
void NotifySurfaceReady() override;
void DiscardBackbuffers() override;
bool IsOpaque() override;
void SetClipRect(const Maybe<gfx::IntRect>& aClipRect) override;
Maybe<gfx::IntRect> ClipRect() override;
gfx::IntRect CurrentSurfaceDisplayRect() override;
void SetSurfaceIsFlipped(bool aIsFlipped) override;
bool SurfaceIsFlipped() override;
void AttachExternalImage(wr::RenderTextureHost* aExternalImage) override;
void Commit();
void Unmap();
void EnsureParentSurface(wl_surface* aParentSurface);
const RefPtr<SurfacePoolHandleWayland> GetSurfacePoolHandle() {
return mSurfacePoolHandle;
};
void SetBufferTransformFlipped(bool aFlippedX, bool aFlippedY);
void SetSubsurfacePosition(int aX, int aY);
void SetViewportSourceRect(const gfx::Rect aSourceRect);
void SetViewportDestinationSize(int aWidth, int aHeight);
void RequestFrameCallback(
const RefPtr<CallbackMultiplexHelper>& aMultiplexHelper);
static void FrameCallbackHandler(void* aData, wl_callback* aCallback,
uint32_t aTime);
private:
friend class NativeLayerRootWayland;
NativeLayerWayland(const gfx::IntSize& aSize, bool aIsOpaque,
SurfacePoolHandleWayland* aSurfacePoolHandle);
explicit NativeLayerWayland(bool aIsOpaque);
~NativeLayerWayland() override;
void HandlePartialUpdate(const MutexAutoLock& aProofOfLock);
void FrameCallbackHandler(wl_callback* aCallback, uint32_t aTime);
Mutex mMutex MOZ_UNANNOTATED;
const RefPtr<SurfacePoolHandleWayland> mSurfacePoolHandle;
const gfx::IntSize mSize;
const bool mIsOpaque = false;
gfx::IntPoint mPosition;
gfx::Matrix4x4 mTransform;
gfx::IntRect mDisplayRect;
gfx::IntRegion mDirtyRegion;
Maybe<gfx::IntRect> mClipRect;
gfx::SamplingFilter mSamplingFilter = gfx::SamplingFilter::POINT;
bool mSurfaceIsFlipped = false;
bool mHasBufferAttached = false;
wl_surface* mWlSurface = nullptr;
wl_surface* mParentWlSurface = nullptr;
wl_subsurface* mWlSubsurface = nullptr;
wl_callback* mCallback = nullptr;
wp_viewport* mViewport = nullptr;
bool mBufferTransformFlippedX = false;
bool mBufferTransformFlippedY = false;
gfx::IntPoint mSubsurfacePosition = gfx::IntPoint(0, 0);
gfx::Rect mViewportSourceRect = gfx::Rect(-1, -1, -1, -1);
gfx::IntSize mViewportDestinationSize = gfx::IntSize(-1, -1);
nsTArray<RefPtr<CallbackMultiplexHelper>> mCallbackMultiplexHelpers;
RefPtr<widget::WaylandBuffer> mInProgressBuffer;
RefPtr<widget::WaylandBuffer> mFrontBuffer;
};
} // namespace mozilla::layers
#endif // mozilla_layers_NativeLayerWayland_h